#computertech Bot Logged User list

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Topic: #Welcome to #computertech! | End3r is DJing live at https://is.gd/yDJnuF | HIDE YOUR KIDS HIDE YOUR WIFE |
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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Monday, September 5, 2022
[00:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:44:12] + DuckHunt Zack > You are not armed.
[00:44:16] + DuckHunt Zack > You are not armed.
[00:48:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:43] + DuckHunt Peorth > *BOOM* You shot down the duck in 3mn42.947s, which makes you a total of 204 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:59:44] + DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[00:59:48] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:09:03] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn3.522s, which makes you a total of 205 ducks on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [15 xp] [four-leaf clover]
[01:09:05] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 18 (duck killer).
[01:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:06] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[02:07:09] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[02:07:12] + DuckHunt sushi-chan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[02:07:15] + DuckHunt sushi-chan > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[02:07:16] + DuckHunt sushi-chan > *BANG* You shot down the duck in 15.614s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[02:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:17] + DuckHunt Peorth > *BOOM* You shot down the duck in 16.57s, which makes you a total of 206 ducks on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [15 xp] [four-leaf clover]
[02:21:19] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:17:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:17:07] + DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[03:17:10] + DuckHunt Null_Anonymous > *BANG* You shot down the duck in 9.09s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:44] + DuckHunt Piba > *BANG* You shot down the duck in 43.507s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:03:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:13] + DuckHunt *BANG* xO' peterandre just get shot by accident by DoctorGoatLips. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:04:13] + DuckHunt DoctorGoatLips is demoted to level 1 (tourist).
[04:04:24] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn23.053s, which makes you a total of 207 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:04:26] + DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[04:04:27] + DuckHunt Peorth > The magazine is already full.
[04:28:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:28:05] + DuckHunt g1n > Missed. [missed: -1 xp]
[04:28:08] + DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 7.645s, which makes you a total of 5 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:28:09] + DuckHunt g1n > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:28:14] + DuckHunt g1n > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:03] + DuckHunt jmjl > *BANG* You shot down the duck in 3.602s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:18] + DuckHunt jmjl > Missed. [missed: -1 xp]
[05:30:21] + DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:30:25] + DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:30:27] + DuckHunt *BANG* xO' THOR just get shot by accident by jmjl. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:30:49] + DuckHunt h4 > *BANG* You shot down the duck in 1mn49.059s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:39:26] + DuckHunt moo
[06:33:44] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:33:47] + DuckHunt Peorth > Missed. [missed: -1 xp]
[06:33:47] + DuckHunt *BANG* xO' styopah just get shot by accident by jmjl. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:33:50] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:33:53] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 5/4
[06:33:54] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 4/4
[06:33:55] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:33:57] + DuckHunt Peorth > *BANG* You shot down the golden duck in 12.65s, which makes you a total of 208 ducks (including 47 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[06:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:34:05] + DuckHunt jmjl > Missed. [missed: -1 xp]
[06:34:06] + DuckHunt jmjl already has a gun and looks at Peorth without understanding.
[06:34:09] + DuckHunt g1n > *BANG* You shot down the duck in 8.927s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:34:22] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 4/4 | jammed: no (29 times) | confisc.: no (39 times) [Profile] [Profile] [Profile] 1939 xp | lvl 19 (duck skinner) / 151 xp pts for lvl sup. | karma: 65.08% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 57% | gun reliability: 97%+1% | armor: 45% | deflection: 31%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s
[06:34:24] + DuckHunt | average react. time: 2mn46.38s | 208 ducks (incl. 47 golden ducks) | 155 misses | 26 accidents | 43 empty shots | 10 wild shots | 363 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[06:34:28] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[06:34:38] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[06:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:36] + DuckHunt Zack > Missed. [missed: -1 xp]
[06:59:38] + DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:59:40] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:59:45] + DuckHunt Zack > Missed. [missed: -1 xp]
[06:59:47] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[06:59:47] + DuckHunt Zack > Missed. [missed: -1 xp]
[07:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:02] + DuckHunt *BANG* xO' zenik just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[07:41:11] + DuckHunt Peorth returns Peorth's gun to him.
[07:41:13] + DuckHunt Peorth > *BOOM* You shot down the duck in 3mn13.244s, which makes you a total of 209 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:41:20] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[07:41:25] + DuckHunt Peorth > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[07:41:34] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 18 (duck killer).
[07:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:58:42] + DuckHunt Peorth > *BANG* You shot down the duck in 42.018s, which makes you a total of 210 ducks on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [10 xp]
[07:59:03] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 18 (duck killer).
