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Topic: #Welcome to #computertech! | End3r is DJing live at https://is.gd/yDJnuF | HIDE YOUR KIDS HIDE YOUR WIFE |
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Filtering by user: DuckHunt
Sunday, December 25, 2022
[01:29:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:55] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:29:57] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:29:58] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:30:02] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:30:02] DuckHunt *BANG* xO' davjutz just get shot by accident by herald. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:30:03] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:30:05] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:30:08] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:30:10] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:30:12] DuckHunt End3r > *BANG* You shot down the golden duck in 23.461s, which makes you a total of 102 ducks (including 44 golden ducks) on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [36 xp]
[01:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:37:33] DuckHunt End3r > *BANG* You shot down the duck in 2mn33.595s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:40:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:57] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[01:42:01] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[01:42:05] DuckHunt End3r > *BANG* You shot down the duck in 1mn34.897s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:42:06] DuckHunt End3r > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[01:42:22] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:42:24] DuckHunt End3r > You already own this type of ammunition. The bonus will expire in 23 hours 59 minutes and 58 seconds.
[01:42:30] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 17 (duck demolisher).
[01:42:34] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:42:36] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:42:44] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[01:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:02:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:02:25] DuckHunt herald > *BANG* You shot down the duck in 5.181s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:02:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:02:36] DuckHunt herald > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:02:38] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:02:41] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[02:02:43] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[02:02:44] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:02:45] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:02:47] DuckHunt *BANG* xO' superkuh just get shot by accident by herald. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:02:56] DuckHunt End3r returns herald's gun to him.
[02:03:10] DuckHunt herald > *BANG* You shot down the golden duck in 38.896s, which makes you a total of 56 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[02:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:27:04] DuckHunt *BANG* xO' Bercik just get shot by accident by Saphir. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:27:14] DuckHunt End3r > *BOOM* You shot down the duck in 14.502s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:27:46] DuckHunt Saphir already has a gun and looks at End3r without understanding.
[02:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:14] DuckHunt spyda > *BANG* You shot down the duck in 13.951s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[03:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:20:45] DuckHunt GK-KMFDM > *BANG* You shot down the duck in 1mn44.415s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[03:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:08] DuckHunt Zack > *BANG* You shot down the duck in 7.587s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:21:11] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[04:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:28] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[04:15:31] DuckHunt GK-KMFDM > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[04:15:34] DuckHunt GK-KMFDM > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[04:15:37] DuckHunt GK-KMFDM > *BANG* You shot down the duck in 4mn37.259s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:56:11] DuckHunt Peorth > *BANG* You shot down the duck in 3mn10.484s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:56:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:56:16] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:56:18] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[04:56:26] DuckHunt The top duck(s) are: peorth with 2254 xp | end3r with 1655 xp | coolkevin with 1412 xp | jeff_stacey with 1396 xp | herald with 515 xp
[05:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:28:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:34:09] DuckHunt GK-KMFDM > Missed. [missed: -1 xp]
[05:34:10] DuckHunt GK-KMFDM > *BANG* You shot down the duck in 10.339s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:59:20] DuckHunt The last duck has been seen 25 minutes and 18 seconds ago.
[06:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:41:07] DuckHunt Peorth > Missed. [missed: -3 xp]
[06:41:12] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:41:12] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn12.047s, which makes you a total of 167 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:41:17] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:22] DuckHunt Peorth > Missed. [missed: -3 xp]
[06:42:24] DuckHunt Peorth > *BOOM* You shot down the duck in 23.721s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:42:24] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:42:26] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:10:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:11:13] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (25 times) | confisc.: no (26 times) [Profile] [Profile] [Profile] 2246 xp | lvl 20 (predator) / 54 xp pts for lvl sup. | karma: 75.92% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 66% | gun reliability: 97% | armor: 47% | deflection: 32%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s | average
[08:11:15] DuckHunt react. time: 2mn24.965s | 168 ducks (incl. 67 golden ducks) | 85 misses | 13 accidents | 28 empty shots | 7 wild shots | 253 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[08:11:23] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 17 xp | lvl 1 (tourist) / 3 xp pts for lvl sup. | karma: 5.75% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 31% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average react.
[08:11:25] DuckHunt time: 6mn10.338s | 23 ducks (incl. 3 golden ducks) | 50 misses | 10 accidents | 9 empty shots | 11 wild shots | 73 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[08:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:22:10] DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[08:22:14] DuckHunt mapbot > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[08:22:15] DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[08:22:21] DuckHunt mapbot > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[08:22:23] DuckHunt mapbot > Missed. [missed: -1 xp]
[08:22:25] DuckHunt mapbot > *BANG* You shot down the duck in 4mn25.451s, which makes you a total of 5 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[08:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:26:08] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:26:14] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[08:26:16] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:26:21] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[08:26:23] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:26:23] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:05:25] DuckHunt The last duck has been seen 39 minutes and 23 seconds ago.
