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* All times are UTC
Filtering by user: DuckHunt
Saturday, December 28, 2024
[00:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:11] DuckHunt GENERAL_AVARICE > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:25:12] DuckHunt GENERAL_AVARICE > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:25:13] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[00:25:15] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[00:25:16] DuckHunt GENERAL_AVARICE > *BANG* You shot down the golden duck in 15.864s, which makes you a total of 60 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[00:25:29] DuckHunt GENERAL_AVARICE > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[00:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:55:18] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 17.527s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:37:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:42:01] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[01:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:21] DuckHunt Peorth > *BANG* You shot down the duck in 20.846s, which makes you a total of 495 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:51:22] DuckHunt Peorth > By searching the bushes around the duck, you find a +6 four-leaf clover ! You will earn an extra 6 xp points for each duck you shoot for 24h.
[02:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:19:08] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[02:19:12] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[02:19:14] DuckHunt End3r > *BANG* You shot down the duck in 13.761s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:55] DuckHunt Phoenix > Missed. [missed: -1 xp]
[02:39:58] DuckHunt Phoenix > By searching the bushes around the duck, you find an extra bullet !
[02:39:58] DuckHunt Phoenix > *BANG* You shot down the duck in 58.182s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:40:03] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 3/3
[03:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:05] DuckHunt GENERAL_AVARICE > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[03:26:09] DuckHunt GENERAL_AVARICE > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[03:26:10] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 10.436s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:57:14] DuckHunt End3r > *BANG* You shot down the duck in 13.557s, which makes you a total of 19 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[04:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:44] DuckHunt Beaver > *BANG* You shot down the duck in 44.569s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:05:45] DuckHunt Beaver > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[04:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:28] DuckHunt vk2bio > *BANG* You shot down the duck in 3mn28.114s, which makes you a total of 97 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [10 xp]
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:07] DuckHunt Phoenix > *BANG* You shot down the duck in 6.953s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:13] DuckHunt Syndus > *BANG* You shot down one of the ducks in 4mn13.423s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:30:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:06:16] DuckHunt Peorth > *BANG* You shot down the duck in 4mn16.202s, which makes you a total of 496 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:13:07] DuckHunt norex > *BANG* You shot down the duck in 6.478s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:54:57] DuckHunt norex > *BANG* You shot down the duck in 56.506s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:54:58] DuckHunt norex > By searching the bushes around the duck, you find... a used condom.
[07:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:04] DuckHunt Peorth > *BANG* You shot down the duck in 3.49s, which makes you a total of 497 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[07:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:21:22] DuckHunt norex > *BANG* You shot down the duck in 1mn21.359s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:50:08] DuckHunt norex > *BANG* You shot down the duck in 7.266s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:23] DuckHunt Peorth > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[08:10:23] DuckHunt Peorth > *BANG* You shot down the duck in 22.397s, which makes you a total of 498 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[08:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:30:04] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn3.642s, which makes you a total of 98 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [10 xp]
[09:30:06] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[09:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:47:07] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 6.915s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:51:50] DuckHunt Hunting stats for general_avarice: [Weapon][Weapon][Weapon] ammo: 7/9 | charg.: 2/3 | jammed: no (20 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 648 xp | lvl 10 (hunter) / 2 xp pts for lvl sup. | karma: 69.13% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 47% | gun reliability: 94% | armor: 22% | deflection: 60%
[09:51:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.404s | average react. time: 1mn56.278s | 63 ducks (incl. 4 golden ducks) | 70 misses | 6 accidents | 13 empty shots | 5 wild shots | 133 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur.
[09:52:15] DuckHunt GENERAL_AVARICE > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[09:52:20] DuckHunt GENERAL_AVARICE > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[09:52:23] DuckHunt GENERAL_AVARICE > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[09:52:28] DuckHunt GENERAL_AVARICE > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[09:52:34] DuckHunt GENERAL_AVARICE > You already own this item. It will expire in 2 days 7 hours 51 minutes and 16 seconds, 1 use left.
