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Filtering by user: DuckHunt
Thursday, December 8, 2022
[00:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:46:04] DuckHunt herald > *CLACK* JAMMED GUN
[00:46:07] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[00:46:09] DuckHunt herald > Missed. [missed: -1 xp]
[00:46:11] DuckHunt *BANG* xO' therock247uk just get shot by accident by herald. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:51:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:53:13] DuckHunt herald > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:57:38] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[00:57:41] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[00:57:43] DuckHunt herald > *BANG* You shot down the duck in 2mn42.859s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:08:14] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn13.665s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:08:15] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[01:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:38:18] DuckHunt p1x4l > Missed. [missed: -1 xp]
[01:38:21] DuckHunt p1x4l > Missed. [missed: -1 xp]
[01:38:23] DuckHunt p1x4l > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:38:26] DuckHunt p1x4l > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:38:28] DuckHunt p1x4l > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:38:30] DuckHunt p1x4l > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:38:33] DuckHunt p1x4l > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:38:37] DuckHunt p1x4l > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:38:39] DuckHunt p1x4l > Missed. [missed: -1 xp]
[01:38:42] DuckHunt *BANG* xO' HAA just get shot by accident by p1x4l. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:39:37] DuckHunt End3r returns p1x4l's gun to him.
[01:39:43] DuckHunt p1x4l > *BANG* You shot down the golden duck in 2mn43.246s, which makes you a total of 3 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[02:21:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:09] DuckHunt End3r > Missed. [missed: -1 xp]
[02:21:12] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:21:14] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:21:14] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:21:15] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:21:20] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:21:22] DuckHunt End3r > *BANG* You shot down the golden duck in 17.873s, which makes you a total of 28 ducks (including 15 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[02:21:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:34] DuckHunt End3r > Missed. [missed: -1 xp]
[02:21:36] DuckHunt *BANG* xO' Compass just get shot by accident by End3r. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:21:45] DuckHunt End3r returns End3r's gun to him.
[02:21:47] DuckHunt Frightened by so much noise, 2 ducks fled. ·°'`'°-.,¸¸.·°'`
[02:21:47] DuckHunt End3r > Missed. [missed: -1 xp]
[02:21:50] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[02:21:54] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[02:21:56] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[02:21:56] DuckHunt *BANG* xO' wallacer just get shot by accident by End3r. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:22:05] DuckHunt End3r returns End3r's gun to him.
[02:22:08] DuckHunt End3r > *BANG* You shot down the duck in 36.975s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:22:33] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:22:38] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:22:44] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[02:22:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:22:57] DuckHunt End3r > *BANG* You shot down the duck in 3.893s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:22:57] DuckHunt End3r > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[02:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:03] DuckHunt End3r > *BANG* You shot down the duck in 2.956s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:44:18] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:44:21] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:44:22] DuckHunt foxy > Missed. [missed: -1 xp]
[02:44:25] DuckHunt foxy > *BANG* You shot down the duck in 24.586s, which makes you a total of 18 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[03:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:01:04] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:01:06] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:01:07] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:01:07] DuckHunt Gentoo > Missed. [missed: -1 xp]
[03:01:08] DuckHunt Gentoo > *BANG* You shot down the golden duck in 7.899s, which makes you a total of 4 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[03:01:10] DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:02:21] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:02:31] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:02:32] DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:03:06] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/1 | jammed: no (2 times) | confisc.: yes (2 times) [Profile] [Profile] [Profile] -10 xp | lvl 0 (public danger) / 6 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average
[03:03:08] DuckHunt react. time: - | 0 duck (incl. 0 golden duck) | 5 misses | 1 accident | 0 empty shot | 1 wild shot | 5 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:19:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:09] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:19:10] DuckHunt *BANG* xO' drifter just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:19:10] DuckHunt foxy is demoted to level 4 (duck misser).
[03:19:14] DuckHunt foxy > You are not armed.
