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Filtering by user: DuckHunt
Thursday, September 1, 2022
[00:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:03] + DuckHunt ked > *BANG* You shot down the duck in 3.032s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:25:04] + DuckHunt Ryu > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:28] + DuckHunt Peorth > *BANG* You shot down the duck in 28.382s, which makes you a total of 157 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [10 xp]
[00:39:29] + DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[01:13:26] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 15 (duck flattener).
[01:13:32] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 2/3 | jammed: no (29 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 1334 xp | lvl 15 (duck flattener) / 16 xp pts for lvl sup. | karma: 57.39% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 52% | gun reliability: 95% | armor: 35% | deflection: 24%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[01:13:34] + DuckHunt average react. time: 3mn1.855s | 157 ducks (incl. 34 golden ducks) | 141 misses | 25 accidents | 29 empty shots | 10 wild shots | 298 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[01:13:44] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:13:46] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:13:48] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.66s, which makes you a total of 158 ducks (including 35 golden ducks) on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [48 xp] [expl. ammo]
[01:13:57] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[01:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:22:34] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn33.768s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:22:37] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:41] + DuckHunt Peorth > Missed. [missed: -1 xp]
[01:27:44] + DuckHunt Peorth > *BOOM* You shot down the duck in 43.82s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:27:45] + DuckHunt Peorth > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[01:27:51] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 1/4 | jammed: no (29 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 1394 xp | lvl 16 (duck disassembler) / 126 xp pts for lvl sup. | karma: 58.02% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 52% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s
[01:27:53] + DuckHunt | average react. time: 2mn59.595s | 160 ducks (incl. 35 golden ducks) | 142 misses | 25 accidents | 29 empty shots | 10 wild shots | 302 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[01:27:56] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[01:27:59] + DuckHunt Peorth > The magazine is already full.
[01:28:06] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:27:07] + DuckHunt Peorth > *BOOM* You shot down the duck in 3mn7.066s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:49:22] + DuckHunt Peorth > *BOOM* You shot down the duck in 21.663s, which makes you a total of 162 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:49:27] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[02:49:33] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:49:55] + DuckHunt The top duck(s) are: peorth with 1374 xp linuxuser with 1330 xp piba with 464 xp gentoo with 274 xp g1n with 242 xp
[03:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:17:27] + DuckHunt Null_Anonymous > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:17:29] + DuckHunt Null_Anonymous > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:17:36] + DuckHunt Null_Anonymous > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:17:39] + DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[03:17:41] + DuckHunt *BANG* xO' Ikoru6 just get shot by accident by Null_Anonymous. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:19:02] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[03:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:23] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[03:36:24] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn24.513s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:25:04] + DuckHunt linuxuser > *BANG* You shot down the duck in 3.876s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:25:05] + DuckHunt linuxuser > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[05:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:24:35] + DuckHunt Peorth > Missed. [missed: -1 xp]
[05:24:37] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn37.116s, which makes you a total of 163 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:24:42] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[05:24:50] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:24:55] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 15 (duck flattener).
[05:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:28:07] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:28:10] + DuckHunt Peorth > Missed. [missed: -1 xp]
[05:28:12] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[05:28:14] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[05:28:15] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 14.974s, which makes you a total of 164 ducks (including 36 golden ducks) on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [48 xp] [expl. ammo]
[05:28:23] + DuckHunt Peorth > The magazine is already full.
[06:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:25:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:26:53] + DuckHunt *BANG* xO' second2050 just get shot by accident by firewire. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:27:59] + DuckHunt g1n > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:28:02] + DuckHunt g1n > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:28:06] + DuckHunt g1n > *BANG* You shot down the duck in 2mn6.227s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:50:16] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:52:44] + DuckHunt g1n > Missed. [missed: -1 xp]
[07:53:03] + DuckHunt g1n > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[07:53:03] + DuckHunt g1n > *BANG* You shot down the duck in 2mn56.27s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:53:03] + DuckHunt g1n > By searching the bushes around the duck, you find an extra bullet !
[07:58:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:17:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:22:01] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[08:23:13] + DuckHunt g1n > Missed. [missed: -1 xp]
[08:23:15] + DuckHunt g1n > *BANG* You shot down the duck in 3mn15.553s, which makes you a total of 35 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[08:23:15] + DuckHunt g1n > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[09:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:25:16] + DuckHunt jmjl > *BANG* You shot down the duck in 1mn16.114s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:45:10] + DuckHunt zof > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:05:10] + DuckHunt zof > You are not armed.
