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Filtering by user: DuckHunt
Tuesday, September 20, 2022
[00:10:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:10:05] + DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:10:08] + DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:10:08] + DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 4/4
[00:10:09] + DuckHunt ComputerTech > *BANG* You shot down the duck in 8.789s, which makes you a total of 9 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[00:10:12] + DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 4/4
[00:10:17] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:32:41] + DuckHunt The top duck(s) are: peorth with 3098 xp linuxuser with 1797 xp gentoo with 1229 xp piba with 785 xp phonekait with 555 xp
[00:39:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:07] + DuckHunt Phoenix > *BANG* You shot down the duck in 6.903s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:39:08] + DuckHunt Ryu > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:39:15] + DuckHunt ComputerTech returns ryu's gun to him.
[00:39:25] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:06:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:35] + DuckHunt Peorth > *BANG* You shot down the duck in 34.792s, which makes you a total of 350 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:23:50] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:16:47] + DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:16:49] + DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:16:52] + DuckHunt *BANG* xO' chain just get shot by accident by Phoenix. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:17:58] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:17:59] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:18:04] + DuckHunt Peorth > *BANG* You shot down the golden duck in 2mn4.002s, which makes you a total of 351 ducks (including 74 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[02:18:04] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:18:08] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:18:15] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 4/4 | jammed: no (32 times) | confisc.: no (46 times) [Profile] [Profile] [Profile] 3147 xp | lvl 24 (duck shatterer) / 93 xp pts for lvl sup. | karma: 73.98% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 65% | gun reliability: 98% | armor: 57% | deflection: 36%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[02:18:17] + DuckHunt average react. time: 2mn44.461s | 351 ducks (incl. 74 golden ducks) | 186 misses | 31 accidents | 52 empty shots | 12 wild shots | 537 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[02:18:19] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:57:00] + DuckHunt Gentoo > *BANG* You shot down the duck in 59.845s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:57:05] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[03:19:38] + DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:19:45] + DuckHunt ComputerTech returns ComputerTech's gun to him.
[03:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:09] + DuckHunt ComputerTech > *BANG* You shot down the duck in 8.899s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:00] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn59.924s, which makes you a total of 352 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:33:01] + DuckHunt Peorth > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[03:33:04] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:06] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[04:36:08] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:36:10] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:36:11] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[04:36:13] + DuckHunt Gentoo > *BANG* You shot down the duck in 12.651s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:56:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:06] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn5.777s, which makes you a total of 353 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:58:09] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:58:18] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[05:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:38] + DuckHunt phonekait > Missed. [missed: -1 xp]
[05:04:43] + DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[05:04:47] + DuckHunt phonekait > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[05:04:50] + DuckHunt phonekait > *BANG* You shot down the duck in 1mn49.91s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:04] + DuckHunt Peorth > Missed. [missed: -3 xp]
[05:30:06] + DuckHunt Peorth > Missed. [missed: -3 xp]
[05:30:10] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:30:11] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn10.429s, which makes you a total of 354 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:30:14] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:30:16] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:46:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:10] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn9.698s, which makes you a total of 355 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:51:12] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:02:17] + DuckHunt Peorth > *BANG* You shot down the duck in 17.403s, which makes you a total of 356 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:02:20] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:02:25] + DuckHunt Peorth > The magazine is already full.
[07:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:09:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:12:03] + DuckHunt The last duck has been seen 1 hour 8 minutes and 2 seconds ago.
[08:30:36] + DuckHunt The last duck has been seen 1 hour 26 minutes and 34 seconds ago.
[08:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:34:21] + DuckHunt Zack > *BANG* You shot down the duck in 21.375s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:34:23] + DuckHunt Zack > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[08:34:35] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[08:34:40] + DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[08:34:43] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h. Your purchase made you go back to level 3 (trainee).
[08:43:49] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:43:51] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:44:15] + DuckHunt Zack > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[08:45:05] + DuckHunt Zack > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[08:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:46:05] + DuckHunt Zack > *BOOM* You shot down the duck in 4.42s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:46:05] + DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[08:46:07] + DuckHunt Zack > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[08:46:23] + DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 18 hours 46 minutes and 38 seconds.
[08:46:27] + DuckHunt Peorth > You just bought back your confiscated gun in exchange for 40 xp points.
