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Filtering by user: DuckHunt
Saturday, January 28, 2023
[00:00:52] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:00:54] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:00:55] DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn54.727s, which makes you a total of 224 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:47] DuckHunt Phoenix > *BANG* You shot down the duck in 47.179s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:13:29] DuckHunt PapaFrog > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:14:58] DuckHunt senpai > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[00:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:36:10] DuckHunt End3r > *BANG* You shot down the duck in 9.713s, which makes you a total of 203 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:39:44] DuckHunt *BANG* xO' pancakes just get shot by accident by senpai. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:40:08] DuckHunt senpai > You are not armed.
[00:47:50] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:47:53] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:47:55] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:48:12] DuckHunt foxy returns foxy's gun to him.
[00:48:16] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[00:48:18] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[00:48:24] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h. Your purchase made you go back to level 7 (duck pest).
[00:48:28] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[00:48:36] DuckHunt ComputerTech > You just added an extra bullet in foxy's gun in exchange for 7 xp points.
[01:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:07] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[01:31:09] DuckHunt PapaFrog > *BANG* You shot down the duck in 9.336s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:31:13] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:42:12] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[01:42:14] DuckHunt ComputerTech > *BANG* You shot down the duck in 13.442s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:42:15] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[02:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:54:32] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:54:36] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:54:37] DuckHunt Phoenix > *BANG* You shot down the duck in 36.855s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:56:18] DuckHunt MonkeySays > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[02:56:38] DuckHunt MonkeySays > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[02:56:45] DuckHunt MonkeySays > Missed. [missed: -1 xp]
[02:56:52] DuckHunt MonkeySays > Missed. [missed: -1 xp]
[02:56:59] DuckHunt MonkeySays > *BANG* You shot down the duck in 1mn58.715s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[02:57:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:57:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:57:37] DuckHunt MonkeySays > Missed. [missed: -1 xp]
[02:57:45] DuckHunt MonkeySays > Missed. [missed: -1 xp]
[02:57:50] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[02:57:50] DuckHunt MonkeySays > Missed. [missed: -1 xp]
[02:57:51] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[02:57:57] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:57:59] DuckHunt End3r > *BANG* You shot down the duck in 27.193s, which makes you a total of 204 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:58:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:08] DuckHunt MonkeySays > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:58:15] DuckHunt MonkeySays > Missed. [missed: -1 xp]
[02:58:19] DuckHunt MonkeySays > *BANG* You shot down one of the ducks in 17.609s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:58:20] DuckHunt MonkeySays > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[02:58:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:41] DuckHunt MonkeySays > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:58:49] DuckHunt MonkeySays > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:59:02] DuckHunt End3r > *BANG* You shot down a golden duck in 53.651s, which makes you a total of 205 ducks (including 85 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[02:59:16] DuckHunt MonkeySays > Missed. [missed: -1 xp]
[02:59:21] DuckHunt MonkeySays > Missed. [missed: -1 xp]
[02:59:27] DuckHunt MonkeySays > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[02:59:33] DuckHunt MonkeySays > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:59:37] DuckHunt MonkeySays > *BANG* You shot down one of the ducks in 59.887s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:59:52] DuckHunt MonkeySays > Missed. [missed: -1 xp]
[02:59:58] DuckHunt MonkeySays > Missed. [missed: -1 xp]
[03:00:02] DuckHunt MonkeySays > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 0/2
[03:00:07] DuckHunt MonkeySays > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 0/2
[03:00:12] DuckHunt MonkeySays > *BANG* You shot down the duck in 1mn33.736s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:00:18] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:00:20] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:00:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:37] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[03:00:41] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[03:00:42] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:00:44] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:00:45] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[03:00:47] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[03:00:48] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:00:52] DuckHunt End3r > *BANG* You shot down the golden duck in 18.231s, which makes you a total of 206 ducks (including 86 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[03:01:36] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:01:38] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:01:40] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:01:42] DuckHunt End3r > Your magazine stock is already full.
