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Filtering by user: DuckHunt
Sunday, September 4, 2022
[00:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:01:03] + DuckHunt Zack > Missed. [missed: -1 xp]
[00:01:05] + DuckHunt Zack > Missed. [missed: -1 xp]
[00:01:06] + DuckHunt Zack > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:01:08] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[00:01:11] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[00:01:13] + DuckHunt Zack > Missed. [missed: -1 xp]
[00:01:14] + DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:01:17] + DuckHunt Zack > Missed. [missed: -1 xp]
[00:01:19] + DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:01:23] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:01:24] + DuckHunt Zack > Missed. [missed: -1 xp]
[00:01:28] + DuckHunt *BANG* xO' ryzen just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:06:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[00:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:21:29] + DuckHunt Zack > You are not armed.
[00:22:21] + DuckHunt Peorth > Missed. [missed: -1 xp]
[00:22:23] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn22.61s, which makes you a total of 189 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:22:27] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[01:36:55] + DuckHunt shokara > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:12:51] + DuckHunt shokara > You are not armed.
[02:13:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:14:55] + DuckHunt Peorth returns shokara's gun to him.
[02:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:05] + DuckHunt foxy > *BANG* You shot down the duck in 4.298s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:29:37] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:39] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:29:40] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[03:29:42] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[03:29:43] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:29:45] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:29:45] + DuckHunt Alabama_Al > Missed. [missed: -1 xp]
[03:29:47] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[03:29:48] + DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:29:49] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:29:50] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[03:29:51] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 13.846s, which makes you a total of 190 ducks (including 45 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[03:29:51] + DuckHunt Alabama_Al > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:29:55] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[03:29:58] + DuckHunt Peorth returns Alabama_Al's gun to him.
[03:30:02] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 2/4 | jammed: no (29 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 1780 xp | lvl 18 (duck killer) / 110 xp pts for lvl sup. | karma: 63.44% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 55% | gun reliability: 97% | armor: 42% | deflection: 30%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s | average
[03:30:03] + DuckHunt react. time: 2mn49.82s | 190 ducks (incl. 45 golden ducks) | 153 misses | 25 accidents | 39 empty shots | 10 wild shots | 343 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[03:30:08] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:30:17] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[03:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:03] + DuckHunt Zack > *BANG* You shot down the duck in 3.102s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:35] + DuckHunt Peorth > *BOOM* You shot down the duck in 35.109s, which makes you a total of 191 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:40:37] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:38:06] + DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 3mn6.035s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:36] + DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[04:46:39] + DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[04:46:40] + DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:46:44] + DuckHunt DoctorGoatLips > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:46:46] + DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 1mn45.941s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[05:12:28] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:12:36] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 7.107s, which makes you a total of 192 ducks (including 46 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[05:12:52] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:49:23] + DuckHunt Piba > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:49:28] + DuckHunt Piba > Missed. [missed: -1 xp]
[05:49:31] + DuckHunt *BANG* xO' Batmanhush just get shot by accident by Piba. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:49:44] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:49:46] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:49:56] + DuckHunt Piba > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 8 (duck hassler).
