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Channel Log Archive for #computertech

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* All times are UTC
Filtering by user: DuckHunt
Tuesday, October 25, 2022
[00:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:12:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:14:46] + DuckHunt monery > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:05] + DuckHunt monery > You are not armed.
[00:17:14] + DuckHunt monery > You are not armed.
[00:17:17] + DuckHunt ComputerTech returns monery's gun to him.
[00:17:21] + DuckHunt monery > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:17:25] + DuckHunt monery > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:17:28] + DuckHunt monery > Missed. [missed: -1 xp]
[00:17:31] + DuckHunt monery > Missed. [missed: -1 xp]
[00:17:32] + DuckHunt monery > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[00:17:32] + DuckHunt monery > *BANG* You shot down the duck in 31.206s, which makes you a total of 3 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[00:17:32] + DuckHunt monery > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[00:17:35] + DuckHunt monery > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[00:17:37] + DuckHunt monery is demoted to level 2 (noob).
[00:17:37] + DuckHunt monery > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:18:13] + DuckHunt ComputerTech returns monery's gun to him.
[00:18:17] + DuckHunt *BANG* xO' foxy just get shot by accident by monery. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:18:33] + DuckHunt ComputerTech returns monery's gun to him.
[00:59:22] + DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:01:43] + DuckHunt ComputerTech > You are not armed.
[01:01:48] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[01:01:50] + DuckHunt shokara > *BOOM* You shot down the duck in 50.212s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:02:10] + DuckHunt The top duck(s) are: peorth with 3993 xp | gentoo with 3122 xp | linuxuser with 1862 xp | piba with 831 xp | phonekait with 800 xp
[01:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:36:55] + DuckHunt shokara > *BOOM* You shot down the duck in 55.11s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:36:56] + DuckHunt shokara > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:41:21] + DuckHunt foxy > Missed. [missed: -1 xp]
[02:41:23] + DuckHunt Gentoo > *BANG* You shot down the duck in 22.869s, which makes you a total of 326 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:41:24] + DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:41:26] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[02:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:06] + DuckHunt *BANG* xO' \g just get shot by accident by Gentoo. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[02:54:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:32] + DuckHunt Gentoo > You are not armed.
[03:05:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:31] + DuckHunt Gentoo > You are not armed.
[03:44:34] + DuckHunt Gentoo > You just bought back your confiscated gun in exchange for 40 xp points.
[03:44:34] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[03:44:37] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[03:44:38] + DuckHunt Gentoo > *BANG* You shot down the duck in 37.76s, which makes you a total of 327 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:36] + DuckHunt Peorth > *BANG* You shot down the duck in 36.118s, which makes you a total of 605 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:35:40] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:38:08] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn8.11s, which makes you a total of 328 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:38:10] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[05:13:17] + DuckHunt The last duck has been seen 36 minutes and 15 seconds ago.
[05:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:23:42] + DuckHunt Peorth > *BANG* You shot down the duck in 41.936s, which makes you a total of 606 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:23:43] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:51:00] + DuckHunt Piba > *BANG* You shot down the duck in 59.912s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:22:58] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:23:01] + DuckHunt Piba > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:23:02] + DuckHunt Piba > *BANG* You shot down the duck in 1mn2.57s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:29:14] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn14.14s, which makes you a total of 607 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:29:17] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:45:05] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn5.334s, which makes you a total of 608 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:45:07] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:57:57] + DuckHunt Phoenix > *BANG* You shot down the duck in 4mn57.207s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:36:08] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn7.587s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:56:38] + DuckHunt Gentoo > *BANG* You shot down the duck in 38.025s, which makes you a total of 329 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:56:43] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[09:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:13:24] + DuckHunt Gentoo > *BANG* You shot down the duck in 24.314s, which makes you a total of 330 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:13:25] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[09:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:05] + DuckHunt Gentoo > *BANG* You shot down the duck in 3mn5.115s, which makes you a total of 331 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:28:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:32:18] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:32:20] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:32:23] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:32:25] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:32:25] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:44:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:02:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[12:06:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:48:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:38] + DuckHunt *BANG* xO' Ganonk just get shot by accident by wildting2. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:53:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:58:01] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[14:01:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:45:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:13] + DuckHunt artmodelmale > Missed. [missed: -1 xp]
[14:52:15] + DuckHunt *BANG* xO' Pikachu just get shot by accident by artmodelmale. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:52:23] + DuckHunt artmodelmale > You are not rich enough to make this purchase.
[14:54:06] + DuckHunt CoolKevin > *BANG* You shot down the duck in 2mn6.05s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:54:07] + DuckHunt CoolKevin > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[14:54:49] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:54:59] + DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 3/3
[15:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:22] + DuckHunt ComputerTech > *BANG* You shot down the duck in 22.212s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:06] + DuckHunt Blip > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:30:29] + DuckHunt Blip > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:30:31] + DuckHunt Blip > Missed. [missed: -1 xp]
[15:30:33] + DuckHunt Blip > *BANG* You shot down the duck in 33.134s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[15:30:48] + DuckHunt The top duck(s) are: peorth with 4005 xp | gentoo with 3129 xp | linuxuser with 1862 xp | piba with 851 xp | phonekait with 800 xp
[15:31:04] + DuckHunt Hunting stats for blip: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 1/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 50 xp | lvl 3 (trainee) / 40 xp pts for lvl sup. | karma: 84.62% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 40% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 6.525s | average react. time:
[15:31:06] + DuckHunt 1mn24.069s | 6 ducks (incl. 0 golden duck) | 9 misses | 0 accident | 2 empty shots | 1 wild shot | 15 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:20:13] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 12.814s, which makes you a total of 167 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:20:21] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:13] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[16:49:20] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[16:49:24] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[16:49:26] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[16:49:28] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 28.339s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:49:29] + DuckHunt CoolKevin > By searching the bushes around the duck, you find... a half-melted peppermint.
[16:50:11] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:50:15] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:50:17] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:04:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:04:07] + DuckHunt ComputerTech > *BANG* You shot down the duck in 6.316s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:04:07] + DuckHunt ComputerTech > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:35:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:19] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[17:36:22] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 1mn21.121s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:36:27] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:36:29] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:04] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 3.65s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:32:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:32:10] + DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[18:32:13] + DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[18:32:14] + DuckHunt ComputerTech > *BANG* You shot down the duck in 13.376s, which makes you a total of 42 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[19:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:15] + DuckHunt h4 > *BANG* You shot down the duck in 2mn14.845s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:23:04] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:23:06] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:23:07] + DuckHunt h4 > *BANG* You shot down the duck in 6.678s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:27:06] + DuckHunt h4 > *BANG* You shot down the duck in 6.307s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:36:39] + DuckHunt sur > *BANG* You shot down the duck in 2mn39.311s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:32:47] + DuckHunt Peorth > *BANG* You shot down the duck in 3mn46.675s, which makes you a total of 609 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:32:50] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:57:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[22:04:38] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:04:41] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[22:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:05] + DuckHunt zof > *BANG* You shot down the duck in 4.86s, which makes you a total of 21 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[22:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:30:14] + DuckHunt *BANG* xO' l0de just get shot by accident by zof. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:30:25] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:30:27] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:30:37] + DuckHunt zof > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[22:30:40] + DuckHunt zof > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:30:45] + DuckHunt zof > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:30:46] + DuckHunt zof > *BANG* You shot down the duck in 4mn46.221s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:06:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:22:12] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[23:22:15] + DuckHunt CoolKevin > *BOOM* You shot down the duck in 14.98s, which makes you a total of 170 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:22:22] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:22:23] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
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