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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Saturday, October 22, 2022
[00:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:33:20] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 19.721s, which makes you a total of 137 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[00:33:38] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[00:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:46] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:42:50] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[00:42:59] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[00:43:04] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 1mn3.965s, which makes you a total of 138 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[00:43:21] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[00:43:25] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:05:04] + DuckHunt Peorth > *BOOM* You shot down the duck in 4.023s, which makes you a total of 582 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:05:07] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:25:09] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[01:25:12] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 12.347s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:25:22] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:25:27] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:08:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:11:14] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 14.083s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:11:21] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:11:23] + DuckHunt socraticDev > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:11:29] + DuckHunt socraticDev > You are not armed.
[03:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:16:32] + DuckHunt Peorth > Missed. [missed: -3 xp]
[03:16:35] + DuckHunt Peorth > Missed. [missed: -3 xp]
[03:16:36] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:16:37] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:16:37] + DuckHunt Peorth > *BOOM* You shot down the duck in 3mn37.625s, which makes you a total of 583 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:18:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:13] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[03:18:20] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[03:18:25] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 24.394s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:18:37] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:10:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:10:03] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[04:10:07] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:10:07] + DuckHunt Peorth > *BOOM* You shot down one of the ducks in 7.166s, which makes you a total of 584 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:10:09] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:10:09] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:10:13] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 12.122s, which makes you a total of 585 ducks (including 97 golden ducks) on #computertech. You are promoted to level 27 (duck wrecker). \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[04:10:14] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:10:15] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:10:22] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (41 times) | confisc.: no (58 times) [Profile] [Profile] [Profile] 3785 xp | lvl 27 (duck wrecker) / 265 xp pts for lvl sup. | karma: 80.14% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 70% | gun reliability: 99% | armor: 65% | deflection: 39%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s | average
[04:10:23] + DuckHunt react. time: 2mn47.843s | 585 ducks (incl. 97 golden ducks) | 239 misses | 37 accidents | 68 empty shots | 18 wild shots | 824 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[04:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:01:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:04] + DuckHunt sushi-chan > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:31:06] + DuckHunt sushi-chan > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:31:07] + DuckHunt sushi-chan > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:31:08] + DuckHunt sushi-chan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:31:10] + DuckHunt sushi-chan > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:31:11] + DuckHunt *BANG* xO' nonp just get shot by accident by sushi-chan. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:31:13] + DuckHunt sushi-chan > You are not armed.
[05:31:17] + DuckHunt sushi-chan > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[05:31:19] + DuckHunt sushi-chan > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:31:21] + DuckHunt sushi-chan > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[05:31:22] + DuckHunt sushi-chan > *BANG* You shot down the golden duck in 21.489s, which makes you a total of 24 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp]
[05:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:32:04] + DuckHunt firewire > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:32:06] + DuckHunt Peorth > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[05:32:13] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:32:13] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 12.749s, which makes you a total of 586 ducks (including 98 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[05:32:20] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:41] + DuckHunt Peorth > Missed. [missed: -3 xp]
[06:08:43] + DuckHunt Peorth > *BOOM* You shot down the duck in 43.098s, which makes you a total of 587 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:08:43] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:08:47] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:30:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:11:42] + DuckHunt sur > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:11:46] + DuckHunt sur > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:11:48] + DuckHunt sur > Missed. [missed: -1 xp]
[07:11:50] + DuckHunt sur > *BANG* You shot down the duck in 3mn49.684s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:13:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:15] + DuckHunt sur > *BANG* You shot down the duck in 1mn14.229s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:58:10] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[08:58:12] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn11.794s, which makes you a total of 312 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:58:15] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[09:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:34] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[09:32:35] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[09:32:36] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[09:32:37] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:32:37] + DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:32:39] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:32:41] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[09:32:41] + DuckHunt Gentoo > *BANG* You shot down the golden duck in 3mn41.582s, which makes you a total of 313 ducks (including 31 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[10:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:28] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2 [sabotage by h4] [sand by h4]
[10:01:31] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[10:01:32] + DuckHunt jeff_stacey > Missed. [missed: -1 xp] [bedazzled by h4]
[10:01:34] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 34.256s, which makes you a total of 34 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[10:03:45] + DuckHunt siggs > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:03:46] + DuckHunt siggs > You are not armed.
