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Filtering by user: DuckHunt
Sunday, August 28, 2022
[00:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:10] + DuckHunt linuxuser > *BANG* You shot down the duck in 9.516s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:03] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[00:50:05] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:50:08] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:50:08] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:50:08] + DuckHunt linuxuser > *BANG* You shot down the duck in 8.2s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:50:12] + DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[01:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:10] + DuckHunt linuxuser > *BANG* You shot down the duck in 9.164s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:24:04] + DuckHunt linuxuser > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[01:24:05] + DuckHunt linuxuser > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[01:24:07] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[01:24:09] + DuckHunt siggs > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:24:10] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[01:24:11] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[01:24:11] + DuckHunt *BANG* xO' gizmo just get shot by accident by Billy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:24:12] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 12.366s, which makes you a total of 117 ducks (including 25 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [60 xp] [expl. ammo]
[01:24:13] + DuckHunt siggs > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:24:14] + DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:24:22] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:24:24] + DuckHunt Billy > You are not armed.
[01:24:26] + DuckHunt Billy > You are not armed.
[01:24:28] + DuckHunt Billy > You are not armed.
[01:24:30] + DuckHunt Billy > You are not armed.
[01:24:32] + DuckHunt Billy > You are not armed.
[01:26:24] + DuckHunt The top duck(s) are: linuxuser with 1029 xp peorth with 794 xp piba with 414 xp mapbot with 231 xp gentoo with 162 xp
[02:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:24:04] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[02:24:07] + DuckHunt linuxuser > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[02:24:08] + DuckHunt linuxuser > *BANG* You shot down the duck in 7.723s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:24:34] + DuckHunt Billy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:23] + DuckHunt linuxuser > *BANG* You shot down the duck in 22.811s, which makes you a total of 85 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [10 xp]
[03:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:30] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[03:21:31] + DuckHunt *BANG* xO' Pixi just get shot by accident by Phoenix. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:22:35] + DuckHunt linuxuser > *BANG* You shot down the duck in 1mn34.937s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:25:37] + DuckHunt Billy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:04] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[03:46:06] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[03:46:07] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[03:46:09] + DuckHunt linuxuser > *BANG* You shot down the duck in 8.801s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:47:06] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:47:07] + DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[04:47:09] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 8.666s, which makes you a total of 118 ducks (including 26 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[04:47:11] + DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[04:47:16] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (25 times) | confisc.: no (29 times) [Profile] [Profile] [Profile] 854 xp | lvl 12 (duck clobber) / 46 xp pts for lvl sup. | karma: 55.78% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 50% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.939s | average
[04:47:18] + DuckHunt react. time: 3mn21.349s | 118 ducks (incl. 26 golden ducks) | 116 misses | 20 accidents | 24 empty shots | 7 wild shots | 234 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[04:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:55:05] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[04:55:10] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[05:00:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:08:25] + DuckHunt jeff_stacey is demoted to level 1 (tourist).
[05:08:25] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[05:08:39] + DuckHunt linuxuser > *BANG* You shot down the duck in 39.182s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:10] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[05:13:11] + DuckHunt g1n > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:13:12] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[05:13:14] + DuckHunt g1n > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:13:16] + DuckHunt g1n > *BANG* You shot down the duck in 16.559s, which makes you a total of 13 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[05:13:17] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[05:13:20] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[05:13:23] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[05:13:25] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[05:13:31] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:13:35] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[05:19:01] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[05:19:25] + DuckHunt Ryu > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:23:48] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:15] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[06:22:17] + DuckHunt linuxuser > *BANG* You shot down the duck in 17.048s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:32:51] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:32:55] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:32:58] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:14] + DuckHunt linuxuser > *BANG* You shot down the duck in 14.572s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:09] + DuckHunt enyc > *BANG* You shot down one of the ducks in 1mn9.058s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:30:19] + DuckHunt enyc > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[07:30:22] + DuckHunt enyc > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[07:30:23] + DuckHunt enyc > *BANG* You shot down the duck in 22.573s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:30:28] + DuckHunt enyc > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[08:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:34:04] + DuckHunt enyc > Missed. [missed: -1 xp]