[08:46:31] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:44:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:19:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:31:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:33] + DuckHunt phonekait > *BANG* You shot down the duck in 1mn33.343s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:17:34] + DuckHunt phonekait > By searching the bushes around the duck, you find an extra bullet !
[11:51:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:09] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn2.802s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:56:02] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[12:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:08:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:53:34] + DuckHunt phonekait > Missed. [missed: -1 xp]
[12:53:36] + DuckHunt phonekait > *BANG* You shot down the duck in 36.329s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:53:38] + DuckHunt phonekait > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[13:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:16:19] + DuckHunt Gentoo > *BANG* You shot down the duck in 19.087s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:18:36] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[13:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:04] + DuckHunt Gentoo > *BANG* You shot down the duck in 4.249s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:37:05] + DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[13:37:10] + DuckHunt zof > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[13:37:14] + DuckHunt zof > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:17:23] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn22.852s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:41:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:04] + DuckHunt DickCheney > *BANG* You shot down the duck in 3.777s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:46:05] + DuckHunt DickCheney > By searching the bushes around the duck, you find an extra bullet !
[16:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:16] + DuckHunt *BANG* xO' Hestia just get shot by accident by sur. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:14:37] + DuckHunt foxy returns sur's gun to him.
[16:14:47] + DuckHunt sur > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[16:14:47] + DuckHunt sur > *BANG* You shot down the duck in 47.252s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:26:20] + DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[16:26:22] + DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[16:26:25] + DuckHunt *BANG* xO' DarkAngel just get shot by accident by ZOEboy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:28:12] + DuckHunt sur > Missed. [missed: -1 xp]
[16:28:14] + DuckHunt sur > *BANG* You shot down the duck in 2mn13.897s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:02:47] + DuckHunt getimiskon > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:02:53] + DuckHunt getimiskon > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:02:56] + DuckHunt getimiskon > *BANG* You shot down the duck in 1mn56.076s, which makes you a total of 10 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[17:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:01:41] + DuckHunt phonekait > *BANG* You shot down the duck in 4mn40.52s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:59] + DuckHunt getimiskon > Missed. [missed: -1 xp]
[18:10:03] + DuckHunt getimiskon > Missed. [missed: -1 xp]
[18:10:08] + DuckHunt getimiskon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[18:10:13] + DuckHunt getimiskon > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[18:10:16] + DuckHunt getimiskon > Missed. [missed: -1 xp]
[18:10:16] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:28:11] + DuckHunt getimiskon > *BANG* You shot down the duck in 11.38s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:08:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:08:13] + DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[19:08:16] + DuckHunt phonekait > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[19:08:18] + DuckHunt phonekait > *BANG* You shot down the duck in 17.555s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:35:57] + DuckHunt getimiskon > *BANG* You shot down the duck in 56.82s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:35:58] + DuckHunt getimiskon > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:07:35] + DuckHunt phonekait > Missed. [missed: -1 xp]
[20:07:37] + DuckHunt phonekait > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[20:07:39] + DuckHunt phonekait > *BANG* You shot down the golden duck in 1mn38.632s, which makes you a total of 54 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [AP ammo]
[20:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:08] + DuckHunt getimiskon > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[20:46:13] + DuckHunt getimiskon > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[20:46:15] + DuckHunt getimiskon > Missed. [missed: -1 xp]
[20:46:18] + DuckHunt getimiskon > *BANG* You shot down the duck in 18.455s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:17] + DuckHunt Zack > Missed. [missed: -1 xp]
[21:29:19] + DuckHunt Zack > Missed. [missed: -1 xp]
[21:29:21] + DuckHunt Zack > *BOOM* You shot down the duck in 1mn21.11s, which makes you a total of 60 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [20 xp] [four-leaf clover]
[21:29:40] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[22:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:46:09] + DuckHunt getimiskon > Missed. [missed: -1 xp]
[22:46:13] + DuckHunt getimiskon > *BANG* You shot down the duck in 12.826s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:09] + DuckHunt Ryu > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:36:11] + DuckHunt Ryu > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:36:13] + DuckHunt Ryu > *BANG* You shot down the duck in 12.917s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:36:14] + DuckHunt Ryu > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[23:36:26] + DuckHunt getimiskon > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:37:55] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:37:57] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:38:00] + DuckHunt Ryu > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[23:38:06] + DuckHunt Ryu > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:33] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[23:50:36] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[23:50:37] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn36.867s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
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