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Filtering by user: DuckHunt
Friday, August 19, 2022
[00:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:15:29] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:15:31] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:15:32] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[00:15:35] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[00:15:36] DuckHunt Zack > Missed. [missed: -1 xp]
[00:15:38] DuckHunt *BANG* xO' NiKaN just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:20:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:20:04] DuckHunt Piba > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:22:05] DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[00:22:08] DuckHunt linuxuser > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[00:22:10] DuckHunt linuxuser > Missed. [missed: -1 xp]
[00:22:12] DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:22:15] DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:22:17] DuckHunt linuxuser > *BANG* You shot down the duck in 16.746s, which makes you a total of 32 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[00:22:18] DuckHunt linuxuser > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:23:54] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[00:24:08] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[00:24:20] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[01:17:21] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[01:17:28] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (20 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 38 xp | lvl 2 (noob) / 12 xp pts for lvl sup. | karma: 50.82% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 41% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.436s | average react. time:
[01:17:30] DuckHunt 4mn50.184s | 46 ducks (incl. 6 golden ducks) | 66 misses | 8 accidents | 10 empty shots | 6 wild shots | 112 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Expl. ammo
[01:17:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:51] DuckHunt Peorth > Missed. [missed: -1 xp]
[01:17:53] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:17:55] DuckHunt Peorth > *BOOM* You shot down the golden duck in 6.41s, which makes you a total of 47 ducks (including 7 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp] [expl. ammo]
[01:17:57] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:17:59] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:18:07] DuckHunt Peorth returns Zack's gun to him.
[01:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:21:10] DuckHunt Zack > *BANG* You shot down the duck in 9.488s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:45:19] DuckHunt shokara > *BANG* You shot down the duck in 18.795s, which makes you a total of 9 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[02:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:12:03] DuckHunt Zack > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:12:06] DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:12:07] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:12:10] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:12:11] DuckHunt Zack > Missed. [missed: -1 xp]
[02:12:13] DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:12:14] DuckHunt Zack > Missed. [missed: -1 xp]
[02:12:15] DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:12:16] DuckHunt Zack > Missed. [missed: -1 xp]
[02:12:17] DuckHunt Zack > Missed. [missed: -1 xp]
[02:12:18] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[02:12:20] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:12:21] DuckHunt Zack > *BANG* You shot down the golden duck in 21.125s, which makes you a total of 17 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [65 xp] [four-leaf clover]
[02:13:09] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:13:13] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[02:13:43] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:13:45] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:14:07] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[02:15:01] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[02:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:24:29] DuckHunt Zack > Missed. [missed: -1 xp]
[02:24:31] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[02:24:32] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[02:24:34] DuckHunt Zack > Missed. [missed: -1 xp]
[02:24:35] DuckHunt Zack > Missed. [missed: -1 xp]
[02:24:35] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:24:39] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[03:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:43:45] DuckHunt Piba > *BANG* You shot down the duck in 45.544s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:23:57] DuckHunt Piba > *BANG* You shot down the duck in 2mn57.054s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:39] DuckHunt Hunting stats for second2050: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 73 xp | lvl 3 (trainee) / 17 xp pts for lvl sup. | karma: 42.86% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 33% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 2.965s | average react.
[04:26:41] DuckHunt time: 6mn16.509s | 5 ducks (incl. 1 golden duck) | 10 misses | 1 accident | 2 empty shots | 1 wild shot | 15 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:26:49] DuckHunt Hunting stats for piba: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 172 xp | lvl 5 (member of the Comitee Against Ducks) / 28 xp pts for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 52% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[04:26:51] DuckHunt 2.786s | average react. time: 1mn48.107s | 12 ducks (incl. 2 golden ducks) | 11 misses | 0 accident | 3 empty shots | 3 wild shots | 23 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:07] DuckHunt h4 > Missed. [missed: -1 xp]
[04:51:12] DuckHunt h4 > Missed. [missed: -1 xp]
[04:51:14] DuckHunt h4 > *BANG* You shot down the duck in 13.455s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:53:24] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[05:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:22:02] DuckHunt h4 > You throw a bucket of water on Piba in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[05:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:51:10] DuckHunt Gentoo > *BANG* You shot down the duck in 10.01s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:51:17] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:12:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:12:04] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:12:05] DuckHunt linuxuser > *BANG* You shot down the duck in 3.16s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:12:06] DuckHunt Gentoo > *CLICK* Trigger locked.
[06:12:17] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (20 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 96 xp | lvl 4 (duck misser) / 44 xp pts for lvl sup. | karma: 51.61% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 40% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 2.436s | average react.
[06:12:19] DuckHunt time: 4mn44.332s | 47 ducks (incl. 7 golden ducks) | 68 misses | 8 accidents | 10 empty shots | 6 wild shots | 115 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[06:12:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 3 (trainee).
