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Filtering by user: DuckHunt
Wednesday, September 28, 2022
[00:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:03] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn2.773s, which makes you a total of 422 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [10 xp]
[00:30:05] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[00:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:05] + DuckHunt linuxuser > *BOOM* You shot down the duck in 1mn5.042s, which makes you a total of 177 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:34:05] + DuckHunt linuxuser > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:25:16] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn15.777s, which makes you a total of 423 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [10 xp]
[01:25:18] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[01:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:40] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[01:32:42] + DuckHunt sushi-chan > *BANG* You shot down the duck in 1mn42.355s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:05:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:46:04] + DuckHunt foxy > Missed. [missed: -1 xp]
[02:46:08] + DuckHunt foxy > Missed. [missed: -1 xp]
[02:46:11] + DuckHunt foxy > *BANG* You shot down the duck in 10.497s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:44] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn44.103s, which makes you a total of 424 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [10 xp]
[03:09:46] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[03:10:43] + DuckHunt sneeder > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:10:56] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:10:58] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:56] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn55.887s, which makes you a total of 425 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [10 xp]
[03:36:58] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:39:20] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (36 times) | confisc.: no (51 times) [Profile] [Profile] [Profile] 3242 xp | lvl 25 (duck smasher) / 258 xp pts for lvl sup. | karma: 76.35% good hunter [Stats][Stats][Stats] theor. accuracy: 85% | effectiv. of fire: 68% | gun reliability: 98% | armor: 60% | deflection: 37%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s | average
[03:39:22] + DuckHunt react. time: 2mn41.296s | 425 ducks (incl. 78 golden ducks) | 199 misses | 33 accidents | 55 empty shots | 15 wild shots | 624 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[03:39:24] + DuckHunt The top duck(s) are: peorth with 3242 xp | linuxuser with 1862 xp | gentoo with 1736 xp | piba with 785 xp | phonekait with 693 xp
[04:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:55] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn54.892s, which makes you a total of 426 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:14:58] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:22:09] + DuckHunt ked > *BANG* You shot down the duck in 9.287s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:04] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[05:41:09] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[05:41:11] + DuckHunt Zack > Missed. [missed: -1 xp]
[05:41:15] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[05:41:18] + DuckHunt Zack > Missed. [missed: -1 xp]
[05:41:20] + DuckHunt Zack > *BANG* You shot down the duck in 20.448s, which makes you a total of 70 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[05:41:25] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[05:41:35] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[05:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:50:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:03:16] + DuckHunt Ryu > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:03:18] + DuckHunt Ryu > Missed. [missed: -1 xp]
[06:03:20] + DuckHunt Ryu > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[06:03:23] + DuckHunt Ryu > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[06:03:25] + DuckHunt Ryu > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:03:27] + DuckHunt *BANG* xO' socraticDev just get shot by accident by Ryu. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:03:43] + DuckHunt Ryu > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 6 (duck hater).
[06:03:47] + DuckHunt Ryu > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[06:03:50] + DuckHunt Ryu > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[06:03:52] + DuckHunt Ryu > Missed. [missed: -1 xp]
[06:03:54] + DuckHunt Ryu > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:03:56] + DuckHunt Ryu > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:03:58] + DuckHunt Ryu > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:04:00] + DuckHunt Ryu > Missed. [missed: -1 xp]
[06:04:02] + DuckHunt Ryu > Missed. [missed: -1 xp]
[06:04:03] + DuckHunt Ryu > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:04:05] + DuckHunt Ryu > *BANG* You shot down the golden duck in 1mn4.713s, which makes you a total of 34 ducks (including 3 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [60 xp]
[06:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:14] + DuckHunt herald23 > *BANG* You shot down the duck in 14.277s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:48] + DuckHunt Peorth > Missed. [missed: -3 xp]
[07:31:50] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[07:31:51] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn51.465s, which makes you a total of 427 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [10 xp]
[07:31:54] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[07:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:51:06] + DuckHunt Zack > Missed. [missed: -1 xp]
[07:51:09] + DuckHunt Zack > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:51:11] + DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:51:14] + DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:51:19] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:51:23] + DuckHunt Zack > Missed. [missed: -1 xp]
[07:51:25] + DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:51:27] + DuckHunt Zack > *BANG* You shot down the golden duck in 27.055s, which makes you a total of 71 ducks (including 9 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [49 xp] [four-leaf clover]
[07:53:54] + DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[08:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:20] + DuckHunt Phoenix > *BANG* You shot down the duck in 3mn20.562s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:03:26] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:10] + DuckHunt Phoenix > *BANG* You shot down the duck in 9.949s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:23:14] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:18:56] + DuckHunt Gentoo > *BANG* You shot down the duck in 4mn56.634s, which makes you a total of 148 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:18:58] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[09:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:46:04] + DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:46:15] + DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:46:17] + DuckHunt deadly > *BANG* You shot down the duck in 17.413s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:46:18] + DuckHunt deadly > By searching the bushes around the duck, you find an extra bullet !
