#computertech Bot Logged User list

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Topic: #Welcome to #computertech! | End3r is DJing live at https://is.gd/yDJnuF | HIDE YOUR KIDS HIDE YOUR WIFE |
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Channel Log Archive for #computertech

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* All times are UTC
Filtering by user: DuckHunt
Monday, December 26, 2022
[00:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:09:39] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[00:09:42] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[00:09:43] DuckHunt jeff_stacey > *BANG* You shot down the duck in 42.274s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:21:41] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:21:46] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:21:47] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:21:49] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:21:51] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[00:21:51] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:21:54] DuckHunt End3r > *BOOM* You shot down the golden duck in 12.845s, which makes you a total of 107 ducks (including 45 golden ducks) on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[00:21:54] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[00:21:57] DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[00:21:59] DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[00:22:02] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:22:05] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[00:22:31] DuckHunt jeff_stacey > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:22:36] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[00:23:26] DuckHunt jeff_stacey > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:23:43] DuckHunt End3r > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[00:23:52] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:23:54] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:25:10] DuckHunt The top duck(s) are: peorth with 2293 xp | end3r with 1720 xp | jeff_stacey with 1436 xp | coolkevin with 1412 xp | herald with 560 xp
[00:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:43:57] DuckHunt jeff_stacey > *BANG* You shot down the duck in 56.574s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:03:50] DuckHunt End3r > Missed. [missed: -1 xp]
[01:03:51] DuckHunt End3r > *BOOM* You shot down the duck in 51.313s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:26:41] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:53] DuckHunt DoctorGoatLips > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:26:58] DuckHunt DoctorGoatLips > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:27:01] DuckHunt DoctorGoatLips > *BANG* You shot down a golden duck in 19.63s, which makes you a total of 6 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[01:27:01] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:27:03] DuckHunt DoctorGoatLips > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:27:05] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:27:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:27:06] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:27:07] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:27:08] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:27:09] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:27:10] DuckHunt Peorth > *BOOM* You shot down a golden duck in 28.408s, which makes you a total of 171 ducks (including 69 golden ducks) on #computertech. You are promoted to level 21 (duck chopper). \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[01:27:11] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:27:13] DuckHunt End3r > *BOOM* You shot down a golden duck in 30.144s, which makes you a total of 109 ducks (including 46 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[01:27:14] DuckHunt DoctorGoatLips > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:27:14] DuckHunt DoctorGoatLips > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:27:15] DuckHunt Peorth > *BOOM* You shot down a golden duck in 29.596s, which makes you a total of 172 ducks (including 70 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[01:27:16] DuckHunt DoctorGoatLips > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:27:17] DuckHunt *BANG* xO' fobby just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:27:19] DuckHunt End3r > Missed. [missed: -1 xp]
[01:27:20] DuckHunt DoctorGoatLips > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:27:21] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[01:27:23] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/2 | Chargers: 3/4
[01:27:26] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:27:27] DuckHunt End3r > *CLACK* JAMMED GUN
[01:27:29] DuckHunt DoctorGoatLips > *BANG* You shot down the golden duck in 37.412s, which makes you a total of 7 ducks (including 3 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [48 xp]
[01:27:31] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:27:33] DuckHunt DoctorGoatLips > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:27:35] DuckHunt End3r > *CLACK* JAMMED GUN
[01:27:37] DuckHunt End3r > *Crr..CLICK* You unjam and reload your gun. | Ammo: 2/2 | Chargers: 2/4
[01:27:39] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:27:47] DuckHunt End3r > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[01:27:49] DuckHunt ComputerTech > You are not armed.
[01:27:51] DuckHunt ComputerTech > You are not armed.
[01:27:53] DuckHunt DoctorGoatLips > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[01:27:55] DuckHunt DoctorGoatLips > You are not armed.
[01:27:57] DuckHunt DoctorGoatLips > You are not armed.
[01:27:59] DuckHunt Peorth > You are not armed.
[01:28:01] DuckHunt DoctorGoatLips > You are not armed.
[01:28:03] DuckHunt Peorth > You just bought back your confiscated gun in exchange for 40 xp points.
[01:28:05] DuckHunt DoctorGoatLips > You are not armed.
[01:28:07] DuckHunt DoctorGoatLips > You are not armed.
