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Channel Log Archive for #computertech

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* All times are UTC
Filtering by user: DuckHunt
Monday, October 24, 2022
[00:01:59] + DuckHunt The top duck(s) are: peorth with 3896 xp | gentoo with 3118 xp | linuxuser with 1862 xp | piba with 822 xp | phonekait with 800 xp
[00:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:02:05] + DuckHunt Worm` > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:02:13] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:02:15] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:02:16] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:02:16] + DuckHunt *BANG* xO' Ganonk just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:02:23] + DuckHunt blake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:02:39] + DuckHunt ComputerTech returns blake's gun to him.
[00:02:47] + DuckHunt Worm` > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:03:19] + DuckHunt ComputerTech > only works for me peo and wormy could not be found in the user profiles list on #computertech.
[00:03:21] + DuckHunt Peorth returns CoolKevin's gun to him.
[00:03:51] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[00:03:55] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:03:57] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:04:07] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (41 times) | confisc.: no (58 times) [Profile] [Profile] [Profile] 3896 xp | lvl 27 (duck wrecker) / 154 xp pts for lvl sup. | karma: 80.5% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 71% | gun reliability: 99% | armor: 65% | deflection: 39%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s | average
[00:04:09] + DuckHunt react. time: 2mn46.525s | 597 ducks (incl. 98 golden ducks) | 240 misses | 37 accidents | 68 empty shots | 18 wild shots | 837 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[00:04:13] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[00:04:16] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[00:04:26] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:28] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:04:30] + DuckHunt Blip > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:04:32] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 5.503s, which makes you a total of 598 ducks (including 99 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[00:04:32] + DuckHunt Blip > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:04:35] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:04:37] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:16:07] + DuckHunt blake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:16:38] + DuckHunt ComputerTech returns blake's gun to him.
[00:21:06] + DuckHunt The top duck(s) are: peorth with 3908 xp | gentoo with 3118 xp | linuxuser with 1862 xp | piba with 822 xp | phonekait with 800 xp
[00:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:11] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:34:13] + DuckHunt CoolKevin > *BANG* You shot down the duck in 13.385s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:34:22] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:34:26] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:25:04] + DuckHunt Blip > Missed. [missed: -1 xp]
[01:25:06] + DuckHunt Blip > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[01:25:09] + DuckHunt Blip > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[01:25:10] + DuckHunt Blip > Missed. [missed: -1 xp]
[01:25:12] + DuckHunt Blip > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[01:26:07] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn7.291s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:26:17] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:04] + DuckHunt firewire > Missed. [missed: -1 xp]
[01:29:16] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[01:29:19] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:29:19] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[01:29:24] + DuckHunt firewire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:29:24] + DuckHunt firewire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:29:28] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:30] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:35] + DuckHunt firewire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:25:11] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[02:25:14] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[02:25:19] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn18.753s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:25:24] + DuckHunt y is demoted to level 0 (public danger).
[02:25:24] + DuckHunt y > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:25:34] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:25:37] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:25:38] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:44:36] + DuckHunt The last duck has been seen 20 minutes and 34 seconds ago.
[02:49:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:49:05] + DuckHunt Zack > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:49:07] + DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:49:09] + DuckHunt Zack > Missed. [missed: -1 xp]
[02:49:11] + DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:49:13] + DuckHunt Zack > *BANG* You shot down the golden duck in 12.314s, which makes you a total of 94 ducks (including 10 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[02:49:16] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:49:29] + DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[02:49:34] + DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[02:49:39] + DuckHunt Zack > You are not rich enough to make this purchase.
[02:51:23] + DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 38 xp | lvl 2 (noob) / 12 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 66% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 4.298s | average react. time:
[02:51:25] + DuckHunt 25.601s | 4 ducks (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 0 wild shot | 6 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized.
[02:51:33] + DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:17:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:52] + DuckHunt Blip > *CLACK* JAMMED GUN
[03:18:55] + DuckHunt Blip > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[03:18:57] + DuckHunt Blip > *BANG* You shot down the duck in 1mn56.739s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:36:24] + DuckHunt The last duck has been seen 19 minutes and 24 seconds ago.
[03:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:56:08] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[03:56:11] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[03:56:19] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[03:56:24] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[03:56:28] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[03:56:31] + DuckHunt *BANG* xO' Ganonk just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:01:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:22:59] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn58.98s, which makes you a total of 599 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:23:03] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:26:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:15] + DuckHunt Peorth > *BOOM* You shot down the duck in 14.043s, which makes you a total of 600 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:26:16] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:12:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:22:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:46:50] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:46:51] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:46:53] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:46:54] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.01s, which makes you a total of 601 ducks (including 100 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[05:46:57] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:26:31] + DuckHunt Peorth > *BOOM* You shot down the duck in 31.244s, which makes you a total of 602 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:26:33] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:05] + DuckHunt Peorth > *BOOM* You shot down the duck in 5.55s, which makes you a total of 603 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:59:08] + DuckHunt Peorth > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[06:59:10] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:04] + DuckHunt Gentoo > *BANG* You shot down the duck in 3.503s, which makes you a total of 320 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:30:05] + DuckHunt Gentoo > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[07:30:07] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[07:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:56:11] + DuckHunt *BANG* xO' ji just get shot by accident by Gentoo. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[07:56:19] + DuckHunt Gentoo > You just bought back your confiscated gun in exchange for 40 xp points.