[08:34:06] + DuckHunt enyc > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[08:34:09] + DuckHunt enyc > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[08:34:09] + DuckHunt enyc > *BANG* You shot down the duck in 9.02s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:41:45] + DuckHunt *BANG* xO' Quotes just get shot by accident by jmjl. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:43:07] + DuckHunt cpucake_13 > *BANG* You shot down the duck in 2mn6.707s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:06:30] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[09:06:32] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 0/3
[09:06:35] + DuckHunt linuxuser > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/4 | Chargers: 0/3
[09:06:36] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 0/3
[09:06:39] + DuckHunt linuxuser > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/4 | Chargers: 0/3
[09:06:40] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[09:06:45] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[09:06:46] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 1/3
[09:06:48] + DuckHunt linuxuser > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 0/3
[09:06:50] + DuckHunt linuxuser > *BANG* You shot down the duck in 49.775s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:43:38] + DuckHunt enyc > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[09:43:48] + DuckHunt enyc > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[09:43:49] + DuckHunt enyc > *BANG* You shot down the duck in 3mn49.369s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:20:18] + DuckHunt siggs > *BANG* You shot down the duck in 17.883s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:20:27] + DuckHunt siggs > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[10:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:26] + DuckHunt g1n > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[10:42:31] + DuckHunt g1n > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[10:42:34] + DuckHunt g1n > *BANG* You shot down the duck in 33.892s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:42:35] + DuckHunt g1n > By searching the bushes around the duck, you find an extra bullet !
[11:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:09] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[11:31:20] + DuckHunt g1n > *BANG* You shot down the duck in 1mn20.219s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:40:21] + DuckHunt deadly > Missed. [missed: -1 xp]
[11:40:23] + DuckHunt deadly > *BANG* You shot down the duck in 1mn22.669s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:47:46] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:11:24] + DuckHunt jeff_stacey > You are not armed.
[12:11:32] + DuckHunt jeff_stacey > You are not armed.
[12:11:52] + DuckHunt jeff_stacey > You are not rich enough to make this purchase.
[12:15:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:24:09] + DuckHunt g1n > Missed. [missed: -1 xp]
[12:24:12] + DuckHunt g1n > *BANG* You shot down the duck in 12.356s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:24:14] + DuckHunt g1n > By searching the bushes around the duck, you find an extra ammo clip !
[13:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:43:19] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[13:43:24] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[13:43:26] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[13:43:45] + DuckHunt Peorth > Missed. [missed: -1 xp]
[13:43:47] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn47.178s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:43:51] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:57:34] + DuckHunt *BANG* xO' Darthkilroy just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:02:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:12:14] + DuckHunt Peorth > Missed. [missed: -1 xp]
[14:12:16] + DuckHunt Peorth > *BOOM* You shot down the duck in 15.621s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:49:11] + DuckHunt second2050 > *BANG* You shot down the duck in 1mn10.482s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:35] + DuckHunt Peorth > Missed. [missed: -1 xp]
[15:11:36] + DuckHunt Peorth > Missed. [missed: -1 xp]
[15:11:39] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[15:11:41] + DuckHunt Peorth > *BOOM* You shot down the duck in 40.564s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:11:43] + DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[15:11:46] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:11:50] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 1/3 | jammed: no (25 times) | confisc.: no (29 times) [Profile] [Profile] [Profile] 873 xp | lvl 12 (duck clobber) / 27 xp pts for lvl sup. | karma: 56.63% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 50% | gun reliability: 94%+3% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.939s |
[15:11:52] + DuckHunt average react. time: 3mn20.592s | 121 ducks (incl. 26 golden ducks) | 120 misses | 20 accidents | 24 empty shots | 7 wild shots | 241 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease
[15:14:07] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:28] + DuckHunt Peorth > Missed. [missed: -1 xp]
[15:51:30] + DuckHunt jmjl > *BANG* You shot down the duck in 1mn29.942s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:51:31] + DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:51:34] + DuckHunt Peorth returns Peorth's gun to him.
[15:52:29] + DuckHunt Peorth frisks Peorth and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[15:53:14] + DuckHunt Peorth frisks Peorth and could not find a weapon on him; however, he takes the necessary measures to make his gun not to be automatically returned to him.
[15:53:24] + DuckHunt Peorth returns Peorth's gun to him.