[08:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:19:41] + DuckHunt *BANG* xO' malign just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:19:50] + DuckHunt Peorth returns Peorth's gun to him.
[08:19:51] + DuckHunt Peorth > *BANG* You shot down the duck in 4mn51.471s, which makes you a total of 211 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:19:56] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:20:04] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 3/4 | jammed: no (29 times) | confisc.: no (41 times) [Profile] [Profile] [Profile] 1881 xp | lvl 18 (duck killer) / 9 xp pts for lvl sup. | karma: 63.57% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 57% | gun reliability: 97% | armor: 42% | deflection: 30%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s | average
[08:20:06] + DuckHunt react. time: 2mn48.707s | 211 ducks (incl. 47 golden ducks) | 157 misses | 28 accidents | 43 empty shots | 10 wild shots | 368 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[08:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:43:31] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:43:32] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[08:43:36] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[08:43:37] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:43:39] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:43:39] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:03:23] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[09:03:25] + DuckHunt Phoenix > *BANG* You shot down the duck in 25.536s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:03:32] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:30:35] + DuckHunt g1n > *BANG* You shot down the duck in 35.412s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:34:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:05] + DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:42:06] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:42:08] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[10:42:10] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:42:11] + DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[10:42:12] + DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[10:42:13] + DuckHunt Gentoo > *BANG* You shot down the golden duck in 4mn13.214s, which makes you a total of 44 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[10:42:17] + DuckHunt Gentoo > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[11:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:40:46] + DuckHunt Gentoo > *BANG* You shot down the duck in 46.329s, which makes you a total of 45 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[11:40:51] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[11:47:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:06] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[11:47:10] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[11:47:12] + DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[11:47:15] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[11:47:17] + DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[11:47:20] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[11:47:22] + DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:47:27] + DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:47:29] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:47:29] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[12:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:03:42] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn42.383s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:14:01] + DuckHunt The last duck has been seen 12 minutes and 1 second ago.
[12:15:35] + DuckHunt ComputerTech > You throw a handful of sand in jmjl's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect.
[12:16:15] + DuckHunt jmjl > You throw a handful of sand in ComputerTech's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 6 (duck hater).
[12:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:02] + DuckHunt jmjl > Missed. [missed: -1 xp]
[12:47:05] + DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:47:07] + DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:47:09] + DuckHunt jmjl > Missed. [missed: -1 xp]
[12:47:12] + DuckHunt jmjl > Missed. [missed: -1 xp]
[12:47:12] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:21:33] + DuckHunt jmjl > Missed. [missed: -1 xp]
[13:21:35] + DuckHunt jmjl > *BANG* You shot down the duck in 1mn35.417s, which makes you a total of 22 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[13:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:31:14] + DuckHunt linuxtilde > *BANG* You shot down the duck in 13.676s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:32:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:09] + DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[14:32:11] + DuckHunt deadly > *BANG* You shot down the duck in 10.129s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:32:11] + DuckHunt *BANG* xO' LimitServ just get shot by accident by Null_Anonymous. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:59:23] + DuckHunt Null_Anonymous > You are not armed.
[15:00:01] + DuckHunt Null_Anonymous > You are not rich enough to make this purchase.
[15:03:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:09] + DuckHunt *BANG* xO' monery just get shot by accident by Gentoo. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[15:13:14] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[15:13:17] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[15:13:18] + DuckHunt linuxuser > *BANG* You shot down the duck in 17.611s, which makes you a total of 127 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:27:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:24] + DuckHunt linuxuser > *BANG* You shot down the duck in 1mn23.088s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:55:25] + DuckHunt sur > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:55:26] + DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[16:55:29] + DuckHunt sur > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[16:55:29] + DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[16:55:31] + DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[16:55:32] + DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[16:55:34] + DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[16:55:35] + DuckHunt sur > Missed. [missed: -1 xp]
[16:55:38] + DuckHunt sur > Missed. [missed: -1 xp]
[16:55:38] + DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[16:55:41] + DuckHunt sur > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[16:58:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[17:01:09] + DuckHunt The last duck has been seen 7 minutes and 9 seconds ago.
