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Filtering by user: DuckHunt
Tuesday, September 6, 2022
[00:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:03:53] + DuckHunt Ryu > Missed. [missed: -1 xp]
[00:03:55] + DuckHunt Ryu > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:03:58] + DuckHunt Ryu > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:04:00] + DuckHunt Ryu > Missed. [missed: -1 xp]
[00:04:02] + DuckHunt Ryu > *BANG* You shot down the duck in 4mn1.855s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:32] + DuckHunt Ryu > Missed. [missed: -1 xp]
[00:39:33] + DuckHunt Ryu > *BANG* You shot down the duck in 33.528s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:31:40] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:43] + DuckHunt Peorth > *BANG* You shot down the duck in 2.77s, which makes you a total of 215 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:31:53] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:31:56] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[01:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:54] + DuckHunt Peorth > Missed. [missed: -1 xp]
[01:50:56] + DuckHunt *BANG* xO' cryptexx0 just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[01:51:04] + DuckHunt Peorth returns Peorth's gun to him.
[01:51:06] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:51:07] + DuckHunt Peorth > *BANG* You shot down the duck in 4mn6.607s, which makes you a total of 216 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:51:10] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:58:05] + DuckHunt Null_Anonymous > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:58:11] + DuckHunt Null_Anonymous > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:58:15] + DuckHunt Null_Anonymous > *BANG* You shot down the duck in 14.809s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:48:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:57:04] + DuckHunt shokara > *BANG* You shot down the duck in 1mn3.577s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:57:20] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[03:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:14] + DuckHunt shokara > *BANG* You shot down the duck in 2mn13.945s, which makes you a total of 17 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[03:19:14] + DuckHunt shokara > By searching the bushes around the duck, you find... bushes.
[03:50:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:50:21] + DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[03:50:24] + DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[03:50:26] + DuckHunt ZOEboy > Missed. [missed: -1 xp]
[03:50:29] + DuckHunt ZOEboy > Missed. [missed: -1 xp]
[03:50:36] + DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[03:50:46] + DuckHunt ZOEboy > *BANG* You shot down the duck in 45.437s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:05:18] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:05:20] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:07:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:31] + DuckHunt Zack > *BANG* You shot down the duck in 30.236s, which makes you a total of 32 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:07:46] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:08:00] + DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[04:08:05] + DuckHunt The last duck has been seen 1 minute and 5 seconds ago.
[04:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:29:29] + DuckHunt shokara > Missed. [missed: -1 xp]
[04:29:33] + DuckHunt shokara > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:29:38] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[04:29:43] + DuckHunt shokara > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 3 (trainee).
[04:29:44] + DuckHunt shokara > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[04:29:47] + DuckHunt shokara > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[04:29:51] + DuckHunt shokara > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[04:29:54] + DuckHunt shokara > *BOOM* You shot down the golden duck in 4mn53.928s, which makes you a total of 18 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp] [expl. ammo]
[04:29:56] + DuckHunt shokara > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[04:37:30] + DuckHunt The last duck has been seen 12 minutes and 28 seconds ago.
[05:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:12:11] + DuckHunt Peorth > *BANG* You shot down the duck in 4mn11.324s, which makes you a total of 217 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:12:17] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:57:10] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn9.57s, which makes you a total of 218 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[05:57:11] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:05:52] + DuckHunt jmjl > *BANG* You shot down the duck in 2mn51.904s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:17:31] + DuckHunt jmjl > Missed. [missed: -1 xp]
[06:17:34] + DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:17:37] + DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:17:39] + DuckHunt jmjl > *BANG* You shot down the duck in 3mn38.956s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:17:41] + DuckHunt jmjl > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[07:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:13:41] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:13:44] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:13:45] + DuckHunt Gentoo > *BANG* You shot down the duck in 44.947s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:18] + DuckHunt linuxuser > *BANG* You shot down the duck in 17.398s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:17:20] + DuckHunt linuxuser > By searching the bushes around the duck, you find... a spring thingy.
