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Filtering by user: DuckHunt
Tuesday, December 27, 2022
[00:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:32:10] DuckHunt CoolKevin > *BANG* You shot down the duck in 9.831s, which makes you a total of 126 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:32:12] DuckHunt bigheadrc > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:32:23] DuckHunt bigheadrc > You are not armed.
[00:32:26] DuckHunt ComputerTech returns bigheadrc's gun to him.
[00:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:45:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 8.653s, which makes you a total of 127 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:45:18] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:13] DuckHunt franstam > *BOOM* You shot down the duck in 12.758s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:34:23] DuckHunt franstam > You are not rich enough to make this purchase.
[01:34:30] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 12 xp | lvl 1 (tourist) / 8 xp pts for lvl sup. | karma: 9.89% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average react.
[01:34:33] DuckHunt time: 5mn50.13s | 25 ducks (incl. 3 golden ducks) | 50 misses | 10 accidents | 9 empty shots | 11 wild shots | 75 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[01:34:36] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:40] DuckHunt franstam > *BOOM* You shot down the duck in 39.481s, which makes you a total of 26 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[01:41:45] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[01:41:54] DuckHunt franstam > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:03:08] DuckHunt dramo > *BANG* You shot down the duck in 1mn7.114s, which makes you a total of 6 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:03:26] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle ComputerTech with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 2 (noob).
[02:04:46] DuckHunt dramo > Peorth is already bedazzled.
[02:04:48] DuckHunt Your purchase made you go back to level 2 (noob).
[02:05:08] DuckHunt dramo > I do not know any hunter with that name.
[02:05:41] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle end3r with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 1 (tourist).
[02:28:44] DuckHunt End3r > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[02:28:50] DuckHunt End3r > You already own this type of ammunition. The bonus will expire in 1 hour 35 minutes and 6 seconds.
[02:28:54] DuckHunt End3r > You already own this item. It will expire in 1 hour 35 minutes and 7 seconds.
[02:28:58] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:29:00] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:29:12] DuckHunt End3r > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[02:29:23] DuckHunt End3r > You buy a mechanical duck in exchange for 50 xp points, then you program it to take off in exactly 10mn.
[02:29:32] DuckHunt End3r > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar. Your purchase made you go back to level 17 (duck demolisher).
[02:29:38] DuckHunt End3r > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[02:29:52] DuckHunt End3r > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[02:29:56] DuckHunt End3r > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[02:30:02] DuckHunt End3r > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:30:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:35] DuckHunt ComputerTech > Missed. [missed: -1 xp] [bedazzled by dramo]
[02:30:37] DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[02:30:37] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[02:30:39] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[02:30:40] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:30:42] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[02:30:42] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:30:42] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[02:30:42] DuckHunt End3r > *BOOM* You shot down the golden duck in 10.241s, which makes you a total of 116 ducks (including 50 golden ducks) on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[02:30:43] DuckHunt Null_Anonymous > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:30:43] DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[02:30:44] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[02:31:13] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 4/4 | jammed: no (15 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 1702 xp | lvl 18 (duck killer) / 188 xp pts for lvl sup. | karma: 77.78% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 62% | gun reliability: 97% | armor: 42% | deflection: 30%[Hunting bag][Hunting bag][Hunting bag] best time: 2.55s | average
[02:31:15] DuckHunt react. time: 2mn20.009s | 116 ducks (incl. 50 golden ducks) | 69 misses | 4 accidents | 71 empty shots | 17 wild shots | 185 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Liability insur. / Life insur. / Silencer / Infrared detect.
[02:39:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:26] DuckHunt End3r > *BOOM* You shot down the mechanical duck in 3.551s. This fake duck has been offered by End3r. \_X< *BZZzZzt*
[02:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:43:07] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[02:43:11] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:43:12] DuckHunt End3r > *BOOM* You shot down the duck in 11.891s, which makes you a total of 118 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:01:05] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:01:08] DuckHunt dramo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:01:11] DuckHunt dramo > *BANG* You shot down the duck in 9.426s, which makes you a total of 7 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:01:19] DuckHunt dramo > You can't dazzle coolkevin since he is not here.
[03:01:21] DuckHunt Your purchase made you go back to level 2 (noob).
[03:01:37] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle herald with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 1 (tourist).