[03:19:16] DuckHunt Gentoo > You are not armed.
[03:19:17] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:19:18] DuckHunt foxy > Missed. [missed: -1 xp]
[03:19:20] DuckHunt foxy returns foxy's gun to him.
[03:19:22] DuckHunt Gentoo > You are not armed.
[03:19:22] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:19:25] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:19:25] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:19:27] DuckHunt End3r > Missed. [missed: -1 xp]
[03:19:29] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:19:29] DuckHunt foxy > Missed. [missed: -1 xp]
[03:19:31] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[03:19:31] DuckHunt End3r > Missed. [missed: -1 xp]
[03:19:33] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[03:19:33] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[03:19:35] DuckHunt foxy > Missed. [missed: -1 xp]
[03:19:37] DuckHunt End3r > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[03:19:38] DuckHunt End3r > *BANG* You shot down a golden duck in 34.593s, which makes you a total of 32 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover]
[03:19:39] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:19:42] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:19:44] DuckHunt Gentoo > You are not armed.
[03:19:44] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:19:46] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[03:19:46] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[03:19:47] DuckHunt End3r > *BANG* You shot down the golden duck in 41.638s, which makes you a total of 33 ducks (including 17 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [58 xp] [four-leaf clover]
[03:19:56] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[03:19:58] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:20:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:14] DuckHunt foxy > You are not armed.
[03:20:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:18] DuckHunt ::: Flood control has been triggered for all commands of Duck Hunt: no more than 30 requests every 600 seconds.
[03:20:22] DuckHunt foxy returns foxy's gun to him.
[03:20:24] DuckHunt foxy already has a gun and looks at End3r without understanding.
[03:22:50] DuckHunt ::: Flood control is still active, please try again later.
[03:25:11] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[03:25:11] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[03:25:13] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[03:25:14] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[03:25:20] DuckHunt ::: Flood control is still active, please try again later.
[03:27:11] DuckHunt ::: Flood control is still active, please try again later.
[03:29:12] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[03:29:20] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/1
[03:29:22] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:29:26] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:29:30] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[03:29:34] DuckHunt End3r > Your magazine stock is already full.
[03:29:39] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:29:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:00] DuckHunt foxy returns foxy's gun to him.
[03:30:00] DuckHunt million > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:30:03] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/1
[03:30:03] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:30:03] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:30:03] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/1
[03:30:05] DuckHunt *BANG* xO' gizmo just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:30:06] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:30:08] DuckHunt million > *BANG* You shot down the golden duck in 9.292s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[03:30:08] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:30:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:22] DuckHunt million > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:30:22] DuckHunt End3r returns End3r's gun to him.
[03:30:24] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:30:25] DuckHunt foxy > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[03:30:26] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 0/2
[03:30:26] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:30:27] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:30:29] DuckHunt million > Missed. [missed: -1 xp]
[03:30:29] DuckHunt million is demoted to level 2 (noob).
[03:30:30] DuckHunt End3r > *BANG* You shot down the golden duck in 15.06s, which makes you a total of 34 ducks (including 18 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [70 xp] [four-leaf clover]
[03:30:34] DuckHunt End3r > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[03:30:36] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:30:38] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[03:30:39] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[03:30:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:40] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[03:30:41] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:30:43] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:30:45] DuckHunt ::: Flood control has been triggered for all commands of Duck Hunt: no more than 30 requests every 600 seconds.
[03:31:12] DuckHunt Worm` > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:31:15] DuckHunt Worm` > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:31:17] DuckHunt Worm` > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:31:18] DuckHunt Worm` > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[03:31:22] DuckHunt Worm` > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[03:31:26] DuckHunt Worm` > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[03:31:26] DuckHunt Worm` > Missed. [missed: -1 xp]
[03:31:29] DuckHunt Worm` > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:31:31] DuckHunt Worm` > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:31:35] DuckHunt Worm` > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:31:40] DuckHunt Worm` is demoted to level 0 (public danger).
