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Filtering by user: DuckHunt
Wednesday, September 7, 2022
[00:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:24:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:41:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:43:25] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn24.699s, which makes you a total of 222 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:43:29] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:12:47] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (29 times) | confisc.: no (42 times) [Profile] [Profile] [Profile] 1982 xp | lvl 19 (duck skinner) / 108 xp pts for lvl sup. | karma: 64.14% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 58% | gun reliability: 97% | armor: 45% | deflection: 31%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s | average
[01:12:49] + DuckHunt react. time: 2mn48.612s | 222 ducks (incl. 48 golden ducks) | 159 misses | 29 accidents | 44 empty shots | 10 wild shots | 381 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[01:12:55] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:13:06] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:13:09] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:13:11] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.574s, which makes you a total of 223 ducks (including 49 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[01:13:11] + DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[01:13:15] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:13] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:27:15] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:27:16] + DuckHunt linuxuser > *BANG* You shot down the duck in 15.547s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:42] + DuckHunt linuxuser > *BANG* You shot down the duck in 41.723s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:29:24] + DuckHunt shokara > *BOOM* You shot down the duck in 3mn23.731s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:29:40] + DuckHunt shokara > You poke stuff and thingies in the barrel of Peorth's gun in exchange for 14 xp points.
[02:34:52] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:34:54] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:35:01] + DuckHunt Peorth > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[02:35:02] + DuckHunt Peorth > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[02:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:46:06] + DuckHunt dragon > *BANG* You shot down the duck in 6.011s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:46:10] + DuckHunt dragon > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[03:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:02:03] + DuckHunt Zack > *BANG* You shot down the duck in 2.626s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:02:05] + DuckHunt Zack > By searching the bushes around the duck, you find an extra bullet !
[03:02:14] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[03:02:32] + DuckHunt Zack > You are not rich enough to make this purchase.
[03:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:37:06] + DuckHunt Zack > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:37:08] + DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:37:10] + DuckHunt Zack > *BANG* You shot down the golden duck in 10.249s, which makes you a total of 34 ducks (including 3 golden ducks) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[03:37:14] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[03:37:26] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:37:28] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:37:37] + DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:37:40] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[04:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:20:07] + DuckHunt ZOEboy > Missed. [missed: -1 xp]
[04:20:09] + DuckHunt ZOEboy > Missed. [missed: -1 xp]
[04:20:12] + DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[04:20:16] + DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[04:20:18] + DuckHunt ZOEboy > Missed. [missed: -1 xp]
[04:20:18] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:07:08] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:18:45] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn45.22s, which makes you a total of 224 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:18:48] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:18:57] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[05:19:00] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 4/4 | jammed: no (29 times) | confisc.: no (42 times) [Profile] [Profile] [Profile] 1982 xp | lvl 19 (duck skinner) / 108 xp pts for lvl sup. | karma: 64.4% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 58% | gun reliability: 97%+1% | armor: 45% | deflection: 31%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[05:19:02] + DuckHunt average react. time: 2mn47.61s | 224 ducks (incl. 49 golden ducks) | 159 misses | 29 accidents | 44 empty shots | 10 wild shots | 383 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / 4-leaf clover
[05:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:47] + DuckHunt *BANG* xO' nitecore just get shot by accident by artmodelmale. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:26:48] + DuckHunt artmodelmale is demoted to level 0 (public danger).
[05:26:57] + DuckHunt artmodelmale > You are not rich enough to make this purchase.
[05:28:53] + DuckHunt Peorth > *BOOM* You shot down the duck in 4mn53.287s, which makes you a total of 225 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:28:56] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:16] + DuckHunt Zack > Missed. [missed: -1 xp]
[06:49:17] + DuckHunt Zack > *BOOM* You shot down the duck in 17.51s, which makes you a total of 35 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [16 xp] [four-leaf clover]
[06:49:27] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[06:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:55:20] + DuckHunt Peorth > *BOOM* You shot down the duck in 19.763s, which makes you a total of 226 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:55:23] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:46:04] + DuckHunt Zack > *BOOM* You shot down the duck in 3.695s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[07:46:07] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:46:15] + DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[07:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:16] + DuckHunt Zack > *BOOM* You shot down the duck in 16.482s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[08:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:43:25] + DuckHunt jmjl > *BANG* You shot down the duck in 4mn24.93s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:16:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:02:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:02:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:05:21] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[10:05:23] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:05:24] + DuckHunt Gentoo > *BANG* You shot down the duck in 3mn23.599s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:32:45] + DuckHunt jmjl > *BANG* You shot down the duck in 4mn45.264s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:23] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[11:03:25] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[11:03:26] + DuckHunt linuxuser > *BANG* You shot down the duck in 26.207s, which makes you a total of 141 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [10 xp]
[11:03:40] + DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[11:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:37:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:07:10] + DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[12:07:16] + DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[12:07:18] + DuckHunt deadly > *BANG* You shot down the duck in 17.999s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:21:05] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn5.394s, which makes you a total of 55 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[12:21:15] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[13:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:12:48] + DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:12:51] + DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:12:53] + DuckHunt deadly > Missed. [missed: -1 xp]
[13:12:56] + DuckHunt deadly > *BANG* You shot down the duck in 55.547s, which makes you a total of 12 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[13:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:53:18] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[13:53:20] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[13:53:23] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[13:53:23] + DuckHunt Gentoo > *BANG* You shot down the duck in 23.328s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:51] + DuckHunt dragon > Missed. [missed: -1 xp]
[14:19:56] + DuckHunt dragon > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:19:57] + DuckHunt dragon > *BANG* You shot down the duck in 57.129s, which makes you a total of 10 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[14:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:03] + DuckHunt dragon > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[14:20:03] + DuckHunt dragon > *BANG* You shot down the duck in 2.953s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:22] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:16:26] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:16:29] + DuckHunt phonekait > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 2/3
[15:16:34] + DuckHunt phonekait > *BANG* You shot down the duck in 33.839s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:57:04] + DuckHunt Piba > *BANG* You shot down the duck in 4.524s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:57:11] + DuckHunt h4 > You throw a bucket of water on Piba in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:22] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[16:48:25] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[16:48:26] + DuckHunt Zack > *BOOM* You shot down the duck in 2mn26.37s, which makes you a total of 38 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [16 xp] [four-leaf clover]
[16:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:54:07] + DuckHunt phonekait > *BANG* You shot down the duck in 7.488s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:41] + DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:17:44] + DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:17:46] + DuckHunt jmjl > *BANG* You shot down the duck in 45.565s, which makes you a total of 31 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[17:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:25:16] + DuckHunt second2050 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:25:17] + DuckHunt Piba > *BANG* You shot down the duck in 17.495s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:25:19] + DuckHunt second2050 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:48] + DuckHunt phonekait > Missed. [missed: -1 xp]
[18:27:51] + DuckHunt phonekait > *BANG* You shot down the duck in 50.57s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:27:52] + DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:27:56] + DuckHunt Peorth returns Peorth's gun to him.