[03:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:05:35] DuckHunt End3r > *BOOM* You shot down the duck in 34.947s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:05:43] DuckHunt End3r > You buy a mirror in exchange for 7 xp points then you use it to dazzle dramo with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[04:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:50:59] DuckHunt latvia > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:51:23] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[04:51:24] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[04:51:25] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:51:27] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[04:51:28] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[04:51:28] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 1mn28.432s, which makes you a total of 41 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[04:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:07] DuckHunt latvia > Missed. [missed: -1 xp]
[04:52:15] DuckHunt latvia > *BANG* You shot down the duck in 14.456s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[05:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:56:07] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:56:12] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:56:14] DuckHunt herald > Missed. [missed: -1 xp] [bedazzled by dramo]
[05:56:16] DuckHunt herald > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:56:20] DuckHunt *BANG* xO' Trivia just get shot by accident by herald. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[05:57:45] DuckHunt Peorth > Missed. [missed: -3 xp] [bedazzled by dramo]
[05:57:48] DuckHunt Peorth > Missed. [missed: -3 xp]
[05:57:51] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[05:57:52] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:57:54] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:57:57] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[05:57:57] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[05:57:58] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3mn58.157s, which makes you a total of 186 ducks (including 78 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[05:58:03] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:58:08] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[05:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:29] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn28.913s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:02:06] DuckHunt herald > Missed. [missed: -1 xp]
[06:02:08] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[06:02:11] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[06:02:13] DuckHunt herald > *BANG* You shot down the duck in 12.078s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:13:22] DuckHunt franstam > *BOOM* You shot down the golden duck in 21.912s, which makes you a total of 27 ducks (including 4 golden ducks) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[07:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:32] DuckHunt Peorth > *BOOM* You shot down the duck in 31.6s, which makes you a total of 187 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:27:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:29:03] DuckHunt Peorth > *BOOM* You shot down the duck in 2.679s, which makes you a total of 188 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:29:04] DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[07:29:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:04:46] DuckHunt franstam > Missed. [missed: -1 xp]
[08:04:48] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[08:04:52] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[08:04:53] DuckHunt franstam > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:04:57] DuckHunt franstam > Missed. [missed: -1 xp]
[08:04:59] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[08:05:02] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[08:05:05] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[08:05:08] DuckHunt franstam > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:05:11] DuckHunt franstam > Missed. [missed: -1 xp]
[08:05:13] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[08:05:16] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[08:05:17] DuckHunt franstam > *BANG* You shot down the golden duck in 1mn16.85s, which makes you a total of 28 ducks (including 5 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [43 xp] [four-leaf clover]
[08:05:32] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[08:07:55] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (17 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 65 xp | lvl 3 (trainee) / 25 xp pts for lvl sup. | karma: 15.46% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 34% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average react.
[08:07:57] DuckHunt time: 5mn43.217s | 28 ducks (incl. 5 golden ducks) | 53 misses | 10 accidents | 10 empty shots | 11 wild shots | 81 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[08:08:09] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:08:11] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:08:19] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[08:16:09] DuckHunt The top duck(s) are: peorth with 2486 xp | end3r with 1727 xp | coolkevin with 1468 xp | jeff_stacey with 1443 xp | herald with 607 xp
[08:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:36] DuckHunt owenambro > *BANG* You shot down the duck in 36.204s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:15:14] DuckHunt latvia > Missed. [missed: -1 xp]
[09:15:19] DuckHunt *BANG* xO' delicious just get shot by accident by latvia. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:15:30] DuckHunt latvia > You are not armed.
[09:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:35:01] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[09:35:04] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:35:04] DuckHunt Gentoo > Missed. [missed: -1 xp]
[09:35:06] DuckHunt Gentoo > Missed. [missed: -1 xp]
[09:35:10] DuckHunt Gentoo > Missed. [missed: -1 xp]
[09:35:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[10:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:22:01] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn1.158s, which makes you a total of 189 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[10:22:03] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:03] DuckHunt herald > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:30:11] DuckHunt herald > Missed. [missed: -1 xp]
[11:30:18] DuckHunt herald > Missed. [missed: -1 xp]
[11:30:22] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[11:30:28] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[11:30:34] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[11:30:37] DuckHunt herald > Missed. [missed: -1 xp]
[11:30:40] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:30:45] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:30:50] DuckHunt herald > Missed. [missed: -1 xp]
[11:30:54] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[11:30:58] DuckHunt herald > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[11:31:01] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[11:31:12] DuckHunt herald > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:31:15] DuckHunt herald > Missed. [missed: -1 xp]
[11:31:22] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[11:31:32] DuckHunt herald > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:31:34] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:31:40] DuckHunt herald > You just added an extra magazine to your stock in exchange for 20 xp points.
[11:31:46] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[11:31:48] DuckHunt herald > *BANG* You shot down the golden duck in 2mn48.024s, which makes you a total of 67 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:20] DuckHunt herald > Missed. [missed: -1 xp]
[11:43:24] DuckHunt herald > Missed. [missed: -1 xp]
[11:43:27] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[11:43:29] DuckHunt herald > *BANG* You shot down the duck in 29.334s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:43:30] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[11:43:31] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[12:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:16] DuckHunt jeff_stacey > You are not armed.
