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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Saturday, November 12, 2022
[00:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:22:10] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[00:22:18] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[00:22:21] + DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 3/3
[00:22:26] + DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[00:22:30] + DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[00:22:33] + DuckHunt CoolKevin > *BANG* You shot down the duck in 32.652s, which makes you a total of 308 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:22:53] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:33:48] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:33:50] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn49.957s, which makes you a total of 309 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:33:55] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:33:57] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:18] + DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 18.53s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:17:04] + DuckHunt DoctorGoatLips > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:17:17] + DuckHunt DoctorGoatLips > You are not armed.
[01:17:21] + DuckHunt DoctorGoatLips > You are not armed.
[01:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:24:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:26:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:42] + DuckHunt ComputerTech > *BOOM* You shot down the duck in 41.716s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:26:43] + DuckHunt shokara > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:56:37] + DuckHunt jon > *BANG* You shot down the duck in 1mn36.309s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:24:40] + DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[03:24:42] + DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 42.321s, which makes you a total of 10 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[03:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:35:11] + DuckHunt CoolKevin > *BANG* You shot down the duck in 11.478s, which makes you a total of 310 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:35:11] + DuckHunt ked > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:35:43] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:43:12] + DuckHunt CoolKevin > *BANG* You shot down the duck in 11.933s, which makes you a total of 311 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:43:20] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:02] + DuckHunt *BANG* xO' ADMIRAL_HUBRIS just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[04:49:08] + DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points.
[04:49:09] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[04:49:11] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 10.998s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:03:10] + DuckHunt CoolKevin > *BANG* You shot down the duck in 9.354s, which makes you a total of 312 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:03:16] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:04] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 3.732s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:11:12] + DuckHunt CoolKevin > *BANG* You shot down the duck in 12.102s, which makes you a total of 313 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:11:14] + DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra bullet !
[06:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:20:07] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[06:20:08] + DuckHunt CoolKevin > *BANG* You shot down the duck in 8.348s, which makes you a total of 314 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [20 xp] [four-leaf clover]
[06:20:23] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 10 (hunter).
[06:20:24] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:35] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[07:17:37] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn37.677s, which makes you a total of 400 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:26:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:29:13] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:29:16] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:29:17] + DuckHunt *BANG* xO' rails just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[07:29:22] + DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 9 (duck plucker).
[07:29:23] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 3mn22.639s, which makes you a total of 114 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [11 xp] [four-leaf clover]
[08:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:32] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:10:34] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:10:40] + DuckHunt Panda > Missed. [missed: -1 xp]
[08:10:50] + DuckHunt Panda > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[08:11:00] + DuckHunt *BANG* xO' eRepublik just get shot by accident by Panda. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:11:00] + DuckHunt Panda is demoted to level 0 (public danger).
[08:12:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:58:05] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 4/5
[08:58:07] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[08:58:09] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn8.744s, which makes you a total of 401 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:58:11] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[09:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:16] + DuckHunt Gentoo > *BANG* You shot down the duck in 16.151s, which makes you a total of 402 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:45:17] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[09:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:17] + DuckHunt Gentoo > *BANG* You shot down the duck in 16.95s, which makes you a total of 403 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:55:18] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[10:00:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:00:04] + DuckHunt Gentoo > By searching the bushes around the duck, you find an extra ammo clip !
[10:00:04] + DuckHunt Gentoo > *BANG* You shot down the duck in 3.059s, which makes you a total of 404 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:00:06] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[10:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:04] + DuckHunt Panda > *BANG* You shot down the duck in 4.031s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[10:01:17] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:01:19] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:01:40] + DuckHunt Panda > You are not rich enough to make this purchase.
[10:10:37] + DuckHunt Gentoo > You just added an extra bullet in Panda's gun in exchange for 7 xp points.
