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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Thursday, November 3, 2022
[00:31:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:31:18] + DuckHunt herald23 > Missed. [missed: -1 xp]
[00:31:26] + DuckHunt herald23 > Missed. [missed: -1 xp]
[00:31:28] + DuckHunt herald23 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:31:29] + DuckHunt herald23 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:31:31] + DuckHunt herald23 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[00:31:38] + DuckHunt herald23 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[00:31:41] + DuckHunt herald23 > Missed. [missed: -1 xp]
[00:31:43] + DuckHunt herald23 > Missed. [missed: -1 xp]
[00:31:45] + DuckHunt herald23 > Missed. [missed: -1 xp]
[00:31:47] + DuckHunt herald23 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:31:50] + DuckHunt herald23 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:31:53] + DuckHunt herald23 > *BANG* You shot down the golden duck in 52.123s, which makes you a total of 13 ducks (including 3 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp]
[00:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:52:02] + DuckHunt CoolKevin > *BANG* You shot down the duck in 3mn2.449s, which makes you a total of 242 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:52:08] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:01:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:01:04] + DuckHunt blake > *BANG* You shot down the duck in 3.653s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:21] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[01:04:24] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[01:04:25] + DuckHunt CoolKevin > *BANG* You shot down the duck in 25.385s, which makes you a total of 243 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:04:26] + DuckHunt CoolKevin > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[01:04:36] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:04:38] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:04:40] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:19:10] + DuckHunt Zack > Missed. [missed: -1 xp]
[02:19:11] + DuckHunt CoolKevin > The magazine is already full.
[02:19:13] + DuckHunt CoolKevin > The magazine is already full.
[02:19:13] + DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:19:16] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:19:19] + DuckHunt Zack > Missed. [missed: -1 xp]
[02:19:21] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[02:19:25] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[02:19:27] + DuckHunt Zack > *BANG* You shot down the duck in 27.264s, which makes you a total of 106 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [19 xp] [four-leaf clover]
[02:19:27] + DuckHunt Zack > By searching the bushes around the duck, you find an extra ammo clip !
[02:20:01] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[02:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:24:05] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[02:24:09] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[02:24:11] + DuckHunt CoolKevin > *BANG* You shot down the duck in 11.412s, which makes you a total of 244 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:24:13] + DuckHunt CoolKevin > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[02:24:22] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:24:23] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[02:24:25] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:51:51] + DuckHunt Zack > You already own this item. It will expire in 48 minutes and 29 seconds.
[03:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:45:14] + DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:45:17] + DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:45:19] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:45:21] + DuckHunt ComputerTech > *BANG* You shot down the duck in 21.518s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:50:30] + DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/1 | Chargers: 5/5 [sabotage by shokara] [sand by shokara]
[03:50:35] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:50:37] + DuckHunt *BANG* xO' ZOEboy just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:50:39] + DuckHunt Peorth > *Crr..CLICK* You unjam and reload your gun. | Ammo: 1/1 | Chargers: 4/5
[03:50:40] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn40.656s, which makes you a total of 655 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:50:43] + DuckHunt Peorth > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[03:50:45] + DuckHunt ComputerTech already has a gun and looks at ComputerTech without understanding.
[03:50:47] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:50:49] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 4/5 | jammed: no (43 times) | confisc.: no (62 times) [Profile] [Profile] [Profile] 4165 xp | lvl 28 (duck impaler) / 175 xp pts for lvl sup. | karma: 81.44% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 72% | gun reliability: 99%+0% | armor: 67% | deflection: 40%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[03:50:52] + DuckHunt average react. time: 2mn41.273s | 655 ducks (incl. 108 golden ducks) | 244 misses | 38 accidents | 71 empty shots | 20 wild shots | 899 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / 4-leaf clover
[04:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:12:32] + DuckHunt ked > Missed. [missed: -1 xp]
[04:12:34] + DuckHunt ked > *BANG* You shot down the duck in 1mn34.519s, which makes you a total of 22 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[04:17:33] + DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (33 times) | confisc.: no (32 times) [Profile] [Profile] [Profile] 430 xp | lvl 8 (duck hassler) / 10 xp pts for lvl sup. | karma: 70.63% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 59% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 3.355s | average
[04:17:35] + DuckHunt react. time: 1mn53.603s | 244 ducks (incl. 15 golden ducks) | 167 misses | 26 accidents | 22 empty shots | 6 wild shots | 411 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer
[04:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:22:41] + DuckHunt ked > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[04:23:00] + DuckHunt ked > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[04:23:07] + DuckHunt ked > Missed. [missed: -1 xp]
[04:23:09] + DuckHunt ked > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:23:13] + DuckHunt ked > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:23:15] + DuckHunt ked > *BANG* You shot down the duck in 1mn15.309s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:08] + DuckHunt CoolKevin > *BANG* You shot down the duck in 7.892s, which makes you a total of 245 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[05:14:14] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[05:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:23:08] + DuckHunt *BANG* xO' UNOBot just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:28:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:31:15] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn15.114s, which makes you a total of 656 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:31:18] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:47:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:28:12] + DuckHunt firewire > *BANG* You shot down one of the ducks in 4mn11.967s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:28:24] + DuckHunt firewire > *BANG* You shot down the duck in 3mn24.315s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:46:12] + DuckHunt firewire > *BANG* You shot down the duck in 2mn11.868s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:56:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:58:31] + DuckHunt Phoenix > *BANG* You shot down the duck in 2mn30.278s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:20:23] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 22.997s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:38:53] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 3mn53.378s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:27:09] + DuckHunt firewire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[10:27:16] + DuckHunt firewire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:27:18] + DuckHunt firewire > Missed. [missed: -1 xp]