[03:31:40] DuckHunt Worm` > Missed. [missed: -1 xp]
[03:31:42] DuckHunt *BANG* xO' supr just get shot by accident by Worm`. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:31:47] DuckHunt Worm` > You are not armed.
[03:32:00] DuckHunt End3r returns Worm`'s gun to him.
[03:32:08] DuckHunt Worm` > Worm~ could not be found in the user profiles list on #computertech.
[03:32:20] DuckHunt *BANG* xO' nR just get shot by accident by Worm`. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:32:22] DuckHunt ::: Flood control is still active, please try again later.
[03:32:34] DuckHunt Worm` returns Worm`'s gun to him.
[03:32:37] DuckHunt Worm` > Missed. [missed: -1 xp]
[03:32:39] DuckHunt Worm` > *BANG* You shot down the golden duck in 2mn0.272s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp]
[03:32:41] DuckHunt Worm` > By searching the bushes around the duck, you find an extra bullet !
[03:32:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:34:50] DuckHunt ::: Flood control is still active, please try again later.
[03:36:48] DuckHunt ::: Flood control is still active, please try again later.
[03:38:27] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[03:38:29] DuckHunt million > You are not rich enough to make this purchase.
[03:38:34] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:38:37] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[03:38:37] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[03:38:42] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[03:38:44] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:38:44] DuckHunt foxy is demoted to level 3 (trainee).
[03:39:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:39:18] DuckHunt million > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:39:20] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:39:21] DuckHunt million > *BANG* You shot down the golden duck in 3.818s, which makes you a total of 2 ducks (including 2 golden ducks) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[03:39:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:39:24] DuckHunt million > *BANG* You shot down the duck in 2.348s, which makes you a total of 3 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[03:39:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:39:25] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:39:26] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:39:28] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:39:28] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[03:39:31] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[03:39:32] DuckHunt million > *BANG* You shot down the golden duck in 7.206s, which makes you a total of 4 ducks (including 3 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [36 xp]
[03:39:34] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 0/2 | jammed: no (9 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 88 xp | lvl 3 (trainee) / 2 xp pts for lvl sup. | karma: 46.94% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 51% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 2.445s | average react.
[03:39:35] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:39:37] DuckHunt time: 1mn16.735s | 18 ducks (incl. 2 golden ducks) | 17 misses | 2 accidents | 3 empty shots | 7 wild shots | 35 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[03:39:38] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[03:39:38] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:39:41] DuckHunt million > Your magazine stock is already full.
[03:39:45] DuckHunt End3r returns End3r's gun to him.
[03:39:52] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:40:00] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:40:02] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:40:05] DuckHunt End3r > Your magazine stock is already full.
[03:40:06] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[03:40:12] DuckHunt End3r > You already own this item. It will expire in 22 hours 42 minutes and 29 seconds.
[03:40:19] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:40:22] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:40:24] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:40:26] DuckHunt ::: Flood control has been triggered for all commands of Duck Hunt: no more than 30 requests every 600 seconds.
[03:40:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:41:08] DuckHunt Worm` > Missed. [missed: -1 xp]
[03:42:31] DuckHunt ::: Flood control is still active, please try again later.
[03:43:27] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 71 xp | lvl 3 (trainee) / 19 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 40% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 2.348s | average react.
[03:43:29] DuckHunt time: 3mn25.409s | 4 ducks (incl. 3 golden ducks) | 6 misses | 1 accident | 1 empty shot | 1 wild shot | 10 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:45:30] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[03:45:33] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:45:42] DuckHunt ::: Flood control is still active, please try again later.
