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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Friday, December 23, 2022
[00:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.12s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:34:08] DuckHunt CoolKevin > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[00:35:03] DuckHunt The last duck has been seen 1 minute and 0 second ago.
[00:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:51:07] DuckHunt franstam > Missed. [missed: -1 xp]
[00:51:07] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[00:51:09] DuckHunt franstam > *BANG* You shot down the duck in 8.435s, which makes you a total of 22 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [11 xp] [four-leaf clover]
[00:51:10] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:51:15] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:51:18] DuckHunt End3r already has a gun and looks at franstam without understanding.
[00:51:47] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[01:03:21] DuckHunt Peorth already has a gun and looks at Peorth without understanding.
[01:25:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:25:42] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.356s, which makes you a total of 150 ducks (including 62 golden ducks) on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[01:26:03] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 19 (duck skinner).
[01:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:08] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.439s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:35:05] DuckHunt Peorth > *CLICK* Trigger locked.
[01:35:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:25] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:35:28] DuckHunt Peorth > *BOOM* You shot down the golden duck in 6.092s, which makes you a total of 151 ducks (including 63 golden ducks) on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[01:35:28] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:35:31] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:35:32] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:35:36] DuckHunt jeff_stacey > You are not armed.
[01:35:37] DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 15 (duck flattener).
[01:35:37] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:35:41] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[01:35:47] DuckHunt dramo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:35:55] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[01:37:39] DuckHunt dramo > You are not armed.
[01:37:45] DuckHunt jeff_stacey > You are not armed.
[01:40:47] DuckHunt ComputerTech frisks Peorth and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[01:41:03] DuckHunt Hunting stats for frabstam: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[01:41:03] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (15 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 21 xp | lvl 2 (noob) / 29 xp pts for lvl sup. | karma: 3.53% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 30% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 5.178s | average react. time:
[01:41:03] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:41:04] DuckHunt 6mn21.126s | 22 ducks (incl. 3 golden ducks) | 50 misses | 10 accidents | 9 empty shots | 11 wild shots | 72 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[01:41:06] DuckHunt ComputerTech returns Peorth's gun to him.
[01:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:42:13] DuckHunt jeff_stacey > You are not armed.
[01:42:15] DuckHunt jeff_stacey > You are not armed.
[01:44:13] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:44:13] DuckHunt franstam > *BANG* You shot down the duck in 2mn12.996s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:44:16] DuckHunt jeff_stacey > You are not armed.
[01:44:21] DuckHunt dramo > You are not armed.
[01:44:21] DuckHunt ComputerTech > *CLACK* JAMMED GUN
[01:44:21] DuckHunt ComputerTech returns jeff_stacey's gun to him.
[01:44:21] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[01:44:30] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:44:46] DuckHunt jeff_stacey already has a gun and looks at ComputerTech without understanding.
[01:46:09] DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[01:46:31] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[02:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:31:29] DuckHunt ComputerTech > *BANG* You shot down the duck in 28.691s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:31:30] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[02:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:36:04] DuckHunt *BANG* xO' Rizon just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:36:10] DuckHunt Compass already has a gun and looks at ComputerTech without understanding.
[02:36:14] DuckHunt ComputerTech > *BANG* You shot down the duck in 13.729s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:36:15] DuckHunt ComputerTech returns ComputerTech's gun to him.
[02:36:17] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[03:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:01:31] DuckHunt GK-KMFDM > *BANG* You shot down the duck in 31.037s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:29] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:28:31] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[03:28:37] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:28:38] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn38.517s, which makes you a total of 152 ducks (including 64 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[03:28:39] DuckHunt Peorth > By searching the bushes around the duck, you find... a dog dirt.
[03:28:41] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:28:46] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 4/4 | jammed: no (24 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 2171 xp | lvl 20 (predator) / 129 xp pts for lvl sup. | karma: 75.22% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 65% | gun reliability: 97% | armor: 47% | deflection: 32%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s | average
[03:28:47] DuckHunt react. time: 2mn26.424s | 152 ducks (incl. 64 golden ducks) | 80 misses | 12 accidents | 28 empty shots | 7 wild shots | 232 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Sunglasses / Infrared detect.
