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Filtering by user: DuckHunt
Sunday, January 15, 2023
[00:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:00:10] DuckHunt CoolKevin > *BANG* You shot down the duck in 10.422s, which makes you a total of 197 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:00:22] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:38:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 14.084s, which makes you a total of 198 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:38:19] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:12:17] DuckHunt The last duck has been seen 34 minutes and 17 seconds ago.
[01:25:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:25:10] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:25:11] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.162s, which makes you a total of 271 ducks (including 95 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[01:25:17] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:25:19] DuckHunt Peorth's magazine of their weapon is already full.
[01:25:21] DuckHunt Your purchase made you go back to level 9 (duck plucker).
[01:25:24] DuckHunt Peorth > The magazine is already full.
[01:25:35] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:25:41] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (29 times) | confisc.: no (41 times) [Profile] [Profile] [Profile] 3043 xp | lvl 24 (duck shatterer) / 197 xp pts for lvl sup. | karma: 75.4% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 68% | gun reliability: 98% | armor: 57% | deflection: 36%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[01:25:43] DuckHunt average react. time: 2mn26.678s | 271 ducks (incl. 95 golden ducks) | 124 misses | 21 accidents | 39 empty shots | 13 wild shots | 395 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[01:25:53] DuckHunt The top duck(s) are: peorth with 3043 xp | end3r with 2391 xp | coolkevin with 2215 xp | jeff_stacey with 1820 xp | herald with 938 xp
[01:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:46:04] DuckHunt dramo > Missed. [missed: -1 xp] [bedazzled by Null_Anonymous]
[01:46:07] DuckHunt dramo > *BANG* You shot down the duck in 5.985s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:08] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[01:51:10] DuckHunt CoolKevin > *BANG* You shot down the duck in 9.487s, which makes you a total of 199 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:51:27] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:51:31] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:16] DuckHunt CoolKevin > *BANG* You shot down the duck in 15.895s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:28:21] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:54:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 6.032s, which makes you a total of 201 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:54:10] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:42:15] DuckHunt CoolKevin > *BANG* You shot down the duck in 14.409s, which makes you a total of 202 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:42:22] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:49:11] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:49:14] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:49:19] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:49:21] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:49:21] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 20.607s, which makes you a total of 203 ducks (including 19 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover]
[03:49:36] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:01] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:36:04] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:36:10] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:36:12] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:36:13] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:36:15] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:36:18] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:36:20] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:36:21] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 1mn19.976s, which makes you a total of 204 ducks (including 20 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover]
[04:36:28] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:06] DuckHunt dramo > Missed. [missed: -1 xp]
[04:45:08] DuckHunt dramo > *BANG* You shot down the duck in 7.928s, which makes you a total of 24 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:45:09] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[04:45:22] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle CoolKevin with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 2 (noob).
[05:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:42:38] DuckHunt mrinfinity > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:42:46] DuckHunt mrinfinity > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[06:42:50] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[06:42:53] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[06:42:58] DuckHunt guest52885 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:48:04] DuckHunt dramo > *BANG* You shot down the duck in 3.91s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:05:15] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:05:17] DuckHunt dramo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:05:20] DuckHunt dramo > *BANG* You shot down the duck in 19.84s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:06:08] DuckHunt deepend > *BANG* You shot down the duck in 7.991s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:55:05] DuckHunt *BANG* xO' Rebel_n00b just get shot by accident by deepend. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:55:16] DuckHunt deepend > You are not armed.
[08:58:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:53:20] DuckHunt mapbot > *BANG* You shot down the duck in 1mn19.648s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:53:21] DuckHunt mapbot > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[09:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:57:35] DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:57:39] DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:57:42] DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[09:57:47] DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[09:57:50] DuckHunt phonekait > Missed. [missed: -1 xp]
[09:57:54] DuckHunt phonekait > Missed. [missed: -1 xp]
[09:57:57] DuckHunt phonekait > *BANG* You shot down the duck in 2mn57.143s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[10:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:18:33] DuckHunt enyc > You are not rich enough to make this purchase.
[10:18:33] DuckHunt enyc > *BANG* You shot down the duck in 1mn32.802s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[10:18:35] DuckHunt enyc > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[10:18:47] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:18:49] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:24:49] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: no (25 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 938 xp | lvl 13 (duck chewer) / 102 xp pts for lvl sup. | karma: 50.17% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 51% | gun reliability: 95% | armor: 30% | deflection: 20%[Hunting bag][Hunting bag][Hunting bag] best time: 2.767s | average
[10:24:51] DuckHunt react. time: 3mn12.251s | 110 ducks (incl. 13 golden ducks) | 102 misses | 17 accidents | 60 empty shots | 22 wild shots | 212 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 2 lethals, 0 ricocheted and 1 neutralized.
[10:24:54] DuckHunt herald > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:25:00] DuckHunt herald > The magazine is already full.
[10:25:03] DuckHunt herald > *BANG* You shot down the duck in 3.124s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:25:10] DuckHunt herald > Your magazine stock is already full.
