#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 2 hours ago
Topic: #Welcome to #computertech! | End3r is DJing live at https://is.gd/yDJnuF | HIDE YOUR KIDS HIDE YOUR WIFE |
#5
Rank
317
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Wednesday, November 23, 2022
[00:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:02:24] + DuckHunt RichBum > *BANG* You shot down the duck in 24.35s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[00:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:06] + DuckHunt AshBear > *BANG* You shot down the duck in 5.803s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[01:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:37:15] + DuckHunt AshBear > *BANG* You shot down the duck in 14.684s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:38:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:38:20] + DuckHunt AshBear > *BANG* You shot down the duck in 19.738s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:38:21] + DuckHunt AshBear > By searching the bushes around the duck, you find a +1 four-leaf clover ! You will earn an extra 1 xp point for each duck you shoot for 24h.
[01:49:59] + DuckHunt The last duck has been seen 11 minutes and 59 seconds ago.
[02:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:02:29] + DuckHunt AshBear > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[02:02:34] + DuckHunt AshBear > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[02:02:57] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:02:59] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:03:53] + DuckHunt AshBear > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:04:00] + DuckHunt AshBear > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[02:04:04] + DuckHunt AshBear > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:04:09] + DuckHunt AshBear > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[02:04:12] + DuckHunt AshBear > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[02:04:14] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[02:04:15] + DuckHunt AshBear is demoted to level 3 (trainee).
[02:04:15] + DuckHunt AshBear > Missed. [missed: -1 xp]
[02:04:17] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[02:04:17] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn16.538s, which makes you a total of 449 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:04:19] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[02:04:25] + DuckHunt AshBear > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 0/2
[02:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:47:06] + DuckHunt AshBear > Missed. [missed: -1 xp]
[02:47:10] + DuckHunt AshBear > *BANG* You shot down the duck in 9.608s, which makes you a total of 14 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [11 xp] [four-leaf clover]
[03:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:34] + DuckHunt AshBear > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 0/2
[03:00:37] + DuckHunt AshBear > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 0/2
[03:00:40] + DuckHunt AshBear > *BANG* You shot down the duck in 39.869s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:01:38] + DuckHunt AshBear > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 0/2
[03:01:49] + DuckHunt AshBear > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:01:54] + DuckHunt AshBear > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[03:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:14] + DuckHunt AshBear > *BANG* You shot down the duck in 13.443s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:19:12] + DuckHunt AshBear > *BANG* You shot down the duck in 12.496s, which makes you a total of 17 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [11 xp] [four-leaf clover]
[04:29:41] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[04:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:47] + DuckHunt PapaFrog > *BANG* You shot down the duck in 46.926s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:07:21] + DuckHunt PapaFrog > *BANG* You shot down the duck in 1mn21.282s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[05:07:22] + DuckHunt PapaFrog > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:25:27] + DuckHunt PapaFrog > *BANG* You shot down the duck in 26.801s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:08] + DuckHunt Gentoo > *BANG* You shot down the duck in 3mn8.27s, which makes you a total of 450 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:32:10] + DuckHunt Gentoo > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[06:32:11] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[06:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:52] + DuckHunt Gentoo > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:43:54] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[06:43:54] + DuckHunt Gentoo > *BOOM* You shot down the golden duck in 2mn54.353s, which makes you a total of 451 ducks (including 42 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[06:43:57] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[07:23:26] + DuckHunt The last duck has been seen 42 minutes and 25 seconds ago.
[07:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:36:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:50:57] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[07:50:59] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[07:51:03] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[07:51:04] + DuckHunt jeff_stacey > *BOOM* You shot down the duck in 1mn4.065s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:51:24] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[08:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:20:06] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[08:20:08] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[08:20:09] + DuckHunt Gentoo > *BOOM* You shot down the duck in 4mn8.962s, which makes you a total of 452 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:20:10] + DuckHunt Gentoo > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[08:20:12] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:20:14] + DuckHunt Gentoo > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[08:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:24:08] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:24:08] + DuckHunt Gentoo > *BOOM* You shot down the duck in 7.508s, which makes you a total of 453 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:24:10] + DuckHunt Gentoo > By searching the bushes around the duck, you find an extra bullet !
[09:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:22:26] + DuckHunt Gentoo > *BOOM* You shot down the duck in 1mn25.761s, which makes you a total of 454 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:14:11] + DuckHunt The last duck has been seen 53 minutes and 8 seconds ago.
[10:15:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:15:03] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[10:15:05] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[10:15:06] + DuckHunt jeff_stacey > *BOOM* You shot down the duck in 5.657s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[10:15:09] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find a +1 four-leaf clover ! You will earn an extra 1 xp point for each duck you shoot for 24h.
[10:15:11] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[10:28:22] + DuckHunt siggs > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[10:39:39] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:39:41] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:23] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:56:23] + DuckHunt Gentoo > *BOOM* You shot down the duck in 1mn23.201s, which makes you a total of 455 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:56:31] + DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 0/5 | jammed: no (36 times) | confisc.: no (46 times) [Profile] [Profile] [Profile] 4231 xp | lvl 28 (duck impaler) / 109 xp pts for lvl sup. | karma: 79.84% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 72% | gun reliability: 99% | armor: 67% | deflection: 40%[Hunting bag][Hunting bag][Hunting bag] best time: 2.142s |
[10:56:33] + DuckHunt average react. time: 3mn15.44s | 455 ducks (incl. 42 golden ducks) | 171 misses | 28 accidents | 94 empty shots | 18 wild shots | 626 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Infrared detect.
