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Filtering by user: DuckHunt
Saturday, September 3, 2022
[00:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:32:48] + DuckHunt Peorth > Missed. [missed: -1 xp]
[00:32:50] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:32:52] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:32:53] + DuckHunt Peorth > *BOOM* You shot down one of the ducks in 1mn52.645s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:32:55] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:32:57] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[00:32:59] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[00:33:00] + DuckHunt Peorth > Missed. [missed: -1 xp]
[00:33:02] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn1.679s, which makes you a total of 181 ducks (including 42 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[00:33:06] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 2/4 | jammed: no (29 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 1678 xp | lvl 17 (duck demolisher) / 22 xp pts for lvl sup. | karma: 61.97% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 54% | gun reliability: 97% | armor: 40% | deflection: 28%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[00:33:08] + DuckHunt average react. time: 2mn55.414s | 181 ducks (incl. 42 golden ducks) | 150 misses | 25 accidents | 36 empty shots | 10 wild shots | 331 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[00:33:11] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[00:33:16] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:39:49] + DuckHunt The top duck(s) are: peorth with 1658 xp linuxuser with 1340 xp gentoo with 448 xp piba with 447 xp phonekait with 267 xp
[01:31:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:03] + DuckHunt linuxuser > *BANG* You shot down the duck in 2.403s, which makes you a total of 115 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [10 xp]
[01:43:06] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:43:09] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.71s, which makes you a total of 182 ducks (including 43 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[01:56:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:23] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[01:56:27] + DuckHunt sushi-chan > *BANG* You shot down the duck in 26.062s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:01:16] + DuckHunt shokara > Missed. [missed: -1 xp]
[02:01:20] + DuckHunt shokara > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:01:22] + DuckHunt shokara > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:01:24] + DuckHunt zof > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:01:24] + DuckHunt shokara > *BANG* You shot down the duck in 24.129s, which makes you a total of 13 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[02:01:25] + DuckHunt linuxuser > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[02:01:25] + DuckHunt linuxuser is demoted to level 15 (duck flattener).
[02:01:30] + DuckHunt zof > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:01:41] + DuckHunt The top duck(s) are: peorth with 1697 xp linuxuser with 1347 xp gentoo with 448 xp piba with 447 xp phonekait with 267 xp
[02:01:58] + DuckHunt siggs > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:01:59] + DuckHunt siggs > You are not armed.
[02:02:01] + DuckHunt siggs > You are not armed.
[02:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:35:34] + DuckHunt linuxuser > You are not armed.
[02:35:55] + DuckHunt ComputerTech returns linuxuser's gun to him.
[02:35:57] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[02:35:59] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:36:01] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:36:02] + DuckHunt linuxuser > *BANG* You shot down the duck in 2mn2.339s, which makes you a total of 116 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [10 xp]
[03:23:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:23:05] + DuckHunt Icedream > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[03:23:09] + DuckHunt Icedream > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[03:23:10] + DuckHunt Icedream > Missed. [missed: -1 xp]
[03:23:15] + DuckHunt Icedream > *BANG* You shot down the duck in 13.905s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:06] + DuckHunt linuxuser > *BANG* You shot down the duck in 5.784s, which makes you a total of 117 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:27:07] + DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:01:05] + DuckHunt linuxuser > *BANG* You shot down the duck in 4.589s, which makes you a total of 118 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:01:06] + DuckHunt Gentoo > You are not armed.
[04:01:17] + DuckHunt Gentoo already has a gun and looks at Peorth without understanding.
[04:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:23:06] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:23:09] + DuckHunt linuxuser > *BANG* You shot down the duck in 8.636s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:23:09] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:23:10] + DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:12:42] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:12:45] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:12:47] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[05:12:50] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[05:12:52] + DuckHunt Peorth > Missed. [missed: -1 xp]
[05:12:54] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 11.723s, which makes you a total of 183 ducks (including 44 golden ducks) on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[05:12:59] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[05:13:01] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:13:35] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 1/4 | jammed: no (29 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 1727 xp | lvl 18 (duck killer) / 163 xp pts for lvl sup. | karma: 62.31% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 54% | gun reliability: 97% | armor: 42% | deflection: 30%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s | average
[05:13:37] + DuckHunt react. time: 2mn53.719s | 183 ducks (incl. 44 golden ducks) | 151 misses | 25 accidents | 37 empty shots | 10 wild shots | 334 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[05:13:48] + DuckHunt The top duck(s) are: peorth with 1727 xp linuxuser with 1386 xp piba with 447 xp gentoo with 444 xp phonekait with 267 xp
[05:30:31] + DuckHunt The last duck has been seen 17 minutes and 48 seconds ago.