[06:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:04] DuckHunt Gentoo > Missed. [missed: -1 xp]
[06:49:06] DuckHunt Gentoo > Missed. [missed: -1 xp]
[06:49:07] DuckHunt Gentoo > Missed. [missed: -1 xp]
[06:49:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[06:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:20] DuckHunt linuxuser > *BANG* You shot down the duck in 20.047s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:05] DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[07:31:08] DuckHunt linuxuser > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[07:31:09] DuckHunt linuxuser > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[07:31:11] DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[07:31:15] DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[07:31:16] DuckHunt linuxuser > Missed. [missed: -1 xp]
[07:31:18] DuckHunt linuxuser > *BANG* You shot down the golden duck in 18.058s, which makes you a total of 35 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [AP ammo]
[07:31:20] DuckHunt linuxuser > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[07:31:41] DuckHunt The top duck(s) are: linuxuser with 500 xp piba with 172 xp mapbot with 135 xp gentoo with 121 xp phonekait with 106 xp
[07:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:59:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:05:13] DuckHunt Gentoo > Missed. [missed: -1 xp]
[08:05:14] DuckHunt *BANG* xO' CrystalMath just get shot by accident by Gentoo. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:26:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:09:21] DuckHunt leia > *BANG* You shot down the duck in 2mn20.672s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:19:03] DuckHunt novaburst > Missed. [missed: -1 xp]
[10:19:05] DuckHunt novaburst > *BANG* You shot down the duck in 5.249s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:04:56] DuckHunt novaburst > Missed. [missed: -1 xp]
[11:04:59] DuckHunt novaburst > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[11:05:02] DuckHunt *BANG* xO' Alistair just get shot by accident by novaburst. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:18:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:17:59] + DuckHunt linuxuser > *BANG* You shot down the duck in 1mn59.418s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:42:03] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[12:42:05] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[12:42:08] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[12:42:09] + DuckHunt linuxuser > *BANG* You shot down the duck in 2mn9.258s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:19:01] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[13:19:31] + DuckHunt Hunting stats for mapbot: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 135 xp | lvl 4 (duck misser) / 5 xp pts for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 63% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 3.979s | average react.
[13:19:33] + DuckHunt time: 2mn34.805s | 12 ducks (incl. 1 golden duck) | 7 misses | 1 accident | 2 empty shots | 0 wild shot | 19 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:23:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:11] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[14:05:13] + DuckHunt linuxuser > *BANG* You shot down the duck in 13.318s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:06] + DuckHunt linuxuser > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[14:08:07] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[14:08:10] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[14:08:11] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[14:08:14] + DuckHunt Vultyre > *BANG* You shot down the golden duck in 14.256s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[14:08:14] + DuckHunt Vultyre > By searching the bushes around the duck, you find... a cartridge.
[14:08:22] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:08:24] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:08:39] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:08:42] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:10:14] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:10:17] + DuckHunt Piba > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:10:18] + DuckHunt Piba > Missed. [missed: -1 xp]
[15:10:20] + DuckHunt Piba > Missed. [missed: -1 xp]
[15:10:23] + DuckHunt Piba > *BANG* You shot down the duck in 1mn22.679s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:10:29] + DuckHunt jan6 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[15:10:44] + DuckHunt jan6 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[15:33:28] + DuckHunt h4 > You throw a bucket of water on Piba in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[15:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:34:02] + DuckHunt Kowal > Missed. [missed: -1 xp]
[15:34:03] + DuckHunt h4 > Missed. [missed: -1 xp]
[15:34:05] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[15:34:05] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:34:05] + DuckHunt Kowal > Missed. [missed: -1 xp]
[15:34:07] + DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[15:34:19] + DuckHunt Kowal > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:32] + DuckHunt Piba > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[16:48:35] + DuckHunt Piba > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[16:48:37] + DuckHunt Piba > *BANG* You shot down the duck in 1mn36.946s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:14] + DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:50:18] + DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:50:23] + DuckHunt Kowal > Missed. [missed: -1 xp]
[16:50:26] + DuckHunt Kowal > Missed. [missed: -1 xp]
[16:50:37] + DuckHunt Kowal > *BANG* You shot down the duck in 1mn37.246s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:50:38] + DuckHunt Kowal > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[17:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:31:38] + DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[17:31:41] + DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[17:31:46] + DuckHunt Kowal > *BANG* You shot down the duck in 46.071s, which makes you a total of 5 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[17:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:42:12] + DuckHunt Piba > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[17:42:13] + DuckHunt *BANG* xO' epd just get shot by accident by shokara. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:42:16] + DuckHunt shokara > You are not armed.