[03:48:55] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: no (5 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 783 xp | lvl 12 (duck clobber) / 117 xp pts for lvl sup. | karma: 63.86% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 46% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 2.55s | average
[03:48:57] DuckHunt react. time: 3mn56.373s | 34 ducks (incl. 18 golden ducks) | 39 misses | 3 accidents | 16 empty shots | 6 wild shots | 73 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Expl. ammo
[03:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:49:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:49:05] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[03:49:06] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[03:49:06] DuckHunt jeff_stacey > *BANG* You shot down one of the ducks in 5.656s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:49:07] DuckHunt million > *CLACK* JAMMED GUN
[03:49:09] DuckHunt million > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[03:49:10] DuckHunt million > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:49:14] DuckHunt ::: Flood control has been triggered for all commands of Duck Hunt: no more than 30 requests every 600 seconds.
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:54:01] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[03:54:16] DuckHunt Gentoo > Missed. [missed: -1 xp]
[03:54:19] DuckHunt Gentoo > Missed. [missed: -1 xp]
[03:54:21] DuckHunt Gentoo > Missed. [missed: -1 xp]
[03:54:21] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:54:27] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[03:55:49] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:55:52] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:55:54] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[03:57:02] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[03:57:24] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[03:59:18] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:59:24] DuckHunt million > Your magazine stock is already full.
[04:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:05] DuckHunt Gentoo > *BANG* You shot down the duck in 5.02s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:08:10] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[04:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:23] DuckHunt Worm` > *BANG* You shot down the duck in 22.831s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:07:05] DuckHunt Blip > *BANG* You shot down the duck in 5.256s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[05:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:20:26] DuckHunt Blip > *BANG* You shot down the duck in 26.208s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:13:41] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:13:44] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:13:47] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[06:13:48] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[06:13:49] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 2mn49.344s, which makes you a total of 63 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [37 xp] [four-leaf clover]
[06:17:00] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:03] DuckHunt Zack > Missed. [missed: -1 xp]
[06:32:07] DuckHunt Zack > *BANG* You shot down the duck in 4mn7.126s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:32:10] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[06:32:28] DuckHunt Zack > You are not rich enough to make this purchase.
[07:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:16:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:21:26] DuckHunt Gentoo > Missed. [missed: -1 xp]
[07:21:31] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[07:21:33] DuckHunt Gentoo > Missed. [missed: -1 xp]
[07:21:34] DuckHunt Gentoo > *BANG* You shot down the duck in 33.776s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:23:36] DuckHunt The last duck has been seen 1 hour 2 minutes and 34 seconds ago.
[08:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:40:09] DuckHunt Zack > *BANG* You shot down the duck in 9.155s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:40:17] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[08:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:52:04] DuckHunt *BANG* xO' Ikoru6 just get shot by accident by Zack. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:53:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:06:55] DuckHunt firewire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[09:07:05] DuckHunt firewire > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[09:07:07] DuckHunt firewire > *BANG* You shot down the duck in 1mn6.891s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:59:20] DuckHunt jeff_stacey > *BANG* You shot down the duck in 19.883s, which makes you a total of 64 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [11 xp] [four-leaf clover]
[09:59:27] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[10:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:14:49] DuckHunt Gentoo > *BANG* You shot down the duck in 48.973s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:14:51] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 0/2
[10:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:34:39] DuckHunt Gentoo > Missed. [missed: -1 xp]
[10:34:41] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 0/2
[10:34:44] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 0/2
[10:34:45] DuckHunt Gentoo > Missed. [missed: -1 xp]
[10:34:48] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn47.533s, which makes you a total of 8 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[10:35:03] DuckHunt Gentoo > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[11:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:00:17] DuckHunt herald > *BANG* You shot down the duck in 17.146s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:39:50] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[11:39:57] DuckHunt Gentoo > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[11:39:59] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[11:40:01] DuckHunt Gentoo > *BANG* You shot down the duck in 3mn0.886s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:40:03] DuckHunt Gentoo > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[12:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:18:32] DuckHunt BlueyHealer > Missed. [missed: -1 xp]
[12:18:34] DuckHunt BlueyHealer > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:18:36] DuckHunt BlueyHealer > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:18:40] DuckHunt BlueyHealer > Missed. [missed: -1 xp]
[12:19:20] DuckHunt BlueyHealer > *BANG* You shot down the duck in 1mn19.674s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:23:17] DuckHunt akoizumi > *BANG* You shot down the duck in 17.294s, which makes you a total of 8 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[13:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:32:06] DuckHunt jeff_stacey > *BANG* You shot down the duck in 5.779s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:57:03] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/1
[13:57:06] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/1
[13:57:09] DuckHunt *BANG* xO' socraticDev just get shot by accident by Kowal. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:57:15] DuckHunt kowal > You are not armed.