[03:01:45] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[03:01:50] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:01:57] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:02:00] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[03:02:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:02:11] DuckHunt End3r > *BOOM* You shot down the golden duck in 3.287s, which makes you a total of 207 ducks (including 87 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[03:02:56] DuckHunt MonkeySays > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[03:04:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:04:21] DuckHunt MonkeySays > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[03:04:28] DuckHunt MonkeySays > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[03:04:32] DuckHunt MonkeySays > *BANG* You shot down the duck in 21.06s, which makes you a total of 5 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:05:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:05:27] DuckHunt ZOEboy > *BANG* You shot down the duck in 11.265s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:05:27] DuckHunt MonkeySays > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[03:05:47] DuckHunt MonkeySays > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[03:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:06] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 4/4
[03:15:10] DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 4/4
[03:15:12] DuckHunt End3r > *BOOM* You shot down the duck in 12.119s, which makes you a total of 208 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:15:13] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[03:15:15] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[03:15:16] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[03:15:24] DuckHunt End3r returns End3r's gun to him.
[04:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:30:36] DuckHunt dramo > Missed. [missed: -1 xp]
[04:30:43] DuckHunt dramo > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[04:30:48] DuckHunt dramo > Missed. [missed: -1 xp]
[04:30:51] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:30:58] DuckHunt dramo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:31:00] DuckHunt dramo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:31:03] DuckHunt dramo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:31:05] DuckHunt dramo > Missed. [missed: -1 xp]
[04:31:07] DuckHunt dramo > *BANG* You shot down the golden duck in 1mn7.123s, which makes you a total of 33 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [36 xp]
[04:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:47:09] DuckHunt NiniGeo2 > Missed. [missed: -1 xp]
[04:47:10] DuckHunt NiniGeo2 > *BANG* You shot down the duck in 10.382s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:09:05] DuckHunt ChRoNiC > *BANG* You shot down the duck in 4.895s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:39:15] DuckHunt PapaFrog > *BANG* You shot down the duck in 1mn14.857s, which makes you a total of 40 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[05:51:15] DuckHunt dramo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:12] DuckHunt PapaFrog > *BANG* You shot down the duck in 11.461s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:07:17] DuckHunt PapaFrog > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[06:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:47] DuckHunt NiniGeo2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:50:17] DuckHunt NiniGeo2 > *BANG* You shot down the duck in 1mn16.069s, which makes you a total of 16 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[07:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:13:18] DuckHunt Peorth > *BANG* You shot down the duck in 2mn18.521s, which makes you a total of 323 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:13:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:55:06] DuckHunt Peorth > Missed. [missed: -3 xp]
[07:55:09] DuckHunt Peorth > *BANG* You shot down the duck in 3mn9.04s, which makes you a total of 324 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:55:09] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:55:12] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:10] DuckHunt *BANG* xO' Tcache just get shot by accident by Phoenix. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:10:28] DuckHunt Phoenix returns Phoenix's gun to him.
[08:10:41] DuckHunt Phoenix > *BANG* You shot down the duck in 40.811s, which makes you a total of 61 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[08:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:53:10] DuckHunt Peorth > *BANG* You shot down the duck in 9.23s, which makes you a total of 325 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:53:11] DuckHunt Peorth > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[08:53:12] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:05:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[09:05:07] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:05:08] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[09:05:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.865s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:05:31] DuckHunt term99 > *CLACK* JAMMED GUN
[09:05:34] DuckHunt term99 > *CLACK* JAMMED GUN
[09:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:12] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn12.057s, which makes you a total of 225 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:17:07] DuckHunt herald > *BANG* You shot down the duck in 6.793s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:35:53] DuckHunt herald > *BANG* You shot down the duck in 3mn53.103s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:54:50] DuckHunt akoizumi > *BANG* You shot down the duck in 49.932s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:59:04] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[11:59:07] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[11:59:08] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[11:59:10] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[11:59:11] DuckHunt franstam > *BANG* You shot down the duck in 11.105s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:59:17] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[11:59:19] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h. Your purchase made you go back to level 2 (noob).