[10:05:22] + DuckHunt zof > You are not rich enough to make this purchase.
[10:10:02] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:41:15] + DuckHunt Gentoo > *BANG* You shot down the duck in 4mn15.016s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:59:22] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:59:24] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:59:42] + DuckHunt jmjl > Your gun is not confiscated.
[11:02:27] + DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[11:02:31] + DuckHunt mapbot > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[11:02:36] + DuckHunt mapbot > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:21:19] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:21:22] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:21:25] + DuckHunt phonekait > *BANG* You shot down the duck in 1mn25.05s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:33:02] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:00:17] + DuckHunt Gentoo > *BANG* You shot down the duck in 17.024s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:00:21] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:14:15] + DuckHunt g1n > *BANG* You shot down the duck in 14.647s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:04:09] + DuckHunt shokara > Missed. [missed: -1 xp]
[13:04:20] + DuckHunt shokara > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:04:27] + DuckHunt shokara > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:04:44] + DuckHunt shokara > Missed. [missed: -1 xp]
[13:04:53] + DuckHunt shokara > *BANG* You shot down the duck in 4mn53.156s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:20:08] + DuckHunt aimee > *BANG* You shot down the duck in 8.159s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:17:58] + DuckHunt phonekait > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:18:01] + DuckHunt phonekait > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:18:05] + DuckHunt phonekait > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:18:07] + DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[14:18:11] + DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[14:18:13] + DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[14:18:16] + DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[14:18:17] + DuckHunt aimee > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:18:20] + DuckHunt phonekait > Missed. [missed: -1 xp]
[14:18:22] + DuckHunt aimee > Missed. [missed: -1 xp]
[14:18:22] + DuckHunt phonekait > *BANG* You shot down the golden duck in 1mn21.896s, which makes you a total of 26 ducks (including 1 golden duck) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [60 xp]
[14:46:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:46:16] + DuckHunt aimee > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[14:46:27] + DuckHunt aimee > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[14:46:44] + DuckHunt aimee > Missed. [missed: -1 xp]
[14:46:44] + DuckHunt aimee > Missed. [missed: -1 xp]
[14:46:52] + DuckHunt aimee > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[14:46:55] + DuckHunt aimee > *BANG* You shot down the duck in 53.882s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:05:16] + DuckHunt aimee > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:05:21] + DuckHunt aimee > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:05:25] + DuckHunt aimee > Missed. [missed: -1 xp]
[15:05:29] + DuckHunt aimee > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[15:05:40] + DuckHunt aimee > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[15:05:44] + DuckHunt aimee > *BANG* You shot down the duck in 43.298s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[15:13:08] + DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:20:40] + DuckHunt shokara > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:21:55] + DuckHunt shokara > You poke stuff and thingies in the barrel of jmjl's gun in exchange for 14 xp points.
[15:21:58] + DuckHunt shokara > You throw a bucket of water on jmjl in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[15:22:06] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:22:08] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:22:20] + DuckHunt shokara > You throw a handful of sand in jmjl's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[15:22:46] + DuckHunt Hunting stats for jmjl: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (8 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 238 xp | lvl 6 (duck hater) / 32 xp pts for lvl sup. | karma: 81.82% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 51% | gun reliability: 90%-45% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 2.635s | average
[15:22:48] + DuckHunt react. time: 6mn16.653s | 15 ducks (incl. 2 golden ducks) | 14 misses | 1 accident | 4 empty shots | 0 wild shot | 29 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Sabotaged / Soggy / Sand
[15:29:13] + DuckHunt jmjl > I do not know any hunter with that name.
[15:29:44] + DuckHunt jmjl > You can't throw sand in Aimee's weapon since he is not here.
[15:30:15] + DuckHunt Hunting stats for aimee: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 1/2 | jammed: no (2 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 26 xp | lvl 2 (noob) / 24 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 42% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 8.159s | average react. time:
[15:30:17] + DuckHunt 3mn10.283s | 3 ducks (incl. 0 golden duck) | 4 misses | 0 accident | 1 empty shot | 0 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[15:31:19] + DuckHunt shokara > You can't sabotage shokara's weapon since he is not here.
[15:40:45] + DuckHunt jmjl > You can't throw sand in Aimee's weapon since he is not here.
[15:40:56] + DuckHunt shokara > You can't sabotage Aimee's weapon since he is not here.
