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Filtering by user: DuckHunt
Wednesday, January 15, 2025
[00:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:16:16] DuckHunt Peorth > Missed. [missed: -5 xp]
[00:16:17] DuckHunt Peorth > *BANG* You shot down the duck in 17.185s, which makes you a total of 568 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:16:26] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 5/5
[00:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:55:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.069s, which makes you a total of 2305 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:55:05] DuckHunt DasBrain > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[00:55:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 4/5
[01:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:33:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.786s, which makes you a total of 2306 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.347s, which makes you a total of 2307 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:54] DuckHunt DasBrain > *BOOM* You shot down the duck in 53.541s, which makes you a total of 2308 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:04] DuckHunt Beaver > Missed. [missed: -1 xp]
[02:15:04] DuckHunt Beaver > *BANG* You shot down the duck in 1mn3.82s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:40:59] DuckHunt Compy > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[02:41:04] DuckHunt Compy > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[03:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:17:16] DuckHunt Peorth > *BANG* You shot down the duck in 1mn16.276s, which makes you a total of 569 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:17:16] DuckHunt Peorth > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[03:17:28] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[03:55:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 5/5
[03:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:59:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[03:59:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[03:59:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.645s, which makes you a total of 527 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:59:17] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/7 | charg.: 5/5 | jammed: no (53 times) | confisc.: no (72 times) [Profile] [Profile] [Profile] 4353 xp | lvl 29 (duck impaler) / 287 xp pts for lvl sup. | karma: 73.36% good hunter [Stats][Stats][Stats] theor. accuracy: 70% | effectiv. of fire: 57% | gun reliability: 99% | armor: 70% | deflection: 79%
[03:59:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn18.584s | 527 ducks (incl. 26 golden ducks) | 386 misses | 43 accidents | 95 empty shots | 33 wild shots | 913 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur.
[03:59:29] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:59:34] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3. Your purchase made you go back to level 28 (duck wrecker).
[03:59:37] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:59:41] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:59:45] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[04:00:10] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[04:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:17:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.417s, which makes you a total of 528 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:57:17] DuckHunt *BANG* xO' Grumblebee just get shot by accident by Peorth. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[04:57:24] DuckHunt Peorth returns Peorth's gun to him.
[04:57:25] DuckHunt Peorth > *BANG* You shot down the duck in 1mn25.289s, which makes you a total of 570 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:06:17] DuckHunt Peorth > *BANG* You shot down the duck in 1mn17.399s, which makes you a total of 571 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:06:21] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 4/5
[05:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:22:48] DuckHunt Peorth > Missed. [missed: -5 xp]
[05:22:49] DuckHunt Peorth > *BANG* You shot down the duck in 49.216s, which makes you a total of 572 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:16] DuckHunt Peorth > *BANG* You shot down the duck in 16.413s, which makes you a total of 573 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:05:18] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:18] DuckHunt Peorth > *BANG* You shot down the duck in 1mn17.869s, which makes you a total of 574 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:50:07] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 3/5 | jammed: no (22 times) | confisc.: no (74 times) [Profile] [Profile] [Profile] 6648 xp | lvl 35 (duck pulverizer) / 2 xp pts for lvl sup. | karma: 72.11% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 62% | gun reliability: 99% | armor: 85% | deflection: 85%
[06:50:09] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.467s | average react. time: 3mn6.668s | 574 ducks (incl. 70 golden ducks) | 338 misses | 55 accidents | 84 empty shots | 21 wild shots | 912 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 0 lethal, 2 ricocheted and 0 neutralized.