[05:50:02] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:50:06] + DuckHunt Piba > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:50:10] + DuckHunt Piba > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:50:18] + DuckHunt Piba > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:50:24] + DuckHunt Piba > Missed. [missed: -1 xp]
[05:50:28] + DuckHunt Piba > *BANG* You shot down the golden duck in 3mn28.231s, which makes you a total of 43 ducks (including 5 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [48 xp]
[05:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:54:00] + DuckHunt Peorth > *BOOM* You shot down the duck in 59.452s, which makes you a total of 193 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:31] + DuckHunt Peorth > *BOOM* You shot down the duck in 30.596s, which makes you a total of 194 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:46:32] + DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[06:46:39] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:48:25] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 2/4 | jammed: no (29 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 1825 xp | lvl 18 (duck killer) / 65 xp pts for lvl sup. | karma: 64.06% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 55% | gun reliability: 97%+1% | armor: 42% | deflection: 30%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[06:48:27] + DuckHunt average react. time: 2mn47s | 194 ducks (incl. 46 golden ducks) | 153 misses | 25 accidents | 39 empty shots | 10 wild shots | 347 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Grease
[06:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:56:24] + DuckHunt g1n > *CLACK* JAMMED GUN
[06:56:44] + DuckHunt g1n > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[06:56:47] + DuckHunt g1n > *BANG* You shot down the duck in 2mn46.95s, which makes you a total of 39 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[06:56:49] + DuckHunt g1n > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[07:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:26:31] + DuckHunt Peorth > *BOOM* You shot down the duck in 30.808s, which makes you a total of 195 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:58:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:58:06] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[07:58:06] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[07:58:09] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:58:10] + DuckHunt Peorth > *BOOM* You shot down the duck in 9.079s, which makes you a total of 196 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:58:10] + DuckHunt Piba > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[08:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:33:27] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[08:33:33] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:33:34] + DuckHunt *BANG* xO' Kowal just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:33:42] + DuckHunt Peorth returns Peorth's gun to him.
[08:33:42] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[08:33:45] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:33:46] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn45.756s, which makes you a total of 197 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[08:33:49] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[08:33:52] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[08:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:32] + DuckHunt Peorth > *BOOM* You shot down the duck in 3mn31.825s, which makes you a total of 198 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:00:41] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:52:31] + DuckHunt linuxuser > *BANG* You shot down the duck in 1mn31.027s, which makes you a total of 124 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:59:04] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[09:59:09] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[09:59:10] + DuckHunt linuxuser > *BANG* You shot down the duck in 9.839s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:06:19] + DuckHunt linuxuser > *BANG* You shot down the duck in 19.291s, which makes you a total of 126 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:45:14] + DuckHunt Gentoo > *BANG* You shot down the duck in 13.9s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:45:17] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[11:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:54:17] + DuckHunt aimee > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:54:23] + DuckHunt aimee > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:54:26] + DuckHunt aimee > *BOOM* You shot down the duck in 1mn26.584s, which makes you a total of 12 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[11:54:27] + DuckHunt aimee > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[12:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:16] + DuckHunt g1n > *BANG* You shot down the duck in 16.45s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[12:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:53:06] + DuckHunt *BANG* xO' pancakes just get shot by accident by second2050. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:53:23] + DuckHunt aimee > *BOOM* You shot down the duck in 22.823s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:01:47] + DuckHunt aimee > *BOOM* You shot down the duck in 47.005s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:14:02] + DuckHunt aimee > *BOOM* You shot down the duck in 2.559s, which makes you a total of 15 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[14:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:03:53] + DuckHunt aimee is demoted to level 2 (noob).
[14:03:53] + DuckHunt aimee > Missed. [missed: -1 xp]
[14:03:59] + DuckHunt aimee > *BOOM* You shot down the duck in 59.49s, which makes you a total of 16 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[14:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:29] + DuckHunt aimee > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[14:32:34] + DuckHunt aimee > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[14:32:48] + DuckHunt aimee > Missed. [missed: -1 xp]
[14:32:53] + DuckHunt aimee > *BOOM* You shot down the duck in 52.798s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:32:55] + DuckHunt aimee > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[14:42:17] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:42:19] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:42:47] + DuckHunt jmjl > You can't sabotage Aimee's weapon since he is not here.
[15:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:09] + DuckHunt aimee > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[15:16:17] + DuckHunt aimee > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[15:16:23] + DuckHunt aimee > *BOOM* You shot down the duck in 23.051s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:29:25] + DuckHunt jmjl > You can't sabotage Aimee's weapon since he is not here.
[15:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:50:05] + DuckHunt jmjl > *BANG* You shot down the duck in 5.382s, which makes you a total of 20 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[15:50:06] + DuckHunt jmjl > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[15:50:35] + DuckHunt foxy > You are not rich enough to make this purchase.