[10:27:22] + DuckHunt firewire > *BANG* You shot down the duck in 22.124s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:36:40] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn40.013s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:53:09] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[11:53:12] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[11:53:14] + DuckHunt Phoenix > *BANG* You shot down the duck in 4mn13.803s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:36:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:43:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:15:40] + DuckHunt blake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[13:15:43] + DuckHunt blake > *CLACK* JAMMED GUN
[13:15:45] + DuckHunt blake > *CLACK* JAMMED GUN
[13:15:46] + DuckHunt blake > *CLACK* JAMMED GUN
[13:15:47] + DuckHunt blake > *CLACK* JAMMED GUN
[13:15:48] + DuckHunt blake > *CLACK* JAMMED GUN
[13:15:49] + DuckHunt blake > *CLACK* JAMMED GUN
[13:15:49] + DuckHunt blake > *CLACK* JAMMED GUN
[13:15:51] + DuckHunt blake > *CLACK* JAMMED GUN
[13:16:01] + DuckHunt blake > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[13:16:04] + DuckHunt blake > Missed. [missed: -1 xp]
[13:20:01] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:32:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:32:03] + DuckHunt blake > *BANG* You shot down the duck in 2.647s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:32:03] + DuckHunt phonekait > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[14:09:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:09:04] + DuckHunt blake > *BANG* You shot down the duck in 2.971s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:22:09] + DuckHunt blake > *BANG* You shot down the duck in 2mn9.75s, which makes you a total of 5 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[15:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:05:31] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[15:05:35] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[15:05:36] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn35.765s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:05:50] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[15:05:58] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:15:50] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:15:52] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:16:10] + DuckHunt end3r > You are not rich enough to make this purchase.
[15:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:03:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:09:46] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:09:48] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:28:46] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn45.995s, which makes you a total of 246 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:28:57] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:29:01] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:29:05] + DuckHunt CoolKevin > The magazine is already full.
[16:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:53:36] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:53:39] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:53:40] + DuckHunt h4 > Missed. [missed: -1 xp]
[16:53:43] + DuckHunt h4 > *BANG* You shot down the duck in 1mn42.819s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:08:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:38:38] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[17:38:41] + DuckHunt CoolKevin > *BANG* You shot down the duck in 41.139s, which makes you a total of 247 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:38:57] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:38:59] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:33:06] + DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[18:33:13] + DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[18:33:17] + DuckHunt End3r > Missed. [missed: -1 xp]
[18:33:19] + DuckHunt End3r > *BANG* You shot down the duck in 19.185s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[18:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:41:06] + DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[18:41:11] + DuckHunt zof > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[18:41:12] + DuckHunt *BANG* xO' Saphir just get shot by accident by zof. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:41:19] + DuckHunt zof > You just bought back your confiscated gun in exchange for 40 xp points.
[18:41:21] + DuckHunt zof > *BANG* You shot down the duck in 21.035s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:36:07] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[19:36:10] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[19:36:10] + DuckHunt h4 > Missed. [missed: -1 xp]
[19:36:11] + DuckHunt h4 > Missed. [missed: -1 xp]
[19:36:12] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[19:36:14] + DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[19:36:14] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[19:36:16] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[19:36:16] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:36:17] + DuckHunt h4 > Missed. [missed: -1 xp]
[19:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:42:41] + DuckHunt CoolKevin > *BANG* You shot down the duck in 41.43s, which makes you a total of 248 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:42:43] + DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra bullet !
[19:42:48] + DuckHunt CoolKevin > The magazine is already full.
[20:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:17:22] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn22.199s, which makes you a total of 657 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:17:24] + DuckHunt Peorth > By searching the bushes around the duck, you find... an empty box of explosive ammo.
[20:17:26] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:39:07] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[20:39:10] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[20:39:11] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[20:39:13] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[20:39:13] + DuckHunt h4 > *BANG* You shot down the duck in 13.249s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:24] + DuckHunt ked > *BANG* You shot down the duck in 24.471s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:18:05] + DuckHunt ked > *BANG* You shot down the duck in 4.515s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:44:17] + DuckHunt Peorth > *BANG* You shot down the duck in 17.238s, which makes you a total of 658 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:44:18] + DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[22:44:21] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:47:10] + DuckHunt ComputerTech > You throw a handful of sand in Peorth's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 9 (duck plucker).
[22:49:47] + DuckHunt Peorth > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[22:49:58] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:49:59] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:50:08] + DuckHunt Peorth > You buy a gun brush and restore your weapon condition in exchange for 7 xp points.
[23:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:21] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[23:36:23] + DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[23:36:25] + DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn24.917s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:36:41] + DuckHunt shokara > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:36:44] + DuckHunt shokara > You are not armed.
[23:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:51:40] + DuckHunt ZOEboy > *BANG* You shot down the duck in 40.224s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
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