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Filtering by user: DuckHunt
Friday, September 16, 2022
[00:06:38] + DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[00:06:50] + DuckHunt Zack > You already own this item. It will expire in 6 hours 48 minutes and 33 seconds.
[00:06:53] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[00:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:38] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:07:41] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:07:43] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 42.42s, which makes you a total of 313 ducks (including 68 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[00:07:45] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:14:03] + DuckHunt Zack > *BOOM* You shot down the duck in 2mn2.343s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:14:09] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[00:50:40] + DuckHunt Alive > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[00:50:57] + DuckHunt Alive > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[00:52:47] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:52:49] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:00:06] + DuckHunt Worm` > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[01:00:12] + DuckHunt Alive > *BANG* You shot down the duck in 11.557s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:00:30] + DuckHunt Worm` > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[01:02:07] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:02:09] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:02:39] + DuckHunt Worm` > You just added an extra bullet in peorth's gun in exchange for 7 xp points.
[01:03:01] + DuckHunt ComputerTech > You are not rich enough to make this purchase.
[01:03:43] + DuckHunt Worm` > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:03:51] + DuckHunt Worm` is not armed
[01:03:56] + DuckHunt Peorth returns Worm`'s gun to him.
[01:03:58] + DuckHunt Syntax: !rearm <nick> | Returns his gun to a player that has been automatically or manually unarmed.
[01:04:21] + DuckHunt Hunting stats for worm`: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 29 xp | lvl 2 (noob) / 21 xp pts for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 57% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.392s | average react. time:
[01:04:23] + DuckHunt 4mn22.541s | 4 ducks (incl. 0 golden duck) | 3 misses | 0 accident | 1 empty shot | 1 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[01:05:47] + DuckHunt The top duck(s) are: peorth with 2823 xp linuxuser with 1827 xp gentoo with 1072 xp piba with 785 xp phonekait with 489 xp
[01:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:03] + DuckHunt linuxuser > *BANG* You shot down the duck in 3.007s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:11:04] + DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:13:01] + DuckHunt Peorth returns ComputerTech's gun to him.
[01:25:13] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:25:15] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:25:39] + DuckHunt Alive > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[01:47:53] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:47:55] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:48:19] + DuckHunt Alive > I do not know any hunter with that name.
[01:48:47] + DuckHunt DICK > You buy a mirror in exchange for 7 xp points then you use it to dazzle Alive with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[01:51:25] + DuckHunt Hunting stats for alive: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 95 xp | lvl 4 (duck misser) / 45 xp pts for lvl sup. | karma: 85.71% good hunter [Stats][Stats][Stats] theor. accuracy: 58%-29% | effectiv. of fire: 52% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 2.848s | average
[01:51:27] + DuckHunt react. time: 2mn3.957s | 13 ducks (incl. 1 golden duck) | 12 misses | 0 accident | 3 empty shots | 2 wild shots | 25 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses [Effects] [Effects] [Effects] Bedazzled
[01:52:11] + DuckHunt Peorth > Alive is already bedazzled.
[01:52:44] + DuckHunt Peorth > You buy a mirror in exchange for 7 xp points then you use it to dazzle ComputerTech with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[01:53:21] + DuckHunt DICK > You are not rich enough to make this purchase.
[01:53:39] + DuckHunt Peorth > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[02:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:22:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:53] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:03:55] + DuckHunt Peorth > Missed. [missed: -3 xp]
[03:04:00] + DuckHunt ComputerTech > *BANG* You shot down the golden duck in 59.863s, which makes you a total of 6 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[03:04:06] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:34:41] + DuckHunt ComputerTech > *BANG* You shot down the duck in 41.35s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:37] + DuckHunt kilroy > Missed. [missed: -1 xp]
[04:14:42] + DuckHunt kilroy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[04:14:42] + DuckHunt Zack > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:14:44] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[04:14:47] + DuckHunt linuxuser > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:14:48] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[04:14:49] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[04:14:49] + DuckHunt Zack > *BOOM* You shot down the golden duck in 48.889s, which makes you a total of 56 ducks (including 6 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[04:14:55] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[04:15:19] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[04:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:29:25] + DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[04:29:27] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[04:29:30] + DuckHunt Phoenix > *BANG* You shot down the duck in 29.652s, which makes you a total of 47 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [11 xp] [four-leaf clover]
[04:29:33] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 4 (duck misser).
