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Filtering by user: DuckHunt
Friday, December 9, 2022
[00:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:08:08] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[00:08:10] DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[00:08:12] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[00:08:15] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[00:08:17] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[00:08:18] DuckHunt ComputerTech > *BANG* You shot down the duck in 17.83s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:19:14] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[00:19:18] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[00:19:20] DuckHunt Phoenix > Missed. [missed: -1 xp]
[00:19:25] DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:19:26] DuckHunt Phoenix > Missed. [missed: -1 xp]
[00:19:28] DuckHunt Phoenix > Missed. [missed: -1 xp]
[00:19:28] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:21:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:22:09] DuckHunt Peorth > Missed. [missed: -1 xp]
[02:22:12] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:22:20] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn17.362s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:22:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:22:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:22:35] DuckHunt The top duck(s) are: end3r with 853 xp | jeff_stacey with 670 xp | peorth with 624 xp | akoizumi with 147 xp | h4 with 127 xp
[02:32:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:33:01] DuckHunt Phoenix > Missed. [missed: -1 xp]
[02:33:08] DuckHunt Phoenix > You are not rich enough to make this purchase.
[02:33:09] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn8.269s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:35:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:35:11] DuckHunt CoolKevin > *BANG* You shot down the duck in 24.078s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:50:12] DuckHunt herald > Missed. [missed: -1 xp]
[03:50:12] DuckHunt herald > *BANG* You shot down the duck in 6.256s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:50:13] DuckHunt herald > Missed. [missed: -1 xp]
[03:50:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:17:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:17:15] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.676s, which makes you a total of 46 ducks (including 18 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[04:36:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:37:22] DuckHunt *BANG* xO' Angel just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:41:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:48:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:48:15] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:48:18] DuckHunt Peorth > *BOOM* You shot down the duck in 16.367s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:48:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:48:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:48:30] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:09:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:20:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:54] DuckHunt time: - | 0 duck (incl. 0 golden duck) | 3 misses | 0 accident | 0 empty shot | 2 wild shots | 3 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[06:44:04] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/1
[06:44:15] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[06:44:17] DuckHunt The top duck(s) are: end3r with 853 xp | peorth with 707 xp | jeff_stacey with 680 xp | akoizumi with 147 xp | h4 with 127 xp
[06:44:19] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[06:44:49] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/1 | jammed: yes (1 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] -5 xp | lvl 0 (public danger) / 1 xp pt for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react.
[06:48:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:48:38] DuckHunt franstam > *BANG* You shot down the duck in 34.99s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[07:11:32] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[07:12:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:12:46] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:13:18] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[07:13:35] DuckHunt jeff_stacey > *BANG* You shot down the duck in 29.979s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:13:42] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[08:30:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:30:29] DuckHunt firewire > *BANG* You shot down the duck in 27.951s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:26:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:24] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:26:26] DuckHunt jeff_stacey > *BANG* You shot down the duck in 24.396s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:26:35] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[09:36:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:36:42] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[09:36:44] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[09:36:44] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[09:36:47] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[09:36:49] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[09:36:50] DuckHunt ComputerTech > *BANG* You shot down the duck in 47.682s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[09:37:14] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[10:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:26:13] DuckHunt getimiskon > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:26:16] DuckHunt getimiskon > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:26:19] DuckHunt getimiskon > Missed. [missed: -1 xp]
[10:26:22] DuckHunt getimiskon > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:26:25] DuckHunt getimiskon > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:26:29] DuckHunt getimiskon > Missed. [missed: -1 xp]
[10:26:30] DuckHunt getimiskon > Missed. [missed: -1 xp]
[10:26:32] DuckHunt getimiskon > *BANG* You shot down the golden duck in 32.042s, which makes you a total of 6 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[10:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:39:47] DuckHunt *BANG* xO' Szajbus just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[10:39:53] DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points.
[10:39:55] DuckHunt jeff_stacey > *BANG* You shot down the duck in 3mn54.517s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:39:55] DuckHunt jeff_stacey > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[10:40:09] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[11:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:02:36] DuckHunt CoolKevin > *BANG* You shot down the duck in 35.846s, which makes you a total of 13 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[11:03:02] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:03:20] DuckHunt The last duck has been seen 1 minute and 19 seconds ago.