[12:13:42] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[12:13:45] DuckHunt *BANG* xO' therock247uk just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[12:16:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:16:18] DuckHunt sdhsdsj > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:45:11] DuckHunt CoolKevin > You are not armed.
[12:50:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:50:55] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (17 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 59 xp | lvl 3 (trainee) / 31 xp pts for lvl sup. | karma: 15.46% good hunter [Stats][Stats][Stats] theor. accuracy: 57%+14% | effectiv. of fire: 34% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average
[12:50:57] DuckHunt react. time: 5mn43.217s | 28 ducks (incl. 5 golden ducks) | 53 misses | 10 accidents | 10 empty shots | 11 wild shots | 81 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Sight
[13:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:30:08] DuckHunt CoolKevin > You are not armed.
[13:30:17] DuckHunt CoolKevin > You are not armed.
[13:35:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:35:20] DuckHunt CoolKevin > You are not armed.
[13:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:43:43] DuckHunt CoolKevin > You are not armed.
[13:48:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:48:15] DuckHunt CoolKevin > You are not armed.
[13:48:57] DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 3/4 | jammed: no (26 times) | confisc.: yes (25 times) [Profile] [Profile] [Profile] 1460 xp | lvl 16 (duck disassembler) / 60 xp pts for lvl sup. | karma: 64.94% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 60% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time:
[13:48:59] DuckHunt 4.453s | average react. time: 1mn31.221s | 127 ducks (incl. 8 golden ducks) | 82 misses | 14 accidents | 44 empty shots | 12 wild shots | 209 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / 4-leaf clover
[14:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:22:21] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[14:22:24] DuckHunt herald > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[14:22:30] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:22:32] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:22:35] DuckHunt herald > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:22:37] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[14:22:39] DuckHunt herald > *BANG* You shot down the duck in 38.721s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:29:28] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[15:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:20] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[15:03:24] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[15:03:27] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[15:03:29] DuckHunt CoolKevin > *BANG* You shot down the duck in 28.775s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:03:43] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:03:45] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:04:08] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:04:10] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:57:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:04:04] DuckHunt sushi-chan > Missed. [missed: -1 xp]
[16:04:15] DuckHunt sushi-chan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[16:04:22] DuckHunt sushi-chan > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[16:04:23] DuckHunt sushi-chan > *BANG* You shot down the duck in 22.981s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:31:05] DuckHunt Kowal > Missed. [missed: -1 xp]
[16:31:08] DuckHunt Kowal > Missed. [missed: -1 xp]
[16:31:10] DuckHunt *BANG* xO' Kanabit just get shot by accident by Kowal. [accident: -4 xp]
[16:31:10] DuckHunt *PEWWW* Kowal's bullet ricochetes on End3r, thanks to his deflection modifier of 30%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [life insurance: +36 xp for End3r]
[16:31:23] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:31:28] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:31:41] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[16:31:44] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:31:46] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 46.384s, which makes you a total of 129 ducks (including 9 golden ducks) on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [58 xp] [four-leaf clover]
[16:32:08] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 16 (duck disassembler).
[16:32:12] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:19] DuckHunt CoolKevin > *BANG* You shot down the duck in 18.811s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:19:30] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:25:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn8.475s, which makes you a total of 131 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [10 xp]
[17:25:24] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 16 (duck disassembler).
[17:25:51] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:25:52] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:26:02] DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[18:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:19:08] DuckHunt mapbot > *BANG* You shot down the duck in 8.241s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:47:59] DuckHunt mapbot > Missed. [missed: -1 xp]
[18:48:02] DuckHunt mapbot > *BANG* You shot down the duck in 1mn1.95s, which makes you a total of 12 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[19:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:20:08] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.153s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:20:26] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:01:05] DuckHunt crashnburn > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:11:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 9.492s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:11:15] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:50:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 6.537s, which makes you a total of 134 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [12 xp] [four-leaf clover]
[20:50:18] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 16 (duck disassembler).
[21:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:04] DuckHunt jeff_stacey > *BANG* You shot down the duck in 4.54s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:13:16] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[21:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:26:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 8.676s, which makes you a total of 135 ducks on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [12 xp] [four-leaf clover]
[22:26:16] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:08] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.508s, which makes you a total of 136 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:32:26] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:27:11] DuckHunt harzilein > *BANG* You shot down the duck in 10.254s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:32:05] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:57:50] DuckHunt harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[23:57:54] DuckHunt harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[23:57:56] DuckHunt harzilein > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:58:01] DuckHunt harzilein > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[23:58:05] DuckHunt harzilein > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[23:58:24] DuckHunt harzilein > Missed. [missed: -1 xp]
[23:58:24] DuckHunt harzilein > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:58:27] DuckHunt harzilein > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[23:58:30] DuckHunt harzilein > *BOOM* You shot down the golden duck in 4mn29.44s, which makes you a total of 6 ducks (including 3 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp] [expl. ammo]
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