[09:52:39] DuckHunt GENERAL_AVARICE > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[09:52:57] DuckHunt GENERAL_AVARICE > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 2/3
[10:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:23:12] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 12.364s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[10:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:45:10] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 9.362s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:12] DuckHunt wez > Missed. [missed: -1 xp]
[11:07:14] DuckHunt wez > Missed. [missed: -1 xp]
[11:07:15] DuckHunt wez > *BANG* You shot down the duck in 14.878s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:33:50] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[11:33:53] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 52.426s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[11:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:40:14] DuckHunt GENERAL_AVARICE > Missed. [missed: -1 xp]
[11:40:16] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 16.208s, which makes you a total of 67 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [12 xp] [four-leaf clover]
[11:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:37] DuckHunt GENERAL_AVARICE > *BANG* You shot down the duck in 36.827s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[11:42:37] DuckHunt GENERAL_AVARICE > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[11:43:02] DuckHunt GENERAL_AVARICE > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[12:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:27:31] DuckHunt Salvaje > Missed. [missed: -3 xp]
[12:27:33] DuckHunt *PEWWW* Salvaje's bullet ricochetes on Pixi, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[12:27:36] DuckHunt Salvaje > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 25 (Pekins top 100 most wanted list).
[12:27:37] DuckHunt Salvaje > *BANG* You shot down the duck in 37.225s, which makes you a total of 332 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:55:09] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/4
[12:55:11] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/4
[12:55:11] DuckHunt Salvaje > Missed. [missed: -3 xp]
[12:55:13] DuckHunt Salvaje > *BANG* You shot down the duck in 12.776s, which makes you a total of 333 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:59:53] DuckHunt The top duck(s) are: dasbrain with 26361 xp | peorth with 5938 xp | salvaje with 3481 xp | helderheid with 3379 xp | admiral_hubris with 2506 xp
[13:01:39] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/7 | charg.: 1/4 | jammed: no (49 times) | confisc.: no (61 times) [Profile] [Profile] [Profile] 3175 xp | lvl 24 (duck shatterer) / 65 xp pts for lvl sup. | karma: 71.19% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 56% | gun reliability: 98%+1% | armor: 57% | deflection: 74%
[13:01:40] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn21.585s | 404 ducks (incl. 19 golden ducks) | 308 misses | 36 accidents | 68 empty shots | 28 wild shots | 712 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Life insur. / Liability insur. / Grease / Silencer
[13:02:09] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 1/4
[13:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:11:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[13:11:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:11:15] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:11:17] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on lars, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[13:11:17] DuckHunt Basti > Missed. [missed: -3 xp]
[13:11:19] DuckHunt Basti > *BOOM* You shot down the golden duck in 19.148s, which makes you a total of 212 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[13:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:47:51] DuckHunt Basti > *BOOM* You shot down the duck in 50.072s, which makes you a total of 213 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[13:51:00] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 20 hours 1 minute and 16 seconds.
[13:51:06] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[13:51:10] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 20 hours 1 minute and 13 seconds.
[13:51:18] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 21 hours 51 minutes and 21 seconds.
[13:51:24] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 3 days 17 hours 31 minutes and 56 seconds, 1 use left.
[13:51:27] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 1 day 20 hours 1 minute and 11 seconds.
[13:51:34] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 0/4
[13:51:46] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:51:49] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:51:54] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:51:58] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/7 | Chargers: 3/4
[14:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:29:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.587s, which makes you a total of 405 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[14:29:09] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[14:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:31:15] DuckHunt wh_ > *BANG* You shot down the duck in 14.098s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:33:41] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:11] DuckHunt Salvaje > *BANG* You shot down the duck in 11.023s, which makes you a total of 334 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:10:44] DuckHunt Salvaje > *BANG* You shot down the duck in 44.043s, which makes you a total of 335 ducks on #computertech. You are promoted to level 26 (duck smasher). \_X< *KWAK* [17 xp] [four-leaf clover]
[15:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:16] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:16:17] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:16:18] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:16:20] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[15:16:21] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[15:16:21] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[15:16:22] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:16:23] DuckHunt Salvaje is demoted to level 25 (Pekins top 100 most wanted list).
