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Filtering by user: DuckHunt
Saturday, August 27, 2022
[00:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:05] + DuckHunt Peorth > *BOOM* You shot down the duck in 5.494s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:13:15] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[00:13:23] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:24:56] + DuckHunt Peorth > *BOOM* You shot down the duck in 55.887s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:45:30] + DuckHunt The top duck(s) are: linuxuser with 871 xp peorth with 824 xp piba with 414 xp mapbot with 212 xp gentoo with 162 xp
[01:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:37:01] + DuckHunt sushi-chan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:37:03] + DuckHunt sushi-chan > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:37:04] + DuckHunt *BANG* xO' wof just get shot by accident by sushi-chan. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:37:08] + DuckHunt sushi-chan > You are not armed.
[01:37:19] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:37:20] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:37:24] + DuckHunt sushi-chan > You are not rich enough to make this purchase.
[01:39:00] + DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[01:41:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:12] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[02:13:13] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[02:13:16] + DuckHunt linuxuser > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[02:13:18] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[02:13:20] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[02:13:20] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:31:35] + DuckHunt linuxuser > *BANG* You shot down the duck in 34.57s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:34:33] + DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[03:34:36] + DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:34:45] + DuckHunt DoctorGoatLips > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:34:47] + DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[03:34:48] + DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[03:34:48] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:53:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:53:07] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[03:53:08] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[03:53:11] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:53:12] + DuckHunt linuxuser > *BANG* You shot down the duck in 11.205s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:04] + DuckHunt Peorth > Missed. [missed: -1 xp]
[04:15:06] + DuckHunt Peorth > Missed. [missed: -1 xp]
[04:15:08] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:15:08] + DuckHunt Peorth > Missed. [missed: -1 xp]
[04:15:12] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[04:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:47:28] + DuckHunt linuxuser > *BANG* You shot down the duck in 27.733s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:47:30] + DuckHunt linuxuser > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[05:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:38:08] + DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[05:38:10] + DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[05:38:12] + DuckHunt Null_Anonymous > *BANG* You shot down the duck in 12.061s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[05:38:21] + DuckHunt Null_Anonymous > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[05:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:39:07] + DuckHunt Null_Anonymous > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[05:39:11] + DuckHunt Null_Anonymous > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[05:39:13] + DuckHunt Null_Anonymous > *BANG* You shot down the duck in 13.274s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:04:39] + DuckHunt Phoenix > *BANG* You shot down the duck in 38.851s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:04:44] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:21] + DuckHunt Phoenix > *BANG* You shot down the duck in 20.628s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:49:24] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:21:02] + DuckHunt cpucake_13 > *BANG* You shot down the duck in 2mn1.858s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:45:07] + DuckHunt jmjl > *BANG* You shot down the duck in 6.71s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:29:19] + DuckHunt cpucake_13 > *BANG* You shot down the duck in 18.998s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:48:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:24:36] + DuckHunt jmjl > *BANG* You shot down the duck in 1mn35.782s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:58:11] + DuckHunt mapbot > *BANG* You shot down the duck in 3mn11.454s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:09:22] + DuckHunt second2050 > *BANG* You shot down the duck in 22.23s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:59:20] + DuckHunt mapbot > Missed. [missed: -1 xp]
[10:59:24] + DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:59:28] + DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:59:30] + DuckHunt mapbot > *BANG* You shot down the duck in 29.928s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:01:49] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn49.143s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:01:52] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:36:54] + DuckHunt siggs > *BANG* You shot down the duck in 54.542s, which makes you a total of 10 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[12:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:26] + DuckHunt siggs > Missed. [missed: -1 xp]
[12:15:32] + DuckHunt siggs > Missed. [missed: -1 xp]
[12:15:37] + DuckHunt siggs > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[12:15:43] + DuckHunt siggs > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[12:15:46] + DuckHunt siggs > Missed. [missed: -1 xp]
[12:15:46] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:57:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:09:01] + DuckHunt Alive > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[13:09:06] + DuckHunt Alive > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[13:09:07] + DuckHunt Alive > *BANG* You shot down the duck in 3mn6.469s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:48:28] + DuckHunt Peorth > *BANG* You shot down the duck in 28.633s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:48:30] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:04:26] + DuckHunt Alive > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:04:30] + DuckHunt Alive > The magazine is already full.
