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Channel Log Archive for #computertech

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* All times are UTC
Filtering by user: DuckHunt
Tuesday, September 27, 2022
[00:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:03] + DuckHunt Peorth > *BANG* You shot down the duck in 3mn3.341s, which makes you a total of 415 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:20:05] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:03:09] + DuckHunt dragon > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:03:11] + DuckHunt dragon > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:03:12] + DuckHunt dragon > *BANG* You shot down the duck in 4mn11.94s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:25] + DuckHunt Peorth > *BANG* You shot down the duck in 25.035s, which makes you a total of 416 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:51:27] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:42] + DuckHunt SoundShaman > Missed. [missed: -1 xp]
[02:20:45] + DuckHunt SoundShaman > Missed. [missed: -1 xp]
[02:20:48] + DuckHunt SoundShaman > Missed. [missed: -1 xp]
[02:20:48] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:25:47] + DuckHunt Zack > *BANG* You shot down the duck in 1mn47.431s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:25:58] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:26:03] + DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:26:09] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[03:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:25] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn25.312s, which makes you a total of 417 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:28:27] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:48] + DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 4/4
[03:30:52] + DuckHunt Peorth > The magazine is already full.
[03:30:53] + DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 4/4
[03:30:54] + DuckHunt Peorth > *BANG* You shot down the duck in 53.977s, which makes you a total of 418 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:30:57] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:31:03] + DuckHunt Peorth > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:11:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:55] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn54.904s, which makes you a total of 419 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:13:59] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:39:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:20] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[05:14:23] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[05:14:24] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn24.248s, which makes you a total of 143 ducks on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [10 xp]
[05:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:52:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 2.919s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:52:04] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[06:07:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:04] + DuckHunt *BANG* xO' IRSSucks just get shot by accident by Gentoo. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[06:12:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:16:07] + DuckHunt Gentoo > *BANG* You shot down the duck in 7.095s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:16:10] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[07:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:44] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[07:27:46] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[07:27:48] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[07:27:49] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 3/4
[07:27:51] + DuckHunt linuxuser > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 3/4
[07:27:52] + DuckHunt linuxuser > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:27:54] + DuckHunt linuxuser > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:27:58] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[07:27:59] + DuckHunt linuxuser > *BANG* You shot down the golden duck in 2mn59.657s, which makes you a total of 172 ducks (including 22 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[07:28:01] + DuckHunt linuxuser > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[07:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:44:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:31] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn31.112s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:11:36] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:34:18] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[08:34:24] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[08:34:26] + DuckHunt *BANG* xO' Techer just get shot by accident by Phoenix. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:37:34] + DuckHunt linuxuser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 2/4
[08:37:36] + DuckHunt linuxuser > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 2/4
[08:37:37] + DuckHunt linuxuser > *BOOM* You shot down the duck in 4mn37.002s, which makes you a total of 173 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:57:34] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[09:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:13] + DuckHunt linuxuser > *BOOM* You shot down the duck in 13.311s, which makes you a total of 174 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:31:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:35] + DuckHunt Phoenix > *BANG* You shot down the duck in 35.015s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:30:39] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:49:49] + DuckHunt Gentoo > *BANG* You shot down the duck in 4mn49.022s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:49:52] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[12:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:52:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:55:31] + DuckHunt zof > *BANG* You shot down the duck in 2mn30.403s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:21:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:25:02] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[13:26:02] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:36:27] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[14:36:28] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[14:36:30] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn29.815s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:50:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:55:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:00] + DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[15:12:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:21:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:05] + DuckHunt shokara > Missed. [missed: -1 xp]
[16:36:08] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[16:36:09] + DuckHunt shokara > *BANG* You shot down the duck in 1mn8.527s, which makes you a total of 40 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[17:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:45:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:46:25] + DuckHunt linuxuser > *BOOM* You shot down a golden duck in 3mn24.586s, which makes you a total of 175 ducks (including 23 golden ducks) on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [36 xp] [expl. ammo]
[17:46:27] + DuckHunt linuxuser > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[17:46:33] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[17:46:35] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[17:46:38] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[17:46:39] + DuckHunt linuxuser > *BOOM* You shot down the duck in 1mn38.061s, which makes you a total of 175 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:49:26] + DuckHunt Peorth > *BANG* You shot down the duck in 25.761s, which makes you a total of 420 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:49:28] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:14:16] + DuckHunt sushi-chan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[19:14:19] + DuckHunt sushi-chan > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[19:14:20] + DuckHunt sushi-chan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[19:14:23] + DuckHunt sushi-chan > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[19:14:24] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[19:14:26] + DuckHunt sushi-chan > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[19:14:27] + DuckHunt sushi-chan > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:14:30] + DuckHunt sushi-chan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:14:32] + DuckHunt sushi-chan > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:14:33] + DuckHunt sushi-chan > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:14:36] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[19:14:38] + DuckHunt sushi-chan > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[19:14:39] + DuckHunt sushi-chan > *BANG* You shot down the golden duck in 38.709s, which makes you a total of 16 ducks (including 1 golden duck) on #computertech. \_X< *KWAK* [36 xp]
[19:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:51:13] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[19:51:15] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[19:51:18] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[19:51:18] + DuckHunt linuxuser > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[19:51:26] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:51:28] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:51:30] + DuckHunt linuxuser > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:51:32] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[19:51:34] + DuckHunt linuxuser > *BOOM* You shot down the duck in 33.922s, which makes you a total of 176 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:24:12] + DuckHunt herald23 > Missed. [missed: -1 xp]
[20:24:15] + DuckHunt herald23 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[20:24:17] + DuckHunt herald23 > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[20:24:19] + DuckHunt herald23 > *BANG* You shot down the duck in 19.25s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:55:56] + DuckHunt Alive > Missed. [missed: -1 xp]
[20:55:59] + DuckHunt Alive > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:56:02] + DuckHunt Alive > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:56:04] + DuckHunt Alive > *BANG* You shot down the duck in 1mn3.576s, which makes you a total of 21 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[21:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:18] + DuckHunt getimiskon > *BANG* You shot down the duck in 1mn18.325s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:00] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[22:02:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:04] + DuckHunt Phoenix > *BANG* You shot down the duck in 3.752s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:02:07] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:31] + DuckHunt dragon > Missed. [missed: -1 xp]
[22:39:34] + DuckHunt dragon > *BANG* You shot down the duck in 33.964s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:39:38] + DuckHunt dragon > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[23:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:10:29] + DuckHunt Peorth > *BANG* You shot down the duck in 29.171s, which makes you a total of 421 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:10:31] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:41:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
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