[03:28:49] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:51:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:13] DuckHunt *BANG* xO' supr just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:51:19] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:51:25] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:51:27] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[03:51:32] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[03:51:34] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:51:35] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:51:37] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[03:51:39] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[03:51:41] DuckHunt End3r > *BANG* You shot down the golden duck in 30.032s, which makes you a total of 93 ducks (including 41 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[04:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:20] DuckHunt End3r > *BANG* You shot down the duck in 1mn20.15s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:21:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:21:45] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:21:46] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.44s, which makes you a total of 153 ducks (including 65 golden ducks) on #computertech. \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[04:21:49] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[04:21:51] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:23:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:23:59] DuckHunt Peorth > *BOOM* You shot down the duck in 2.504s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:24:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:38:07] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:38:09] DuckHunt Peorth > *BOOM* You shot down the golden duck in 9.392s, which makes you a total of 155 ducks (including 66 golden ducks) on #computertech. \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[04:38:11] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[04:38:19] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:05] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[04:49:13] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[04:49:15] DuckHunt End3r > *BANG* You shot down the duck in 15.009s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:49:16] DuckHunt End3r > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[05:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:38:17] DuckHunt Peorth > *BANG* You shot down the duck in 1mn16.714s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:38:24] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:41:13] DuckHunt Zack > You already own this item. It will expire in 13 hours 48 minutes and 8 seconds.
[05:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:52:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:30:56] DuckHunt Peorth > *BANG* You shot down the duck in 1mn55.989s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:30:58] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:37] DuckHunt *BANG* xO' Bercik just get shot by accident by PapaFrog. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:16:48] DuckHunt Gentoo > *BANG* You shot down the duck in 47.565s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:16:49] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[07:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:57:06] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 4/4
[07:57:08] DuckHunt Peorth > The magazine is already full.
[07:57:10] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 4/4
[07:57:12] DuckHunt Peorth > *BANG* You shot down the duck in 1mn11.663s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:57:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:09:26] DuckHunt Peorth > *BANG* You shot down the duck in 1mn25.329s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:09:29] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:15:36] DuckHunt Peorth > Missed. [missed: -3 xp]
[08:15:38] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:15:39] DuckHunt Peorth > Missed. [missed: -3 xp]
[08:15:42] DuckHunt Peorth > *BANG* You shot down the duck in 42.043s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:15:42] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:15:46] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:04] DuckHunt Null_Anonymous > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:27:05] DuckHunt Gentoo > *BANG* You shot down the duck in 4.684s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:27:09] DuckHunt Null_Anonymous > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:52:09] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn8.608s, which makes you a total of 127 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:05:52] DuckHunt Gentoo > *BANG* You shot down the duck in 4mn52.396s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:41:07] DuckHunt Null_Anonymous > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[10:41:11] DuckHunt Null_Anonymous > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[10:41:13] DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[10:41:15] DuckHunt *BANG* xO' Guest8587 just get shot by accident by Null_Anonymous. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:41:48] DuckHunt Peorth > *BANG* You shot down the duck in 47.805s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:41:53] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:49] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[11:07:58] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[11:08:01] DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn0.573s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[11:21:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:21:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 6.776s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[11:21:09] DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:16:05] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 0/3
[12:16:12] DuckHunt CoolKevin > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[12:16:15] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[12:16:19] DuckHunt CoolKevin > *BANG* You shot down the duck in 31.908s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[12:16:20] DuckHunt CoolKevin > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 0/3
[12:16:21] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/3
[12:16:22] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 1/3
[12:17:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:10] DuckHunt Gentoo > You are not armed.
[12:57:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:30:06] DuckHunt CoolKevin > *BANG* You shot down the duck in 5.668s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[13:30:23] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[13:30:35] DuckHunt CoolKevin > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:43:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:43:11] DuckHunt End3r > Missed. [missed: -1 xp]
[13:43:11] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:43:11] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[13:43:17] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/2 | Chargers: 1/4
[13:43:22] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:43:22] DuckHunt CoolKevin > *Crr..CLICK* You unjam and reload your gun. | Ammo: 2/2 | Chargers: 0/4
[13:43:24] DuckHunt CoolKevin is demoted to level 15 (duck flattener).
[13:43:25] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:43:27] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[13:43:28] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[13:43:30] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[13:43:36] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:43:40] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[13:43:40] DuckHunt CoolKevin > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[13:43:40] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[13:43:42] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[13:43:47] DuckHunt End3r > *BOOM* You shot down the golden duck in 39.431s, which makes you a total of 96 ducks (including 42 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[13:43:47] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[13:44:02] DuckHunt CoolKevin > You just added an extra magazine to your stock in exchange for 20 xp points.
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