[15:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:43:13] + DuckHunt aimee > Missed. [missed: -1 xp]
[15:43:18] + DuckHunt aimee > *BANG* You shot down the duck in 18.235s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:46:47] + DuckHunt jmjl > You can't sabotage Aimee's weapon since he is not here.
[15:47:15] + DuckHunt ComputerTech > I do not know any hunter with that name.
[15:47:17] + DuckHunt ComputerTech > You can't sabotage aimee's weapon since he is not here.
[15:47:23] + DuckHunt ComputerTech > You can't sabotage Aimee's weapon since he is not here.
[15:47:39] + DuckHunt aimee > jmjl's gun has already been sabotaged.
[15:47:49] + DuckHunt ComputerTech > jmjl's gun has already been sabotaged.
[15:48:19] + DuckHunt aimee > I do not know any hunter with that name.
[16:02:24] + DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:05] + DuckHunt jan6 > You are not armed.
[16:05:23] + DuckHunt jmjl > Thanks to shokara, your clothes are soggy and you can't hunt in this condition. You still have to wait for 16 minutes and 36 seconds.
[16:05:41] + DuckHunt g1n > *BANG* You shot down the duck in 40.398s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:05:58] + DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:08:03] + DuckHunt jmjl > Thanks to shokara, your clothes are soggy and you can't hunt in this condition. You still have to wait for 13 minutes and 56 seconds.
[16:08:09] + DuckHunt jan6 > You are not armed.
[16:08:50] + DuckHunt quark > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[16:09:15] + DuckHunt jan6 > You are not armed.
[16:13:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:42:17] + DuckHunt jan6 > You are not armed.
[16:51:59] + DuckHunt The last duck has been seen 43 minutes and 58 seconds ago.
[16:52:03] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/2 | charg.: 1/4 | jammed: no (29 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 1390 xp | lvl 16 (duck disassembler) / 130 xp pts for lvl sup. | karma: 58.84% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 53% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[16:52:05] + DuckHunt average react. time: 2mn58.74s | 164 ducks (incl. 36 golden ducks) | 144 misses | 25 accidents | 30 empty shots | 10 wild shots | 308 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[16:52:07] + DuckHunt The top duck(s) are: peorth with 1390 xp linuxuser with 1340 xp piba with 464 xp gentoo with 303 xp g1n with 290 xp
[17:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:06:04] + DuckHunt h4 > *BANG* You shot down the duck in 3.538s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:07:42] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[17:25:48] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:25:49] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[17:25:50] + DuckHunt h4 > Missed. [missed: -1 xp]
[17:25:50] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[17:25:50] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.94s, which makes you a total of 165 ducks (including 37 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[17:25:53] + DuckHunt Piba > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:25:54] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:25:55] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:25:56] + DuckHunt phonekait > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:26:03] + DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[17:26:04] + DuckHunt g1n > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:26:05] + DuckHunt Peorth returns Piba's gun to him.
[17:26:08] + DuckHunt Peorth returns phonekait's gun to him.
[17:26:10] + DuckHunt h4 > You throw a bucket of water on Piba in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:26:15] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:26:17] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:26:19] + DuckHunt h4 > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[17:26:21] + DuckHunt h4 > You throw a bucket of water on phonekait in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:26:23] + DuckHunt h4 > You throw a bucket of water on Gentoo in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:26:25] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:26:27] + DuckHunt g1n > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:26:29] + DuckHunt Piba > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:26:31] + DuckHunt Peorth > You just bought dry clothes in exchange for 7 xp points.
[17:26:33] + DuckHunt h4 > You throw a handful of sand in Piba's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 1 (tourist).
[17:26:35] + DuckHunt h4 > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:26:37] + DuckHunt g1n > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 6 (duck hater).
[17:26:49] + DuckHunt g1n > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[17:27:06] + DuckHunt Piba > h4 is already soggy.
[17:27:17] + DuckHunt h4 > Thanks to Piba, your clothes are soggy and you can't hunt in this condition. You still have to wait for 59 minutes and 8 seconds.
[17:27:26] + DuckHunt The top duck(s) are: peorth with 1427 xp linuxuser with 1340 xp piba with 452 xp gentoo with 303 xp phonekait with 274 xp
[17:29:17] + DuckHunt Peorth > You don't need to change your clothes.
[17:29:24] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 1/4 | jammed: no (29 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 1427 xp | lvl 16 (duck disassembler) / 93 xp pts for lvl sup. | karma: 59.04% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 53% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[17:29:26] + DuckHunt average react. time: 2mn57.685s | 165 ducks (incl. 37 golden ducks) | 144 misses | 25 accidents | 30 empty shots | 10 wild shots | 309 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[17:29:49] + DuckHunt h4 > You are not rich enough to make this purchase.
