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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Saturday, August 20, 2022
[00:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:08] + DuckHunt sushi-chan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[00:04:10] + DuckHunt sushi-chan > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[00:04:12] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[00:04:16] + DuckHunt sushi-chan > *BANG* You shot down the duck in 15.501s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:04:16] + DuckHunt sushi-chan > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[00:04:18] + DuckHunt sushi-chan > By searching the bushes around the duck, you find an extra ammo clip !
[00:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:17] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:50:20] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:50:21] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[00:50:22] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[00:50:23] + DuckHunt linuxuser > *BANG* You shot down the duck in 23.003s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:50:27] + DuckHunt linuxuser > By searching the bushes around the duck, you find... a rubber ducky.
[01:08:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:08:14] + DuckHunt linuxuser > *BANG* You shot down the duck in 13.462s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:08] + DuckHunt *BANG* xO' ploylalynn just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:20:12] + DuckHunt Peorth returns Peorth's gun to him.
[01:20:13] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:20:15] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:20:18] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:20:18] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:20:19] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn19.33s, which makes you a total of 51 ducks (including 9 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [36 xp] [expl. ammo]
[01:20:23] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 4 (duck misser).
[01:50:53] + DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:51:21] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 1/2 | jammed: no (20 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 137 xp | lvl 4 (duck misser) / 3 xp pts for lvl sup. | karma: 51.11% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 41% | gun reliability: 88%+6% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 2.436s | average
[01:51:23] + DuckHunt react. time: 4mn36.096s | 51 ducks (incl. 9 golden ducks) | 71 misses | 9 accidents | 11 empty shots | 6 wild shots | 122 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Expl. ammo
[02:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:16:10] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:16:15] + DuckHunt Piba > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:16:20] + DuckHunt Piba > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:16:25] + DuckHunt Piba > Missed. [missed: -1 xp]
[02:16:28] + DuckHunt Piba > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:16:33] + DuckHunt Piba > Missed. [missed: -1 xp]
[02:16:36] + DuckHunt Piba > Missed. [missed: -1 xp]
[02:16:39] + DuckHunt Piba > Missed. [missed: -1 xp]
[02:16:47] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[02:16:52] + DuckHunt Piba > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:16:55] + DuckHunt Piba > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:17:00] + DuckHunt Piba > Missed. [missed: -1 xp]
[02:17:04] + DuckHunt Piba > Missed. [missed: -1 xp]
[02:17:09] + DuckHunt Piba > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:17:17] + DuckHunt Piba > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 0/2
[02:17:22] + DuckHunt Piba > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 0/2
[02:17:26] + DuckHunt Piba > *BANG* You shot down the golden duck in 1mn25.469s, which makes you a total of 16 ducks (including 3 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [60 xp]
[02:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:38:24] + DuckHunt Ryu > *BANG* You shot down the duck in 24.207s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:38:53] + DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[02:39:19] + DuckHunt Hunting stats for ryu: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 90.48% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 71% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 3.235s | average react. time:
[02:39:21] + DuckHunt 2mn25.104s | 10 ducks (incl. 1 golden duck) | 4 misses | 0 accident | 2 empty shots | 1 wild shot | 14 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:25:49] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:25:51] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:25:53] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.525s, which makes you a total of 52 ducks (including 10 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp] [expl. ammo]
[03:26:00] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:04] + DuckHunt Peorth > Missed. [missed: -1 xp]
[03:26:06] + DuckHunt Peorth > *BOOM* You shot down the duck in 6.047s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:26:11] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/2 | jammed: no (20 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 199 xp | lvl 5 (member of the Comitee Against Ducks) / 1 xp pt for lvl sup. | karma: 52.52% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 42% | gun reliability: 89%+5% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best
[03:26:13] + DuckHunt time: 2.436s | average react. time: 4mn25.992s | 53 ducks (incl. 10 golden ducks) | 72 misses | 9 accidents | 11 empty shots | 6 wild shots | 125 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Expl. ammo
[03:26:18] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:57:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:57] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[04:06:15] + DuckHunt ZOEboy > Missed. [missed: -1 xp]
[04:06:20] + DuckHunt ZOEboy > *BANG* You shot down the duck in 1mn19.7s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:06:21] + DuckHunt ZOEboy > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[04:20:47] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:20:52] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:44:23] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[04:48:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:07:59] + DuckHunt Zack > *BANG* You shot down the duck in 58.442s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:08:05] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[05:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:55:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:36] + DuckHunt Peorth > *BOOM* You shot down the duck in 4mn35.727s, which makes you a total of 54 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[06:10:44] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[06:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:43:20] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn18.161s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:43:24] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:45:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:46:10] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[07:46:16] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[07:46:17] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn15.829s, which makes you a total of 13 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[07:46:18] + DuckHunt Phoenix > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[07:46:24] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 2 (noob).