[13:57:17] DuckHunt akoizumi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[13:57:20] DuckHunt akoizumi > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[13:57:21] DuckHunt kowal > You are not armed.
[13:57:22] DuckHunt akoizumi > Missed. [missed: -1 xp]
[13:57:25] DuckHunt akoizumi > *BANG* You shot down the duck in 1mn24.66s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:57:29] DuckHunt Kowal already has a gun and looks at ComputerTech without understanding.
[14:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:15:12] DuckHunt p1x4l > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[14:15:15] DuckHunt p1x4l > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[14:15:16] DuckHunt p1x4l > *BANG* You shot down the duck in 16.233s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:59:05] DuckHunt p1x4l > *BANG* You shot down the duck in 4.773s, which makes you a total of 5 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:04] DuckHunt p1x4l > Missed. [missed: -1 xp]
[15:07:07] DuckHunt p1x4l > Missed. [missed: -1 xp]
[15:07:07] DuckHunt p1x4l is demoted to level 3 (trainee).
[15:07:09] DuckHunt p1x4l > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 0/2
[15:07:11] DuckHunt p1x4l > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 0/2
[15:07:13] DuckHunt p1x4l > Missed. [missed: -1 xp]
[15:07:18] DuckHunt p1x4l > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 0/2
[15:07:18] DuckHunt p1x4l > Missed. [missed: -1 xp]
[15:07:20] DuckHunt p1x4l > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 0/2
[15:07:23] DuckHunt p1x4l > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/6 | Chargers: 0/2
[15:07:24] DuckHunt p1x4l > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[15:07:27] DuckHunt p1x4l > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[15:07:55] DuckHunt franstam > Missed. [missed: -1 xp]
[15:07:55] DuckHunt franstam is demoted to level 0 (public danger).
[15:08:23] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/1
[15:12:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[15:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:40:42] DuckHunt akoizumi > *BANG* You shot down the duck in 42.191s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:40:43] DuckHunt akoizumi > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[16:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:08] DuckHunt akoizumi > *BANG* You shot down the duck in 7.909s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:57:08] DuckHunt p1x4l > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[17:00:16] DuckHunt herald > Missed. [missed: -1 xp]
[17:00:18] DuckHunt *BANG* xO' tyler just get shot by accident by herald. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:01:09] DuckHunt jeff_stacey > *BANG* You shot down the duck in 4mn9.084s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:01:19] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[17:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:22:16] DuckHunt p1x4l > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 0/2
[17:22:18] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:22:20] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:22:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:22:22] DuckHunt Peorth > *BOOM* You shot down the golden duck in 22.619s, which makes you a total of 40 ducks (including 15 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[17:22:23] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[17:22:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:49] DuckHunt h4 > *CLACK* JAMMED GUN
[17:51:51] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[17:51:52] DuckHunt h4 > *BANG* You shot down the duck in 2mn51.947s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:52:04] DuckHunt The top duck(s) are: end3r with 783 xp | jeff_stacey with 670 xp | peorth with 530 xp | akoizumi with 128 xp | h4 with 127 xp
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:27] DuckHunt akoizumi > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[18:29:30] DuckHunt akoizumi > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:29:33] DuckHunt akoizumi > Missed. [missed: -1 xp]
[18:29:35] DuckHunt akoizumi > *BANG* You shot down the duck in 34.929s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:40:10] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[18:40:11] DuckHunt PapaFrog > *BANG* You shot down the duck in 11.391s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:40:14] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:03:11] DuckHunt foxy > *BOOM* You shot down the duck in 2mn11.348s, which makes you a total of 19 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [13 xp] [four-leaf clover]
[19:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:32] DuckHunt Peorth > *BOOM* You shot down the duck in 31.739s, which makes you a total of 41 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[19:27:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 9 (duck plucker).