[14:04:38] + DuckHunt Hunting stats for alive: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 9 xp | lvl 1 (tourist) / 11 xp pts for lvl sup. | karma: 50% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 23% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 41.371s | average react. time:
[14:04:40] + DuckHunt 8mn14.802s | 3 ducks (incl. 1 golden duck) | 10 misses | 0 accident | 2 empty shots | 2 wild shots | 13 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[14:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:54:08] + DuckHunt ZOEboy > *BANG* You shot down the duck in 7.806s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:55:08] + DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:55:12] + DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:55:14] + DuckHunt ZOEboy > *BANG* You shot down the duck in 14.139s, which makes you a total of 9 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[15:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:05:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:02] + DuckHunt h4 > *BANG* You shot down the duck in 2.251s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:51:04] + DuckHunt h4 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:13:15] + DuckHunt Hunting stats for linuxuser: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 1/3 | jammed: no (14 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 897 xp | lvl 12 (duck clobber) / 3 xp pts for lvl sup. | karma: 77.25% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 65% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 2.882s | average
[16:13:17] + DuckHunt react. time: 2mn49.644s | 74 ducks (incl. 11 golden ducks) | 39 misses | 6 accidents | 37 empty shots | 1 wild shot | 113 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[16:34:13] + DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:37:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:04] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:37:06] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:37:07] + DuckHunt *BANG* xO' nonp just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:37:10] + DuckHunt h4 > You are not armed.
[16:37:12] + DuckHunt h4 > You are not rich enough to make this purchase.
[16:37:14] + DuckHunt h4 > You are not armed.
[16:37:18] + DuckHunt h4 > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:37:36] + DuckHunt h4 > You throw a bucket of water on Gentoo in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[16:38:04] + DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (11 times) | confisc.: yes (9 times) [Profile] [Profile] [Profile] 15 xp | lvl 1 (tourist) / 5 xp pts for lvl sup. | karma: 54.55% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 49% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 1.742s | average react.
[16:38:06] + DuckHunt time: 2mn4.301s | 34 ducks (incl. 2 golden ducks) | 35 misses | 5 accidents | 15 empty shots | 5 wild shots | 69 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[16:38:19] + DuckHunt Peorth > You just bought dry clothes in exchange for 7 xp points.
[16:38:35] + DuckHunt Peorth > Missed. [missed: -1 xp]
[16:38:37] + DuckHunt *BANG* xO' gerardos just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[16:38:37] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:38:42] + DuckHunt Peorth returns Peorth's gun to him.
[16:39:16] + DuckHunt jan6 > You are not armed.
[16:41:33] + DuckHunt Gentoo > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 56 minutes and 3 seconds.
[16:50:21] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 1/3 | jammed: no (25 times) | confisc.: no (27 times) [Profile] [Profile] [Profile] 809 xp | lvl 12 (duck clobber) / 91 xp pts for lvl sup. | karma: 57.49% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 50% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.939s | average
[16:50:23] + DuckHunt react. time: 3mn21.535s | 113 ducks (incl. 24 golden ducks) | 110 misses | 18 accidents | 20 empty shots | 7 wild shots | 223 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:50:25] + DuckHunt The top duck(s) are: linuxuser with 897 xp peorth with 809 xp piba with 414 xp mapbot with 231 xp gentoo with 162 xp
[16:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:56:04] + DuckHunt dumbgoy > *BANG* You shot down the duck in 3.967s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[16:56:05] + DuckHunt dumbgoy > By searching the bushes around the duck, you find... a rusty mechanical duck.
[17:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:04:33] + DuckHunt Zack > Missed. [missed: -1 xp]
[17:04:35] + DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:04:37] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:04:39] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[17:04:40] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[17:04:41] + DuckHunt Zack > *BANG* You shot down the duck in 1mn41.587s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:04:52] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[17:04:55] + DuckHunt Zack > You are not rich enough to make this purchase.