[17:42:20] + DuckHunt Piba > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[17:42:24] + DuckHunt *BANG* xO' Alistair just get shot by accident by Piba. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:47:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:18:32] + DuckHunt dragon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[18:18:35] + DuckHunt dragon > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[18:18:37] + DuckHunt dragon > *BANG* You shot down one of the ducks in 4mn37.029s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[18:18:39] + DuckHunt dragon > Missed. [missed: -1 xp]
[18:18:41] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:18:41] + DuckHunt dragon > Missed. [missed: -1 xp]
[18:18:47] + DuckHunt dragon > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[18:50:00] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[18:51:06] + DuckHunt Hunting stats for linuxuser: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 2/3 | jammed: no (11 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 488 xp | lvl 9 (duck plucker) / 52 xp pts for lvl sup. | karma: 76.74% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 65% | gun reliability: 93% | armor: 20% | deflection: 12%[Hunting bag][Hunting bag][Hunting bag] best time: 2.882s |
[18:51:08] + DuckHunt average react. time: 1mn46.316s | 38 ducks (incl. 8 golden ducks) | 20 misses | 3 accidents | 19 empty shots | 1 wild shot | 58 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[18:51:15] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:31:59] + DuckHunt Piba > *BANG* You shot down the duck in 58.564s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:45:13] + DuckHunt shokara > *BANG* You shot down the duck in 12.763s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:18:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:18:18] + DuckHunt *BANG* xO' Trivia just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:18:21] + DuckHunt h4 > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[20:18:22] + DuckHunt h4 > *BANG* You shot down the duck in 21.868s, which makes you a total of 22 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[20:18:25] + DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[20:18:30] + DuckHunt Vultyre > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:25:11] + DuckHunt h4 > Missed. [missed: -1 xp]
[20:25:13] + DuckHunt h4 > *BANG* You shot down the duck in 13.038s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:25:19] + DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[20:26:47] + DuckHunt The top duck(s) are: linuxuser with 488 xp piba with 195 xp mapbot with 135 xp gentoo with 115 xp phonekait with 106 xp
[20:27:03] + DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (10 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 35 xp | lvl 2 (noob) / 15 xp pts for lvl sup. | karma: 61.4% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 53% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 1.742s | average react. time:
[20:27:05] + DuckHunt 2mn12.922s | 23 ducks (incl. 1 golden duck) | 20 misses | 3 accidents | 12 empty shots | 2 wild shots | 43 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:19:01] + DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 3 hours 58 minutes and 19 seconds.
[21:19:11] + DuckHunt h4 > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[21:19:16] + DuckHunt h4 > You throw a handful of sand in Peorth's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 1 (tourist).
[21:21:55] + DuckHunt Peorth > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[21:21:59] + DuckHunt Peorth > You just bought dry clothes in exchange for 7 xp points.
[21:22:08] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:22:09] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[21:22:11] + DuckHunt Peorth > Missed. [missed: -1 xp]
[21:22:12] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.492s, which makes you a total of 48 ducks (including 8 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp] [expl. ammo]
[21:22:13] + DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:22:17] + DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[21:22:19] + DuckHunt Peorth returns h4's gun to him.
[21:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:41:08] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[21:41:09] + DuckHunt linuxuser > *BANG* You shot down the duck in 9.405s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:52:16] + DuckHunt linuxuser > *BANG* You shot down the duck in 15.42s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:00] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn0.538s, which makes you a total of 49 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[22:22:04] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 4 (duck misser).
[22:24:23] + DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/2 | jammed: no (10 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 16 xp | lvl 1 (tourist) / 4 xp pts for lvl sup. | karma: 58.62% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 52% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 1.742s | average react. time:
[22:24:25] + DuckHunt 2mn12.922s | 23 ducks (incl. 1 golden duck) | 21 misses | 3 accidents | 12 empty shots | 3 wild shots | 44 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:25:15] + DuckHunt Hunting stats for linuxuser: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 1/3 | jammed: no (11 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 507 xp | lvl 9 (duck plucker) / 33 xp pts for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 65% | gun reliability: 93% | armor: 20% | deflection: 12%[Hunting bag][Hunting bag][Hunting bag] best time: 2.882s | average
[22:25:17] + DuckHunt react. time: 1mn41.815s | 40 ducks (incl. 8 golden ducks) | 21 misses | 3 accidents | 19 empty shots | 1 wild shot | 61 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[22:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:31:08] + DuckHunt Peorth > Missed. [missed: -1 xp]
[22:31:10] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn10.218s, which makes you a total of 50 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[22:31:13] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 4 (duck misser).
[22:31:31] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (20 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 138 xp | lvl 4 (duck misser) / 2 xp pts for lvl sup. | karma: 53.85% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 41% | gun reliability: 88%+6% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 2.436s | average
[22:31:33] + DuckHunt react. time: 4mn32.634s | 50 ducks (incl. 8 golden ducks) | 70 misses | 8 accidents | 10 empty shots | 6 wild shots | 120 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease
[23:38:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:39:04] + DuckHunt linuxuser > *BANG* You shot down the duck in 1mn3.403s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:45:05] + DuckHunt sushi-chan > *BANG* You shot down the duck in 5.204s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
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