[01:28:09] DuckHunt DoctorGoatLips > You are not armed.
[01:28:11] DuckHunt DoctorGoatLips > You are not armed.
[01:28:13] DuckHunt End3r returns End3r's gun to him.
[01:28:15] DuckHunt DoctorGoatLips > You are not armed.
[01:28:17] DuckHunt End3r returns DoctorGoatLips's gun to him.
[01:28:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:28:25] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 2/4 | jammed: no (27 times) | confisc.: no (27 times) [Profile] [Profile] [Profile] 2327 xp | lvl 21 (duck chopper) / 193 xp pts for lvl sup. | karma: 75.96% good hunter [Stats][Stats][Stats] theor. accuracy: 83% | effectiv. of fire: 66% | gun reliability: 98%+1% | armor: 50% | deflection: 33%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[01:28:25] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[01:28:27] DuckHunt average react. time: 2mn24.943s | 172 ducks (incl. 70 golden ducks) | 88 misses | 13 accidents | 28 empty shots | 8 wild shots | 260 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Grease
[01:28:29] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[01:28:32] DuckHunt DoctorGoatLips > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[01:28:35] DuckHunt DoctorGoatLips > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:28:36] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:28:39] DuckHunt DoctorGoatLips > You are not armed.
[01:28:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:56] DuckHunt DoctorGoatLips > You are not armed.
[01:28:56] DuckHunt Peorth > *BOOM* You shot down a golden duck in 10.347s, which makes you a total of 173 ducks (including 71 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[01:28:58] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:29:01] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:29:01] DuckHunt *BANG* xO' Pixi just get shot by accident by Peorth. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[01:29:02] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[01:29:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:06] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[01:29:07] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:29:08] DuckHunt End3r > *BOOM* You shot down a golden duck in 20.665s, which makes you a total of 110 ducks (including 47 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[01:29:09] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:29:11] DuckHunt Peorth returns Peorth's gun to him.
[01:29:11] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[01:29:12] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:29:13] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[01:29:14] DuckHunt End3r > *BOOM* You shot down a golden duck in 27.08s, which makes you a total of 111 ducks (including 48 golden ducks) on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[01:29:15] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:29:16] DuckHunt End3r > *BOOM* You shot down a golden duck in 28.388s, which makes you a total of 112 ducks (including 49 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[01:29:17] DuckHunt Peorth > *BOOM* You shot down a golden duck in 29.263s, which makes you a total of 174 ducks (including 72 golden ducks) on #computertech. You are promoted to level 21 (duck chopper). \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[01:29:18] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[01:29:20] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[01:29:20] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:29:25] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[01:29:25] DuckHunt Peorth > *BOOM* You shot down a golden duck in 34.754s, which makes you a total of 175 ducks (including 73 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[01:29:31] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:29:36] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:29:39] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:41] DuckHunt Peorth > *BOOM* You shot down a golden duck in 51.349s, which makes you a total of 176 ducks (including 74 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[01:29:42] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 20 (predator).
[01:29:46] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:47] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:29:47] DuckHunt End3r > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[01:29:50] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:52] DuckHunt Peorth > *BOOM* You shot down a golden duck in 1mn2.103s, which makes you a total of 177 ducks (including 75 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[01:29:52] DuckHunt End3r > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[01:29:53] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:56] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:57] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:59] DuckHunt End3r > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[01:30:01] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:30:04] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:30:06] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:30:07] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:30:10] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:30:11] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:31:40] DuckHunt The top duck(s) are: peorth with 2436 xp | end3r with 1891 xp | jeff_stacey with 1446 xp | coolkevin with 1412 xp | herald with 560 xp
[01:32:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:23] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:32:25] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:32:26] DuckHunt Peorth > *BOOM* You shot down a golden duck in 3mn35.95s, which makes you a total of 178 ducks (including 76 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[01:32:27] DuckHunt *BANG* xO' Kanabit just get shot by accident by Peorth. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[01:32:30] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:32:31] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:32:34] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[01:32:34] DuckHunt Frightened by so much noise, 3 ducks fled. ·°'`'°-.,¸¸.·°'`
[01:32:37] DuckHunt Peorth returns Peorth's gun to him.