[15:50:42] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:50:44] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:51:22] + DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 10 xp | lvl 1 (tourist) / 10 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 100% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 4.298s | average react. time:
[15:51:24] + DuckHunt 4.298s | 1 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[16:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:09:16] + DuckHunt h4 > Missed. [missed: -1 xp]
[16:09:18] + DuckHunt h4 > Missed. [missed: -1 xp]
[16:09:19] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[16:09:22] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[16:09:23] + DuckHunt h4 > *BANG* You shot down the duck in 22.62s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:09:27] + DuckHunt h4 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:21:49] + DuckHunt Peorth > *BOOM* You shot down the duck in 3mn49.126s, which makes you a total of 199 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[16:21:54] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:44:59] + DuckHunt The last duck has been seen 26 minutes and 59 seconds ago.
[17:19:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:07] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[17:19:10] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[17:19:11] + DuckHunt h4 > *BANG* You shot down the duck in 10.371s, which makes you a total of 50 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[17:19:12] + DuckHunt h4 > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[17:38:14] + DuckHunt The last duck has been seen 19 minutes and 12 seconds ago.
[17:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:10] + DuckHunt phonekait > *BANG* You shot down the duck in 9.583s, which makes you a total of 27 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[18:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:19:06] + DuckHunt Piba > Missed. [missed: -1 xp]
[18:19:10] + DuckHunt Piba > *BANG* You shot down the duck in 10.195s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:23:03] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[18:23:06] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:23:06] + DuckHunt h4 > Missed. [missed: -1 xp]
[18:23:07] + DuckHunt h4 > *BANG* You shot down the duck in 7.477s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:23:07] + DuckHunt Piba > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:01:38] + DuckHunt h4 > Missed. [missed: -1 xp]
[19:01:41] + DuckHunt *BANG* xO' Random024 just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:03:38] + DuckHunt shokara > Missed. [missed: -1 xp]
[19:03:38] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:03:46] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[19:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:55:46] + DuckHunt Piba > You are not armed.
[19:56:08] + DuckHunt Peorth > *BOOM* You shot down the duck in 4mn7.387s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:56:10] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:34:03] + DuckHunt Peorth > *BOOM* You shot down the duck in 2.871s, which makes you a total of 201 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:34:05] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:54:08] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn7.74s, which makes you a total of 202 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:54:11] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:03:46] + DuckHunt Hunting stats for toni: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[21:03:48] + DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[21:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:58:27] + DuckHunt nitecore > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[21:58:31] + DuckHunt nitecore > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[21:58:32] + DuckHunt nitecore > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[21:58:47] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[21:58:48] + DuckHunt nitecore > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[21:58:48] + DuckHunt nitecore > *BANG* You shot down the duck in 48.062s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:58:49] + DuckHunt nitecore > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:58:54] + DuckHunt nitecore > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[21:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:59:06] + DuckHunt nitecore > You are not armed.
[21:59:08] + DuckHunt nitecore > You are not rich enough to make this purchase.
[21:59:12] + DuckHunt nitecore > You are not armed.
[21:59:23] + DuckHunt Hunting stats for nitecore: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: yes (1 times) [Profile] [Profile] [Profile] 27 xp | lvl 2 (noob) / 23 xp pts for lvl sup. | karma: 71.43% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 60% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 15.27s | average react.
[21:59:25] + DuckHunt time: 1mn39.27s | 3 ducks (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 1 wild shot | 5 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:59:30] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:59:32] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:01:59] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[22:02:06] + DuckHunt Zack > You are not rich enough to make this purchase.
[22:04:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:15] + DuckHunt Peorth > *BOOM* You shot down the duck in 15.436s, which makes you a total of 203 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:11:20] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:41:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:45:22] + DuckHunt *BANG* xO' Quotes just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:47:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:57:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
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