[08:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:15:02] + DuckHunt jmjl > *BANG* You shot down the duck in 2.65s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:54:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:54:04] + DuckHunt jmjl > Missed. [missed: -1 xp]
[08:54:19] + DuckHunt jmjl > *BANG* You shot down the duck in 18.287s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:06:08] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[09:06:11] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[09:06:11] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[09:06:13] + DuckHunt *BANG* xO' phonekait just get shot by accident by linuxuser. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[09:06:44] + DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[09:06:48] + DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[09:06:50] + DuckHunt jmjl > *BANG* You shot down the duck in 50.233s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:23:04] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[09:23:06] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[09:23:07] + DuckHunt linuxuser > *BANG* You shot down the duck in 7.089s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:13:04] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[10:13:06] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[10:13:08] + DuckHunt Gentoo > *BANG* You shot down the duck in 7.799s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:13:10] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[10:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:06] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[10:57:08] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[10:57:13] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[10:57:15] + DuckHunt linuxuser > *BANG* You shot down the duck in 14.592s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:11:31] + DuckHunt linuxuser > *BANG* You shot down the duck in 31.331s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:48] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn47.569s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:09:07] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[12:09:10] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn9.51s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:09:11] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[12:09:16] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[12:09:18] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:09:21] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[12:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:53:07] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:53:10] + DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:53:12] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[12:53:16] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[12:53:18] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:53:19] + DuckHunt Gentoo > *BANG* You shot down the golden duck in 1mn19.155s, which makes you a total of 51 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[13:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:15:18] + DuckHunt linuxuser > *BANG* You shot down the duck in 17.901s, which makes you a total of 135 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:42:07] + DuckHunt Gentoo > *BANG* You shot down the duck in 6.615s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:42:14] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[14:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:04] + DuckHunt jmjl > *BANG* You shot down the duck in 4.707s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:35:27] + DuckHunt Gentoo > *BANG* You shot down the duck in 27.145s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:31:55] + DuckHunt second2050 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[15:31:59] + DuckHunt second2050 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[15:32:01] + DuckHunt second2050 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[15:32:04] + DuckHunt second2050 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[15:32:05] + DuckHunt second2050 > Missed. [missed: -1 xp]
[15:32:06] + DuckHunt second2050 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[15:32:08] + DuckHunt second2050 > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[15:32:10] + DuckHunt second2050 > *BANG* You shot down the duck in 3mn9.717s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:46:27] + DuckHunt enyc > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[16:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:15:34] + DuckHunt shokara > *BOOM* You shot down the duck in 1mn34.586s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:15:38] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 0/2
[16:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:18:20] + DuckHunt shokara > Missed. [missed: -1 xp]
[16:18:29] + DuckHunt shokara > *BOOM* You shot down the duck in 1mn28.688s, which makes you a total of 20 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[16:18:43] + DuckHunt enyc > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[17:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:11] + DuckHunt dragon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[17:10:14] + DuckHunt dragon > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[17:10:14] + DuckHunt *BANG* xO' malign just get shot by accident by dragon. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:12:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:21:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:21:23] + DuckHunt dragon > You are not armed.
[17:21:48] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:21:50] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:21:51] + DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[17:21:52] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[17:21:55] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[17:21:55] + DuckHunt h4 > *BANG* You shot down the duck in 54.513s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:12:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:21:32] + DuckHunt wildting2 > Missed. [missed: -1 xp]
[18:21:34] + DuckHunt wildting2 > *BANG* You shot down the duck in 1mn34.246s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:37:58] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn58.285s, which makes you a total of 219 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:38:01] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:44:15] + DuckHunt Peorth > *BANG* You shot down the duck in 15.014s, which makes you a total of 220 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:44:18] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:24:41] + DuckHunt Peorth > *BANG* You shot down the duck in 41.58s, which makes you a total of 221 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:24:42] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:54:30] + DuckHunt phonekait > Missed. [missed: -1 xp]
[20:54:32] + DuckHunt phonekait > *BANG* You shot down the duck in 32.002s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:12:07] + DuckHunt ZOEboy > *BANG* You shot down the duck in 2mn7.308s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:21] + DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:02:25] + DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:02:28] + DuckHunt ZOEboy > Missed. [missed: -1 xp]
[22:02:30] + DuckHunt ZOEboy > *BANG* You shot down the duck in 4mn30.475s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:18:22] + DuckHunt The last duck has been seen 20 minutes and 21 seconds ago.
[22:57:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:04] + DuckHunt linuxuser > *BANG* You shot down the duck in 3.409s, which makes you a total of 136 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:57:04] + DuckHunt wildting2 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:57:17] + DuckHunt ComputerTech returns wildting2's gun to him.
[22:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:58:03] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[22:58:05] + DuckHunt wildting2 > *BANG* You shot down the duck in 4.992s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:58:06] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[22:58:14] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:58:16] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[23:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:05:05] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[23:05:09] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[23:05:10] + DuckHunt linuxuser > *BANG* You shot down the duck in 10.474s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:12:22] + DuckHunt bossturbo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[23:12:27] + DuckHunt linuxuser > *BANG* You shot down the duck in 27.623s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
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