[08:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:22:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:39:12] + DuckHunt zof > Missed. [missed: -1 xp]
[08:39:14] + DuckHunt zof > *BANG* You shot down the duck in 14.27s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[08:39:15] + DuckHunt zof > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[08:39:21] + DuckHunt zof > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[09:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:51:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[09:54:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:23:25] + DuckHunt spyda > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[10:23:30] + DuckHunt spyda > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[10:23:32] + DuckHunt spyda > *BANG* You shot down the duck in 1mn31.683s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[10:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:13:18] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[11:13:21] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[11:13:23] + DuckHunt Phoenix > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:23:23] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:23:30] + DuckHunt jeff_stacey > You are not armed.
[11:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:39:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:55:43] + DuckHunt siggs > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[11:55:44] + DuckHunt siggs > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[11:55:49] + DuckHunt siggs > *BANG* You shot down the duck in 49.383s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[12:25:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:30:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:43:59] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 59.509s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:09:19] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 18.769s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[13:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:17:26] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[13:17:27] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:17:30] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:17:31] + DuckHunt Gentoo > *BANG* You shot down the duck in 4mn31.148s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:35:04] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[14:35:07] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[14:35:08] + DuckHunt linuxuser > *BANG* You shot down the duck in 7.482s, which makes you a total of 44 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[14:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:58:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:58:18] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:58:21] + DuckHunt Peorth > Missed. [missed: -1 xp]
[14:58:23] + DuckHunt *BANG* xO' Geronimo just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:58:27] + DuckHunt Peorth returns Peorth's gun to him.
[14:58:30] + DuckHunt Peorth > *BOOM* You shot down the duck in 12.109s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:58:33] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/2 | jammed: no (20 times) | confisc.: no (18 times) [Profile] [Profile] [Profile] 199 xp | lvl 5 (member of the Comitee Against Ducks) / 1 xp pt for lvl sup. | karma: 50.68% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 42% | gun reliability: 89%+5% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best
[14:58:35] + DuckHunt time: 2.436s | average react. time: 4mn21.723s | 55 ducks (incl. 10 golden ducks) | 74 misses | 10 accidents | 11 empty shots | 6 wild shots | 129 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Expl. ammo
[15:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:27:34] + DuckHunt manastorm > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[15:27:43] + DuckHunt manastorm > *BANG* You shot down the duck in 2mn42.612s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:32:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:34:08] + DuckHunt RKS > *BANG* You shot down the duck in 2mn7.697s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[16:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:56] + DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[16:51:02] + DuckHunt montar > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[16:51:03] + DuckHunt montar > Missed. [missed: -1 xp]
[16:51:06] + DuckHunt montar > Missed. [missed: -1 xp]
[16:51:07] + DuckHunt *BANG* xO' davjutz just get shot by accident by montar. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:51:07] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:01:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:57] + DuckHunt Zack > *BANG* You shot down the duck in 56.275s, which makes you a total of 19 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:02:05] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:02:08] + DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[17:02:16] + DuckHunt Zack > You are not rich enough to make this purchase.
