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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Sunday, November 6, 2022
[00:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:06:47] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn47.08s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:06:47] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find... a cow dung.
[00:06:47] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:06:55] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:12:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:12:06] + DuckHunt Peorth > *BANG* You shot down the duck in 5.491s, which makes you a total of 663 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:12:10] + DuckHunt Peorth > Your magazine stock is already full.
[00:12:13] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:23:37] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:23:37] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 2/3
[00:23:43] + DuckHunt jeff_stacey > You are not armed.
[00:23:48] + DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points.
[00:23:49] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:15:07] + DuckHunt CoolKevin > *BANG* You shot down the duck in 7.381s, which makes you a total of 262 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:15:21] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:12] + DuckHunt CoolKevin > *BANG* You shot down the duck in 11.962s, which makes you a total of 263 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[01:27:15] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[02:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:04:13] + DuckHunt CoolKevin > *BANG* You shot down the duck in 13.058s, which makes you a total of 264 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[02:04:17] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[02:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:05] + DuckHunt Peorth > *BANG* You shot down the duck in 4.811s, which makes you a total of 664 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:18:07] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:50:15] + DuckHunt CoolKevin > *BANG* You shot down the duck in 15.075s, which makes you a total of 265 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[03:50:20] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:02:13] + DuckHunt CoolKevin > *BANG* You shot down the duck in 12.867s, which makes you a total of 266 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:02:18] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:52:42] + DuckHunt The last duck has been seen 50 minutes and 40 seconds ago.
[04:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:02:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:03] + DuckHunt Zack > *BANG* You shot down the duck in 3.578s, which makes you a total of 110 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [19 xp] [four-leaf clover]
[05:11:13] + DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[05:11:17] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[05:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:46:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:15] + DuckHunt Peorth > *BANG* You shot down one of the ducks in 2mn14.805s, which makes you a total of 665 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:42:17] + DuckHunt Peorth > *BANG* You shot down the duck in 16.409s, which makes you a total of 666 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:42:18] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:42:19] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:32:35] + DuckHunt The last duck has been seen 50 minutes and 34 seconds ago.
[07:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:35] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 35.361s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:45:24] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[07:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:48:24] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn24.041s, which makes you a total of 372 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:48:26] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[08:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:52] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 3mn51.833s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:45:43] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn43.155s, which makes you a total of 667 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:45:45] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:02:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:02:52] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[09:03:01] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[09:03:02] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn1.404s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:20:34] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find an extra ammo clip !
[09:20:34] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 33.73s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:20:02] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn1.461s, which makes you a total of 668 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:20:04] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:53:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:19:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:00:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:14:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:56:05] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[12:56:08] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[12:56:08] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn8.617s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:56:10] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find... Donald's beret.
[13:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:47:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:53:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:58:03] + DuckHunt jmjl > Missed. [missed: -1 xp]
[14:58:23] + DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:58:31] + DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:58:33] + DuckHunt jmjl > Missed. [missed: -1 xp]
[14:58:45] + DuckHunt jmjl > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[14:58:50] + DuckHunt jmjl > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[14:58:52] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:58:52] + DuckHunt jmjl > Missed. [missed: -1 xp]
[14:59:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:41] + DuckHunt jmjl > *BANG* You shot down the duck in 4mn40.299s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:15] + DuckHunt herald > *BANG* You shot down the duck in 14.975s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:33:16] + DuckHunt herald > By searching the bushes around the duck, you find an extra ammo clip !
[15:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:54:09] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[15:54:12] + DuckHunt CoolKevin > *BANG* You shot down the duck in 11.596s, which makes you a total of 267 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:54:28] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:54:31] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[16:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:21:15] + DuckHunt CoolKevin > *BANG* You shot down the duck in 15.451s, which makes you a total of 268 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[16:21:22] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:33:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:33:08] + DuckHunt CoolKevin > *BANG* You shot down the duck in 6.996s, which makes you a total of 269 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:33:12] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:01:04] + DuckHunt The last duck has been seen 28 minutes and 3 seconds ago.
