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Filtering by user: DuckHunt
Monday, January 16, 2023
[00:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:05:08] DuckHunt *BANG* xO' tyler just get shot by accident by CoolKevin. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident] [bedazzled by dramo]
[00:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:11:25] DuckHunt foxy returns CoolKevin's gun to him.
[00:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:57:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.228s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:25] DuckHunt ComputerTech > *BANG* You shot down the duck in 24.704s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:11:29] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[01:46:14] DuckHunt Hunting stats for franstam: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (22 times) | confisc.: no (30 times) [Profile] [Profile] [Profile] 185 xp | lvl 5 (member of the Comitee Against Ducks) / 15 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 41% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[01:46:16] DuckHunt 3.295s | average react. time: 4mn26.496s | 62 ducks (incl. 18 golden ducks) | 89 misses | 15 accidents | 16 empty shots | 17 wild shots | 151 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[01:46:20] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:11] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:52:18] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:52:20] DuckHunt CoolKevin > *BANG* You shot down the duck in 20.459s, which makes you a total of 205 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:52:33] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:35:07] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:35:10] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:35:17] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:35:19] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:35:20] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:35:21] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:35:26] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:35:27] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 26.707s, which makes you a total of 206 ducks (including 21 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[02:35:28] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:35:37] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:36:13] DuckHunt The top duck(s) are: peorth with 3046 xp | end3r with 2391 xp | coolkevin with 2288 xp | jeff_stacey with 1869 xp | herald with 945 xp
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:09] DuckHunt foxy > Missed. [missed: -1 xp]
[02:50:12] DuckHunt foxy > *BOOM* You shot down the duck in 12.565s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:17] DuckHunt CoolKevin > *BANG* You shot down the duck in 16.333s, which makes you a total of 207 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:00:28] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:54:12] DuckHunt CoolKevin > *BANG* You shot down the duck in 12.498s, which makes you a total of 208 ducks on #computertech. You are promoted to level 21 (duck chopper). \_X< *KWAK* [10 xp]
[04:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:48] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:33:54] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:33:58] DuckHunt PapaFrog > *BANG* You shot down the duck in 1mn57.147s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:57:04] DuckHunt mrinfinity > *CLACK* JAMMED GUN
[05:01:15] DuckHunt jeff_stacey > *BANG* You shot down the duck in 4mn14.667s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:48] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[05:14:54] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:14:55] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[05:14:56] DuckHunt jeff_stacey > *BANG* You shot down the duck in 56.388s, which makes you a total of 201 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:46:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:46:08] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:46:10] DuckHunt Peorth > Missed. [missed: -3 xp]
[05:46:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:46:15] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[05:46:18] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[05:46:19] DuckHunt Peorth > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[05:46:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:46:22] DuckHunt Peorth > *BOOM* You shot down the golden duck in 16.082s, which makes you a total of 273 ducks (including 96 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[05:46:25] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:46:29] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 4/4 | jammed: no (29 times) | confisc.: no (41 times) [Profile] [Profile] [Profile] 3048 xp | lvl 24 (duck shatterer) / 192 xp pts for lvl sup. | karma: 75.56% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 68% | gun reliability: 98% | armor: 57% | deflection: 36%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[05:46:31] DuckHunt average react. time: 2mn25.96s | 273 ducks (incl. 96 golden ducks) | 125 misses | 21 accidents | 39 empty shots | 13 wild shots | 398 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[05:46:35] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:48:26] DuckHunt jeff_stacey > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[05:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:49:07] DuckHunt NiniGeo2 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:49:48] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[05:49:51] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[05:49:52] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[05:49:53] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 52.432s, which makes you a total of 202 ducks (including 22 golden ducks) on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [50 xp] [four-leaf clover] [AP ammo]
[06:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:44] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[06:07:49] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[06:07:50] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[06:07:52] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[06:07:54] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[06:07:55] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 54.196s, which makes you a total of 203 ducks (including 23 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [AP ammo]
[06:08:49] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[06:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:48] DuckHunt NiniGeo2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:59:50] DuckHunt NiniGeo2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:59:51] DuckHunt NiniGeo2 > *BANG* You shot down the duck in 2mn50.988s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:32:36] DuckHunt Peorth > Missed. [missed: -3 xp]
[07:32:39] DuckHunt Peorth > *BOOM* You shot down the duck in 39.276s, which makes you a total of 274 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:32:39] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:32:43] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:43:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:10] DuckHunt c0ded > Missed. [missed: -1 xp]
[08:23:21] DuckHunt c0ded > *BANG* You shot down the duck in 2mn20.981s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:36:15] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn15.329s, which makes you a total of 275 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[08:36:17] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:05:04] DuckHunt Phoenix > *BANG* You shot down the duck in 4.079s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:46:28] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn28.342s, which makes you a total of 276 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[09:46:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:03:10] DuckHunt harzilein > *BANG* You shot down the duck in 9.804s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:16:13] DuckHunt harzilein > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 1 (tourist).