[09:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:21:34] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/2 | Chargers: 4/4
[09:21:38] DuckHunt jeff_stacey > *Crr..CLICK* You unjam and reload your gun. | Ammo: 2/2 | Chargers: 3/4
[09:21:39] DuckHunt jeff_stacey > *BANG* You shot down the duck in 38.062s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:37:42] DuckHunt mapbot > *BANG* You shot down the duck in 1mn41.852s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:23:54] DuckHunt g1n > *BANG* You shot down the duck in 2mn53.57s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:44:44] DuckHunt jeff_stacey > *BANG* You shot down the duck in 44.069s, which makes you a total of 135 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:00:25] DuckHunt Phoenix > *BANG* You shot down the duck in 3mn24.482s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:00:27] DuckHunt Phoenix > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[12:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:11:41] DuckHunt g1n > *BANG* You shot down the duck in 40.521s, which makes you a total of 4 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[12:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:23:20] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[12:23:22] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[12:23:23] DuckHunt herald > *BANG* You shot down the duck in 1mn23.485s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:33:39] DuckHunt herald > *BANG* You shot down the duck in 2mn39.08s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:39:13] DuckHunt herald > *BANG* You shot down the duck in 12.805s, which makes you a total of 59 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[14:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:02:05] DuckHunt g1n > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:02:09] DuckHunt g1n > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:02:12] DuckHunt g1n > Missed. [missed: -1 xp]
[14:02:15] DuckHunt g1n > *BANG* You shot down the duck in 14.634s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:53:05] DuckHunt mapbot > Missed. [missed: -1 xp]
[14:53:07] DuckHunt mapbot > *BANG* You shot down the duck in 6.908s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:24:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:41:07] DuckHunt foxy > Missed. [missed: -1 xp]
[15:41:09] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[15:41:13] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[15:41:15] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[15:41:17] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 3 (trainee).
[15:41:18] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[15:41:21] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[15:41:23] DuckHunt foxy > *BOOM* You shot down the duck in 22.2s, which makes you a total of 53 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [15 xp] [four-leaf clover]
[16:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:04:22] DuckHunt g1n > Missed. [missed: -1 xp]
[16:04:29] DuckHunt g1n > Missed. [missed: -1 xp]
[16:05:00] DuckHunt g1n > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[16:05:05] DuckHunt g1n > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[16:05:08] DuckHunt g1n > *BANG* You shot down the duck in 2mn7.54s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:35:11] DuckHunt foxy > Missed. [missed: -1 xp]
[16:35:13] DuckHunt foxy > Missed. [missed: -1 xp]
[16:35:15] DuckHunt foxy > Missed. [missed: -1 xp]
[16:35:17] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:35:20] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:35:21] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[16:35:24] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[16:35:25] DuckHunt foxy > *BOOM* You shot down the duck in 25.177s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[16:35:31] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[16:35:37] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[16:35:39] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:04] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[17:20:07] DuckHunt wildting2 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[17:20:10] DuckHunt wildting2 > Missed. [missed: -1 xp]
[17:20:11] DuckHunt wildting2 > *BANG* You shot down the duck in 1mn11.077s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:49:25] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[17:49:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:49:28] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 4/4
[17:49:30] DuckHunt Peorth > The magazine is already full.
[17:49:35] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 4/4
[17:49:37] DuckHunt Peorth > *BOOM* You shot down the golden duck in 35.647s, which makes you a total of 169 ducks (including 68 golden ducks) on #computertech. You are promoted to level 21 (duck chopper). \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[17:49:39] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 20 (predator).
[18:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:11:08] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 4/4
[18:11:12] DuckHunt Peorth > The magazine is already full.
[18:11:13] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 4/4
[18:11:14] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn13.137s, which makes you a total of 170 ducks on #computertech. You are promoted to level 21 (duck chopper). \_X< *KWAK* [13 xp] [four-leaf clover]
[18:11:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:11:28] DuckHunt Peorth > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 20 (predator).
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:05] DuckHunt mapbot > Missed. [missed: -1 xp]
[18:29:07] DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[18:29:10] DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[18:29:11] DuckHunt mapbot > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:29:14] DuckHunt mapbot > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:29:16] DuckHunt mapbot > Missed. [missed: -1 xp]
[18:29:19] DuckHunt mapbot > *BANG* You shot down the golden duck in 18.645s, which makes you a total of 8 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [36 xp]
[19:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:05:24] DuckHunt bigheadrc > *BANG* You shot down the duck in 3mn22.871s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:31] DuckHunt bigheadrc > Missed. [missed: -1 xp]
[19:17:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[20:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:51] DuckHunt mapbot > *BANG* You shot down the duck in 1mn50.746s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[21:42:42] DuckHunt herald > *BANG* You shot down the duck in 3mn42.144s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:42:44] DuckHunt herald > By searching the bushes around the duck, you find a +2 four-leaf clover ! You will earn an extra 2 xp points for each duck you shoot for 24h.
[22:03:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:03:57] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[22:04:02] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[22:04:03] DuckHunt End3r > *BOOM* You shot down the duck in 14.333s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:04:04] DuckHunt End3r > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[22:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:33:06] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[22:33:10] DuckHunt herald > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[22:33:17] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:33:19] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:33:25] DuckHunt herald > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:33:27] DuckHunt herald > *BANG* You shot down the duck in 27.337s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:33:29] DuckHunt herald > By searching the bushes around the duck, you find... a rubber ducky.
[22:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:52:32] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[22:52:41] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[22:52:42] DuckHunt foxy > *BOOM* You shot down the duck in 41.782s, which makes you a total of 55 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [15 xp] [four-leaf clover]
[23:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:53:23] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[23:53:24] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[23:53:26] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[23:53:26] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[23:53:28] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:53:29] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[23:53:30] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[23:53:32] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[23:53:32] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:53:34] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:53:35] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[23:53:37] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[23:53:38] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 38.116s, which makes you a total of 136 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[23:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:55:27] DuckHunt jeff_stacey > *BANG* You shot down the duck in 27.022s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [10 xp]
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