[17:52:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:52:03] + DuckHunt phonekait > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 34 minutes and 14 seconds.
[17:52:19] + DuckHunt Peorth > *BOOM* You shot down the duck in 17.978s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:52:54] + DuckHunt phonekait > You just bought dry clothes in exchange for 7 xp points. Your purchase made you go back to level 6 (duck hater).
[18:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:53:57] + DuckHunt h4 > *BANG* You shot down the duck in 2mn57.149s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:53:59] + DuckHunt h4 > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[18:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:54:03] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[18:54:05] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[18:54:06] + DuckHunt h4 > *BANG* You shot down the duck in 5.462s, which makes you a total of 44 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:54:08] + DuckHunt h4 > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[19:05:15] + DuckHunt Hunting stats for alive: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 71 xp | lvl 3 (trainee) / 19 xp pts for lvl sup. | karma: 81.82% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 47% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 2.848s | average react. time:
[19:05:17] + DuckHunt 2mn38.999s | 10 ducks (incl. 1 golden duck) | 11 misses | 0 accident | 3 empty shots | 2 wild shots | 21 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[19:41:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:41:03] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[19:41:03] + DuckHunt Alive > Missed. [missed: -1 xp]
[19:41:05] + DuckHunt Alive > *BANG* You shot down the duck in 4.442s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:41:06] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[19:41:06] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[19:41:07] + DuckHunt second2050 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:41:11] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[19:41:15] + DuckHunt Alive > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[19:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:50:03] + DuckHunt Alive > *BANG* You shot down the duck in 3.012s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[20:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:03] + DuckHunt second2050 > *BANG* You shot down the duck in 3.485s, which makes you a total of 11 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[20:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:37:04] + DuckHunt second2050 > Missed. [missed: -1 xp]
[20:37:05] + DuckHunt second2050 > *BANG* You shot down the duck in 5.223s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:44:19] + DuckHunt crovax > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[21:44:24] + DuckHunt crovax > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[21:44:27] + DuckHunt crovax > Missed. [missed: -1 xp]
[21:44:29] + DuckHunt crovax > Missed. [missed: -1 xp]
[21:44:31] + DuckHunt crovax > *BANG* You shot down the duck in 4mn30.597s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[21:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:51:15] + DuckHunt aimee > Missed. [missed: -1 xp]
[21:51:20] + DuckHunt aimee > Missed. [missed: -1 xp]
[21:51:24] + DuckHunt aimee > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[21:51:28] + DuckHunt aimee > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[21:51:31] + DuckHunt aimee > Missed. [missed: -1 xp]
[21:51:31] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:14:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:52:29] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[22:52:31] + DuckHunt Phoenix > *BANG* You shot down the duck in 31.463s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:52:36] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:24:35] + DuckHunt dragon > *BANG* You shot down the duck in 35.037s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:24:38] + DuckHunt dragon > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[23:52:23] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:52:25] + DuckHunt Peorth > Missed. [missed: -1 xp]
[23:52:27] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[23:52:29] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[23:52:30] + DuckHunt Peorth > Missed. [missed: -1 xp]
[23:52:31] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 8.842s, which makes you a total of 167 ducks (including 38 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[23:52:40] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 3/4 | jammed: no (29 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 1479 xp | lvl 16 (duck disassembler) / 41 xp pts for lvl sup. | karma: 59.43% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 53% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[23:52:42] + DuckHunt average react. time: 2mn55.838s | 167 ducks (incl. 38 golden ducks) | 146 misses | 25 accidents | 31 empty shots | 10 wild shots | 313 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[23:52:45] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[23:52:50] + DuckHunt Peorth > The magazine is already full.
[23:52:54] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[23:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:58:07] + DuckHunt Peorth > *BOOM* You shot down the duck in 7.466s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:58:11] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:58:23] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 3/4 | jammed: no (29 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 1466 xp | lvl 16 (duck disassembler) / 54 xp pts for lvl sup. | karma: 59.62% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 53% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[23:58:25] + DuckHunt average react. time: 2mn54.836s | 168 ducks (incl. 38 golden ducks) | 146 misses | 25 accidents | 31 empty shots | 10 wild shots | 314 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[23:59:16] + DuckHunt The top duck(s) are: peorth with 1466 xp linuxuser with 1340 xp piba with 452 xp gentoo with 303 xp phonekait with 267 xp
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