[17:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:04:44] + DuckHunt sur > *BANG* You shot down the duck in 44.141s, which makes you a total of 19 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[17:48:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:10] + DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:51:12] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:51:14] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:51:15] + DuckHunt h4 > Missed. [missed: -1 xp]
[17:51:17] + DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[17:51:18] + DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:51:19] + DuckHunt *BANG* xO' wemadeit just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:51:29] + DuckHunt h4 > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[17:51:32] + DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:51:34] + DuckHunt h4 > Missed. [missed: -1 xp]
[17:51:35] + DuckHunt h4 > Missed. [missed: -1 xp]
[17:51:36] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[17:51:39] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[17:51:40] + DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:51:42] + DuckHunt h4 > Missed. [missed: -1 xp]
[17:51:43] + DuckHunt h4 > Missed. [missed: -1 xp]
[17:51:44] + DuckHunt h4 is demoted to level 1 (tourist).
[17:51:44] + DuckHunt h4 > Missed. [missed: -1 xp]
[17:51:46] + DuckHunt h4 > Missed. [missed: -1 xp]
[17:51:48] + DuckHunt h4 > Missed. [missed: -1 xp]
[17:51:49] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[17:53:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[18:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:43] + DuckHunt TBNK420 > *BANG* You shot down the duck in 43.446s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[18:04:43] + DuckHunt TBNK420 > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[18:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:05] + DuckHunt Piba > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[18:08:11] + DuckHunt Piba > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[18:08:13] + DuckHunt h4 > You throw a bucket of water on Piba in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:08:23] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:08:25] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:08:27] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:08:29] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:08:31] + DuckHunt h4 > You are not rich enough to make this purchase.
[18:08:33] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[18:08:34] + DuckHunt h4 > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[18:08:39] + DuckHunt Piba > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[18:08:49] + DuckHunt h4 > You throw a handful of sand in Piba's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[18:08:51] + DuckHunt Piba > You just bought dry clothes in exchange for 7 xp points.
[18:08:57] + DuckHunt Piba > *BANG* You shot down the duck in 56.848s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:08:57] + DuckHunt h4 > You are not rich enough to make this purchase.
[18:09:54] + DuckHunt h4 > Thanks to Piba, your clothes are soggy and you can't hunt in this condition. You still have to wait for 58 minutes and 45 seconds.
[18:16:13] + DuckHunt h4 > Thanks to Piba, your clothes are soggy and you can't hunt in this condition. You still have to wait for 52 minutes and 26 seconds.
[18:28:19] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:28:22] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[18:28:24] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[18:28:26] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[18:28:27] + DuckHunt Peorth > *BANG* You shot down the golden duck in 7.713s, which makes you a total of 212 ducks (including 48 golden ducks) on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [36 xp] [AP ammo]
[18:28:32] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:05] + DuckHunt Zack > Missed. [missed: -1 xp]
[19:26:07] + DuckHunt Zack > Missed. [missed: -1 xp]
[19:26:09] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[19:26:11] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[19:26:12] + DuckHunt Zack > *BANG* You shot down the duck in 1mn12.097s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:26:17] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[19:26:23] + DuckHunt Zack > You are not rich enough to make this purchase.
[19:26:29] + DuckHunt Zack > You are not rich enough to make this purchase.
[19:38:30] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[19:42:11] + DuckHunt Ryu > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:53:42] + DuckHunt Piba > *BANG* You shot down the duck in 2mn42.004s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:22:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:27:01] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[20:28:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[21:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:20:26] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[21:20:29] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[21:20:29] + DuckHunt linuxuser > *BANG* You shot down the duck in 29.388s, which makes you a total of 129 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:31:21] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn21.629s, which makes you a total of 213 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:31:24] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:00:03] + DuckHunt Peorth > *BANG* You shot down the duck in 3.5s, which makes you a total of 214 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:00:07] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:00:27] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 2/4 | jammed: no (29 times) | confisc.: no (41 times) [Profile] [Profile] [Profile] 1916 xp | lvl 19 (duck skinner) / 174 xp pts for lvl sup. | karma: 63.98% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 57% | gun reliability: 97% | armor: 45% | deflection: 31%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s | average
[22:00:29] + DuckHunt react. time: 2mn47.129s | 214 ducks (incl. 48 golden ducks) | 157 misses | 28 accidents | 44 empty shots | 10 wild shots | 371 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[22:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:04] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[22:07:07] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[22:07:10] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[22:07:11] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[22:07:12] + DuckHunt *BANG* xO' mp3bear just get shot by accident by linuxuser. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[22:07:12] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:29] + DuckHunt shokara > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[23:17:33] + DuckHunt shokara > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[23:17:35] + DuckHunt shokara > *BANG* You shot down the duck in 2mn35.492s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:17:37] + DuckHunt shokara > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:49:04] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[23:49:07] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[23:49:07] + DuckHunt linuxuser > *BANG* You shot down the duck in 7.356s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [10 xp]
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