[17:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:12:12] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[17:12:21] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[17:12:25] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[17:12:27] + DuckHunt CoolKevin > *BANG* You shot down the duck in 26.146s, which makes you a total of 270 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:12:32] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:12:34] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[17:47:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:14] + DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:47:17] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[17:47:19] + DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:47:21] + DuckHunt CoolKevin > *BANG* You shot down the golden duck in 20.56s, which makes you a total of 271 ducks (including 16 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [36 xp]
[17:47:33] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:47:36] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:50:35] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:50:37] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:50:39] + DuckHunt CoolKevin > The magazine is already full.
[18:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:51:21] + DuckHunt *BANG* xO' GreenNinja just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:51:26] + DuckHunt foxy > *BANG* You shot down the duck in 25.74s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:58:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:21:12] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn12.102s, which makes you a total of 272 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:21:26] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:21:29] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[19:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:50:09] + DuckHunt akoizumi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:50:12] + DuckHunt akoizumi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:50:14] + DuckHunt akoizumi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[19:50:17] + DuckHunt akoizumi > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[19:50:19] + DuckHunt akoizumi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:50:21] + DuckHunt akoizumi > Missed. [missed: -1 xp]
[19:50:23] + DuckHunt akoizumi > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:50:37] + DuckHunt akoizumi > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:50:40] + DuckHunt akoizumi > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:50:43] + DuckHunt akoizumi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[19:50:46] + DuckHunt akoizumi > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[19:50:49] + DuckHunt akoizumi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[19:50:51] + DuckHunt akoizumi > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[19:50:53] + DuckHunt akoizumi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[19:51:35] + DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:51:38] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[19:51:40] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[19:51:46] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[19:51:49] + DuckHunt CoolKevin > *BANG* You shot down the golden duck in 2mn48.789s, which makes you a total of 273 ducks (including 17 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [60 xp]
[19:52:03] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:52:05] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:52:07] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:52:09] + DuckHunt CoolKevin > The magazine is already full.
[19:52:11] + DuckHunt CoolKevin > The magazine is already full.
[19:53:25] + DuckHunt The top duck(s) are: peorth with 4167 xp | gentoo with 3550 xp | linuxuser with 1862 xp | piba with 880 xp | phonekait with 803 xp
[20:09:28] + DuckHunt CoolKevin > The magazine is already full.
[20:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:06] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[20:38:13] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[20:38:15] + DuckHunt Zack > *BOOM* You shot down the duck in 14.995s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:38:19] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:38:27] + DuckHunt Zack > You are not rich enough to make this purchase.
[20:38:34] + DuckHunt Zack > You are not rich enough to make this purchase.
[20:38:48] + DuckHunt h4 > You throw a bucket of water on Zack in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[20:39:08] + DuckHunt Zack > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[20:39:40] + DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[20:39:46] + DuckHunt h4 > You throw a handful of sand in Zack's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[20:41:21] + DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: no (42 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 397 xp | lvl 8 (duck hassler) / 43 xp pts for lvl sup. | karma: 45.81% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 46% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 1.742s | average react.
[20:41:23] + DuckHunt time: 3mn9.234s | 113 ducks (incl. 8 golden ducks) | 130 misses | 20 accidents | 45 empty shots | 24 wild shots | 243 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[20:42:13] + DuckHunt Zack > You are not rich enough to make this purchase.
[20:43:40] + DuckHunt Zack > You are not rich enough to make this purchase.
[20:51:23] + DuckHunt Zack already has a gun and looks at Peorth without understanding.
[20:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:52:03] + DuckHunt phonekait > *BANG* You shot down the duck in 3.378s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:57] + DuckHunt Peorth > *BANG* You shot down the duck in 57.035s, which makes you a total of 669 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:10:00] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:01] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn0.754s, which makes you a total of 274 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:38:10] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:10:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[22:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:40:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:21:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:22:20] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[23:22:21] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[23:22:25] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[23:22:26] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn26.028s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:15] + DuckHunt CoolKevin > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[23:42:15] + DuckHunt CoolKevin > *BANG* You shot down the duck in 14.874s, which makes you a total of 275 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:42:29] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
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