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Filtering by user: DuckHunt
Friday, January 13, 2023
[00:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:18:14] DuckHunt *BANG* xO' mrinfinity just get shot by accident by Darthkilroy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:18:17] DuckHunt p1x4l > Missed. [missed: -1 xp]
[00:18:21] DuckHunt p1x4l > *BANG* You shot down the duck in 19.986s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:46:57] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:58:07] DuckHunt c0ded > *BANG* You shot down the duck in 6.717s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:58:10] DuckHunt *SHTOK* PapaFrog receives End3r's bullet but takes the hit, thanks to his armor modifier of 12%. [missed: -3 xp] [wild fire: -5 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[00:58:27] DuckHunt End3r returns End3r's gun to him.
[01:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:05] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:20:10] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:20:11] DuckHunt End3r > *BANG* You shot down the duck in 10.599s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:36:04] DuckHunt AshBear > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:36:08] DuckHunt AshBear > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:36:10] DuckHunt AshBear > Missed. [missed: -1 xp]
[01:36:28] DuckHunt AshBear > *BANG* You shot down the duck in 27.987s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:36:48] DuckHunt AshBear > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[01:36:52] DuckHunt AshBear > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[01:36:56] DuckHunt AshBear > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:19:22] DuckHunt Phoenix > *BANG* You shot down the duck in 21.729s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:08] DuckHunt End3r > *BANG* You shot down the duck in 7.652s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:37:10] DuckHunt End3r > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[03:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:17:07] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[03:17:12] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[03:17:13] DuckHunt End3r > *BANG* You shot down the duck in 13.229s, which makes you a total of 161 ducks on #computertech. You are promoted to level 21 (duck chopper). \_X< *KWAK* [10 xp]
[03:17:30] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 20 (predator).
[03:17:32] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:17:38] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:17:40] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[03:18:10] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:18:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:26] DuckHunt End3r > Missed. [missed: -3 xp]
[03:18:28] DuckHunt End3r > *BOOM* You shot down the golden duck in 4.951s, which makes you a total of 162 ducks (including 72 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[03:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:02] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[03:36:04] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[03:36:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.647s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:09:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 2mn4.95s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:55:29] DuckHunt Darthkilroy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:55:32] DuckHunt Darthkilroy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:55:33] DuckHunt Darthkilroy > Missed. [missed: -1 xp]
[04:55:35] DuckHunt Darthkilroy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[04:55:38] DuckHunt Darthkilroy > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[04:55:39] DuckHunt Darthkilroy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[04:55:41] DuckHunt Darthkilroy > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[04:55:42] DuckHunt Darthkilroy > *BANG* You shot down the duck in 42.176s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:55:47] DuckHunt Darthkilroy > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[05:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:07:20] DuckHunt dramo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[05:07:24] DuckHunt dramo > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[05:07:25] DuckHunt dramo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[05:07:30] DuckHunt dramo > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[05:07:32] DuckHunt dramo > Missed. [missed: -1 xp]
[05:07:36] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:07:40] DuckHunt dramo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:07:42] DuckHunt dramo > *BANG* You shot down the duck in 41.318s, which makes you a total of 22 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[05:07:57] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle wof with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[05:08:11] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle ninigeo2 with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 1 (tourist).
[05:19:18] DuckHunt enyc > You are not rich enough to make this purchase.
[05:40:48] DuckHunt Null_Anonymous > You buy a mirror in exchange for 7 xp points then you use it to dazzle dramo with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[05:40:54] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:40:56] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:41:03] DuckHunt Null_Anonymous > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h. Your purchase made you go back to level 3 (trainee).
[05:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:52:18] DuckHunt Null_Anonymous > *BANG* You shot down the duck in 18.124s, which makes you a total of 17 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[06:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:18:25] DuckHunt FireWire > Missed. [missed: -1 xp]
[06:18:27] DuckHunt FireWire > Missed. [missed: -1 xp]
[06:18:32] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:18:35] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:18:38] DuckHunt FireWire > Missed. [missed: -1 xp]
[06:18:38] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[06:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:44:39] DuckHunt FireWire > Missed. [missed: -1 xp]
[07:44:42] DuckHunt FireWire > *BANG* You shot down the duck in 42.132s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:48:47] DuckHunt Phoenix > *BANG* You shot down one of the ducks in 4mn46.332s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:48:51] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[08:48:54] DuckHunt Phoenix > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[08:48:56] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn55.245s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:29:53] DuckHunt jeff_stacey > *BANG* You shot down the duck in 52.653s, which makes you a total of 190 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[09:29:55] DuckHunt jeff_stacey > By searching the bushes around the duck, you find... a cartridge.
[09:30:02] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[09:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:36:36] DuckHunt FireWire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[09:36:39] DuckHunt FireWire > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[09:36:47] DuckHunt FireWire > Missed. [missed: -1 xp]
[09:36:52] DuckHunt FireWire > Missed. [missed: -1 xp]
[09:36:59] DuckHunt FireWire > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:37:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:17:52] DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[10:17:55] DuckHunt mapbot > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[10:17:56] DuckHunt mapbot > *BANG* You shot down the duck in 1mn56.345s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:28:11] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:28:12] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:28:14] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[10:28:17] DuckHunt jeff_stacey > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[10:28:20] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[10:28:22] DuckHunt *BANG* xO' sur just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[10:28:26] DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points.
