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Filtering by user: DuckHunt
Saturday, November 5, 2022
[00:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:30] + DuckHunt ked > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[00:04:36] + DuckHunt ked > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[00:04:38] + DuckHunt ked > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[00:04:41] + DuckHunt ked > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[00:04:44] + DuckHunt ked > *BANG* You shot down the duck in 43.883s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:03] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[00:50:04] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:50:06] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:50:06] + DuckHunt Gentoo > *BANG* You shot down the duck in 5.727s, which makes you a total of 364 ducks on #computertech. You are promoted to level 26 (duck breaker). \_X< *KWAK* [10 xp]
[01:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:19:13] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[01:19:15] + DuckHunt CoolKevin > *BANG* You shot down the duck in 14.822s, which makes you a total of 253 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:19:21] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:19:23] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:07] + DuckHunt CoolKevin > *BANG* You shot down the duck in 6.651s, which makes you a total of 254 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:29:13] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:31] + DuckHunt CoolKevin > *BANG* You shot down the duck in 31.206s, which makes you a total of 255 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:20:39] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:10] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn9.944s, which makes you a total of 365 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:30:11] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[02:30:35] + DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 2/5 | jammed: no (35 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 3515 xp | lvl 26 (duck breaker) / 255 xp pts for lvl sup. | karma: 78.48% good hunter [Stats][Stats][Stats] theor. accuracy: 90% | effectiv. of fire: 70% | gun reliability: 99% | armor: 62% | deflection: 38%[Hunting bag][Hunting bag][Hunting bag] best time: 2.142s | average
[02:30:37] + DuckHunt react. time: 3mn10.618s | 365 ducks (incl. 35 golden ducks) | 152 misses | 25 accidents | 75 empty shots | 13 wild shots | 517 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:30:47] + DuckHunt The top duck(s) are: peorth with 4176 xp | gentoo with 3515 xp | linuxuser with 1862 xp | piba with 880 xp | phonekait with 803 xp
[03:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:31] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn31.356s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:10] + DuckHunt CoolKevin > *BANG* You shot down the duck in 10.187s, which makes you a total of 256 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:26:16] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:27:11] + DuckHunt Gentoo > *BANG* You shot down the duck in 10.667s, which makes you a total of 366 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:27:13] + DuckHunt Gentoo > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:27:13] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[04:27:40] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:27:42] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:32:18] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:32:21] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:32:22] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[04:32:24] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 24.015s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:22:05] + DuckHunt CoolKevin > *BANG* You shot down the duck in 5.122s, which makes you a total of 257 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:22:10] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:44:09] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[05:44:15] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[05:44:19] + DuckHunt CoolKevin > *BANG* You shot down the duck in 19.195s, which makes you a total of 258 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[05:44:27] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[05:44:29] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:30] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn30.363s, which makes you a total of 259 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:11:03] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:11:07] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:29:30] + DuckHunt Gentoo > *BANG* You shot down the duck in 30.362s, which makes you a total of 367 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:29:31] + DuckHunt Gentoo > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:29:33] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[07:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:20:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:38:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:29:42] + DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:29:43] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[09:29:44] + DuckHunt Gentoo > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[09:29:49] + DuckHunt Gentoo > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[09:29:49] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[09:29:54] + DuckHunt Gentoo > Your gun is not confiscated.
[09:30:00] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:30:02] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:30:04] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:30:04] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[09:30:07] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:30:08] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:30:10] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[09:30:11] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 25 (duck smasher).
[09:30:12] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[09:30:14] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:30:16] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:30:16] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:30:20] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[09:30:21] + DuckHunt Gentoo > *BANG* You shot down the golden duck in 3mn20.86s, which makes you a total of 368 ducks (including 36 golden ducks) on #computertech. You are promoted to level 26 (duck breaker). \_X< *KWAK* [60 xp]
[09:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:42:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:13:47] + DuckHunt Peorth > Missed. [missed: -3 xp]
[10:13:50] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:13:51] + DuckHunt Peorth > Missed. [missed: -3 xp]
[10:13:56] + DuckHunt Peorth > Missed. [missed: -3 xp]
[10:13:56] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[10:13:57] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:43:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:28:22] + DuckHunt The last duck has been seen 50 minutes and 21 seconds ago.
[11:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:22] + DuckHunt Zack > *BANG* You shot down the duck in 21.811s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:31:09] + DuckHunt Zack > *BANG* You shot down the duck in 8.939s, which makes you a total of 109 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[11:31:41] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[11:31:49] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[12:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:10:05] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[12:10:11] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:10:12] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn12.193s, which makes you a total of 369 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:27:14] + DuckHunt *BANG* xO' RKS just get shot by accident by second2050. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:27:36] + DuckHunt Gentoo > *BANG* You shot down the duck in 36.362s, which makes you a total of 370 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:27:37] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:25:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:49:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[14:55:12] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[14:55:15] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:55:15] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[14:55:17] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:55:18] + DuckHunt Gentoo > *BANG* You shot down the duck in 4mn17.492s, which makes you a total of 371 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:19] + DuckHunt CoolKevin > *BANG* You shot down the duck in 18.749s, which makes you a total of 260 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:29:26] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:01:18] + DuckHunt CoolKevin > *BANG* You shot down the duck in 2mn17.918s, which makes you a total of 261 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:01:23] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:02:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:07:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:32:14] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[16:32:16] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[16:32:17] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[16:32:20] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[16:32:21] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 21.162s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:08] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 8.215s, which makes you a total of 76 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[17:16:15] + DuckHunt The last duck has been seen 15 minutes and 14 seconds ago.
[17:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:11] + DuckHunt h4 > *BANG* You shot down the duck in 1mn11.133s, which makes you a total of 109 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[17:56:31] + DuckHunt siggs > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[18:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:18:21] + DuckHunt ked > *BANG* You shot down the duck in 20.908s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:41] + DuckHunt Hunting stats for sorceror: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[18:20:43] + DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:48:56] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[18:48:58] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[18:48:59] + DuckHunt h4 > *BANG* You shot down the duck in 3mn59.432s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:49:01] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:19] + DuckHunt h4 > *BANG* You shot down the duck in 18.928s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:27:19] + DuckHunt h4 > By searching the bushes around the duck, you find... a rubber ducky.
[19:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:06] + DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:57:08] + DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:57:09] + DuckHunt h4 > *BANG* You shot down the golden duck in 2mn9.688s, which makes you a total of 112 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[19:57:12] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:16:18] + DuckHunt h4 > *BANG* You shot down the duck in 17.387s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:18:30] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[20:18:34] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:18:34] + DuckHunt Peorth > *BANG* You shot down the duck in 34.239s, which makes you a total of 662 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:18:38] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:27:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:07] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 6.313s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:30:29] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 29.308s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:24:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:24:12] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[22:24:16] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[22:24:16] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 15.632s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:26:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:59:31] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[23:59:33] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 33.309s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:59:35] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
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