[10:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:41:47] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:41:56] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:41:57] DuckHunt deadly > Missed. [missed: -1 xp]
[10:41:59] DuckHunt deadly > *BANG* You shot down the duck in 58.826s, which makes you a total of 18 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[11:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:04:05] DuckHunt deadly > *BANG* You shot down the duck in 5.252s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:12:20] DuckHunt deadly > Missed. [missed: -1 xp]
[11:12:21] DuckHunt deadly > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:12:28] DuckHunt deadly > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[11:12:31] DuckHunt deadly > Missed. [missed: -1 xp]
[11:12:32] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[11:12:34] DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[11:12:36] DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[11:12:37] DuckHunt deadly > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:12:39] DuckHunt deadly > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:12:40] DuckHunt deadly > *BANG* You shot down the golden duck in 40.378s, which makes you a total of 20 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[12:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:28:15] DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:28:19] DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:28:21] DuckHunt mapbot > Missed. [missed: -1 xp]
[12:28:23] DuckHunt mapbot > *BANG* You shot down the duck in 23.647s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:28:32] DuckHunt Hunting stats for mapbot: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 2/3 | jammed: no (12 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 682 xp | lvl 11 (inside out duck turner) / 88 xp pts for lvl sup. | karma: 72.41% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 54% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time: 4.131s |
[12:28:34] DuckHunt average react. time: 3mn6.271s | 50 ducks (incl. 7 golden ducks) | 42 misses | 4 accidents | 18 empty shots | 4 wild shots | 92 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[12:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:55] DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[12:38:59] DuckHunt mapbot > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[12:39:00] DuckHunt mapbot > *BANG* You shot down the duck in 1mn0.431s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:25:29] DuckHunt ChRoNiC > *BANG* You shot down the duck in 29.111s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:25:30] DuckHunt ChRoNiC > By searching the bushes around the duck, you find... a cigarette butt.
[13:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:38:38] DuckHunt harzilein > *BANG* You shot down the duck in 37.611s, which makes you a total of 24 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[14:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:22:07] DuckHunt foxy > *BOOM* You shot down the duck in 3mn7.285s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:40:22] DuckHunt *BANG* xO' Archer just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:04:56] DuckHunt franstam > You are not armed.
[15:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:11] DuckHunt CoolKevin > *BANG* You shot down the duck in 11.023s, which makes you a total of 209 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:02] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[16:25:10] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[16:25:12] DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn12.496s, which makes you a total of 210 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:25:22] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:44:08] DuckHunt rovlan-big-feet > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[16:44:08] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[16:44:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 13.957s, which makes you a total of 211 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:44:17] DuckHunt rovlan-big-feet > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[16:44:24] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:44:26] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:06] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[17:10:08] DuckHunt CoolKevin > *BANG* You shot down the duck in 8.011s, which makes you a total of 212 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:10:14] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:10:17] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:42:31] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:42:33] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:42:34] DuckHunt Peorth > *BOOM* You shot down the duck in 33.121s, which makes you a total of 277 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:42:34] DuckHunt h4 is demoted to level 7 (duck pest).