[10:28:27] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[10:28:29] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[10:28:31] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[10:28:32] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 32.384s, which makes you a total of 191 ducks (including 20 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [AP ammo]
[10:28:51] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[11:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:35] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:29:39] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[11:29:40] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:29:45] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[11:29:46] DuckHunt Phoenix > *BANG* You shot down the duck in 3mn45.609s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:38] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[11:43:41] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[11:43:41] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:43:43] DuckHunt herald > *BANG* You shot down the duck in 43.135s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:30:25] DuckHunt herald > *BANG* You shot down the duck in 1mn24.582s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:30:26] DuckHunt herald > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[13:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:18:01] DuckHunt herald > You are not armed.
[13:18:29] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:18:31] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:18:45] DuckHunt herald > You just bought back your confiscated gun in exchange for 40 xp points.
[13:18:48] DuckHunt herald > *BANG* You shot down the duck in 3mn48.317s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:23:14] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:23:18] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:23:19] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[13:23:23] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[13:23:25] DuckHunt herald > *BANG* You shot down the duck in 24.941s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:00:57] DuckHunt Darthkilroy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[14:01:01] DuckHunt Darthkilroy > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[14:01:03] DuckHunt Darthkilroy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:07:07] DuckHunt King345 > Missed. [missed: -1 xp]
[14:07:07] DuckHunt foxy > *BANG* You shot down the duck in 6.727s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:07:21] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:07:30] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[14:07:31] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[14:07:34] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:07:37] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 6 (duck hater).
[14:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:10] DuckHunt King345 > Missed. [missed: -1 xp]
[14:32:14] DuckHunt King345 > *BANG* You shot down the duck in 13.427s, which makes you a total of 2 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[15:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:18] DuckHunt AshBear > *BANG* You shot down the duck in 17.931s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:25:15] DuckHunt Darthkilroy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:56:29] DuckHunt King345 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[15:56:35] DuckHunt King345 > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[15:56:38] DuckHunt King345 > *BANG* You shot down the duck in 38.523s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:56:39] DuckHunt King345 > By searching the bushes around the duck, you find an extra ammo clip !
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:32] DuckHunt King345 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:13:49] DuckHunt King345 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:13:53] DuckHunt King345 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:13:56] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[16:13:58] DuckHunt King345 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[16:14:00] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[16:14:01] DuckHunt End3r > *BOOM* You shot down the golden duck in 1mn0.938s, which makes you a total of 163 ducks (including 73 golden ducks) on #computertech. You are promoted to level 21 (duck chopper). \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[16:14:03] DuckHunt King345 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[16:14:05] DuckHunt End3r > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[16:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:28:42] DuckHunt mapbot > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:28:46] DuckHunt mapbot > Missed. [missed: -1 xp]
[16:29:22] DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:29:33] DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:29:37] DuckHunt mapbot > Missed. [missed: -1 xp]
[16:29:41] DuckHunt mapbot > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:29:45] DuckHunt mapbot > *BANG* You shot down the golden duck in 1mn44.408s, which makes you a total of 41 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[17:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:39:24] DuckHunt PapaFrog > *BANG* You shot down the duck in 23.928s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:38:06] DuckHunt PapaFrog > *BANG* You shot down the duck in 3mn5.755s, which makes you a total of 26 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[18:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:42:58] DuckHunt herald > *BANG* You shot down the duck in 2mn57.407s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:10:09] DuckHunt mapbot > Missed. [missed: -1 xp]
[19:10:13] DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[19:10:16] DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:10:17] DuckHunt mapbot > *BANG* You shot down the duck in 17.639s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:10:18] DuckHunt mapbot > By searching the bushes around the duck, you find a +1 four-leaf clover ! You will earn an extra 1 xp point for each duck you shoot for 24h.
[19:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:29:37] DuckHunt h4 > *BANG* You shot down the duck in 1mn36.755s, which makes you a total of 49 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[19:29:39] DuckHunt h4 > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[19:32:26] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[19:32:36] DuckHunt The top duck(s) are: peorth with 3054 xp | end3r with 2302 xp | coolkevin with 2165 xp | jeff_stacey with 1836 xp | herald with 884 xp
[19:32:44] DuckHunt The last duck has been seen 4 minutes and 42 seconds ago.
[20:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:08:00] DuckHunt Peorth > Missed. [missed: -3 xp]
[20:08:02] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:08:02] DuckHunt Peorth > *BANG* You shot down the duck in 2mn2.07s, which makes you a total of 266 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:08:04] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:17:51] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[20:17:53] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[20:17:59] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[20:18:00] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[20:18:02] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn1.089s, which makes you a total of 192 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:25:02] DuckHunt h4 > *BOOM* You shot down the duck in 2.147s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:44:57] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[21:44:59] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[21:44:59] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[21:45:01] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:45:03] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:45:03] DuckHunt *BANG* xO' NiKaN just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:45:08] DuckHunt Compass already has a gun and looks at ComputerTech without understanding.
[21:45:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn9.052s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:45:11] DuckHunt ComputerTech returns ComputerTech's gun to him.
[21:45:12] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[22:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:07:50] DuckHunt End3r > *BOOM* You shot down the duck in 50.53s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:24:15] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[22:24:19] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[22:24:20] DuckHunt End3r > *BOOM* You shot down the duck in 19.063s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:25] DuckHunt *BANG* xO' yournamehere just get shot by accident by Peorth. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[23:02:28] DuckHunt Peorth returns Peorth's gun to him.
[23:02:29] DuckHunt Peorth > *BANG* You shot down the duck in 28.629s, which makes you a total of 267 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:02:32] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:02:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:20] DuckHunt End3r > *BOOM* You shot down the duck in 20.248s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
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