[05:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:40:04] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[05:40:06] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[05:40:07] + DuckHunt linuxuser > *BANG* You shot down the duck in 6.971s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:40:09] + DuckHunt linuxuser > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[05:45:20] + DuckHunt h4 > You throw a bucket of water on linuxuser in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 2 (noob).
[05:45:21] + DuckHunt h4 > You throw a handful of sand in linuxuser's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[05:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:01:03] + DuckHunt Ryu > *BANG* You shot down the duck in 2mn3.289s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:31:31] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[06:31:35] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[06:31:37] + DuckHunt Phoenix > *BANG* You shot down the duck in 36.821s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:31:41] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:50:17] + DuckHunt The last duck has been seen 19 minutes and 15 seconds ago.
[06:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:59] + DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:52:03] + DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:52:04] + DuckHunt jmjl > Missed. [missed: -1 xp]
[06:52:07] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn6.86s, which makes you a total of 184 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:52:08] + DuckHunt jmjl > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:52:09] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:52:13] + DuckHunt Peorth returns jmjl's gun to him.
[07:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:09] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[07:24:11] + DuckHunt Gentoo > *BANG* You shot down the duck in 10.481s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:24:15] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[07:24:18] + DuckHunt bcsaul > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[07:24:27] + DuckHunt bcsaul > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[07:24:36] + DuckHunt bcsaul > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[07:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:05] + DuckHunt linuxuser > *BANG* You shot down the duck in 5.504s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:14:23] + DuckHunt jmjl > *BANG* You shot down the duck in 1mn23.147s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:59:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:59:25] + DuckHunt deadly > *BANG* You shot down the duck in 24.593s, which makes you a total of 7 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[09:04:11] + DuckHunt enyc > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[09:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:34:42] + DuckHunt deadly > Missed. [missed: -1 xp]
[09:34:44] + DuckHunt deadly > Missed. [missed: -1 xp]
[09:34:46] + DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:34:53] + DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:34:54] + DuckHunt deadly > *BANG* You shot down the duck in 54.548s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:39:27] + DuckHunt siggs > *BANG* You shot down the duck in 27.034s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:33:02] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn1.513s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:33:04] + DuckHunt Gentoo > By searching the bushes around the duck, you find an extra ammo clip !
[10:33:04] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:36:09] + DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[10:36:12] + DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[10:36:13] + DuckHunt deadly > Missed. [missed: -1 xp]
[10:36:15] + DuckHunt deadly > Missed. [missed: -1 xp]
[10:36:17] + DuckHunt deadly > *BANG* You shot down the duck in 16.253s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:04] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[11:07:06] + DuckHunt Gentoo > *BANG* You shot down the duck in 5.802s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:29] + DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:17:31] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:17:33] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[11:17:34] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:17:35] + DuckHunt *BANG* xO' randoz just get shot by accident by Gentoo. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:17:43] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:17:45] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:17:48] + DuckHunt Gentoo > *BANG* You shot down the golden duck in 48.307s, which makes you a total of 41 ducks (including 5 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [48 xp]
[11:17:49] + DuckHunt Gentoo > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 8 (duck hassler).