[17:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:24] + DuckHunt phonekait > Missed. [missed: -1 xp]
[17:10:27] + DuckHunt phonekait > Missed. [missed: -1 xp]
[17:10:30] + DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[17:10:33] + DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[17:10:36] + DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[17:10:39] + DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[17:10:44] + DuckHunt phonekait > Missed. [missed: -1 xp]
[17:10:44] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:07] + DuckHunt siggs > Missed. [missed: -1 xp]
[18:08:08] + DuckHunt mapbot > Missed. [missed: -1 xp]
[18:08:12] + DuckHunt mapbot > *BANG* You shot down the duck in 12.088s, which makes you a total of 13 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[18:08:13] + DuckHunt siggs > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[18:08:25] + DuckHunt Hunting stats for mapbot: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 144 xp | lvl 5 (member of the Comitee Against Ducks) / 56 xp pts for lvl sup. | karma: 79.31% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 61% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[18:08:27] + DuckHunt 3.979s | average react. time: 2mn24.426s | 13 ducks (incl. 1 golden duck) | 8 misses | 1 accident | 2 empty shots | 0 wild shot | 21 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:08:31] + DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:41:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:41:41] + DuckHunt Piba > Missed. [missed: -1 xp]
[18:41:46] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[18:41:49] + DuckHunt h4 > *BANG* You shot down the duck in 48.91s, which makes you a total of 24 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:41:49] + DuckHunt Piba > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[18:41:55] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:42:26] + DuckHunt h4 > I do not know any hunter with that name.
[18:42:28] + DuckHunt h4 > You throw a bucket of water on Piba in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[19:16:24] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:16:26] + DuckHunt Peorth > *BOOM* You shot down the duck in 2.016s, which makes you a total of 56 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[19:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:39:02] + DuckHunt h4 > *BANG* You shot down the duck in 2.407s, which makes you a total of 25 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:48:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:48:03] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[19:48:06] + DuckHunt *BANG* xO' ji just get shot by accident by sur. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:48:07] + DuckHunt Piba > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[19:48:08] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[19:48:10] + DuckHunt h4 > Missed. [missed: -1 xp]
[19:48:12] + DuckHunt h4 > *BANG* You shot down the duck in 11.148s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:48:13] + DuckHunt Piba > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[19:48:15] + DuckHunt sur > Your gun is not confiscated.
[19:48:21] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:48:23] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:48:25] + DuckHunt h4 > You throw a bucket of water on Piba in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:48:40] + DuckHunt Piba > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:48:45] + DuckHunt sur > You throw a handful of sand in Piba's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[20:03:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:03:03] + DuckHunt h4 > Missed. [missed: -1 xp]
[20:03:05] + DuckHunt h4 > Missed. [missed: -1 xp]
[20:03:06] + DuckHunt h4 > Missed. [missed: -1 xp]
[20:03:06] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:03:10] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[20:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:14] + DuckHunt Piba > Missed. [missed: -1 xp]
[21:00:17] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[21:00:26] + DuckHunt Piba > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[21:00:33] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:00:35] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:00:48] + DuckHunt Piba > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:01:00] + DuckHunt Piba > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[21:01:05] + DuckHunt Piba > *BANG* You shot down the duck in 2mn5.283s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:07:03] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[21:07:06] + DuckHunt Piba > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[21:07:12] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:07:14] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:07:34] + DuckHunt Piba > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:07:37] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[21:07:41] + DuckHunt h4 > *BANG* You shot down the duck in 41.308s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:07:45] + DuckHunt Piba > You already own this type of ammunition. The bonus will expire in 23 hours 53 minutes and 17 seconds.
[21:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:34:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:52:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:12:22] + DuckHunt Zack > Missed. [missed: -1 xp]
[23:12:23] + DuckHunt Zack > *BANG* You shot down the duck in 23.279s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:12:52] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[23:30:43] + DuckHunt siggs > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:57:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
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