[01:32:37] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:32:37] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[01:32:40] DuckHunt ComputerTech frisks Peorth and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[01:32:41] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[01:32:41] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[01:32:42] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:32:42] DuckHunt Peorth > You are not armed.
[01:32:43] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:32:44] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:32:46] DuckHunt Syntax: !rearm <nick> | Returns his gun to a player that has been automatically or manually unarmed.
[01:32:49] DuckHunt Peorth returns Peorth's gun to him.
[01:32:49] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:32:49] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[01:32:51] DuckHunt Syntax: !rearm <nick> | Returns his gun to a player that has been automatically or manually unarmed.
[01:32:53] DuckHunt Syntax: !rearm <nick> | Returns his gun to a player that has been automatically or manually unarmed.
[01:32:54] DuckHunt Peorth already has a gun and looks at Peorth without understanding.
[01:32:54] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[01:32:57] DuckHunt ::: Flood control has been triggered for all commands of Duck Hunt: no more than 60 requests every 600 seconds.
[01:32:58] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[01:32:59] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:33:02] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4mn11.668s, which makes you a total of 179 ducks (including 77 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[01:33:08] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[01:33:09] DuckHunt Peorth > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[01:33:10] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[01:33:14] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:33:16] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:33:17] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:33:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:33:22] DuckHunt Peorth returns Peorth's gun to him.
[01:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:47:15] DuckHunt ComputerTech > *BANG* You shot down the duck in 14.759s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:49:05] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:49:09] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:49:10] DuckHunt End3r is demoted to level 18 (duck killer).
[01:49:10] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:49:25] DuckHunt End3r returns End3r's gun to him.
[02:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:19] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:15:22] DuckHunt Peorth > *BOOM* You shot down the duck in 22.355s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:15:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:15:26] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[02:15:30] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:49] DuckHunt End3r > *BANG* You shot down the duck in 2mn48.643s, which makes you a total of 113 ducks on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [10 xp]
[03:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:50:03] DuckHunt foxy > *BOOM* You shot down the duck in 2.744s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:50:03] DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:50:06] DuckHunt foxy > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[03:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:56:04] DuckHunt Billy > You are not armed.
[03:56:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.77s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:56:07] DuckHunt foxy > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 40 xp points ! [40 xp]
[04:00:31] DuckHunt Billy is demoted to level 3 (trainee).
[04:00:31] DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:01:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:01:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:01:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:01:20] DuckHunt Billy > You are not armed.
[04:01:25] DuckHunt Billy > You are not armed.
[04:01:26] DuckHunt Billy > You are not armed.
[04:01:28] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[04:01:32] DuckHunt Billy > You are not armed.
[04:01:35] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[04:01:44] DuckHunt End3r returns Billy's gun to him.
[04:01:46] DuckHunt End3r > *BANG* You shot down one of the ducks in 34.366s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:01:48] DuckHunt End3r > *BANG* You shot down one of the ducks in 35.447s, which makes you a total of 115 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:01:50] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[04:01:56] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[04:01:59] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:02:01] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:02:03] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[04:02:07] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[04:02:08] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:02:10] DuckHunt End3r > Missed. [missed: -1 xp]
[04:02:12] DuckHunt foxy > *BOOM* You shot down the golden duck in 56.625s, which makes you a total of 57 ducks (including 4 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[04:02:12] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[04:02:22] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:02:26] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[04:02:28] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 18 (duck killer).
[04:02:30] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:02:33] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[04:02:35] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:02:38] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:02:42] DuckHunt End3r > Your magazine stock is already full.
[04:03:04] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:03:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:03:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[04:03:21] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (15 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 1817 xp | lvl 18 (duck killer) / 73 xp pts for lvl sup. | karma: 77.61% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 62% | gun reliability: 97% | armor: 42% | deflection: 30%[Hunting bag][Hunting bag][Hunting bag] best time: 2.55s | average
[04:03:23] DuckHunt react. time: 2mn21.138s | 115 ducks (incl. 49 golden ducks) | 69 misses | 4 accidents | 71 empty shots | 17 wild shots | 184 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[04:03:57] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:04:03] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[04:13:54] DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:21:29] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn28.753s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:21:31] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:43:10] DuckHunt GK-KMFDM > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:43:12] DuckHunt Peorth > *BOOM* You shot down the duck in 11.772s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:43:14] DuckHunt GK-KMFDM > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:43:17] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:44:50] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 17 xp | lvl 1 (tourist) / 3 xp pts for lvl sup. | karma: 5.75% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 31% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average react.
