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Filtering by user: DuckHunt
Saturday, January 7, 2023
[00:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:02:51] DuckHunt dramo > *BANG* You shot down the duck in 1mn50.684s, which makes you a total of 13 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[00:03:20] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle ComputerTech with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 1 (tourist).
[00:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:04] DuckHunt foxy > *BOOM* You shot down the duck in 3.35s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:59:05] DuckHunt TaZeR > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[00:59:05] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:59:15] DuckHunt TaZeR > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[00:59:16] DuckHunt TaZeR > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:59:18] DuckHunt Peorth returns mrinfinity's gun to him.
[00:59:24] DuckHunt Peorth returns TaZeR's gun to him.
[01:01:17] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/1
[01:01:30] DuckHunt mrinfinity > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/1
[01:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:31] DuckHunt Billy > *BANG* You shot down the duck in 31.401s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:07] DuckHunt p1x4l > *BANG* You shot down the duck in 7.101s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:45:05] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[02:45:08] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:45:09] DuckHunt End3r > *BANG* You shot down the duck in 7.654s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:45:10] DuckHunt TaZeR > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:45:15] DuckHunt TaZeR > You are not armed.
[02:45:25] DuckHunt End3r returns TaZeR's gun to him.
[03:34:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:34:25] DuckHunt TaZeR > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[03:34:38] DuckHunt TaZeR > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[03:34:40] DuckHunt TaZeR > Missed. [missed: -1 xp]
[03:34:45] DuckHunt TaZeR > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[03:34:48] DuckHunt TaZeR > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[03:34:49] DuckHunt TaZeR > *BANG* You shot down the duck in 46.341s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:35:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:35:06] DuckHunt TaZeR > *BANG* You shot down the duck in 2.604s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:49] DuckHunt p1x4l > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:15:53] DuckHunt p1x4l > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:15:55] DuckHunt p1x4l > *BANG* You shot down the duck in 53.302s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:56] DuckHunt p1x4l > By searching the bushes around the duck, you find an extra bullet !
[04:27:17] DuckHunt Hunting stats for bigheadrc: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 24 xp | lvl 2 (noob) / 26 xp pts for lvl sup. | karma: 20% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 15.807s | average react. time:
[04:27:19] DuckHunt 3mn44.881s | 6 ducks (incl. 0 golden duck) | 12 misses | 1 accident | 2 empty shots | 5 wild shots | 18 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[04:27:42] DuckHunt bigheadrc > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[04:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:53:13] DuckHunt million > *BANG* You shot down the duck in 1mn11.363s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:53:13] DuckHunt million > By searching the bushes around the duck, you find... Donald's beret.
[04:53:55] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[05:46:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:09] DuckHunt bigheadrc > *BANG* You shot down the duck in 1mn6.969s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:47:51] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:47:53] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:48:34] DuckHunt bigheadrc > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[05:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:49:20] DuckHunt bigheadrc > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:49:34] DuckHunt bigheadrc > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:49:40] DuckHunt bigheadrc > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:49:50] DuckHunt bigheadrc > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:49:58] DuckHunt ZOEboy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:50:03] DuckHunt bigheadrc > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:50:03] DuckHunt ZOEboy > *BANG* You shot down the golden duck in 59.794s, which makes you a total of 36 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[05:50:03] DuckHunt bigheadrc is demoted to level 1 (tourist).
[06:56:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:57:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:57:05] DuckHunt BlueyHealer > Missed. [missed: -1 xp]
[06:57:08] DuckHunt BlueyHealer > *BANG* You shot down one of the ducks in 1mn5.248s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:02:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:58:49] DuckHunt TaZeR > *BANG* You shot down the duck in 3mn47.97s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:04:42] DuckHunt franstam > *BANG* You shot down the duck in 40.964s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:04:49] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[08:04:53] DuckHunt franstam > You just added an extra magazine to your stock in exchange for 20 xp points.
