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Topic: #Welcome to #computertech! | End3r is DJing live at https://is.gd/yDJnuF | HIDE YOUR KIDS HIDE YOUR WIFE |
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Filtering by user: DuckHunt
Monday, September 19, 2022
[00:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:58] + DuckHunt Peorth > Missed. [missed: -3 xp]
[00:05:00] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:05:03] + DuckHunt Peorth > Missed. [missed: -3 xp]
[00:05:03] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:05:05] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:05:06] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn6.303s, which makes you a total of 340 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:05:09] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:05:15] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:05:23] + DuckHunt ComputerTech > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:05:25] + DuckHunt ComputerTech > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[00:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:27:27] + DuckHunt sushi-chan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:27:31] + DuckHunt sushi-chan > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:27:31] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:27:31] + DuckHunt ComputerTech is demoted to level 2 (noob).
[00:27:35] + DuckHunt sushi-chan > *BANG* You shot down the duck in 35.414s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:27:35] + DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:04] + DuckHunt hello-smile6 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:35:11] + DuckHunt hello-smile6 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[01:35:13] + DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[01:35:19] + DuckHunt hello-smile6 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[01:35:22] + DuckHunt hello-smile6 > Missed. [missed: -1 xp]
[01:35:24] + DuckHunt hello-smile6 > *BANG* You shot down the duck in 1mn24.073s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:35:26] + DuckHunt hello-smile6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:44:07] + DuckHunt Peorth > *BOOM* You shot down the duck in 3mn7.357s, which makes you a total of 341 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:44:13] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:04:22] + DuckHunt Peorth > *BOOM* You shot down the duck in 22.374s, which makes you a total of 342 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:04:23] + DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[02:04:26] + DuckHunt Peorth > The magazine is already full.
[02:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:33:08] + DuckHunt Peorth > *BOOM* You shot down the duck in 8.348s, which makes you a total of 343 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:33:12] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:45:09] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[03:45:11] + DuckHunt Gentoo > *BANG* You shot down the duck in 10.955s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:45:15] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[03:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:53:06] + DuckHunt Gentoo > *BANG* You shot down the duck in 5.948s, which makes you a total of 102 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[04:07:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:32] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn31.192s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:08:35] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:56:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:06:01] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[05:09:01] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:50:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:57:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:53:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:13:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:58:31] + DuckHunt Peorth > Missed. [missed: -3 xp]
[08:58:34] + DuckHunt Peorth > *BOOM* You shot down the duck in 34.468s, which makes you a total of 344 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:58:34] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:58:38] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:37:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[09:40:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:18:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:50] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn50.368s, which makes you a total of 345 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:37:54] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:31:27] + DuckHunt Peorth > Missed. [missed: -3 xp]
[11:31:30] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:31:30] + DuckHunt Peorth > *BANG* You shot down the duck in 30.375s, which makes you a total of 346 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:31:34] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:07:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:46:22] + DuckHunt Peorth > Missed. [missed: -3 xp]
[12:46:24] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:46:27] + DuckHunt Peorth > *BANG* You shot down the duck in 27.564s, which makes you a total of 347 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:46:30] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:14:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:48] + DuckHunt phonekait > *BANG* You shot down the duck in 2mn48.516s, which makes you a total of 47 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[14:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:33:25] + DuckHunt shokara > Missed. [missed: -1 xp]
[14:33:27] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[14:33:28] + DuckHunt shokara > *BANG* You shot down the duck in 27.841s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:33:31] + DuckHunt shokara > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:05] + DuckHunt Gentoo > *BANG* You shot down the duck in 4.122s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:52:06] + DuckHunt Gentoo > By searching the bushes around the duck, you find... bushes.
[14:52:10] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[15:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:59] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn59.232s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:22:00] + DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[16:26:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:28:04] + DuckHunt shokara > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[17:28:08] + DuckHunt shokara > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[17:28:10] + DuckHunt shokara > *BANG* You shot down the duck in 10.072s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:11] + DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[17:51:13] + DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[17:51:14] + DuckHunt sur > *BANG* You shot down the duck in 13.479s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:11:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[18:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:41:12] + DuckHunt zof > *BANG* You shot down the duck in 12.034s, which makes you a total of 8 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[19:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:36:39] + DuckHunt Echo_C > *BANG* You shot down the duck in 1mn38.787s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:41:20] + DuckHunt phonekait > *BANG* You shot down the duck in 20.415s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:21:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:32] + DuckHunt dragon > Missed. [missed: -1 xp]
[20:46:34] + DuckHunt dragon > *BANG* You shot down the duck in 2mn33.693s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:36] + DuckHunt dragon > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[21:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:21:20] + DuckHunt Ryu > Missed. [missed: -1 xp]
[21:21:21] + DuckHunt Ryu > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[21:21:24] + DuckHunt Ryu > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[21:21:26] + DuckHunt Ryu > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:21:28] + DuckHunt Ryu > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:21:30] + DuckHunt Ryu > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:21:32] + DuckHunt Ryu > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:21:34] + DuckHunt Ryu > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:21:36] + DuckHunt Ryu > Missed. [missed: -1 xp]
[21:21:37] + DuckHunt Ryu > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:21:39] + DuckHunt *BANG* xO' headtrip just get shot by accident by Ryu. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:22:01] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:22:03] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:22:10] + DuckHunt Ryu > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[21:22:15] + DuckHunt Ryu > *BANG* You shot down the golden duck in 1mn14.366s, which makes you a total of 27 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [60 xp]
[21:22:23] + DuckHunt Ryu > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[21:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:07] + DuckHunt Ryu > *BANG* You shot down the duck in 6.768s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:11:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:17] + DuckHunt deadly > Missed. [missed: -1 xp]
[22:11:19] + DuckHunt *BANG* xO' eskimo just get shot by accident by deadly. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:13:02] + DuckHunt eskimo already has a gun and looks at ComputerTech without understanding.
[22:13:20] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn19.7s, which makes you a total of 348 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:11] + DuckHunt deadly > *BANG* You shot down the duck in 10.823s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:35:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:39:06] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn6.407s, which makes you a total of 349 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:39:09] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
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