[04:44:52] DuckHunt time: 6mn10.338s | 23 ducks (incl. 3 golden ducks) | 50 misses | 10 accidents | 9 empty shots | 11 wild shots | 73 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[04:47:18] DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:03] DuckHunt Billy > You are not armed.
[05:00:05] DuckHunt Billy > You are not armed.
[05:00:08] DuckHunt Billy > You are not armed.
[05:00:10] DuckHunt Billy > You are not armed.
[05:00:12] DuckHunt Billy > You are not armed.
[05:00:25] DuckHunt Peorth > *BANG* You shot down the duck in 25.162s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:00:27] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:00:39] DuckHunt Billy already has a gun and looks at ComputerTech without understanding.
[05:00:43] DuckHunt Billy > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[05:01:02] DuckHunt Billy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:01:08] DuckHunt Billy > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[05:01:13] DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:01:15] DuckHunt Billy > You are not armed.
[05:01:18] DuckHunt Billy > You are not armed.
[05:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:27:11] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[06:27:12] DuckHunt GK-KMFDM > *BANG* You shot down the duck in 2mn11.625s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:43] DuckHunt franstam > *BANG* You shot down the duck in 3mn42.714s, which makes you a total of 24 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[06:59:50] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[06:59:55] DuckHunt franstam > You are not rich enough to make this purchase.
[07:00:13] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 2 xp | lvl 1 (tourist) / 18 xp pts for lvl sup. | karma: 7.87% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 32% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average react.
[07:00:15] DuckHunt time: 6mn4.187s | 24 ducks (incl. 3 golden ducks) | 50 misses | 10 accidents | 9 empty shots | 11 wild shots | 74 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[07:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:34:11] DuckHunt Zack > *BANG* You shot down the duck in 11.223s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:34:23] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[07:34:59] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[07:35:05] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[07:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:39:04] DuckHunt Zack > *BOOM* You shot down the duck in 4.272s, which makes you a total of 22 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [17 xp] [four-leaf clover]
[07:39:08] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[08:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:03] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[08:03:07] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[08:03:12] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn11.441s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:47:04] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[08:47:07] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[08:47:07] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:47:09] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:47:10] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[08:47:13] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[08:47:14] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:47:16] DuckHunt jeff_stacey > You just added an extra magazine to your stock in exchange for 20 xp points.
[08:47:16] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:47:18] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[08:47:21] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[08:47:22] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 21.053s, which makes you a total of 140 ducks (including 15 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[08:47:33] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[08:47:42] DuckHunt jeff_stacey > You just added an extra magazine to your stock in exchange for 20 xp points.
[08:47:49] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[09:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:07:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:35:32] DuckHunt Phoenix > *BANG* You shot down the duck in 31.998s, which makes you a total of 20 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[10:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:24] DuckHunt mapbot > Missed. [missed: -1 xp]
[11:42:27] DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[11:42:31] DuckHunt mapbot > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[11:42:37] DuckHunt mapbot > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[11:42:40] DuckHunt mapbot > *BANG* You shot down the duck in 1mn39.604s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:42:41] DuckHunt mapbot > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:30:49] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:30:51] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:30:53] DuckHunt herald > *BANG* You shot down the duck in 1mn52.872s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[12:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:45:09] DuckHunt jeff_stacey > *BANG* You shot down the duck in 8.999s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:33:40] DuckHunt Peorth > Missed. [missed: -3 xp]
[13:33:42] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:33:43] DuckHunt Peorth > *BANG* You shot down the duck in 1mn42.063s, which makes you a total of 184 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:33:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:41:47] DuckHunt g1n > *BANG* You shot down the duck in 1mn47.276s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:06:29] DuckHunt herald > *BANG* You shot down the duck in 29.312s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[14:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:33:04] DuckHunt Saphir > *BANG* You shot down the duck in 3.677s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[15:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:19:26] DuckHunt g1n > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:19:29] DuckHunt g1n > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:19:32] DuckHunt g1n > *BANG* You shot down the duck in 31.881s, which makes you a total of 8 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:29] DuckHunt g1n is demoted to level 3 (trainee).