[10:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:10:39] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 3mn39.419s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:56:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:57:44] + DuckHunt firewire > *BANG* You shot down one of the ducks in 3mn43.392s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:57:48] + DuckHunt firewire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[11:57:52] + DuckHunt firewire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[11:57:54] + DuckHunt firewire > *BANG* You shot down the duck in 1mn53.384s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:51:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:53:03] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[12:53:05] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[12:53:07] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[12:53:09] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn8.871s, which makes you a total of 314 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:39:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:59:58] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[14:00:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:00:03] + DuckHunt CoolKevin > *BOOM* You shot down one of the ducks in 1mn2.922s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:00:06] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[14:00:08] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 7.697s, which makes you a total of 143 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[14:00:26] + DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:49:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:20:40] + DuckHunt sur > Missed. [missed: -1 xp]
[15:20:42] + DuckHunt sur > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[15:20:44] + DuckHunt sur > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[15:20:45] + DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[15:20:48] + DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[15:20:49] + DuckHunt sur > *BANG* You shot down the duck in 3mn48.77s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:20:51] + DuckHunt sur > By searching the bushes around the duck, you find an extra bullet !
[15:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:44:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:28:35] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn35.224s, which makes you a total of 588 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:28:37] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:10] + DuckHunt Peorth > *BOOM* You shot down the duck in 9.653s, which makes you a total of 589 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:38:11] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:09] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn8.114s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:01:10] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[17:01:35] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[17:54:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:12] + DuckHunt h4 > Missed. [missed: -1 xp]
[17:54:14] + DuckHunt h4 > Missed. [missed: -1 xp]
[17:54:15] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:54:17] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:54:17] + DuckHunt h4 > *BANG* You shot down the duck in 16.613s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:35:11] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 11.098s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:35:30] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:45:07] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 7.063s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:45:14] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:08] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 7.636s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:13:08] + DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:13:14] + DuckHunt h4 > You throw a bucket of water on CoolKevin in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 6 (duck hater).
[19:13:30] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:39:31] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn31.131s, which makes you a total of 590 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:39:34] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:41:01] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:41:03] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:03:21] + DuckHunt CoolKevin > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 9 minutes and 52 seconds.
[20:03:34] + DuckHunt *BANG* xO' akoizumi just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:06:52] + DuckHunt Peorth > *BOOM* You shot down the duck in 3mn52.235s, which makes you a total of 591 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:06:55] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:05] + DuckHunt h4 > Missed. [missed: -1 xp]
[20:31:06] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[20:31:08] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[20:31:09] + DuckHunt *BANG* xO' coltseavers just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:31:11] + DuckHunt CoolKevin > *BANG* You shot down the duck in 10.762s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:31:36] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:31:38] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:31:48] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:31:53] + DuckHunt h4 > You throw a bucket of water on CoolKevin in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 6 (duck hater).
[20:31:54] + DuckHunt h4 > You throw a handful of sand in CoolKevin's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 6 (duck hater).
[20:31:56] + DuckHunt h4 > You poke stuff and thingies in the barrel of CoolKevin's gun in exchange for 14 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[20:32:00] + DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle CoolKevin with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[20:34:33] + DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 2/3 | jammed: no (19 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 459 xp | lvl 9 (duck plucker) / 81 xp pts for lvl sup. | karma: 73.45% good hunter [Stats][Stats][Stats] theor. accuracy: 69%-34% | effectiv. of fire: 60% | gun reliability: 93%-46% | armor: 20% | deflection: 12%[Hunting bag][Hunting bag][Hunting bag] best time:
[20:34:34] + DuckHunt 4.71s | average react. time: 1mn38.401s | 147 ducks (incl. 7 golden ducks) | 95 misses | 14 accidents | 13 empty shots | 3 wild shots | 242 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy / Sand / Sabotaged / Bedazzled
[21:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:17:19] + DuckHunt CoolKevin > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 14 minutes and 32 seconds.
[21:20:29] + DuckHunt Peorth > *BANG* You shot down the duck in 3mn28.834s, which makes you a total of 592 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:20:33] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:20] + DuckHunt Peorth > *BANG* You shot down the duck in 4mn20.113s, which makes you a total of 593 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:56:23] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:09:20] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3 [sabotage by h4] [sand by h4]
[22:09:32] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[22:09:39] + DuckHunt CoolKevin > *BANG* You shot down the duck in 2mn38.561s, which makes you a total of 148 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:10:09] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:29:10] + DuckHunt *BANG* xO' wemadeit just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:29:15] + DuckHunt CoolKevin > You are not armed.
[22:34:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:20:16] + DuckHunt CoolKevin > You are not armed.
[23:20:41] + DuckHunt Phoenix > *BANG* You shot down the duck in 41.008s, which makes you a total of 118 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:21:18] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:25:39] + DuckHunt Phoenix > *BANG* You shot down the duck in 38.743s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:34:43] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
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