[08:04:57] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[08:05:00] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[08:32:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:07] DuckHunt BlueyHealer > Missed. [missed: -1 xp]
[08:32:12] DuckHunt BlueyHealer > Missed. [missed: -1 xp]
[08:32:16] DuckHunt BlueyHealer > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[08:32:22] DuckHunt BlueyHealer > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[08:32:23] DuckHunt BlueyHealer > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:32:26] DuckHunt BlueyHealer > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:32:31] DuckHunt BlueyHealer > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:32:34] DuckHunt BlueyHealer > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:32:38] DuckHunt BlueyHealer > *BANG* You shot down the golden duck in 36.65s, which makes you a total of 6 ducks (including 3 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp]
[09:25:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:25:11] DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[09:25:12] DuckHunt Null_Anonymous > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[09:25:18] DuckHunt Null_Anonymous > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[09:25:19] DuckHunt Null_Anonymous > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[09:25:28] DuckHunt Null_Anonymous > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[09:25:28] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 19.55s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:33:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:34:29] DuckHunt Peorth > *BANG* You shot down the duck in 1mn25.299s, which makes you a total of 247 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:34:32] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:34:36] DuckHunt The top duck(s) are: peorth with 3052 xp | coolkevin with 2165 xp | end3r with 2081 xp | jeff_stacey with 1817 xp | herald with 802 xp
[09:37:51] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (20 times) | confisc.: no (25 times) [Profile] [Profile] [Profile] 184 xp | lvl 5 (member of the Comitee Against Ducks) / 16 xp pts for lvl sup. | karma: 32.48% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 40% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[09:37:55] DuckHunt 3.295s | average react. time: 4mn51.375s | 52 ducks (incl. 15 golden ducks) | 75 misses | 13 accidents | 15 empty shots | 14 wild shots | 127 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[10:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:25:38] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[10:25:42] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[10:25:43] DuckHunt franstam > Missed. [missed: -1 xp]
[10:25:45] DuckHunt franstam > *BOOM* You shot down the duck in 43.2s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[10:25:45] DuckHunt sur > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:25:48] DuckHunt franstam > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 50 xp points ! [50 xp]
[10:26:02] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[10:26:06] DuckHunt franstam > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:38:19] DuckHunt bigheadrc > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[10:38:56] DuckHunt bigheadrc > *CLACK* JAMMED GUN
[10:41:28] DuckHunt bigheadrc > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[10:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:26] DuckHunt BlueyHealer > *BANG* You shot down the duck in 25.302s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:13:17] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 3mn16.467s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:56:51] DuckHunt getimiskon > Missed. [missed: -1 xp]
[11:56:55] DuckHunt getimiskon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[11:56:58] DuckHunt getimiskon > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[11:57:02] DuckHunt getimiskon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[11:57:05] DuckHunt getimiskon > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[11:57:08] DuckHunt getimiskon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[11:57:13] DuckHunt getimiskon > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[11:57:16] DuckHunt getimiskon > Missed. [missed: -1 xp]
[11:57:19] DuckHunt getimiskon > *BANG* You shot down the duck in 3mn19.158s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:07] DuckHunt BlueyHealer > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[12:25:11] DuckHunt BlueyHealer > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[12:25:13] DuckHunt BlueyHealer > *BANG* You shot down the duck in 13.312s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:37:15] DuckHunt Harzilein > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:37:27] DuckHunt Harzilein > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[12:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:40:10] DuckHunt FireWire > Missed. [missed: -1 xp]
[12:40:13] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:40:19] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:40:23] DuckHunt FireWire > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[12:40:27] DuckHunt FireWire > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 1/2
[12:40:29] DuckHunt FireWire > Missed. [missed: -1 xp]
[12:40:33] DuckHunt FireWire > Missed. [missed: -1 xp]
[12:40:33] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:03:21] DuckHunt herald > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:03:24] DuckHunt herald > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:03:27] DuckHunt herald > Missed. [missed: -1 xp]
[13:03:28] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[13:03:30] DuckHunt herald > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[13:03:32] DuckHunt herald > Missed. [missed: -1 xp]
[13:03:33] DuckHunt herald > *BANG* You shot down the golden duck in 33.309s, which makes you a total of 95 ducks (including 11 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[13:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:23:47] DuckHunt Harzilein > Missed. [missed: -1 xp]
[13:23:50] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[13:23:53] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[13:23:55] DuckHunt Harzilein > Missed. [missed: -1 xp]
[13:23:59] DuckHunt Harzilein > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[13:24:01] DuckHunt Harzilein > Missed. [missed: -1 xp]
[13:24:01] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:24:08] DuckHunt Harzilein > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 1 (tourist).
[13:24:11] DuckHunt Harzilein > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[14:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:33:58] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[14:34:04] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:34:08] DuckHunt foxy > *BOOM* You shot down the duck in 4mn8.086s, which makes you a total of 91 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [17 xp] [four-leaf clover]
[14:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:02:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:21:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[15:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:02:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:30:32] DuckHunt mapbot > *BANG* You shot down the duck in 2mn31.155s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:49:02] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:51:13] DuckHunt p1x4l > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:22:08] DuckHunt little_mac > Missed. [missed: -1 xp]
[17:22:08] DuckHunt little_mac is demoted to level 0 (public danger).
[17:22:12] DuckHunt little_mac > *BANG* You shot down the duck in 12.063s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[17:22:13] DuckHunt little_mac > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[17:22:18] DuckHunt little_mac > *CLICK* Trigger locked.
