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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Friday, November 4, 2022
[00:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:33:23] + DuckHunt phonekait > Missed. [missed: -1 xp]
[00:33:27] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:33:31] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:33:32] + DuckHunt ComputerTech > *BANG* You shot down the duck in 2mn32.408s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:01:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:15:29] + DuckHunt End3r > *BANG* You shot down the duck in 28.721s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:07] + DuckHunt End3r > *BANG* You shot down the duck in 6.794s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:14:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:20] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[03:00:23] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[03:00:25] + DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[03:00:25] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[03:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:01:03] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[03:01:05] + DuckHunt sushi-chan > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:01:07] + DuckHunt sushi-chan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[03:01:10] + DuckHunt sushi-chan > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[03:01:11] + DuckHunt sushi-chan > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:01:11] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:01:11] + DuckHunt End3r > Missed. [missed: -1 xp]
[03:05:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[04:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:17:59] + DuckHunt CoolKevin > *BANG* You shot down the duck in 59.272s, which makes you a total of 249 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:18:09] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:56:28] + DuckHunt CoolKevin > *BANG* You shot down the duck in 27.64s, which makes you a total of 250 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[04:56:33] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[05:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:09] + DuckHunt Peorth > Missed. [missed: -3 xp]
[05:13:11] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:13:12] + DuckHunt Peorth > *BANG* You shot down the duck in 3mn12.252s, which makes you a total of 659 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:13:15] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:40:26] + DuckHunt Zack > Missed. [missed: -1 xp]
[05:40:31] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[05:40:34] + DuckHunt Zack > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:40:36] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[05:40:38] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[05:40:40] + DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:40:41] + DuckHunt Zack > *BANG* You shot down the golden duck in 1mn41.67s, which makes you a total of 107 ducks (including 11 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[05:40:47] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:40:57] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[05:41:03] + DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[05:41:09] + DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[05:41:17] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[06:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:19:51] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn51.192s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:29:12] + DuckHunt *BANG* xO' cryptexx0 just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:29:31] + DuckHunt Peorth > *BANG* You shot down the duck in 30.858s, which makes you a total of 660 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:29:35] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:10:22] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[07:10:25] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[07:10:26] + DuckHunt *BANG* xO' No_One just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:10:36] + DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points.
[07:10:38] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:10:41] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:10:41] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn41.549s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:11:03] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 2.445s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:09:23] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn22.677s, which makes you a total of 358 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:09:25] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[08:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:09] + DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 4/4
[08:18:10] + DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 4/4
[08:18:11] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[08:18:13] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[08:18:13] + DuckHunt Gentoo > *BANG* You shot down the duck in 13.708s, which makes you a total of 359 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:12] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn11.79s, which makes you a total of 360 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:45:13] + DuckHunt Gentoo > By searching the bushes around the duck, you find... a broken decoy.
[09:45:13] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[09:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:57:18] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn17.35s, which makes you a total of 361 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:57:19] + DuckHunt Gentoo > By searching the bushes around the duck, you find an extra ammo clip !
[10:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:58] + DuckHunt Gentoo > *BANG* You shot down the duck in 58.411s, which makes you a total of 362 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:43:00] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[10:43:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:43:02] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[10:43:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 2.142s, which makes you a total of 363 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:37:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:49:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:02:07] + DuckHunt ComputerTech > *BANG* You shot down the duck in 7.094s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:02:10] + DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[12:02:14] + DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:30:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:30:14] + DuckHunt ComputerTech > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[12:30:14] + DuckHunt ComputerTech > *BANG* You shot down the duck in 13.163s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:44:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[13:46:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:18:44] + DuckHunt *BANG* xO' zof just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:23:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:23:13] + DuckHunt CoolKevin > You are not armed.
[14:28:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:32:35] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:33:43] + DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points.
[15:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:12:12] + DuckHunt CoolKevin > You are not armed.
[15:17:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:36:39] + DuckHunt jmjl > Missed. [missed: -1 xp]
[15:36:46] + DuckHunt jmjl > *BANG* You shot down the duck in 46.663s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:42] + DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:14:46] + DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:14:48] + DuckHunt End3r > Missed. [missed: -1 xp]
[16:14:49] + DuckHunt *BANG* xO' \g just get shot by accident by End3r. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:14:56] + DuckHunt End3r > You are not armed.
[16:15:13] + DuckHunt End3r > You are not rich enough to make this purchase.
[16:18:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:56:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:34:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:43:04] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn4.022s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:08] + DuckHunt second2050 > *BANG* You shot down the duck in 8.138s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:18] + DuckHunt Zack > Missed. [missed: -1 xp]
[18:34:21] + DuckHunt Peorth > *BANG* You shot down the duck in 21.234s, which makes you a total of 661 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:34:21] + DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:34:25] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:34:26] + DuckHunt Peorth returns Zack's gun to him.
[18:34:34] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[19:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:42:03] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[19:42:07] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:42:07] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 7.309s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:40] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 40.154s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:57:48] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[20:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:15:16] + DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:15:17] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[20:15:18] + DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:15:25] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[20:15:26] + DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 26.053s, which makes you a total of 69 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[20:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:29:33] + DuckHunt phonekait > *BANG* You shot down the duck in 3mn33.192s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:03] + DuckHunt *BANG* xO' DarthOreo just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:26:15] + DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points.
[21:26:16] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[21:26:18] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn18.125s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:26:23] + DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[21:26:31] + DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[21:26:35] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:28:37] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn36.801s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:14:11] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[22:14:16] + DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[22:14:17] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[22:14:21] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:14:23] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find an extra bullet !
[22:14:23] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 22.959s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:38:35] + DuckHunt shokara > Missed. [missed: -1 xp]
[22:38:38] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[22:38:38] + DuckHunt shokara > *BANG* You shot down the duck in 3mn38.482s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:32:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:05] + DuckHunt CoolKevin > *BANG* You shot down the duck in 4.563s, which makes you a total of 251 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:32:28] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:33:06] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[23:33:08] + DuckHunt CoolKevin > *BANG* You shot down the duck in 8.35s, which makes you a total of 252 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:33:14] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:33:16] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
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