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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Tuesday, November 8, 2022
[00:18:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:18:27] + DuckHunt shokara > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[00:18:28] + DuckHunt shokara > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[00:18:33] + DuckHunt shokara > Missed. [missed: -1 xp]
[00:18:37] + DuckHunt shokara > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:18:41] + DuckHunt shokara > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:18:44] + DuckHunt shokara > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:18:49] + DuckHunt shokara > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[00:18:51] + DuckHunt shokara > *BOOM* You shot down the golden duck in 50.065s, which makes you a total of 62 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[00:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:14] + DuckHunt Zack > *BANG* You shot down the duck in 14.299s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:25:25] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[00:25:29] + DuckHunt Zack > You are not rich enough to make this purchase.
[01:04:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:36] + DuckHunt MonkeySays > *BANG* You shot down the duck in 35.135s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:39:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[02:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:53] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 52.529s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:39:55] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find... a rubber ducky.
[02:43:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:43:10] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[02:43:13] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[02:43:14] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[02:43:18] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[02:43:19] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 18.506s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:43:28] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[02:43:37] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:35:53] + DuckHunt Peorth > *BOOM* You shot down the duck in 53.357s, which makes you a total of 675 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:35:55] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:45:49] + DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (36 times) | confisc.: no (37 times) [Profile] [Profile] [Profile] 476 xp | lvl 9 (duck plucker) / 64 xp pts for lvl sup. | karma: 70.23% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 60% | gun reliability: 93% | armor: 20% | deflection: 12%[Hunting bag][Hunting bag][Hunting bag] best time: 3.355s | average
[03:45:51] + DuckHunt react. time: 1mn46.579s | 283 ducks (incl. 17 golden ducks) | 182 misses | 31 accidents | 22 empty shots | 6 wild shots | 465 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:58:12] + DuckHunt CoolKevin > *BANG* You shot down the duck in 12.305s, which makes you a total of 284 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:58:13] + DuckHunt CoolKevin > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:58:27] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:26] + DuckHunt Suntop > Missed. [missed: -1 xp]
[04:14:28] + DuckHunt Suntop > Missed. [missed: -1 xp]
[04:14:31] + DuckHunt Suntop > *BANG* You shot down the duck in 30.709s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:32:33] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn32.743s, which makes you a total of 676 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:32:34] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:34:08] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[05:34:13] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[05:34:18] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[05:34:20] + DuckHunt CoolKevin > *BANG* You shot down the duck in 19.665s, which makes you a total of 285 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:34:20] + DuckHunt CoolKevin > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[05:35:10] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:35:12] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:59:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:36] + DuckHunt shokara > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:00:40] + DuckHunt shokara > *BOOM* You shot down the golden duck in 1mn40.031s, which makes you a total of 63 ducks (including 6 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [60 xp] [expl. ammo]
[06:00:45] + DuckHunt shokara > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[06:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:16] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn15.396s, which makes you a total of 677 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:53:19] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:55:05] + DuckHunt Peorth > Missed. [missed: -3 xp]
[06:55:07] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:55:08] + DuckHunt Peorth > *BOOM* You shot down the duck in 7.686s, which makes you a total of 678 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:55:11] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:05:32] + DuckHunt Peorth > *BOOM* You shot down the duck in 32.224s, which makes you a total of 679 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:05:34] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:52:03] + DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:52:07] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:52:08] + DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:52:13] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:52:15] + DuckHunt Phoenix > *BANG* You shot down the golden duck in 2mn14.79s, which makes you a total of 143 ducks (including 8 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [36 xp]
[07:52:17] + DuckHunt Phoenix > By searching the bushes around the duck, you find an extra bullet !
[08:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:07:05] + DuckHunt Peorth > *BOOM* You shot down the duck in 5.436s, which makes you a total of 680 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:07:09] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:52:20] + DuckHunt Phoenix > *BANG* You shot down the duck in 19.977s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:23:23] + DuckHunt Peorth > *BANG* You shot down the duck in 4mn23.579s, which makes you a total of 681 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:23:26] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:31:08] + DuckHunt *BANG* xO' Vultyre just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:31:17] + DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points.
[09:31:18] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[09:31:21] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[09:31:22] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:31:24] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[09:31:27] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[09:31:28] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 28.049s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:09:51] + DuckHunt Gentoo > *BANG* You shot down one of the ducks in 4mn50.978s, which makes you a total of 380 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:09:52] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[10:09:53] + DuckHunt Gentoo > *BANG* You shot down the duck in 53.213s, which makes you a total of 381 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:09:56] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[11:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:15:53] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 53.058s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:20:29] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[11:20:35] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[11:20:37] + DuckHunt Phoenix > *BANG* You shot down the duck in 36.871s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:42:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:56:12] + DuckHunt *BANG* xO' NiKaN just get shot by accident by Gentoo. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[12:56:19] + DuckHunt Gentoo > You just bought back your confiscated gun in exchange for 40 xp points.