[07:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:00:12] DuckHunt Peorth > Missed. [missed: -5 xp]
[07:00:13] DuckHunt Peorth > *BANG* You shot down the duck in 12.725s, which makes you a total of 575 ducks on #computertech. You are promoted to level 36 (duck disintegrator). \_X< *KWAK* [10 xp]
[07:00:16] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 3/5
[07:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[07:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:38:41] DuckHunt Peorth > *BANG* You shot down the duck in 1mn40.9s, which makes you a total of 576 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:56] DuckHunt Peorth > Missed. [missed: -5 xp]
[08:27:58] DuckHunt Peorth > *BANG* You shot down the duck in 4mn57.636s, which makes you a total of 577 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:28:04] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[08:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:42:08] DuckHunt Peorth > *BANG* You shot down the duck in 7.751s, which makes you a total of 578 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:04:10] DuckHunt Peorth > *BANG* You shot down the duck in 9.513s, which makes you a total of 579 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:24:46] DuckHunt Basti > Missed. [missed: -3 xp]
[09:24:48] DuckHunt Basti > *BANG* You shot down the duck in 1mn47.725s, which makes you a total of 285 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:57] DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:42:59] DuckHunt Phoenix > *BANG* You shot down the duck in 58.847s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:43:02] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[10:43:04] DuckHunt Phoenix > *BANG* You shot down the duck in 4.06s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:43:07] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[11:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 4/5
[11:34:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 3/5
[11:34:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.127s, which makes you a total of 2309 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[11:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:59:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[11:59:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.083s, which makes you a total of 2310 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[11:59:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 2/5
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:23:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.923s, which makes you a total of 2311 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:23:16] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[12:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:34:33] DuckHunt wh_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[12:34:39] DuckHunt wh_ > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[12:34:40] DuckHunt wh_ > *BANG* You shot down the duck in 39.841s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[13:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:03:40] DuckHunt wh_ > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:03:42] DuckHunt wh_ > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:03:44] DuckHunt wh_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[13:03:49] DuckHunt wh_ > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[13:03:54] DuckHunt wh_ > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[13:03:57] DuckHunt wh_ > Missed. [missed: -1 xp]
[13:03:58] DuckHunt wh_ > *BANG* You shot down the golden duck in 1mn57.566s, which makes you a total of 8 ducks (including 1 golden duck) on #computertech. \_X< *KWAK* [36 xp]
[13:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:22:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.691s, which makes you a total of 2312 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:36:17] DuckHunt netizen > Missed. [missed: -1 xp]
[14:36:19] DuckHunt netizen > *BANG* You shot down the duck in 2mn19.124s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:36:24] DuckHunt netizen > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[15:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:26:08] DuckHunt wh_ > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[15:28:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:49:11] DuckHunt wh_ > *BANG* You shot down the duck in 10.546s, which makes you a total of 9 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[16:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:15] DuckHunt DasBrain > *BANG* You shot down one of the ducks in 3mn14.594s, which makes you a total of 2313 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 2/5
[17:18:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 1/5
[17:18:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.852s, which makes you a total of 2314 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:18:07] DuckHunt DasBrain > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[17:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:57:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.177s, which makes you a total of 2315 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:11:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.516s, which makes you a total of 2316 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:11:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[18:12:16] DuckHunt reverb > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:41:14] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[18:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:59:25] DuckHunt Salvaje > Missed. [missed: -3 xp]
[18:59:27] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn26.078s, which makes you a total of 390 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:01:07] DuckHunt Salvaje > *BANG* You shot down the duck in 6.834s, which makes you a total of 391 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.221s, which makes you a total of 2317 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:31:07] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/3 | Chargers: 0/5
[20:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:03] DuckHunt Salvaje > *BANG* You shot down the duck in 3.082s, which makes you a total of 392 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:56:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.683s, which makes you a total of 2318 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:56:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[21:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:05] DuckHunt *PEWWW* wez's bullet ricochetes on ulna, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:40:09] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[21:40:10] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[21:40:11] DuckHunt Salvaje > *BANG* You shot down the duck in 10.156s, which makes you a total of 393 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:40:18] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[21:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:55:06] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:55:11] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:55:12] DuckHunt *PEWWW* Salvaje's bullet ricochetes on kot, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[21:55:13] DuckHunt DasBrain > Your gun is not confiscated.
[21:55:14] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[21:55:14] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[21:55:15] DuckHunt Salvaje > You just bought back your confiscated gun in exchange for 40 xp points.
[21:55:16] DuckHunt *PEWWW* Salvaje's bullet ricochetes on Angel, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[21:55:17] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[21:55:17] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:55:18] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 18.417s, which makes you a total of 2319 ducks (including 239 golden ducks) on #computertech. \_X< *KWAK* [61 xp] [four-leaf clover] [expl. ammo]
[21:55:55] DuckHunt Hunting stats for salvaje: [Weapon][Weapon][Weapon] ammo: 3/7 | charg.: 4/5 | jammed: no (32 times) | confisc.: no (60 times) [Profile] [Profile] [Profile] 4243 xp | lvl 28 (duck wrecker) / 97 xp pts for lvl sup. | karma: 70.68% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 59% | gun reliability: 99% | armor: 67% | deflection: 78%
[21:55:56] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.019s | average react. time: 1mn24.122s | 393 ducks (incl. 35 golden ducks) | 265 misses | 37 accidents | 85 empty shots | 24 wild shots | 658 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 1 lethal, 2 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[22:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:19:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.13s, which makes you a total of 2320 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:27:05] DuckHunt The top duck(s) in #computertech by total xp are: dasbrain with 30115 total xp | peorth with 6688 total xp | admiral_hubris with 4319 total xp | salvaje with 4243 total xp | helderheid with 3645 total xp
[22:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:46:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.955s, which makes you a total of 2321 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:08] DuckHunt Salvaje > Missed. [missed: -3 xp]
[23:01:09] DuckHunt Salvaje > *BANG* You shot down the duck in 8.817s, which makes you a total of 394 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:03] DuckHunt Salvaje > *BANG* You shot down the duck in 2.517s, which makes you a total of 395 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
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