[17:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:10] + DuckHunt novaburst > *BANG* You shot down the duck in 4mn10.58s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[18:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:37:24] + DuckHunt linuxuser > *BANG* You shot down the duck in 3mn23.805s, which makes you a total of 75 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[18:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:59:39] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[18:59:40] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[18:59:43] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[18:59:43] + DuckHunt linuxuser > *BANG* You shot down the duck in 1mn43.305s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:15:39] + DuckHunt deadly > *BANG* You shot down the duck in 2mn39.221s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:42:24] + DuckHunt *BANG* xO' foovvb just get shot by accident by DoctorGoatLips. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:45:00] + DuckHunt linuxuser > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:45:02] + DuckHunt linuxuser > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:45:03] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 0/3
[19:45:05] + DuckHunt linuxuser > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 0/3
[19:45:06] + DuckHunt linuxuser > *BANG* You shot down the golden duck in 4mn6.185s, which makes you a total of 77 ducks (including 12 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[20:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:44:05] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[20:44:08] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[20:44:09] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[20:44:12] + DuckHunt linuxuser > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[20:44:15] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[20:44:21] + DuckHunt Peorth > *BANG* You shot down the duck in 20.529s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:44:22] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:44:24] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:44:26] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:44:28] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:44:34] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[20:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:04] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:47:07] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:47:09] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[20:47:11] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[20:47:11] + DuckHunt *BANG* xO' ComputerTech just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:47:16] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[20:47:17] + DuckHunt Peorth returns Peorth's gun to him.
[20:47:17] + DuckHunt Peorth > Missed. [missed: -1 xp]
[20:47:20] + DuckHunt Peorth > Missed. [missed: -1 xp]
[20:47:22] + DuckHunt Peorth > Missed. [missed: -1 xp]
[20:47:24] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[20:47:25] + DuckHunt linuxuser > *BANG* You shot down the golden duck in 25.297s, which makes you a total of 78 ducks (including 13 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [AP ammo]
[20:47:39] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 0/3 | jammed: no (25 times) | confisc.: no (28 times) [Profile] [Profile] [Profile] 777 xp | lvl 12 (duck clobber) / 123 xp pts for lvl sup. | karma: 56.16% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 50% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.939s |
[20:47:41] + DuckHunt average react. time: 3mn21.181s | 114 ducks (incl. 24 golden ducks) | 114 misses | 19 accidents | 22 empty shots | 7 wild shots | 228 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[20:47:47] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:47:49] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[20:48:47] + DuckHunt The top duck(s) are: linuxuser with 965 xp peorth with 750 xp piba with 414 xp mapbot with 231 xp gentoo with 162 xp
[21:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:34:38] + DuckHunt Peorth > Missed. [missed: -1 xp]
[21:34:41] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[21:34:44] + DuckHunt *BANG* xO' ji just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[21:34:45] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:34:48] + DuckHunt Peorth returns Peorth's gun to him.
[21:34:50] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[21:34:52] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:34:53] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn52.773s, which makes you a total of 115 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:34:56] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:08] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[21:36:10] + DuckHunt linuxuser > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[21:36:11] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[21:36:13] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[21:36:16] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[21:36:17] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[21:36:22] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:36:25] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 1/3
[21:36:28] + DuckHunt linuxuser > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 0/3
[21:36:29] + DuckHunt linuxuser > *BANG* You shot down the golden duck in 28.683s, which makes you a total of 79 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [AP ammo]
[22:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:42:42] + DuckHunt second2050 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:42:45] + DuckHunt second2050 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:42:47] + DuckHunt second2050 > Missed. [missed: -1 xp]
[22:42:49] + DuckHunt second2050 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[22:42:51] + DuckHunt second2050 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[22:42:52] + DuckHunt second2050 > *BANG* You shot down the golden duck in 52.068s, which makes you a total of 8 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [36 xp]
[22:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:52] + DuckHunt linuxuser > *BANG* You shot down the duck in 51.639s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:15] + DuckHunt second2050 > Missed. [missed: -1 xp]
[23:02:17] + DuckHunt second2050 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:02:18] + DuckHunt second2050 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:02:19] + DuckHunt second2050 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:02:22] + DuckHunt second2050 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:02:24] + DuckHunt second2050 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[23:02:26] + DuckHunt second2050 > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[23:02:27] + DuckHunt second2050 > *BANG* You shot down the duck in 1mn26.808s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:09:00] + DuckHunt Peorth > *BOOM* You shot down the duck in 59.571s, which makes you a total of 116 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:09:02] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:48:29] + DuckHunt enyc > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
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