[12:56:19] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 2/5
[12:56:22] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[12:56:23] + DuckHunt Gentoo > *BANG* You shot down the duck in 23.51s, which makes you a total of 382 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:58:35] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[12:58:54] + DuckHunt The top duck(s) are: peorth with 4189 xp | gentoo with 3621 xp | linuxuser with 1862 xp | piba with 880 xp | phonekait with 831 xp
[12:59:20] + DuckHunt Hunting stats for sushi-chan: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (16 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 137 xp | lvl 4 (duck misser) / 3 xp pts for lvl sup. | karma: 46.48% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 43% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 4.248s | average
[12:59:22] + DuckHunt react. time: 5mn20.79s | 26 ducks (incl. 2 golden ducks) | 34 misses | 6 accidents | 13 empty shots | 1 wild shot | 60 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[12:59:37] + DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 0/5 | jammed: no (35 times) | confisc.: no (39 times) [Profile] [Profile] [Profile] 3621 xp | lvl 26 (duck breaker) / 149 xp pts for lvl sup. | karma: 78.71% good hunter [Stats][Stats][Stats] theor. accuracy: 90% | effectiv. of fire: 71% | gun reliability: 99% | armor: 62% | deflection: 38%[Hunting bag][Hunting bag][Hunting bag] best time: 2.142s |
[12:59:38] + DuckHunt average react. time: 3mn22.119s | 382 ducks (incl. 37 golden ducks) | 156 misses | 26 accidents | 81 empty shots | 13 wild shots | 538 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:06:13] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn12.984s, which makes you a total of 383 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:35:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:01] + DuckHunt akoizumi > *CLACK* JAMMED GUN
[15:03:04] + DuckHunt akoizumi > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[15:03:06] + DuckHunt *BANG* xO' cryptexx0 just get shot by accident by akoizumi. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:03:30] + DuckHunt ComputerTech returns akoizumi's gun to him.
[15:03:37] + DuckHunt akoizumi > Missed. [missed: -1 xp]
[15:03:39] + DuckHunt akoizumi > *BANG* You shot down the duck in 1mn39.011s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:43:15] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn14.755s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:43:22] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[16:43:28] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:05] + DuckHunt CoolKevin > *BANG* You shot down the duck in 5.602s, which makes you a total of 286 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:44:14] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:25:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:02] + DuckHunt h4 > *BANG* You shot down the duck in 1.947s, which makes you a total of 117 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:56:03] + DuckHunt h4 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[18:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:19:31] + DuckHunt ComputerTech > *BANG* You shot down the duck in 30.882s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:36] + DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn35.777s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:44:38] + DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:07:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:07:03] + DuckHunt h4 > Missed. [missed: -1 xp]
[19:07:04] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[19:07:04] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:07:05] + DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[19:07:07] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:07:07] + DuckHunt h4 > Missed. [missed: -1 xp]
[19:07:08] + DuckHunt ComputerTech > *BANG* You shot down the duck in 7.103s, which makes you a total of 80 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[19:07:10] + DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:26] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 26.256s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:26:28] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[20:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:05:10] + DuckHunt ked > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:05:12] + DuckHunt ked > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:05:15] + DuckHunt ked > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:05:16] + DuckHunt ked > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:05:16] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[20:05:18] + DuckHunt ked > *BANG* You shot down the golden duck in 17.836s, which makes you a total of 28 ducks (including 2 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [36 xp]
[20:05:19] + DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:30:13] + DuckHunt h4 > *BANG* You shot down the duck in 12.691s, which makes you a total of 118 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:53] + DuckHunt h4 > Missed. [missed: -1 xp]
[21:26:55] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[21:26:58] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[21:26:58] + DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:26:59] + DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:27:00] + DuckHunt h4 > Missed. [missed: -1 xp]
[21:27:02] + DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:27:03] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:27:04] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 0/3
[21:27:06] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 0/3
[21:27:07] + DuckHunt h4 > *BANG* You shot down the golden duck in 1mn6.408s, which makes you a total of 119 ducks (including 9 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [48 xp]
[21:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:31:58] + DuckHunt ked > Missed. [missed: -1 xp]
[21:32:00] + DuckHunt ked > Missed. [missed: -1 xp]
[21:32:02] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:32:02] + DuckHunt *BANG* xO' nonp just get shot by accident by ked. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:20:53] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[22:20:55] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[22:21:00] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[22:21:01] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[22:21:02] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn2.052s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:21:40] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:14] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn13.195s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:53:44] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn43.875s, which makes you a total of 682 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:53:46] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
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