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:08] DuckHunt p1x4l > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:56:11] DuckHunt p1x4l > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:56:14] DuckHunt p1x4l > *BANG* You shot down the golden duck in 13.428s, which makes you a total of 41 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[17:56:16] DuckHunt p1x4l > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[17:56:57] DuckHunt The top duck(s) are: peorth with 3052 xp | coolkevin with 2165 xp | end3r with 2081 xp | jeff_stacey with 1814 xp | herald with 836 xp
[18:04:37] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (21 times) | confisc.: no (25 times) [Profile] [Profile] [Profile] 242 xp | lvl 6 (duck hater) / 28 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 41% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 3.295s | average
[18:04:39] DuckHunt react. time: 4mn48.936s | 53 ducks (incl. 15 golden ducks) | 76 misses | 13 accidents | 15 empty shots | 14 wild shots | 129 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[18:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:17] DuckHunt foxy > *BOOM* You shot down the duck in 16.948s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[18:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:10:07] DuckHunt TaZeR > Missed. [missed: -1 xp]
[18:10:12] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/1
[18:10:16] DuckHunt mrinfinity > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/1
[18:10:19] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/1
[18:10:23] DuckHunt mrinfinity > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/1
[18:10:24] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/1
[18:10:26] DuckHunt mrinfinity > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/1
[18:10:27] DuckHunt mrinfinity > *BANG* You shot down the duck in 26.163s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[19:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:07:19] DuckHunt p1x4l > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[19:07:24] DuckHunt p1x4l > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:07:25] DuckHunt p1x4l > Missed. [missed: -1 xp]
[19:07:29] DuckHunt p1x4l > *BANG* You shot down the duck in 29.132s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:18:13] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 2/3 | jammed: no (27 times) | confisc.: no (23 times) [Profile] [Profile] [Profile] 378 xp | lvl 8 (duck hassler) / 62 xp pts for lvl sup. | karma: 65.02% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 56% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 2.147s | average
[19:18:15] DuckHunt react. time: 1mn50.754s | 92 ducks (incl. 8 golden ducks) | 71 misses | 9 accidents | 23 empty shots | 12 wild shots | 163 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Infrared detect. / Expl. ammo
[19:18:21] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:18:24] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:18:26] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 7 (duck pest).
[19:18:30] DuckHunt Hunting stats for tazer: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (4 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 42 xp | lvl 2 (noob) / 8 xp pts for lvl sup. | karma: 53.85% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 50% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.604s | average react. time:
[19:18:32] DuckHunt 1mn50.457s | 5 ducks (incl. 0 golden duck) | 5 misses | 0 accident | 0 empty shot | 3 wild shots | 10 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[19:18:34] DuckHunt foxy > You already own this item. It will expire in 18 minutes and 28 seconds.
[19:18:49] DuckHunt TaZeR > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:18:56] DuckHunt TaZeR > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:19:00] DuckHunt TaZeR > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:40:09] DuckHunt TaZeR > *BANG* You shot down the duck in 8.857s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:15:48] DuckHunt sur > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[20:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:26:08] DuckHunt ComputerTech > *BANG* You shot down the duck in 7.281s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:26:13] DuckHunt Hunting stats for audi: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[20:26:16] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[20:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:34:03] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:34:05] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:34:06] DuckHunt foxy > Missed. [missed: -1 xp]
[20:34:10] DuckHunt *BANG* xO' Falkor just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:34:15] DuckHunt foxy > You are not armed.
[20:34:16] DuckHunt foxy returns foxy's gun to him.
[20:34:18] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[20:34:23] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:34:24] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:34:26] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:34:27] DuckHunt foxy > *BANG* You shot down the golden duck in 27.134s, which makes you a total of 93 ducks (including 9 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [60 xp]
[20:34:56] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[20:35:09] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:35:12] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:35:14] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:35:16] DuckHunt sh33p > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[21:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:07:04] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[21:07:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[21:07:06] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:07:09] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[21:07:09] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:07:10] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:07:10] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[21:07:13] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[21:25:13] DuckHunt sur > *CLACK* JAMMED GUN
[21:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:33:14] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 13.114s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:38:08] DuckHunt Darthkilroy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:38:16] DuckHunt Hunting stats for darthkilroy: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: yes (1 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react.
[21:38:17] DuckHunt time: - | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:22:25] DuckHunt Hunting stats for kisser: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: -
[22:22:27] DuckHunt | 0 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 1 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:29:07] DuckHunt kisser > Missed. [missed: -1 xp]
[22:29:10] DuckHunt kisser > Missed. [missed: -1 xp]
[22:29:11] DuckHunt kisser > *BANG* You shot down the duck in 10.825s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:29:12] DuckHunt kisser > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 30 xp points ! [30 xp]
[22:29:21] DuckHunt kisser > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[22:42:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:42:06] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:42:12] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:42:13] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[22:42:17] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[22:42:18] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:42:19] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[22:42:22] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[22:42:23] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[22:42:27] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[22:42:28] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:42:29] DuckHunt foxy > *BANG* You shot down the golden duck in 28.145s, which makes you a total of 94 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[23:20:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:20:08] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:20:11] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:20:11] DuckHunt million > Missed. [missed: -1 xp]
[23:20:13] DuckHunt million > Missed. [missed: -1 xp]
[23:20:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:20:15] DuckHunt *BANG* xO' Big_Boss just get shot by accident by million. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:20:28] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[23:20:31] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:20:41] DuckHunt million > You are not rich enough to make this purchase.
[23:24:45] DuckHunt Phoenix > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
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