[07:56:23] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[07:56:24] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn24.393s, which makes you a total of 321 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:15] + DuckHunt Peorth > *BOOM* You shot down the duck in 15.058s, which makes you a total of 604 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[08:00:17] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:45:18] + DuckHunt Phoenix > *BANG* You shot down the duck in 18.656s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:01:06] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[09:01:06] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 6.505s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:01:10] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:01:17] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:53:36] + DuckHunt firewire > *BANG* You shot down the duck in 1mn35.505s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:07:14] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[10:07:19] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[10:07:21] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[10:07:23] + DuckHunt Gentoo > *BANG* You shot down the duck in 3mn22.951s, which makes you a total of 322 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:08:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 3.106s, which makes you a total of 323 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:08:05] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[11:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:26] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn25.79s, which makes you a total of 324 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:47:28] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[12:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:30:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 3.366s, which makes you a total of 325 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:30:04] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[12:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:37:12] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[12:37:13] + DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:37:15] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[12:37:17] + DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:37:20] + DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:37:23] + DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:37:23] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:37:38] + DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:38:18] + DuckHunt CoolKevin > *BANG* You shot down the duck in 3mn18.003s, which makes you a total of 162 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:38:47] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:17:24] + DuckHunt CoolKevin > *BANG* You shot down the duck in 24.229s, which makes you a total of 163 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:17:31] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:35:05] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[14:35:09] + DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[14:35:11] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[14:35:13] + DuckHunt ComputerTech > *BANG* You shot down the duck in 12.75s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:57:16] + DuckHunt Blip > Missed. [missed: -1 xp]
[15:57:17] + DuckHunt Blip > Missed. [missed: -1 xp]
[15:57:20] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:57:20] + DuckHunt Blip > Missed. [missed: -1 xp]
[15:58:19] + DuckHunt h4 > You throw a bucket of water on Blip in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:03] + DuckHunt Piba > *BANG* You shot down the duck in 3.183s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:05:03] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:05:15] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:06:05] + DuckHunt ComputerTech > *BANG* You shot down the duck in 5.553s, which makes you a total of 35 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[17:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:09:07] + DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[17:09:11] + DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[17:09:12] + DuckHunt sur > *BANG* You shot down the duck in 11.883s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:09:13] + DuckHunt sur > By searching the bushes around the duck, you find a +1 four-leaf clover ! You will earn an extra 1 xp point for each duck you shoot for 24h.
[17:13:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:13:42] + DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[17:13:44] + DuckHunt sur > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[17:13:45] + DuckHunt sur > *BANG* You shot down the duck in 44.389s, which makes you a total of 61 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [11 xp] [four-leaf clover]
[18:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:14:20] + DuckHunt Echo_C > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[18:14:25] + DuckHunt Echo_C > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[18:14:27] + DuckHunt Echo_C > Missed. [missed: -1 xp]
[18:14:29] + DuckHunt Echo_C > Missed. [missed: -1 xp]
[18:14:31] + DuckHunt Echo_C > *BANG* You shot down the duck in 30.544s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:14:31] + DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:14:31] + DuckHunt ComputerTech is demoted to level 4 (duck misser).
[18:14:50] + DuckHunt Echo_C > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:21:12] + DuckHunt ComputerTech > You are not armed.
[18:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:59:22] + DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:59:22] + DuckHunt Piba > Missed. [missed: -1 xp]
[18:59:24] + DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:59:27] + DuckHunt h4 > *BANG* You shot down the golden duck in 26.761s, which makes you a total of 87 ducks (including 6 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [36 xp]
[19:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:18:02] + DuckHunt h4 > Missed. [missed: -1 xp]
[19:18:04] + DuckHunt h4 > *BANG* You shot down the duck in 3.8s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:18:05] + DuckHunt h4 > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[19:18:08] + DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[19:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:51:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:17] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[20:33:23] + DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn23.194s, which makes you a total of 36 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[20:33:24] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[20:40:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:40:03] + DuckHunt ComputerTech > *BANG* You shot down the duck in 2.48s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:18:10] + DuckHunt CoolKevin > *BANG* You shot down the duck in 9.722s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:18:12] + DuckHunt CoolKevin > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[21:18:41] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:18:45] + DuckHunt CoolKevin > The magazine is already full.
[21:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:09] + DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:24:14] + DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:24:17] + DuckHunt CoolKevin > *BANG* You shot down the golden duck in 17.167s, which makes you a total of 165 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[21:24:25] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:24:35] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:24:41] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:13] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[22:12:14] + DuckHunt shokara > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:12:15] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[22:12:19] + DuckHunt shokara > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:12:22] + DuckHunt shokara > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[22:12:24] + DuckHunt shokara > *BOOM* You shot down the golden duck in 23.234s, which makes you a total of 55 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[22:12:24] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[22:12:34] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[22:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:28:08] + DuckHunt Zack > *BOOM* You shot down the duck in 8.015s, which makes you a total of 95 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:28:13] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[22:28:17] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[23:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:45:12] + DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:45:14] + DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:45:15] + DuckHunt ComputerTech > *BANG* You shot down the duck in 15.534s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:12] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[23:59:14] + DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[23:59:16] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:59:17] + DuckHunt ComputerTech > *BANG* You shot down the duck in 17.623s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
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