[05:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:56:15] + DuckHunt g1n > *BANG* You shot down the duck in 15.184s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:48] + DuckHunt Gentoo > *BANG* You shot down the duck in 3mn47.588s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:00:53] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[06:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:27:17] + DuckHunt Gentoo > *BANG* You shot down the duck in 16.781s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:27:18] + DuckHunt Gentoo > By searching the bushes around the duck, you find an extra ammo clip !
[06:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:05] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[06:52:06] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:52:10] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:52:11] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[06:52:13] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[06:52:15] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[06:52:17] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[06:52:21] + DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:52:26] + DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[06:52:30] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[06:52:32] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[06:52:34] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[06:52:40] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[06:52:42] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[06:52:45] + DuckHunt *BANG* xO' Icedream just get shot by accident by Phoenix. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:54:44] + DuckHunt enyc > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h. Your purchase made you go back to level 4 (duck misser).
[06:54:44] + DuckHunt enyc > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:54:46] + DuckHunt enyc > *BANG* You shot down the golden duck in 2mn45.845s, which makes you a total of 16 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [40 xp] [four-leaf clover]
[07:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:14] + DuckHunt *BANG* xO' Xerus just get shot by accident by Phoenix. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:37:18] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[07:37:20] + DuckHunt Gentoo > *BANG* You shot down the duck in 19.802s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:37:26] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/3
[07:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:58:04] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 3/3
[07:58:05] + DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:58:08] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[07:58:09] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:58:10] + DuckHunt Gentoo > *BANG* You shot down the golden duck in 9.972s, which makes you a total of 93 ducks (including 12 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[07:58:13] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:29:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:33:01] + DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[08:33:04] + DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[08:33:05] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn4.695s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:52:39] + DuckHunt The last duck has been seen 20 minutes and 39 seconds ago.
[09:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:10:51] + DuckHunt firewire > *BANG* You shot down the duck in 3mn50.931s, which makes you a total of 20 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[09:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:54:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:15:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:49:05] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[10:49:06] + DuckHunt Gentoo > *BANG* You shot down the duck in 6.039s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:49:11] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[10:51:13] + DuckHunt jan6 > *CLACK* JAMMED GUN
[10:51:17] + DuckHunt jan6 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/1
[10:51:23] + DuckHunt jan6 > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/1
[11:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:51:11] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[11:51:12] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[11:51:18] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[11:51:20] + DuckHunt Gentoo > *BANG* You shot down the duck in 20.412s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:03:01] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[12:03:04] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 4mn3.949s, which makes you a total of 314 ducks (including 69 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[12:03:08] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[12:03:11] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:21:09] + DuckHunt Gentoo > *BANG* You shot down the duck in 8.583s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:53:56] + DuckHunt second2050 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:53:58] + DuckHunt Peorth > *BOOM* You shot down the duck in 58.003s, which makes you a total of 315 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[12:53:59] + DuckHunt second2050 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:54:13] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:06:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:06:46] + DuckHunt Peorth > *BOOM* You shot down the duck in 45.291s, which makes you a total of 316 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[13:06:49] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:09:35] + DuckHunt shokara > *BANG* You shot down the duck in 35.54s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:25:50] + DuckHunt Peorth > Missed. [missed: -3 xp]
[14:25:52] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:25:53] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn52.727s, which makes you a total of 317 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:58:06] + DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[14:58:09] + DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[14:58:11] + DuckHunt phonekait > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:58:14] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:58:19] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:58:22] + DuckHunt phonekait > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:58:24] + DuckHunt phonekait > Missed. [missed: -1 xp]
[14:58:26] + DuckHunt phonekait > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:58:28] + DuckHunt phonekait > Missed. [missed: -1 xp]