[15:46:29] DuckHunt *BANG* xO' Internets just get shot by accident by g1n. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:51:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:34:28] DuckHunt The last duck has been seen 28 minutes and 28 seconds ago.
[16:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:28] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[16:59:32] DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn31.334s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:59:46] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[17:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:05] DuckHunt CoolKevin > *BANG* You shot down the duck in 4.558s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:00:07] DuckHunt CoolKevin > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[17:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:05:40] DuckHunt CoolKevin > *BANG* You shot down the duck in 3mn39.097s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:05:53] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[17:06:13] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:06:15] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:06:36] DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[18:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:07:11] DuckHunt Peorth > *BANG* You shot down the duck in 11.503s, which makes you a total of 185 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:07:15] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:55:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 8.447s, which makes you a total of 124 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:25:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 6.338s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:25:18] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[19:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:04] DuckHunt foxy > Missed. [missed: -1 xp]
[19:27:06] DuckHunt foxy > *BANG* You shot down the duck in 6.176s, which makes you a total of 58 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[19:27:07] DuckHunt CoolKevin > *CLICK* Trigger locked.
[20:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:11:31] DuckHunt bigheadrc > *BANG* You shot down the duck in 3mn30.543s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:04] DuckHunt herald > *BANG* You shot down the duck in 3.147s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:08] DuckHunt dramo > *BANG* You shot down the duck in 7.501s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:00:10] DuckHunt dramo > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[21:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:50:06] DuckHunt herald > *BANG* You shot down the duck in 5.804s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:07] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[22:12:10] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[22:12:11] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:12:12] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 1/4
[22:12:12] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:12:14] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[22:12:15] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[22:12:16] DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[22:12:17] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[22:12:18] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[22:12:20] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 1/4
[22:12:22] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[22:12:24] DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[22:12:24] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:12:27] DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[22:12:27] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[22:12:28] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:12:28] DuckHunt jeff_stacey > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:12:30] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[22:12:32] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[22:12:32] DuckHunt foxy > *BANG* You shot down the golden duck in 31.592s, which makes you a total of 59 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[22:12:33] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[22:12:33] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:12:51] DuckHunt jeff_stacey > You are not armed.
[22:12:58] DuckHunt ComputerTech returns jeff_stacey's gun to him.
[22:13:05] DuckHunt jeff_stacey > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:13:09] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[22:13:38] DuckHunt CoolKevin > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:13:42] DuckHunt CoolKevin > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:14:15] DuckHunt The top duck(s) are: peorth with 2461 xp | end3r with 1779 xp | jeff_stacey with 1433 xp | coolkevin with 1428 xp | herald with 606 xp
[22:15:17] DuckHunt Hunting stats for dramo: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 33 xp | lvl 2 (noob) / 17 xp pts for lvl sup. | karma: 81.82% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 83% | gun reliability: 86%+7% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 6.241s | average react.
[22:15:18] DuckHunt time: 2mn5.674s | 5 ducks (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 6 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[22:15:56] DuckHunt dramo > I do not know any hunter with that name.
[22:16:07] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle ComputerTech with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 2 (noob).
[22:17:20] DuckHunt Hunting stats for dramo: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 26 xp | lvl 2 (noob) / 24 xp pts for lvl sup. | karma: 81.82% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 83% | gun reliability: 86%+7% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 6.241s | average react.
[22:17:22] DuckHunt time: 2mn5.674s | 5 ducks (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 6 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease
[22:17:32] DuckHunt dramo > I do not know any hunter with that name.
[22:17:41] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle Peorth with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 1 (tourist).
[22:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:04] DuckHunt Saphir > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[22:37:07] DuckHunt Saphir > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[22:37:08] DuckHunt Saphir > Missed. [missed: -1 xp]
[22:37:10] DuckHunt Saphir > *BANG* You shot down the duck in 9.448s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:37:13] DuckHunt Saphir > By searching the bushes around the duck, you find... a hunter pin: http://tinyurl.com/hqy7fhq
[23:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:04:04] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:04:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.336s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:57:25] DuckHunt f > *BANG* You shot down the duck in 23.813s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
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