[11:32:23] + DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 1/3 | jammed: no (12 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 475 xp | lvl 9 (duck plucker) / 65 xp pts for lvl sup. | karma: 43.86% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 51% | gun reliability: 93% | armor: 20% | deflection: 12%[Hunting bag][Hunting bag][Hunting bag] best time: 2.625s | average
[11:32:25] + DuckHunt react. time: 3mn52.112s | 41 ducks (incl. 5 golden ducks) | 39 misses | 9 accidents | 7 empty shots | 5 wild shots | 80 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[12:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:01] + DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[12:25:06] + DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[12:25:07] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:25:07] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[12:25:09] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn8.546s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:24] + DuckHunt aimee > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:38:28] + DuckHunt aimee > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:38:30] + DuckHunt aimee > Missed. [missed: -1 xp]
[12:38:33] + DuckHunt aimee > *BANG* You shot down the duck in 33.293s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:33:42] + DuckHunt aimee > *BANG* You shot down the duck in 1mn42.061s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:43:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:28:20] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[14:28:25] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[14:28:26] + DuckHunt linuxuser > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:28:28] + DuckHunt linuxuser > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:28:29] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[14:28:32] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[14:28:33] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[14:28:40] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:28:43] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[14:28:44] + DuckHunt linuxuser > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:28:46] + DuckHunt linuxuser > *BANG* You shot down the golden duck in 46.248s, which makes you a total of 122 ducks (including 18 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[14:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:58:05] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[14:58:08] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[14:58:08] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[14:58:12] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:58:14] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[14:58:16] + DuckHunt linuxuser > *BANG* You shot down the duck in 16s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:44:19] + DuckHunt g1n > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[15:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:45:36] + DuckHunt aimee > *BANG* You shot down one of the ducks in 1mn35.975s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:50:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:20:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:20:11] + DuckHunt *BANG* xO' Billy just get shot by accident by aimee. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:21:31] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:21:33] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:21:43] + DuckHunt aimee > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[16:21:50] + DuckHunt aimee > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[16:21:53] + DuckHunt aimee > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[16:21:58] + DuckHunt aimee > *BANG* You shot down the duck in 1mn57.754s, which makes you a total of 11 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[16:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:31] + DuckHunt Peorth > *BOOM* You shot down the duck in 31.082s, which makes you a total of 185 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[16:25:35] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:17:06] + DuckHunt Peorth > Missed. [missed: -1 xp]
[17:17:08] + DuckHunt Peorth > *BOOM* You shot down the duck in 8.417s, which makes you a total of 186 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[17:17:13] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:17:15] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:54] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn53.866s, which makes you a total of 187 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:59:01] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:41:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:41:22] + DuckHunt *BANG* xO' tyler just get shot by accident by second2050. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:41:36] + DuckHunt aimee > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 1/2
[18:41:40] + DuckHunt aimee > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 0/2
[18:41:44] + DuckHunt aimee > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[18:41:47] + DuckHunt aimee > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[18:41:50] + DuckHunt aimee > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:41:54] + DuckHunt aimee > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:41:59] + DuckHunt aimee > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:42:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:42:16] + DuckHunt aimee > Missed. [missed: -1 xp]
[18:42:17] + DuckHunt aimee > Missed. [missed: -1 xp]
[18:42:21] + DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[18:42:21] + DuckHunt aimee > Missed. [missed: -1 xp]
[18:46:04] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[19:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:45:23] + DuckHunt aimee > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[19:45:28] + DuckHunt aimee > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[19:45:30] + DuckHunt aimee > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[19:45:38] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:45:40] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:45:50] + DuckHunt aimee > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 2 (noob).
[19:45:57] + DuckHunt aimee > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[19:46:02] + DuckHunt aimee > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[19:46:30] + DuckHunt aimee > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[19:46:48] + DuckHunt aimee > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[19:50:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:44:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:52:20] + DuckHunt aimee > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[20:52:32] + DuckHunt ZOEboy > Missed. [missed: -1 xp]
[20:52:36] + DuckHunt ZOEboy > Missed. [missed: -1 xp]
[20:52:39] + DuckHunt ZOEboy > Missed. [missed: -1 xp]
[20:52:39] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:52:46] + DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[21:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:25:28] + DuckHunt shokara > Missed. [missed: -1 xp]
[21:25:31] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[21:25:46] + DuckHunt shokara > *BANG* You shot down the duck in 2mn45.861s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:30:21] + DuckHunt ZOEboy > *BANG* You shot down the duck in 21.38s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:30:23] + DuckHunt ZOEboy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[22:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:01:37] + DuckHunt Zack > *BANG* You shot down the duck in 37.329s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:23:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:03] + DuckHunt Piba > Missed. [missed: -1 xp]
[22:23:06] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[22:23:09] + DuckHunt Piba > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[22:23:10] + DuckHunt Piba > *BANG* You shot down the duck in 9.456s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:30:38] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:30:42] + DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[23:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:14:15] + DuckHunt Peorth > *BANG* You shot down the duck in 15.475s, which makes you a total of 188 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:14:19] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:19:27] + DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:19:31] + DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:19:33] + DuckHunt ZOEboy > Missed. [missed: -1 xp]
[23:19:37] + DuckHunt ZOEboy > *BANG* You shot down the duck in 36.831s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:28:47] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[23:28:57] + DuckHunt Zack > You are not rich enough to make this purchase.
[23:29:02] + DuckHunt Zack > You are not rich enough to make this purchase.
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