[11:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:36:26] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:36:28] + DuckHunt Gentoo > *BOOM* You shot down the duck in 1mn28.62s, which makes you a total of 456 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:38:35] + DuckHunt The top duck(s) are: peorth with 4341 xp | gentoo with 4234 xp | linuxuser with 1862 xp | jeff_stacey with 1159 xp | phoenix with 941 xp
[11:42:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:03] + DuckHunt jeff_stacey > *BOOM* You shot down the duck in 2.724s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[11:43:47] + DuckHunt jeff_stacey > You don't need to use a gun brush.
[11:44:26] + DuckHunt jeff_stacey > You already own this item. It will expire in 22 hours 30 minutes and 43 seconds.
[12:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:55:50] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[12:55:53] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[12:55:54] + DuckHunt jeff_stacey > *BOOM* You shot down the duck in 54.163s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[13:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:26:06] + DuckHunt SoundShaman > Missed. [missed: -1 xp]
[13:26:10] + DuckHunt SoundShaman > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:26:14] + DuckHunt SoundShaman > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:26:16] + DuckHunt SoundShaman > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:26:21] + DuckHunt SoundShaman > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:26:21] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:29:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:14:33] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[14:14:35] + DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn34.877s, which makes you a total of 98 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[14:22:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:22:24] + DuckHunt Eldaris > *BANG* You shot down the duck in 23.357s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:06:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:06] + DuckHunt Peorth > *BANG* You shot down the duck in 6.042s, which makes you a total of 752 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:16:08] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:15:31] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[16:15:35] + DuckHunt CoolKevin > *BANG* You shot down the duck in 34.625s, which makes you a total of 395 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:15:49] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:15:51] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 12 (duck clobber).
[16:15:59] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:16:15] + DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[16:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:20:01] + DuckHunt jeff_stacey > *BOOM* You shot down the duck in 1.316s, which makes you a total of 184 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [11 xp] [four-leaf clover]
[16:20:11] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[16:20:21] + DuckHunt Hunting stats for mapbot: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (7 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 409 xp | lvl 8 (duck hassler) / 31 xp pts for lvl sup. | karma: 57.69% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 51% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 3.9s | average
[16:20:23] + DuckHunt react. time: 3mn24.349s | 41 ducks (incl. 2 golden ducks) | 38 misses | 5 accidents | 13 empty shots | 7 wild shots | 79 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:56:18] + DuckHunt The last duck has been seen 36 minutes and 17 seconds ago.
[17:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:37:09] + DuckHunt CoolKevin > *BANG* You shot down the duck in 9.401s, which makes you a total of 396 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[17:37:16] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:04] + DuckHunt CoolKevin > *BANG* You shot down the duck in 4.561s, which makes you a total of 397 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [16 xp] [four-leaf clover]
[17:47:08] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 12 (duck clobber).
[18:06:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:06:06] + DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:06:08] + DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:06:10] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[18:06:13] + DuckHunt ComputerTech > *BANG* You shot down the duck in 12.262s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:06:13] + DuckHunt AshBear > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[18:06:17] + DuckHunt AshBear > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:09:19] + DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:09:19] + DuckHunt jeff_stacey is demoted to level 14 (duck eater).
[18:10:23] + DuckHunt jeff_stacey > You are not armed.
[18:10:29] + DuckHunt ComputerTech returns jeff_stacey's gun to him.
[18:10:39] + DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[18:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:23:08] + DuckHunt CoolKevin > *BANG* You shot down the duck in 7.89s, which makes you a total of 398 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [16 xp] [four-leaf clover]
[18:23:10] + DuckHunt CoolKevin > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[18:23:19] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:35:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:35:03] + DuckHunt h4 > *BANG* You shot down the duck in 2.104s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:35:04] + DuckHunt h4 > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[19:35:12] + DuckHunt ComputerTech > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[19:35:20] + DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[19:35:26] + DuckHunt ComputerTech > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[19:35:32] + DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle ComputerTech with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 8 (duck hassler).
[19:35:38] + DuckHunt h4's magazine of their weapon is already full.
[19:35:45] + DuckHunt h4 > You throw a handful of sand in ComputerTech's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 8 (duck hassler).
[19:35:47] + DuckHunt ComputerTech > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[19:35:52] + DuckHunt ComputerTech > You throw a handful of sand in h4's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect.
[19:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:51:02] + DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:51:02] + DuckHunt h4 > Missed. [missed: -1 xp] [bedazzled by ComputerTech]
[19:51:04] + DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:51:05] + DuckHunt *BANG* xO' ascii just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[19:51:05] + DuckHunt CoolKevin is demoted to level 12 (duck clobber).
[19:51:08] + DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[19:51:08] + DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:51:10] + DuckHunt CoolKevin > You are not armed.
[19:51:10] + DuckHunt h4 > *BANG* You shot down the golden duck in 10.07s, which makes you a total of 121 ducks (including 10 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [48 xp]
[19:51:11] + DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:51:13] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:51:30] + DuckHunt h4 already has a gun and looks at ComputerTech without understanding.
[19:52:20] + DuckHunt CoolKevin > You are not armed.
[19:52:22] + DuckHunt CoolKevin > You are not armed.
[19:52:28] + DuckHunt ComputerTech returns CoolKevin's gun to him.
[19:52:40] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:52:42] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:52:46] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:52:52] + DuckHunt CoolKevin > The magazine is already full.
Prev
Next