[10:25:14] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:25:16] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:25:33] DuckHunt herald > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[10:29:39] DuckHunt enyc > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:23] DuckHunt deadly > *BANG* You shot down the duck in 22.264s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:03] DuckHunt herald > *BANG* You shot down the duck in 2mn2.925s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:34:23] DuckHunt sebastian > *BANG* You shot down the duck in 4mn22.918s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[12:34:46] DuckHunt sebastian > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[12:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:54:26] DuckHunt mapbot > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[12:54:29] DuckHunt mapbot > *BANG* You shot down the golden duck in 28.818s, which makes you a total of 46 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [AP ammo]
[13:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:36:44] DuckHunt Gentoo > *BANG* You shot down the duck in 2mn44.072s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:36:47] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[13:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:57:39] DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:57:44] DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:57:45] DuckHunt mapbot > Missed. [missed: -1 xp]
[13:57:48] DuckHunt mapbot > *BANG* You shot down the duck in 47.518s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:02:17] DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[14:02:22] DuckHunt mapbot > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[14:02:23] DuckHunt mapbot > Missed. [missed: -1 xp]
[14:02:26] DuckHunt mapbot > Missed. [missed: -1 xp]
[14:02:28] DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[14:02:31] DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[14:02:32] DuckHunt mapbot > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[14:02:35] DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[14:02:38] DuckHunt mapbot > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[14:02:40] DuckHunt mapbot > *BANG* You shot down the golden duck in 39.792s, which makes you a total of 48 ducks (including 7 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [48 xp] [AP ammo]
[14:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:46:11] DuckHunt Syndus > Missed. [missed: -1 xp]
[14:46:15] DuckHunt mapbot > Missed. [missed: -1 xp]
[14:46:17] DuckHunt mapbot > *BANG* You shot down the duck in 16.574s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:30:44] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:30:46] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:30:48] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[15:30:50] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:30:51] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[15:30:54] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[15:30:54] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:30:56] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 56.16s, which makes you a total of 197 ducks (including 21 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[15:31:03] DuckHunt jeff_stacey > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[15:31:16] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[15:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:52:13] DuckHunt foxy > *BANG* You shot down the duck in 12.186s, which makes you a total of 107 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[16:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:06:37] DuckHunt PapaFrog > *BANG* You shot down the duck in 1mn36.975s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:54:32] DuckHunt *BANG* xO' dboxx just get shot by accident by jeff_stacey. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[16:54:44] DuckHunt ComputerTech returns jeff_stacey's gun to him.
[16:54:46] DuckHunt jeff_stacey > *BANG* You shot down the duck in 45.895s, which makes you a total of 198 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[17:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:02] DuckHunt h4 > Missed. [missed: -1 xp]
[17:32:07] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:32:10] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:32:10] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:32:11] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:32:12] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:32:13] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:32:14] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[17:32:16] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[17:32:17] DuckHunt h4 > *BANG* You shot down the golden duck in 16.664s, which makes you a total of 52 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[17:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:57:06] DuckHunt siggs > *BANG* You shot down the duck in 4.859s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:57:13] DuckHunt siggs > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[18:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:40:04] DuckHunt h4 > Missed. [missed: -1 xp]
[18:40:05] DuckHunt h4 > *BANG* You shot down the duck in 5.315s, which makes you a total of 53 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[18:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:05] DuckHunt foxy > Missed. [missed: -1 xp]
[18:44:07] DuckHunt foxy > *BANG* You shot down the duck in 7.434s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:44:10] DuckHunt foxy > By searching the bushes around the duck, you find... an old hunting knife.
[19:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:48] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:11:49] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:11:50] DuckHunt ComputerTech > *BANG* You shot down the duck in 49.779s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:33:04] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[19:33:09] DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[19:33:14] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:33:15] DuckHunt jeff_stacey > *BANG* You shot down the duck in 14.283s, which makes you a total of 199 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:33:16] DuckHunt jeff_stacey > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[19:33:25] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:33:27] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:33:27] DuckHunt h4 is demoted to level 7 (duck pest).
[20:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:33:14] DuckHunt c0ded > *CLACK* JAMMED GUN
[20:33:26] DuckHunt c0ded > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[20:33:32] DuckHunt c0ded > *BANG* You shot down the duck in 31.956s, which makes you a total of 9 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[20:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:36:14] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:36:16] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:36:18] DuckHunt foxy > Missed. [missed: -1 xp]
[20:36:24] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 6 (duck hater).
[20:36:25] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[20:36:28] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[20:36:28] DuckHunt foxy > *BOOM* You shot down the duck in 27.916s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:36:35] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:36:39] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[20:36:44] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:36:45] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:36:50] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:36:51] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:22:55] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[21:22:57] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:22:58] DuckHunt h4 > Missed. [missed: -1 xp]
[21:22:59] DuckHunt h4 > *BANG* You shot down the duck in 58.143s, which makes you a total of 54 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[21:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:04] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:56:07] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:56:08] DuckHunt Phoenix > *BANG* You shot down the duck in 8.304s, which makes you a total of 40 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[21:56:09] DuckHunt Phoenix > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[22:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:01:04] DuckHunt h4 > Missed. [missed: -1 xp]
[22:01:05] DuckHunt h4 > Missed. [missed: -1 xp]
[22:01:06] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[22:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:40:29] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[22:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:11:11] DuckHunt AshBear > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:11:21] DuckHunt Peorth > *BANG* You shot down the duck in 20.027s, which makes you a total of 272 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:11:24] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:11:28] DuckHunt The top duck(s) are: peorth with 3046 xp | end3r with 2391 xp | coolkevin with 2273 xp | jeff_stacey with 1869 xp | herald with 945 xp
[23:11:53] DuckHunt Peorth's magazine of their weapon is already full.
[23:11:54] DuckHunt Your purchase made you go back to level 9 (duck plucker).
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:23] DuckHunt foxy > *BOOM* You shot down the duck in 22.845s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:51:00] DuckHunt ComputerTech > You just added an extra bullet in foxy's gun in exchange for 7 xp points.
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