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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Monday, November 7, 2022
[00:36:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:36:17] + DuckHunt CoolKevin > *BANG* You shot down the duck in 16.253s, which makes you a total of 276 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:36:23] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:46] + DuckHunt CoolKevin > *BANG* You shot down the duck in 2mn46.203s, which makes you a total of 277 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:48:56] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:05:06] + DuckHunt *BANG* xO' drifter just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:05:20] + DuckHunt ComputerTech returns CoolKevin's gun to him.
[01:05:31] + DuckHunt CoolKevin > *BANG* You shot down the duck in 31.397s, which makes you a total of 278 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:05:49] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:05:51] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:30:09] + DuckHunt Null_Anonymous > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[01:30:16] + DuckHunt Null_Anonymous > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[01:30:18] + DuckHunt Null_Anonymous > *BANG* You shot down the duck in 18.007s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:24] + DuckHunt phonekait > *BANG* You shot down the duck in 23.532s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:18:24] + DuckHunt phonekait > By searching the bushes around the duck, you find an extra ammo clip !
[02:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:13] + DuckHunt Gentoo > *BANG* You shot down the duck in 12.395s, which makes you a total of 373 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:30:14] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[03:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:17:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 2.498s, which makes you a total of 374 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:17:04] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[03:17:05] + DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:17:11] + DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:17:15] + DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:17:16] + DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 3/3
[03:43:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:43:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 2.432s, which makes you a total of 375 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:43:13] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[04:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:45] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn45.468s, which makes you a total of 279 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:08:46] + DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra bullet !
[04:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:39] + DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:00:44] + DuckHunt DoctorGoatLips > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:00:46] + DuckHunt *BANG* xO' Quotes just get shot by accident by DoctorGoatLips. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:02:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:08:36] + DuckHunt Peorth > *BANG* You shot down the duck in 3mn36.45s, which makes you a total of 670 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:08:38] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:58:12] + DuckHunt CoolKevin > *BANG* You shot down the duck in 12.738s, which makes you a total of 280 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:58:42] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:58:49] + DuckHunt CoolKevin > The magazine is already full.
[06:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:20:34] + DuckHunt Peorth > *BANG* You shot down the duck in 34.466s, which makes you a total of 671 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:20:36] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:09:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:32:36] + DuckHunt Gentoo > *BANG* You shot down the duck in 4mn36.508s, which makes you a total of 376 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:32:37] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[08:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:34:22] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn22.665s, which makes you a total of 672 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:34:23] + DuckHunt Peorth > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[08:34:27] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:42:07] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:42:11] + DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[08:42:13] + DuckHunt Phoenix > *BANG* You shot down the duck in 12.837s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:42:39] + DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:42:40] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[09:42:42] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:42:45] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:42:47] + DuckHunt Gentoo > The magazine is already full.
[09:42:49] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:42:49] + DuckHunt Gentoo > The magazine is already full.
[09:42:55] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:42:56] + DuckHunt Gentoo > *BANG* You shot down the golden duck in 3mn56.471s, which makes you a total of 377 ducks (including 37 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[09:42:57] + DuckHunt Gentoo > By searching the bushes around the duck, you find an extra bullet !
[09:43:01] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 0/5
[09:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:03:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:43:56] + DuckHunt second2050 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[10:43:58] + DuckHunt second2050 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:44:00] + DuckHunt second2050 > *BANG* You shot down the duck in 59.764s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:45] + DuckHunt siggs > *CLACK* JAMMED GUN
[10:51:48] + DuckHunt siggs > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[10:51:51] + DuckHunt siggs > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[10:51:56] + DuckHunt siggs > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[10:52:00] + DuckHunt siggs > *BANG* You shot down the duck in 1mn0.486s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:05] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[11:42:06] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 6.575s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:28] + DuckHunt Gentoo > *BANG* You shot down the duck in 28.335s, which makes you a total of 378 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:45:32] + DuckHunt Gentoo > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[11:47:16] + DuckHunt Peorth > You just added an extra bullet in Gentoo's gun in exchange for 7 xp points.
[11:48:56] + DuckHunt The top duck(s) are: peorth with 4172 xp | gentoo with 3634 xp | linuxuser with 1862 xp | piba with 880 xp | phonekait with 823 xp
[12:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:24:06] + DuckHunt ComputerTech > *BANG* You shot down the duck in 5.74s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:49:53] + DuckHunt ComputerTech > *BANG* You shot down the duck in 53.532s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:13:45] + DuckHunt *BANG* xO' HAA just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:13:48] + DuckHunt ComputerTech returns ComputerTech's gun to him.
[13:13:51] + DuckHunt ComputerTech > *BANG* You shot down the duck in 51.307s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:53:09] + DuckHunt Gentoo > The magazine is already full.