[11:59:24] DuckHunt franstam > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:59:28] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[12:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:02:44] DuckHunt Peorth > *BANG* You shot down the duck in 43.3s, which makes you a total of 326 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:02:46] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:26:10] DuckHunt herald > Missed. [missed: -1 xp]
[12:26:13] DuckHunt herald > *BANG* You shot down the duck in 12.78s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:24] DuckHunt bococo > *BANG* You shot down the duck in 1mn24.581s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:56:31] DuckHunt bococo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[14:01:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:14:56] DuckHunt senpai > Missed. [missed: -1 xp]
[14:15:13] DuckHunt senpai > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:15:16] DuckHunt senpai > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:15:18] DuckHunt senpai > Missed. [missed: -1 xp]
[14:15:18] DuckHunt senpai is demoted to level 0 (public danger).
[14:15:21] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:15:21] DuckHunt senpai > Missed. [missed: -1 xp]
[14:15:22] DuckHunt senpai > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:24:06] DuckHunt senpai > You are not armed.
[14:29:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:10:04] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[15:10:09] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[15:10:10] DuckHunt PapaFrog > *BANG* You shot down the duck in 10.361s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:15:22] DuckHunt senpai > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:18:59] DuckHunt senpai > You are not armed.
[15:19:02] DuckHunt senpai > You are not armed.
[15:19:04] DuckHunt senpai > You are not armed.
[15:19:06] DuckHunt senpai > You are not armed.
[15:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:19:31] DuckHunt bighead > *BANG* You shot down the duck in 3mn31.064s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[16:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:27:08] DuckHunt bighead > Missed. [missed: -1 xp]
[16:27:19] DuckHunt bighead > Missed. [missed: -1 xp]
[16:27:27] DuckHunt bighead > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[16:28:01] DuckHunt bighead > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[16:28:11] DuckHunt bighead > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[16:28:29] DuckHunt bighead > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[16:28:38] DuckHunt bighead > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:28:58] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:29:00] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:29:32] DuckHunt bighead > You are not rich enough to make this purchase.
[16:31:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[17:02:08] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[17:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:39:21] DuckHunt h4 > *BANG* You shot down the duck in 20.748s, which makes you a total of 85 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[17:39:28] DuckHunt ComputerTech > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[17:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:00:25] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:00:26] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:00:28] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:00:29] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:00:29] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:00:30] DuckHunt h4 > *BANG* You shot down the golden duck in 1mn29.62s, which makes you a total of 86 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[18:00:33] DuckHunt h4 > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[18:00:44] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[18:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:06:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[18:06:04] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[18:06:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.45s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:33:01] DuckHunt Echo1T > Missed. [missed: -1 xp]
[18:33:06] DuckHunt Echo1T > *BANG* You shot down the duck in 1mn5.813s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:05:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:35:04] DuckHunt wildting2 > *BANG* You shot down the duck in 3.775s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:35:05] DuckHunt wildting2 > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[20:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:06:41] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[20:06:44] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:06:45] DuckHunt herald > *BANG* You shot down one of the ducks in 3mn45.294s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:06:49] DuckHunt herald > Missed. [missed: -1 xp]
[20:06:53] DuckHunt herald > *BANG* You shot down the duck in 2mn53.038s, which makes you a total of 135 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:22:13] DuckHunt foxy > *BOOM* You shot down the duck in 12.318s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:13] DuckHunt ChRoNiC > *BANG* You shot down the duck in 1mn12.856s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:13:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:21] DuckHunt Phoenix > *BANG* You shot down the duck in 20.946s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:32:31] DuckHunt sebastian > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:32:48] DuckHunt Phoenix returns sebastian's gun to him.
[22:34:31] DuckHunt sebastian > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:07:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:20:30] DuckHunt dramo > *BANG* You shot down the duck in 30.02s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
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