[15:55:47] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:55:49] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:57:28] + DuckHunt The top duck(s) are: linuxuser with 1065 xp peorth with 869 xp piba with 414 xp mapbot with 231 xp g1n with 173 xp
[15:58:48] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[15:58:53] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[16:19:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:20:40] + DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:20:44] + DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:20:45] + DuckHunt jmjl > Missed. [missed: -1 xp]
[16:20:50] + DuckHunt jmjl > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[16:20:52] + DuckHunt jmjl > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[16:21:09] + DuckHunt jmjl > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[16:21:17] + DuckHunt jmjl > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[16:21:19] + DuckHunt jmjl > *BANG* You shot down the duck in 2mn18.269s, which makes you a total of 7 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[16:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:10] + DuckHunt jmjl > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:25:13] + DuckHunt jmjl > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[16:25:16] + DuckHunt jmjl > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[16:25:18] + DuckHunt jmjl > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:25:22] + DuckHunt jmjl > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:25:39] + DuckHunt jmjl > Missed. [missed: -1 xp]
[16:25:43] + DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[16:25:46] + DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[16:25:49] + DuckHunt jmjl > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:25:51] + DuckHunt jmjl > *BANG* You shot down the golden duck in 51.661s, which makes you a total of 8 ducks (including 2 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp]
[16:25:53] + DuckHunt jmjl > By searching the bushes around the duck, you find a +9 four-leaf clover ! You will earn an extra 9 xp points for each duck you shoot for 24h.
[16:26:04] + DuckHunt jmjl > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 0/2
[17:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[17:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:07] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 0/3
[18:34:09] + DuckHunt linuxuser > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 0/3
[18:34:10] + DuckHunt linuxuser > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[18:34:12] + DuckHunt linuxuser > *BANG* You shot down the golden duck in 11.98s, which makes you a total of 92 ducks (including 15 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [AP ammo]
[18:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:42:15] + DuckHunt novaburst > *BANG* You shot down the duck in 15.332s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:29:23] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[19:29:25] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[19:29:30] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[19:29:31] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[19:29:34] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:29:36] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[19:29:39] + DuckHunt linuxuser > *BANG* You shot down the duck in 38.867s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:41:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:05:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:59:42] + DuckHunt enyc > Missed. [missed: -1 xp]
[20:59:43] + DuckHunt enyc > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[20:59:47] + DuckHunt enyc > *BANG* You shot down the duck in 3mn47.037s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:59:48] + DuckHunt enyc > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[21:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:51] + DuckHunt Peorth > *BANG* You shot down the duck in 51.481s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:29:55] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:58:58] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:59:03] + DuckHunt Peorth > Missed. [missed: -1 xp]
[21:59:05] + DuckHunt *BANG* xO' vae just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[21:59:08] + DuckHunt Peorth returns Peorth's gun to him.
[21:59:09] + DuckHunt Peorth > *BANG* You shot down the duck in 8.845s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:59:15] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 1/3 | jammed: no (25 times) | confisc.: no (32 times) [Profile] [Profile] [Profile] 867 xp | lvl 12 (duck clobber) / 33 xp pts for lvl sup. | karma: 55.21% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 49% | gun reliability: 94%+3% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.939s
[21:59:17] + DuckHunt | average react. time: 3mn18.6s | 123 ducks (incl. 26 golden ducks) | 124 misses | 21 accidents | 24 empty shots | 8 wild shots | 247 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[21:59:18] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:59:21] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:19] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[22:44:23] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[22:44:26] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[22:46:16] + DuckHunt Peorth > *BANG* You shot down the duck in 4mn15.513s, which makes you a total of 124 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:46:21] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:11] + DuckHunt Peorth > Missed. [missed: -1 xp]
[22:57:13] + DuckHunt Peorth > Missed. [missed: -1 xp]
[22:57:15] + DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/3
[22:57:18] + DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/3
[22:57:20] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn20.049s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:57:21] + DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[23:20:05] + DuckHunt The top duck(s) are: linuxuser with 1090 xp peorth with 858 xp piba with 414 xp mapbot with 231 xp g1n with 173 xp
[23:37:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:37:03] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[23:37:04] + DuckHunt linuxuser > *BANG* You shot down the duck in 3.856s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:04] + DuckHunt linuxuser > *BANG* You shot down the duck in 4.155s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:50:14] + DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
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