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Filtering by user: DuckHunt
Wednesday, August 31, 2022
[00:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:14:04] + DuckHunt Alive > *BANG* You shot down the duck in 3.413s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:14:04] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:14:07] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:19:00] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:19:02] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:19:12] + DuckHunt Alive > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[00:19:24] + DuckHunt Alive > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:58:03] + DuckHunt Alive > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[00:58:03] + DuckHunt Alive > *BANG* You shot down the duck in 2.848s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:28] + DuckHunt linuxuser > *BANG* You shot down the duck in 27.096s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:55:12] + DuckHunt linuxuser > *BANG* You shot down the duck in 12.338s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:19] + DuckHunt linuxuser > *BANG* You shot down the duck in 1mn19.347s, which makes you a total of 104 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[02:28:35] + DuckHunt The top duck(s) are: peorth with 1264 xp linuxuser with 1191 xp piba with 454 xp g1n with 240 xp mapbot with 231 xp
[02:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:55] + DuckHunt Peorth > *BANG* You shot down the duck in 54.93s, which makes you a total of 152 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:54:03] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:07:03] + DuckHunt linuxuser > *BANG* You shot down the duck in 2.699s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:50:12] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[03:50:15] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:50:16] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[03:50:18] + DuckHunt linuxuser > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[03:50:19] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[03:50:20] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[03:50:21] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[03:50:21] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:06] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[04:24:07] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[04:24:10] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[04:24:11] + DuckHunt linuxuser > *BANG* You shot down the duck in 10.212s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:42:30] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 0/3
[04:42:34] + DuckHunt linuxuser > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 0/3
[04:42:35] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[04:42:36] + DuckHunt linuxuser > *BANG* You shot down the duck in 1mn36.476s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:42:39] + DuckHunt linuxuser > By searching the bushes around the duck, you find an extra bullet !
[05:07:47] + DuckHunt The top duck(s) are: peorth with 1270 xp linuxuser with 1216 xp piba with 454 xp g1n with 240 xp mapbot with 231 xp
[05:16:04] + DuckHunt honk
[05:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:03] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[05:19:04] + DuckHunt Alive > *BANG* You shot down the duck in 3.674s, which makes you a total of 8 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[05:19:04] + DuckHunt linuxuser > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[05:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:23:07] + DuckHunt linuxuser > You are not armed.
[05:23:16] + DuckHunt Alive > *BANG* You shot down the duck in 15.982s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:23:17] + DuckHunt Alive > By searching the bushes around the duck, you find an extra bullet !
[05:23:23] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[05:23:31] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:23:33] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:23:36] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:23:39] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[06:03:27] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:03:29] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[06:03:30] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:03:30] + DuckHunt Alive > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:03:31] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[06:03:32] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:03:32] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:03:33] + DuckHunt linuxuser > *BANG* You shot down the golden duck in 6.38s, which makes you a total of 108 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[06:03:33] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:03:34] + DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[06:03:36] + DuckHunt Alive > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:03:38] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:03:41] + DuckHunt Alive > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:03:48] + DuckHunt peterandre already has a gun and looks at Peorth without understanding.
[06:03:50] + DuckHunt Peorth returns Peorth's gun to him.
[06:03:52] + DuckHunt Alive > *CLICK* Trigger locked.
[06:03:58] + DuckHunt Alive > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[06:04:40] + DuckHunt Alive > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[06:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:06:03] + DuckHunt linuxuser > *BANG* You shot down the duck in 2.192s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:06:03] + DuckHunt Alive > *CLICK* Trigger locked.
[06:06:06] + DuckHunt Alive > *CLICK* Trigger locked.
[06:06:09] + DuckHunt Alive > *CLICK* Trigger locked.
[06:06:12] + DuckHunt Alive > *CLICK* Trigger locked.
[06:06:16] + DuckHunt Alive > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[06:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:50:04] + DuckHunt Gentoo > *BANG* You shot down the duck in 4.36s, which makes you a total of 20 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [17 xp] [four-leaf clover]
[07:14:20] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:22] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[07:14:23] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[07:14:25] + DuckHunt *BANG* xO' Icedream just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[07:14:29] + DuckHunt Peorth returns Peorth's gun to him.