[11:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:25:07] + DuckHunt firewire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[11:25:11] + DuckHunt firewire > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[11:25:14] + DuckHunt firewire > *BANG* You shot down the duck in 13.778s, which makes you a total of 53 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[11:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:36:05] + DuckHunt Panda > *BANG* You shot down the duck in 5.15s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:12:08] + DuckHunt Gentoo > *BANG* You shot down the duck in 8.382s, which makes you a total of 405 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:12:11] + DuckHunt Gentoo > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[12:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:59:20] + DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:59:23] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[12:59:26] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[12:59:27] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[12:59:29] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[12:59:31] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[12:59:32] + DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:59:34] + DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:59:35] + DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:59:37] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[12:59:37] + DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 2mn36.793s, which makes you a total of 115 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [61 xp] [four-leaf clover]
[12:59:41] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[13:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:03:04] + DuckHunt Panda > *BANG* You shot down the duck in 4.626s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[13:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:47:55] + DuckHunt tcache > Missed. [missed: -1 xp]
[13:47:57] + DuckHunt tcache > *BANG* You shot down the duck in 57.072s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[13:48:02] + DuckHunt tcache > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[14:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:38:33] + DuckHunt Panda > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[14:38:48] + DuckHunt Panda > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[14:38:53] + DuckHunt Panda > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[14:38:55] + DuckHunt tcache > Missed. [missed: -1 xp]
[14:38:58] + DuckHunt tcache > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:38:58] + DuckHunt Panda > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[14:39:11] + DuckHunt tcache > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[14:39:14] + DuckHunt Panda > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:39:19] + DuckHunt Panda > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:39:22] + DuckHunt Panda > *BANG* You shot down the golden duck in 2mn22.606s, which makes you a total of 4 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[14:51:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:55:20] + DuckHunt Peorth > *BANG* You shot down the duck in 4mn19.073s, which makes you a total of 715 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:55:30] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:48:34] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 4mn33.904s, which makes you a total of 116 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:52:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:52:21] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[15:52:21] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[15:52:23] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[15:52:23] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:52:40] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[15:52:48] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:52:56] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:06] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[16:36:08] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[16:36:09] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[16:36:13] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[16:36:13] + DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[16:36:18] + DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[16:36:21] + DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:36:23] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:36:23] + DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:36:27] + DuckHunt CoolKevin > *BANG* You shot down the golden duck in 26.965s, which makes you a total of 315 ducks (including 20 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [46 xp] [four-leaf clover]
[16:36:28] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:36:37] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:36:39] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:36:43] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:36:47] + DuckHunt jeff_stacey > You are not armed.
[16:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:41:49] + DuckHunt jeff_stacey > You are not armed.
[16:41:58] + DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points.
[16:41:59] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 0/3
[16:42:03] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/4 | Chargers: 0/3
[16:42:05] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[16:42:11] + DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[16:42:13] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:42:16] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[16:42:19] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[16:42:22] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 9 (duck plucker).
[16:42:24] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:42:26] + DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:42:28] + DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:42:29] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[16:42:33] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:42:36] + DuckHunt ::: Flood control has been triggered for all commands of Duck Hunt: no more than 30 requests every 600 seconds.
[16:43:25] + DuckHunt ::: Flood control has been triggered on the command "!shop" for jeff_stacey: no more than 10 requests every 600 seconds.
[16:45:45] + DuckHunt ::: Flood control is still active, please try again later.
[16:46:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[17:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:35:08] + DuckHunt Peorth > *BANG* You shot down the duck in 7.313s, which makes you a total of 716 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:35:09] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:03] + DuckHunt akoizumi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[17:56:07] + DuckHunt akoizumi > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[17:56:09] + DuckHunt akoizumi > *BANG* You shot down the duck in 9.103s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:37] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn36.723s, which makes you a total of 316 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:41] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:31:21] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[18:31:23] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[18:31:25] + DuckHunt CoolKevin > *BANG* You shot down the duck in 24.684s, which makes you a total of 317 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:31:34] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:31:37] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:31:39] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 10 (hunter).
[19:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:22:35] + DuckHunt tcache > *BANG* You shot down the duck in 2mn35.361s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:22:42] + DuckHunt tcache > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[19:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:52:34] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[19:52:37] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn36.941s, which makes you a total of 318 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[19:52:46] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 10 (hunter).
[19:52:49] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:53:06] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:53:08] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:53:19] + DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[20:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:03:20] + DuckHunt CoolKevin > *BANG* You shot down the duck in 20.54s, which makes you a total of 319 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:03:29] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:03:31] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:03:37] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:19:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:20:06] + DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn4.833s, which makes you a total of 320 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [16 xp] [four-leaf clover]
[20:20:18] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 10 (hunter).
[21:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:14:45] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 45.065s, which makes you a total of 117 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:43:08] + DuckHunt tcache > Missed. [missed: -1 xp]
[21:43:09] + DuckHunt tcache > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[21:43:15] + DuckHunt tcache > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[21:43:17] + DuckHunt tcache > *BANG* You shot down the duck in 17.294s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:43:18] + DuckHunt tcache > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:43:25] + DuckHunt tcache > You are not armed.
[21:43:41] + DuckHunt tcache > You are not armed.
[22:04:59] + DuckHunt tcache > You are not armed.
[22:07:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:05] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn4.794s, which makes you a total of 717 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:08:07] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:47:01] + DuckHunt *BANG* xO' jack3 just get shot by accident by tcache. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:47:06] + DuckHunt tcache > You are not armed.
[22:47:51] + DuckHunt tcache > You are not armed.
[22:51:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:28:03] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:28:08] + DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:28:09] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 9.015s, which makes you a total of 118 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:49:21] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:49:24] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:49:28] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn28.281s, which makes you a total of 119 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
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