[11:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:41:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[12:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:27] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[12:38:29] DuckHunt jeff_stacey > *BANG* You shot down the duck in 29.234s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:39:12] DuckHunt CoolKevin > *BANG* You shot down the duck in 12.088s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:16:55] DuckHunt CoolKevin > *BANG* You shot down the duck in 54.992s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:44:09] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[13:44:16] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[13:44:20] DuckHunt CoolKevin > *BANG* You shot down the duck in 20.084s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:26] DuckHunt Gentoo > Missed. [missed: -1 xp]
[14:20:28] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:20:29] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn29.392s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:34:12] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[14:34:14] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[14:34:17] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[14:34:18] DuckHunt Gentoo > Missed. [missed: -1 xp]
[14:34:20] DuckHunt Gentoo > Missed. [missed: -1 xp]
[14:34:24] DuckHunt Gentoo > *BANG* You shot down the golden duck in 23.559s, which makes you a total of 14 ducks (including 2 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [36 xp] [AP ammo]
[14:34:29] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[14:34:38] DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 157 xp | lvl 5 (member of the Comitee Against Ducks) / 43 xp pts for lvl sup. | karma: 75% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 38% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time: 3.796s
[14:34:40] DuckHunt | average react. time: 5mn49.908s | 14 ducks (incl. 2 golden ducks) | 22 misses | 1 accident | 3 empty shots | 1 wild shot | 36 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[15:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:44:34] DuckHunt Peorth > *BOOM* You shot down the duck in 33.498s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[15:44:36] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:57:12] DuckHunt End3r > *BANG* You shot down the duck in 12.429s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:12:13] DuckHunt deadly > Missed. [missed: -1 xp]
[16:12:15] DuckHunt deadly > *BANG* You shot down the duck in 14.963s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:47:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.483s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:16:07] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[17:16:09] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[17:16:11] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[17:16:18] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[17:16:22] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 0/2
[17:16:27] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 0/2
[17:16:27] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:16:27] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[17:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:11] DuckHunt CoolKevin > *BANG* You shot down the duck in 10.814s, which makes you a total of 18 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[18:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:19:14] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[18:19:23] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[18:19:27] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[18:19:28] DuckHunt CoolKevin > *BANG* You shot down the duck in 28.133s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:58:22] DuckHunt Kowal > Missed. [missed: -1 xp]
[18:58:24] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/1
[18:58:27] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/1
[18:58:29] DuckHunt Kowal > Missed. [missed: -1 xp]
[18:58:31] DuckHunt Kowal > *BANG* You shot down the duck in 1mn31.159s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:24:53] DuckHunt Peorth > *BANG* You shot down the duck in 52.499s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:24:54] DuckHunt Peorth > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[19:24:56] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:27:07] DuckHunt p1x4l > *CLACK* JAMMED GUN
[20:27:12] DuckHunt p1x4l > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[20:27:14] DuckHunt p1x4l > *BANG* You shot down the duck in 13.929s, which makes you a total of 6 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[20:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:40:13] DuckHunt *BANG* xO' HAA just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:40:32] DuckHunt Peorth > Missed. [missed: -1 xp]
[20:40:35] DuckHunt Peorth > *BOOM* You shot down the duck in 34.519s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:40:36] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:40:37] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:40:46] DuckHunt The top duck(s) are: end3r with 863 xp | peorth with 720 xp | jeff_stacey with 678 xp | gentoo with 157 xp | akoizumi with 147 xp
[20:54:47] DuckHunt The last duck has been seen 14 minutes and 44 seconds ago.
[21:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:19] DuckHunt ChocolateMoose > Missed. [missed: -1 xp]
[21:36:23] DuckHunt ChocolateMoose > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:36:28] DuckHunt ChocolateMoose > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:36:31] DuckHunt *BANG* xO' drifter just get shot by accident by ChocolateMoose. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:36:43] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:36:43] DuckHunt Peorth > Missed. [missed: -1 xp]
[21:36:50] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:36:54] DuckHunt Peorth returns ChocolateMoose's gun to him.
[21:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:25] DuckHunt h4 > *BANG* You shot down the duck in 24.266s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:39:45] DuckHunt The top duck(s) are: end3r with 863 xp | peorth with 712 xp | jeff_stacey with 678 xp | gentoo with 157 xp | akoizumi with 147 xp
[22:16:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:16] DuckHunt ChocolateMoose > Missed. [missed: -1 xp]
[22:16:19] DuckHunt ChocolateMoose > Missed. [missed: -1 xp]
[22:17:16] DuckHunt ChocolateMoose > Missed. [missed: -1 xp]
[22:17:20] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:52:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:58:03] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:12:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:26] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:16:31] DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:16:39] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[23:17:25] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:17:27] DuckHunt Phoenix > Missed. [missed: -1 xp]
[23:17:33] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn38.668s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:17:34] DuckHunt Phoenix > Missed. [missed: -1 xp]
[23:21:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:21:38] DuckHunt CoolKevin > *BANG* You shot down the duck in 31.39s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
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