[07:14:29] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[07:14:32] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[07:14:32] + DuckHunt Peorth > *BANG* You shot down the golden duck in 12.731s, which makes you a total of 153 ducks (including 33 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [AP ammo]
[07:14:37] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:14:42] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 1/3 | jammed: no (28 times) | confisc.: no (36 times) [Profile] [Profile] [Profile] 1316 xp | lvl 15 (duck flattener) / 34 xp pts for lvl sup. | karma: 58.96% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 52% | gun reliability: 95% | armor: 35% | deflection: 24%[Hunting bag][Hunting bag][Hunting bag] best time: 1.939s |
[07:14:44] + DuckHunt average react. time: 3mn4.802s | 153 ducks (incl. 33 golden ducks) | 138 misses | 23 accidents | 29 empty shots | 10 wild shots | 291 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / AP ammo
[07:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:25:04] + DuckHunt Alive > *BANG* You shot down the duck in 3.865s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:19] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[07:37:20] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn20.43s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:37:25] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[08:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:07:07] + DuckHunt linuxuser > *BANG* You shot down the duck in 7.346s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:07:09] + DuckHunt linuxuser > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[08:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:17:07] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[08:17:08] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[08:17:09] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[08:17:11] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[08:17:11] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[08:17:15] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[08:17:16] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[08:17:18] + DuckHunt linuxuser > *BANG* You shot down the duck in 17.076s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:07:09] + DuckHunt Hunting stats for jmjl: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (8 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 208 xp | lvl 6 (duck hater) / 62 xp pts for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 46% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 5.077s | average react.
[09:07:11] + DuckHunt time: 7mn36.086s | 12 ducks (incl. 2 golden ducks) | 14 misses | 1 accident | 4 empty shots | 0 wild shot | 26 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[09:11:10] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[09:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:19:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 3.376s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[09:19:07] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[09:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:13] + DuckHunt linuxuser > *BANG* You shot down the duck in 13.067s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:18:38] + DuckHunt jmjl > *BANG* You shot down the duck in 1mn38.01s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:46:14] + DuckHunt g1n > *BANG* You shot down the duck in 14.309s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:34] + DuckHunt Phoenix > *BANG* You shot down the duck in 33.795s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:17:38] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:57:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 3.015s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[11:57:10] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[11:57:15] + DuckHunt jmjl > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[12:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:07:04] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:07:05] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[12:07:06] + DuckHunt Gentoo > *BANG* You shot down the duck in 5.353s, which makes you a total of 24 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [17 xp] [four-leaf clover]
[12:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:02] + DuckHunt jmjl > *BANG* You shot down the duck in 2.635s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:13:03] + DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:11:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:11:48] + DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:11:54] + DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:11:56] + DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[13:11:59] + DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[13:12:00] + DuckHunt deadly > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:12:03] + DuckHunt deadly > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:12:06] + DuckHunt deadly > *BANG* You shot down the golden duck in 1mn5.496s, which makes you a total of 6 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[13:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:47:19] + DuckHunt g1n > *BANG* You shot down the duck in 19.335s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:47:21] + DuckHunt g1n > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[14:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:06] + DuckHunt *BANG* xO' Lord255 just get shot by accident by g1n. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:06:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:00] + DuckHunt phonekait > Missed. [missed: -1 xp]
[14:48:02] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:48:07] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:48:10] + DuckHunt phonekait > *BANG* You shot down the duck in 2mn10.178s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:01:26] + DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[15:01:30] + DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[15:01:32] + DuckHunt phonekait > *BANG* You shot down the duck in 32.401s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:05] + DuckHunt phonekait > Missed. [missed: -1 xp]
[15:33:07] + DuckHunt phonekait > *BANG* You shot down the duck in 6.53s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:25] + DuckHunt g1n > *BANG* You shot down the duck in 24.642s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:07] + DuckHunt g1n > *BANG* You shot down the duck in 6.416s, which makes you a total of 30 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[17:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:25:25] + DuckHunt g1n > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[17:25:28] + DuckHunt g1n > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[17:25:43] + DuckHunt g1n > Missed. [missed: -1 xp]
[17:26:11] + DuckHunt g1n > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:26:14] + DuckHunt g1n > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:26:16] + DuckHunt g1n > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:26:18] + DuckHunt g1n > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[17:26:22] + DuckHunt g1n > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:26:24] + DuckHunt *BANG* xO' moat just get shot by accident by g1n. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:26:24] + DuckHunt g1n is demoted to level 6 (duck hater).
[17:26:31] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:26:33] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:26:37] + DuckHunt g1n > You just bought back your confiscated gun in exchange for 40 xp points.