[10:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:21:05] + DuckHunt Phoenix > *BANG* You shot down the duck in 3mn5.328s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:21:10] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:26:22] + DuckHunt Gentoo > *BANG* You shot down the duck in 22.141s, which makes you a total of 149 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:26:23] + DuckHunt Gentoo > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[10:26:26] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[11:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:05:12] + DuckHunt *BANG* xO' Wormy` just get shot by accident by Gentoo. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[11:05:13] + DuckHunt Gentoo > You are not armed.
[11:10:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:09:34] + DuckHunt ZOEboy > *BANG* You shot down the duck in 34.499s, which makes you a total of 25 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[12:09:36] + DuckHunt ZOEboy > By searching the bushes around the duck, you find... a cigarette butt.
[12:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:26:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:31] + DuckHunt phonekait > *BANG* You shot down the duck in 31.182s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:28:04] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[13:28:05] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[13:28:06] + DuckHunt Gentoo > *BANG* You shot down the duck in 5.665s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:34:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:35:16] + DuckHunt deadly > *BANG* You shot down the duck in 1mn15.753s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:44] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn43.64s, which makes you a total of 151 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:13:46] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[15:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:54:04] + DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[15:54:09] + DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[15:54:10] + DuckHunt deadly > *BANG* You shot down the duck in 10.319s, which makes you a total of 24 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[15:54:12] + DuckHunt deadly > By searching the bushes around the duck, you find a +3 four-leaf clover ! You will earn an extra 3 xp points for each duck you shoot for 24h.
[16:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:33:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:02:18] + DuckHunt dragon > *BANG* You shot down the duck in 2mn17.781s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:53:43] + DuckHunt Ryu > *BANG* You shot down the duck in 42.754s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:18:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:21:24] + DuckHunt enyc > Missed. [missed: -1 xp]
[18:21:24] + DuckHunt enyc > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[18:21:25] + DuckHunt enyc > *BANG* You shot down one of the ducks in 4mn24.485s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[18:21:27] + DuckHunt enyc > By searching the bushes around the duck, you find... a cartridge.
[18:21:34] + DuckHunt enyc > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[18:21:36] + DuckHunt enyc > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[18:21:39] + DuckHunt enyc > Missed. [missed: -1 xp]
[18:21:39] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:17:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:42:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:40:22] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn21.1s, which makes you a total of 428 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [10 xp]
[20:40:23] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:50:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:27:57] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:28:00] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:28:15] + DuckHunt Alive > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3. Your purchase made you go back to level 4 (duck misser).
[21:28:44] + DuckHunt Alive > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[21:29:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:22] + DuckHunt Alive > *BANG* You shot down the duck in 21.79s, which makes you a total of 22 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[21:37:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:37:28] + DuckHunt ComputerTech > *BANG* You shot down the duck in 27.2s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:04] + DuckHunt Billy > Missed. [missed: -1 xp]
[22:11:06] + DuckHunt Billy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:11:11] + DuckHunt Billy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:11:25] + DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[22:11:29] + DuckHunt Billy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:11:32] + DuckHunt Billy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:11:34] + DuckHunt Billy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:11:36] + DuckHunt Billy > Missed. [missed: -1 xp]
[22:11:38] + DuckHunt Billy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:11:40] + DuckHunt Billy > *BANG* You shot down the golden duck in 3mn40.736s, which makes you a total of 3 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp]
[22:11:50] + DuckHunt Billy > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[22:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:18:06] + DuckHunt Billy > Missed. [missed: -1 xp]
[22:18:07] + DuckHunt Billy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[22:18:11] + DuckHunt Billy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[22:18:12] + DuckHunt Billy > Missed. [missed: -1 xp]
[22:18:13] + DuckHunt Billy > Missed. [missed: -1 xp]
[22:18:13] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:43:15] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:43:17] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:44:03] + DuckHunt Alive > I do not know any hunter with that name.
[22:44:53] + DuckHunt Alive > I do not know any hunter with that name.
[23:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:24:03] + DuckHunt Alive > *BANG* You shot down the duck in 3.405s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:56:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 2.734s, which makes you a total of 152 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:56:04] + DuckHunt Alive > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:56:06] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[23:56:42] + DuckHunt ComputerTech returns Alive's gun to him.
[23:57:32] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:57:34] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:57:48] + DuckHunt Alive > You already own this item. It will expire in 21 hours 30 minutes and 53 seconds.
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