[14:58:30] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[14:58:33] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[14:58:35] + DuckHunt phonekait > *BANG* You shot down the golden duck in 34.737s, which makes you a total of 46 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[15:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:05:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:50:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:41:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:41:07] + DuckHunt sushi-chan > *BANG* You shot down the duck in 5.171s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:42:22] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[16:42:32] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[16:42:36] + DuckHunt sushi-chan > *BANG* You shot down the duck in 35.893s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[16:42:37] + DuckHunt sushi-chan > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[17:27:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:30:21] + DuckHunt Ryu > *BANG* You shot down the duck in 3mn20.185s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:41:51] + DuckHunt shokara > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[17:41:53] + DuckHunt shokara > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[17:41:55] + DuckHunt *BANG* xO' spyda just get shot by accident by shokara. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:42:09] + DuckHunt Peorth > Missed. [missed: -3 xp]
[17:42:11] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[17:42:16] + DuckHunt Peorth > *BOOM* You shot down the duck in 4mn15.996s, which makes you a total of 318 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:42:17] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:42:30] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:14:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:14:21] + DuckHunt Peorth > *BOOM* You shot down the duck in 20.217s, which makes you a total of 319 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[18:14:23] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:30] + DuckHunt linuxuser > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:34:32] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[18:34:35] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[18:34:35] + DuckHunt linuxuser > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:34:37] + DuckHunt linuxuser > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:34:41] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[18:34:42] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[18:34:49] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:34:51] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:34:54] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:34:56] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[18:34:58] + DuckHunt linuxuser > *BANG* You shot down the golden duck in 58.056s, which makes you a total of 166 ducks (including 21 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[19:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:02:03] + DuckHunt Alive > *BANG* You shot down the duck in 3.462s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:02:44] + DuckHunt Alive > I do not know any hunter with that name.
[19:02:51] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:02:53] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:03:39] + DuckHunt Alive > You already own this item. It will expire in 6 hours 21 minutes and 58 seconds.
[19:04:12] + DuckHunt Hunting stats for alive: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (6 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 105 xp | lvl 4 (duck misser) / 35 xp pts for lvl sup. | karma: 86.67% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 53% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 2.848s | average
[19:04:14] + DuckHunt react. time: 1mn55.351s | 14 ducks (incl. 1 golden duck) | 12 misses | 0 accident | 3 empty shots | 2 wild shots | 26 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[19:04:52] + DuckHunt Alive > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:05:30] + DuckHunt Alive > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[19:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:07] + DuckHunt linuxuser > *BANG* You shot down the duck in 1mn6.937s, which makes you a total of 167 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:11:10] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[19:11:17] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:11:22] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:11:23] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[19:11:27] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:11:30] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:23:40] + DuckHunt furt_box > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:41:06] + DuckHunt Hunting stats for furt_box: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 1/2 | jammed: no (0 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: 42.86% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 16% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 4mn55.187s | average
[20:41:08] + DuckHunt react. time: 4mn55.187s | 1 duck (incl. 0 golden duck) | 5 misses | 0 accident | 0 empty shot | 5 wild shots | 6 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:57:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:58:12] + DuckHunt Ryu > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:58:15] + DuckHunt Ryu > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:58:17] + DuckHunt *BANG* xO' Abrax just get shot by accident by Ryu. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:03:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:37] + DuckHunt second2050 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:29:39] + DuckHunt second2050 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[21:29:42] + DuckHunt second2050 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[21:29:44] + DuckHunt second2050 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:29:46] + DuckHunt second2050 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:29:47] + DuckHunt *BANG* xO' srv just get shot by accident by second2050. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:30:01] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[21:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:49:47] + DuckHunt linuxuser > *BANG* You shot down the duck in 3mn46.79s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:35:54] + DuckHunt Peorth > Missed. [missed: -3 xp]
[22:35:56] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:35:57] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn57.175s, which makes you a total of 320 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:36:01] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:02] + DuckHunt *BANG* xO' RKS just get shot by accident by linuxuser. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[22:59:08] + DuckHunt Peorth > *BOOM* You shot down the duck in 8.105s, which makes you a total of 321 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:59:12] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:25:34] + DuckHunt Peorth > *BOOM* You shot down the duck in 3mn33.986s, which makes you a total of 322 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:25:36] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:38:53] + DuckHunt Peorth > *BANG* You shot down the duck in 52.946s, which makes you a total of 323 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:38:54] + DuckHunt Peorth > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 50 xp points ! [50 xp]
[23:38:56] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 23 (duck fragger).
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