[17:26:40] + DuckHunt *BANG* xO' Jerry just get shot by accident by g1n. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:26:47] + DuckHunt g1n > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[17:26:50] + DuckHunt g1n > *BANG* You shot down the golden duck in 1mn49.725s, which makes you a total of 31 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [48 xp]
[17:42:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:42:13] + DuckHunt g1n > *BANG* You shot down the duck in 12.266s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:22:03] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[18:22:05] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[18:22:06] + DuckHunt h4 > *BANG* You shot down the duck in 5.305s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:39:03] + DuckHunt sur > *BANG* You shot down the duck in 3.194s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:40:36] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:40:37] + DuckHunt Peorth > *BANG* You shot down the duck in 1.549s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:03] + DuckHunt h4 > *BANG* You shot down the duck in 3.24s, which makes you a total of 40 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[19:27:35] + DuckHunt The top duck(s) are: peorth with 1329 xp linuxuser with 1271 xp piba with 454 xp gentoo with 274 xp g1n with 242 xp
[19:28:25] + DuckHunt h4 > You throw a bucket of water on Piba in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[19:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:36:04] + DuckHunt sur > Missed. [missed: -1 xp]
[19:36:07] + DuckHunt h4 > *BANG* You shot down the duck in 6.73s, which makes you a total of 41 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[19:36:08] + DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[19:36:10] + DuckHunt sur > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:36:11] + DuckHunt zof > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[19:36:17] + DuckHunt zof > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:36:20] + DuckHunt sur > You are not armed.
[19:36:27] + DuckHunt sur > You are not rich enough to make this purchase.
[19:36:29] + DuckHunt zof > You are not armed.
[20:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:02:31] + DuckHunt *BANG* xO' daniel just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:02:36] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn35.393s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:02:37] + DuckHunt Peorth returns Peorth's gun to him.
[20:02:38] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:06:21] + DuckHunt phonekait > *BANG* You shot down the duck in 1mn20.785s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:06:23] + DuckHunt phonekait > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:08:13] + DuckHunt sur already has a gun and looks at Peorth without understanding.
[21:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:15:13] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:15:15] + DuckHunt Piba > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:15:17] + DuckHunt Piba > *BANG* You shot down the duck in 3mn17.198s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:28:00] + DuckHunt wildting2 > *BANG* You shot down the duck in 59.531s, which makes you a total of 6 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[22:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:34:06] + DuckHunt ked > Missed. [missed: -1 xp]
[22:34:08] + DuckHunt ked > *BANG* You shot down the duck in 8.36s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:35:09] + DuckHunt The top duck(s) are: peorth with 1328 xp linuxuser with 1271 xp piba with 464 xp gentoo with 274 xp g1n with 242 xp
[22:56:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:18] + DuckHunt phonekait > *BANG* You shot down the duck in 17.264s, which makes you a total of 24 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[23:16:59] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:01] + DuckHunt *BANG* xO' tabb just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[23:17:03] + DuckHunt ComputerTech is demoted to level 1 (tourist).
[23:17:03] + DuckHunt *BANG* xO' powermail just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:17:05] + DuckHunt Peorth returns Peorth's gun to him.
[23:17:05] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:17:07] + DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[23:17:09] + DuckHunt Peorth > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[23:17:10] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:17:11] + DuckHunt Peorth > Missed. [missed: -1 xp]
[23:17:13] + DuckHunt Peorth > *BANG* You shot down the golden duck in 13.626s, which makes you a total of 156 ducks (including 34 golden ducks) on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [36 xp]
[23:17:20] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 2/4 | jammed: no (29 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 1356 xp | lvl 16 (duck disassembler) / 164 xp pts for lvl sup. | karma: 57.18% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 52% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[23:17:22] + DuckHunt average react. time: 3mn2.839s | 156 ducks (incl. 34 golden ducks) | 141 misses | 25 accidents | 29 empty shots | 10 wild shots | 297 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:17:25] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 15 (duck flattener).
[23:31:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:03] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[23:31:06] + DuckHunt linuxuser > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[23:31:07] + DuckHunt linuxuser > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:31:09] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[23:31:10] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:31:13] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:31:13] + DuckHunt linuxuser > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:31:15] + DuckHunt linuxuser > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:31:16] + DuckHunt linuxuser > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:31:17] + DuckHunt linuxuser > *BANG* You shot down the golden duck in 16.671s, which makes you a total of 113 ducks (including 17 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[23:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:57:03] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[23:57:03] + DuckHunt zof > *BANG* You shot down the duck in 3.403s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:57:06] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[23:57:43] + DuckHunt zof > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
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