[15:16:23] DuckHunt Salvaje > Missed. [missed: -3 xp]
[15:16:25] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/7 | Chargers: 3/4
[15:16:26] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 4/4
[15:16:27] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 5/7 | Chargers: 3/4
[15:16:27] DuckHunt Salvaje > *BANG* You shot down the golden duck in 27.306s, which makes you a total of 336 ducks (including 27 golden ducks) on #computertech. You are promoted to level 26 (duck smasher). \_X< *KWAK* [67 xp] [four-leaf clover]
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:02] DuckHunt Salvaje > Missed. [missed: -3 xp]
[16:14:03] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn3.231s, which makes you a total of 337 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:06] DuckHunt Basti > Missed. [missed: -3 xp]
[16:16:07] DuckHunt Basti > *BOOM* You shot down the duck in 6.634s, which makes you a total of 214 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[16:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:30:19] DuckHunt Basti > *BOOM* You shot down the duck in 18.427s, which makes you a total of 215 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[16:30:23] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[16:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:39] DuckHunt Beaver > *BANG* You shot down the duck in 39.098s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:46:20] DuckHunt Salvaje > *BANG* You shot down the duck in 20.123s, which makes you a total of 338 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:52:09] DuckHunt Sander > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:52:09] DuckHunt Sander is demoted to level 0 (public danger).
[17:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:28:11] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:28:13] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/5
[17:28:15] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[17:28:15] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:28:17] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:28:18] DuckHunt Salvaje > *BANG* You shot down the golden duck in 17.674s, which makes you a total of 339 ducks (including 28 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover]
[17:28:18] DuckHunt DasBrain > *CLICK* Trigger locked.
[17:28:22] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 5/5
[17:28:24] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[17:28:30] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[17:28:38] DuckHunt DasBrain > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[17:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:35:28] DuckHunt dyne > *BANG* You shot down the duck in 28.374s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:05] DuckHunt HelderHeid > *BANG* You shot down the duck in 4.64s, which makes you a total of 331 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:36] DuckHunt Basti > Missed. [missed: -3 xp]
[18:29:37] DuckHunt Basti > Missed. [missed: -3 xp]
[18:29:37] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/8 | Chargers: 3/4
[18:29:41] DuckHunt Basti > *Crr..CLICK* You unjam your gun. | Ammo: 6/8 | Chargers: 3/4
[18:29:41] DuckHunt Basti > *BOOM* You shot down the duck in 41.1s, which makes you a total of 216 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:07:15] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[19:07:18] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 17.695s, which makes you a total of 406 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:35:04] DuckHunt Basti > *BOOM* You shot down the duck in 3.406s, which makes you a total of 217 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:38:16] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 2/5
[19:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:50:06] DuckHunt Basti > Missed. [missed: -3 xp]
[19:50:07] DuckHunt Basti > *BOOM* You shot down the duck in 6.709s, which makes you a total of 218 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:04:10] DuckHunt DasBrain > Missed. [missed: -6 xp]
[20:04:12] DuckHunt DasBrain > *BOOM* You shot down the duck in 11.873s, which makes you a total of 1988 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:04:17] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 5/5
[20:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:40:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.288s, which makes you a total of 407 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:40:08] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[21:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:17] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[21:26:20] DuckHunt PapaFrog > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:26:22] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 22.131s, which makes you a total of 1989 ducks (including 210 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[21:26:22] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[21:26:27] DuckHunt PapaFrog > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[21:26:33] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[21:27:14] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 4/4
[21:32:58] DuckHunt zechs > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[21:33:18] DuckHunt zechs > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:34:03] DuckHunt The last duck has been seen 8 minutes and 2 seconds ago.
[21:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.944s, which makes you a total of 1990 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:01:08] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[22:01:11] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 11.169s, which makes you a total of 1991 ducks (including 211 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[22:01:12] DuckHunt DasBrain > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[22:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:04] DuckHunt Basti > *BANG* You shot down the duck in 3.46s, which makes you a total of 219 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:50:09] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 3/4
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:05] DuckHunt DasBrain > By searching the bushes around the duck, you find... a cartridge.
[22:53:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.988s, which makes you a total of 1992 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:13:05] DuckHunt Salvaje > *BANG* You shot down the duck in 5.172s, which makes you a total of 340 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:26:20] DuckHunt PapaFrog > *BANG* You shot down the duck in 19.41s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
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