[19:27:38] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[19:27:45] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (11 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 520 xp | lvl 9 (duck plucker) / 20 xp pts for lvl sup. | karma: 72.63% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 60% | gun reliability: 93% | armor: 20% | deflection: 12%[Hunting bag][Hunting bag][Hunting bag] best time: 2.591s | average
[19:27:47] DuckHunt react. time: 3mn4.874s | 41 ducks (incl. 15 golden ducks) | 27 misses | 3 accidents | 5 empty shots | 4 wild shots | 68 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[19:27:49] DuckHunt The top duck(s) are: end3r with 783 xp | jeff_stacey with 670 xp | peorth with 520 xp | akoizumi with 137 xp | h4 with 127 xp
[20:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:27:06] DuckHunt ZOEboy > *BANG* You shot down the duck in 5.836s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:50:14] DuckHunt ZOEboy > *BANG* You shot down the duck in 14.086s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:08:55] DuckHunt *BANG* xO' ryzen_ just get shot by accident by herald. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:13:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:04] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[21:24:07] DuckHunt *BANG* xO' Suntop just get shot by accident by ZOEboy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:28:32] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:28:40] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:28:44] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:28:44] DuckHunt herald > Missed. [missed: -1 xp]
[22:31:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:31:46] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:31:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:31:55] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.752s, which makes you a total of 42 ducks (including 16 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[22:32:14] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: no (11 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 548 xp | lvl 10 (hunter) / 102 xp pts for lvl sup. | karma: 73.2% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 60% | gun reliability: 94% | armor: 22% | deflection: 14%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s | average react.
[22:32:16] DuckHunt time: 3mn0.514s | 42 ducks (incl. 16 golden ducks) | 27 misses | 3 accidents | 5 empty shots | 4 wild shots | 69 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[22:32:21] DuckHunt The top duck(s) are: end3r with 783 xp | jeff_stacey with 670 xp | peorth with 548 xp | akoizumi with 137 xp | h4 with 127 xp
[22:33:22] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: yes (6 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 783 xp | lvl 12 (duck clobber) / 117 xp pts for lvl sup. | karma: 63.86% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 46% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 2.55s |
[22:33:24] DuckHunt average react. time: 3mn56.508s | 34 ducks (incl. 18 golden ducks) | 39 misses | 3 accidents | 16 empty shots | 6 wild shots | 73 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Expl. ammo
[22:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:34:03] DuckHunt akoizumi > *BANG* You shot down the duck in 2.578s, which makes you a total of 13 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[22:34:13] DuckHunt The top duck(s) are: end3r with 783 xp | jeff_stacey with 670 xp | peorth with 548 xp | akoizumi with 147 xp | h4 with 127 xp
[22:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:38:11] DuckHunt End3r > *CLACK* JAMMED GUN
[22:38:15] DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[22:38:16] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[22:38:18] DuckHunt End3r > *BOOM* You shot down the golden duck in 17.277s, which makes you a total of 35 ducks (including 19 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[22:48:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:48:29] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[22:48:31] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.759s, which makes you a total of 43 ducks (including 17 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[22:48:33] DuckHunt greego > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:48:37] DuckHunt Peorth returns greego's gun to him.
[22:48:46] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:48:48] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:27:03] DuckHunt Peorth > *BOOM* You shot down the duck in 2.948s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:27:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:49:10] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[23:49:12] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[23:49:13] DuckHunt PapaFrog > *BANG* You shot down the duck in 12.732s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:49:18] DuckHunt PapaFrog > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
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