[17:42:34] DuckHunt *BANG* xO' latvia just get shot by accident by h4. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:42:39] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:42:41] DuckHunt Peorth returns h4's gun to him.
[18:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:39:02] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:39:03] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:39:04] DuckHunt h4 > Missed. [missed: -1 xp]
[18:39:06] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[18:39:08] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[18:39:08] DuckHunt h4 > Missed. [missed: -1 xp]
[18:39:09] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:39:10] DuckHunt h4 > *BANG* You shot down the golden duck in 9.87s, which makes you a total of 55 ducks (including 6 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [48 xp]
[18:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:59:13] DuckHunt h4 > *BANG* You shot down the duck in 13.104s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:07] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[19:11:12] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[19:11:13] DuckHunt h4 > *BANG* You shot down the duck in 12.398s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:23:55] DuckHunt h4 > You throw a bucket of water on GK-KMFDM in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[19:24:14] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:24:16] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:34:44] DuckHunt herald > You throw a handful of sand in ComputerTech's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[19:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:52:07] DuckHunt h4 > Missed. [missed: -1 xp]
[19:52:08] DuckHunt harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[19:52:08] DuckHunt h4 > *BANG* You shot down the duck in 1mn7.746s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:52:12] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[20:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:05:34] DuckHunt Worm` > *BANG* You shot down the duck in 33.767s, which makes you a total of 4 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[20:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:06:06] DuckHunt ComputerTech > *BANG* You shot down the duck in 6.084s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:06:06] DuckHunt *BANG* xO' Ikoru just get shot by accident by Worm`. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:06:14] DuckHunt ComputerTech returns Worm`'s gun to him.
[20:06:18] DuckHunt Worm` > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:06:18] DuckHunt Worm` is demoted to level 2 (noob).
[20:06:38] DuckHunt ComputerTech returns Worm`'s gun to him.
[21:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:20:02] DuckHunt h4 > *BANG* You shot down the duck in 2.693s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:20:09] DuckHunt term99 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/1
[21:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:53:25] DuckHunt kisser > *BANG* You shot down the duck in 25.086s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:53:27] DuckHunt kisser > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[21:53:30] DuckHunt kisser > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[21:53:30] DuckHunt kisser > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:53:33] DuckHunt kisser > You are not armed.
[22:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:06] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[22:50:10] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[22:50:11] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[22:50:13] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[22:50:14] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[22:50:15] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:50:17] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[22:50:18] DuckHunt DoctorGoatLips > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:50:19] DuckHunt DoctorGoatLips > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:50:23] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[22:50:25] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[22:50:26] DuckHunt DoctorGoatLips > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:50:40] DuckHunt Peorth > Missed. [missed: -3 xp]
[22:50:41] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:50:42] DuckHunt Peorth > *BOOM* You shot down the golden duck in 42.15s, which makes you a total of 278 ducks (including 97 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[22:50:45] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:51:13] DuckHunt Peorth's magazine of their weapon is already full.
[22:51:15] DuckHunt Your purchase made you go back to level 9 (duck plucker).
[22:51:43] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (29 times) | confisc.: no (41 times) [Profile] [Profile] [Profile] 3082 xp | lvl 24 (duck shatterer) / 158 xp pts for lvl sup. | karma: 75.95% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 68% | gun reliability: 98% | armor: 57% | deflection: 36%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[22:51:45] DuckHunt average react. time: 2mn25.327s | 278 ducks (incl. 97 golden ducks) | 127 misses | 21 accidents | 39 empty shots | 13 wild shots | 405 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:17] DuckHunt Peorth > *BOOM* You shot down the duck in 17.257s, which makes you a total of 279 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[22:53:19] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:53:29] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 6 hours 52 minutes and 48 seconds.
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:06:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:06:06] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:06:08] DuckHunt ComputerTech > *BANG* You shot down the duck in 4mn7.728s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:06:09] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra bullet !
[23:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:07:11] DuckHunt ComputerTech > *BANG* You shot down the duck in 11.156s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:07:15] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
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