[18:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:33] + DuckHunt h4 > *BANG* You shot down the duck in 1mn32.562s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:12] + DuckHunt h4 > Missed. [missed: -1 xp]
[19:12:13] + DuckHunt h4 > *BANG* You shot down the duck in 2mn12.969s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:12:18] + DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[19:12:36] + DuckHunt deadly > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 4 (duck misser).
[19:59:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:00:08] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[20:00:14] + DuckHunt Peorth > Missed. [missed: -1 xp]
[20:00:14] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:00:17] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:00:18] + DuckHunt Peorth > Missed. [missed: -1 xp]
[20:00:23] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[20:00:24] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn23.476s, which makes you a total of 227 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:00:27] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:00:33] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 3/4 | jammed: no (29 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 1978 xp | lvl 19 (duck skinner) / 112 xp pts for lvl sup. | karma: 64.49% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 58% | gun reliability: 97%+1% | armor: 45% | deflection: 31%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[20:00:35] + DuckHunt average react. time: 2mn49.113s | 227 ducks (incl. 49 golden ducks) | 162 misses | 29 accidents | 45 empty shots | 11 wild shots | 389 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / 4-leaf clover
[20:00:55] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:00:57] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:23:54] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:23:57] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:23:59] + DuckHunt phonekait > *BANG* You shot down the duck in 2mn59.587s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:43:42] + DuckHunt Peorth > *BOOM* You shot down the duck in 42.113s, which makes you a total of 228 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:43:44] + DuckHunt Peorth > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:43:48] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:44:00] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 3/4 | jammed: no (29 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 1983 xp | lvl 19 (duck skinner) / 107 xp pts for lvl sup. | karma: 64.62% good hunter [Stats][Stats][Stats] theor. accuracy: 82%+6% | effectiv. of fire: 58% | gun reliability: 97%+1% | armor: 45% | deflection: 31%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s
[20:44:02] + DuckHunt | average react. time: 2mn48.556s | 228 ducks (incl. 49 golden ducks) | 162 misses | 29 accidents | 45 empty shots | 11 wild shots | 390 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / 4-leaf clover / Sight
[21:08:26] + DuckHunt enyc > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[21:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:30:55] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[21:30:57] + DuckHunt Peorth > *BOOM* You shot down a golden duck in 4mn57.282s, which makes you a total of 229 ducks (including 50 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[21:31:02] + DuckHunt Peorth > *BOOM* You shot down the duck in 4mn1.616s, which makes you a total of 230 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:31:03] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:31:07] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:31:16] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 3/4 | jammed: no (29 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 2043 xp | lvl 19 (duck skinner) / 47 xp pts for lvl sup. | karma: 64.87% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 58% | gun reliability: 97%+1% | armor: 45% | deflection: 31%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[21:31:18] + DuckHunt average react. time: 2mn51.763s | 230 ducks (incl. 50 golden ducks) | 162 misses | 29 accidents | 45 empty shots | 11 wild shots | 392 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / 4-leaf clover
[22:11:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:03] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.051s, which makes you a total of 231 ducks (including 51 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[22:11:06] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:11:08] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:11:14] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 3/4 | jammed: no (29 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 2067 xp | lvl 19 (duck skinner) / 23 xp pts for lvl sup. | karma: 65% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 58% | gun reliability: 97%+1% | armor: 45% | deflection: 31%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[22:11:16] + DuckHunt average react. time: 2mn51.028s | 231 ducks (incl. 51 golden ducks) | 162 misses | 29 accidents | 45 empty shots | 11 wild shots | 393 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / 4-leaf clover
[22:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:06] + DuckHunt sur > *BANG* You shot down the duck in 5.574s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:49:06] + DuckHunt shokara > *BANG* You shot down the duck in 2mn5.692s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:49:10] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[23:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:02] + DuckHunt ZOEboy > *BANG* You shot down the duck in 2mn2.234s, which makes you a total of 16 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[23:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:34:54] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 54.35s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:40:02] + DuckHunt The top duck(s) are: peorth with 2067 xp linuxuser with 1526 xp gentoo with 662 xp piba with 497 xp jmjl with 358 xp
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