[13:53:09] + DuckHunt Gentoo > *BANG* You shot down the duck in 9.49s, which makes you a total of 379 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:53:16] + DuckHunt Gentoo > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[14:09:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:09:10] + DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:09:12] + DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:09:15] + DuckHunt ComputerTech > *BANG* You shot down the duck in 14.035s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:52:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:14] + DuckHunt phonekait > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:23:17] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/3
[15:23:21] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/3
[15:23:23] + DuckHunt phonekait > Missed. [missed: -1 xp]
[15:23:25] + DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[15:23:25] + DuckHunt phonekait > Missed. [missed: -1 xp]
[15:25:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[16:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:07:11] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[16:07:14] + DuckHunt CoolKevin > *BANG* You shot down the duck in 13.232s, which makes you a total of 281 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:07:21] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:07:23] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:04] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[16:44:06] + DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[16:44:08] + DuckHunt ComputerTech > *BANG* You shot down the duck in 7.997s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:43:11] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[17:43:12] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[17:43:14] + DuckHunt CoolKevin > *BANG* You shot down the duck in 14.012s, which makes you a total of 282 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:43:20] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:43:24] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:43:26] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:59:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:00:32] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn31.29s, which makes you a total of 89 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[18:01:01] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[18:16:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:16:38] + DuckHunt h4 > *BANG* You shot down the duck in 37.482s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:37:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:37:05] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2 [sand by h4]
[18:37:07] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[18:37:09] + DuckHunt *BANG* xO' DJ_Rich just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:37:37] + DuckHunt CoolKevin > *BANG* You shot down the duck in 36.344s, which makes you a total of 283 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:37:44] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:37:47] + DuckHunt CoolKevin > The magazine is already full.
[19:17:26] + DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:32:05] + DuckHunt montar > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[19:32:10] + DuckHunt montar > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[19:32:11] + DuckHunt montar > *BANG* You shot down the duck in 11.125s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:33:46] + DuckHunt The top duck(s) are: peorth with 4172 xp | gentoo with 3644 xp | linuxuser with 1862 xp | piba with 880 xp | phonekait with 821 xp
[19:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:34:02] + DuckHunt h4 > *BANG* You shot down the duck in 2.317s, which makes you a total of 115 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:34:02] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:34:14] + DuckHunt h4 > You throw a bucket of water on montar in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:34:46] + DuckHunt montar > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[19:34:54] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:34:56] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:35:25] + DuckHunt montar > You just bought dry clothes in exchange for 7 xp points.
[19:36:00] + DuckHunt h4 > You throw a bucket of water on montar in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:36:02] + DuckHunt montar > You are not rich enough to make this purchase.
[19:36:21] + DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 4 xp | lvl 1 (tourist) / 16 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 37% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 6.034s | average react. time:
[19:36:23] + DuckHunt 2mn3.276s | 3 ducks (incl. 0 golden duck) | 5 misses | 1 accident | 0 empty shot | 0 wild shot | 8 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy
[20:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:29:36] + DuckHunt jeff_stacey > You are not armed.
[20:29:40] + DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 8 (duck hassler).
[20:29:41] + DuckHunt *BANG* xO' DG just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:31:43] + DuckHunt h4 > Thanks to montar, your clothes are soggy and you can't hunt in this condition. You still have to wait for 3 minutes and 2 seconds.
[20:31:48] + DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[20:31:49] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[20:31:51] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:31:52] + DuckHunt h4 > Missed. [missed: -1 xp]
[20:31:53] + DuckHunt h4 > *BANG* You shot down the duck in 3mn52.809s, which makes you a total of 116 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:31:58] + DuckHunt h4 > montar is already soggy.
[20:33:24] + DuckHunt jeff_stacey > Your gun is not confiscated.
[20:33:48] + DuckHunt h4 > You throw a bucket of water on jeff_stacey in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[20:34:16] + DuckHunt jeff_stacey > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[20:34:30] + DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle jeff_stacey with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[20:34:48] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:34:50] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:21] + DuckHunt sushi-chan > Missed. [missed: -1 xp]
[20:38:28] + DuckHunt sushi-chan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[20:38:31] + DuckHunt sushi-chan > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[20:38:32] + DuckHunt sushi-chan > *BANG* You shot down the duck in 31.662s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:25:50] + DuckHunt phonekait > *BANG* You shot down the duck in 50.228s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:25:52] + DuckHunt phonekait > By searching the bushes around the duck, you find an extra bullet !
[21:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:30:53] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn53.235s, which makes you a total of 673 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:30:54] + DuckHunt Peorth > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[21:30:56] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:47:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[22:48:10] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn10.594s, which makes you a total of 674 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:48:13] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:05:52] + DuckHunt jeff_stacey > Missed. [missed: -1 xp] [bedazzled by h4]
[23:05:53] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:05:55] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:05:55] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 55.734s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:21:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:21:16] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:21:19] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:21:20] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 19.118s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:37:37] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
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