#computertech Bot Logged User list

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Topic: #Welcome to #computertech! | End3r is DJing live at https://is.gd/yDJnuF | HIDE YOUR KIDS HIDE YOUR WIFE |
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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Sunday, January 29, 2023
[00:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:03] DuckHunt End3r > Missed. [missed: -3 xp]
[00:28:05] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:28:09] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:28:10] DuckHunt End3r > *BOOM* You shot down the golden duck in 10.797s, which makes you a total of 209 ducks (including 88 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[00:28:13] DuckHunt End3r > By searching the bushes around the duck, you find an extra bullet !
[00:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:32] DuckHunt c0ded > *BANG* You shot down the duck in 3mn31.397s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:41] DuckHunt senpai > *BANG* You shot down the duck in 1mn41.204s, which makes you a total of 3 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[01:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:14:04] DuckHunt senpai > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/2
[01:14:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.409s, which makes you a total of 115 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:14:05] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:14:08] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[01:14:14] DuckHunt senpai > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/2
[01:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:04] DuckHunt senpai > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:17:07] DuckHunt senpai > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[01:17:10] DuckHunt senpai > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[01:17:12] DuckHunt senpai > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[01:17:15] DuckHunt senpai > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[01:17:16] DuckHunt senpai > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:17:19] DuckHunt dramo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:17:21] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:17:22] DuckHunt dramo > *BANG* You shot down the golden duck in 21.308s, which makes you a total of 35 ducks (including 3 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [48 xp]
[02:04:18] DuckHunt ComputerTech > You just added an extra bullet in Phoenix's gun in exchange for 7 xp points.
[02:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:05:03] DuckHunt Phoenix > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[02:05:03] DuckHunt Phoenix > *BANG* You shot down the duck in 2.81s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:06:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:19] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:06:22] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:06:24] DuckHunt ZOEboy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:06:27] DuckHunt ZOEboy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:06:30] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[02:06:32] DuckHunt ZOEboy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:06:33] DuckHunt End3r > *BOOM* You shot down the golden duck in 27.79s, which makes you a total of 210 ducks (including 89 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[02:06:33] DuckHunt End3r > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[02:06:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:59] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[02:07:00] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:07:01] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[02:07:01] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[02:07:02] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 2/3
[02:07:03] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 2/3
[02:07:03] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:07:06] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[02:07:08] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:07:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:09] DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[02:07:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:11] DuckHunt *SHTOK* End3r receives ComputerTech's bullet but takes the hit, thanks to his armor modifier of 55%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:07:14] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:07:15] DuckHunt Phoenix > Missed. [missed: -1 xp]
[02:07:18] DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[02:07:20] DuckHunt Phoenix > *BOOM* You shot down a golden duck in 21.502s, which makes you a total of 64 ducks (including 1 golden duck) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[02:07:20] DuckHunt ZOEboy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:07:21] DuckHunt Phoenix > *BOOM* You shot down a golden duck in 13.011s, which makes you a total of 65 ducks (including 2 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [36 xp] [expl. ammo]
[02:07:30] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[02:07:32] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[02:07:33] DuckHunt ComputerTech > You are not armed.
[02:07:35] DuckHunt ComputerTech > You are not armed.
[02:07:37] DuckHunt ComputerTech > You are not armed.
[02:07:39] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 1/3
[02:07:41] DuckHunt ComputerTech > You are not armed.
[02:07:43] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[02:07:45] DuckHunt ComputerTech > You are not armed.
[02:07:47] DuckHunt ComputerTech > You are not armed.
[02:07:50] DuckHunt ComputerTech > You are not armed.
[02:07:52] DuckHunt ComputerTech > You are not armed.
[02:07:54] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[02:07:56] DuckHunt ComputerTech > You are not armed.
[02:07:58] DuckHunt ComputerTech > You are not armed.
[02:08:00] DuckHunt ComputerTech > You are not armed.
[02:08:02] DuckHunt ComputerTech > You are not armed.
[02:08:04] DuckHunt ComputerTech > You are not armed.
[02:08:06] DuckHunt ComputerTech > You are not armed.
[02:08:08] DuckHunt ComputerTech > You are not armed.
[02:08:10] DuckHunt ComputerTech > You are not armed.
[02:08:12] DuckHunt ComputerTech > You are not armed.
[02:08:14] DuckHunt ComputerTech > You are not armed.
[02:08:15] DuckHunt ComputerTech > You are not armed.
[02:08:17] DuckHunt ComputerTech > You are not armed.
[02:08:20] DuckHunt End3r returns ComputerTech's gun to him.
[02:09:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:09:22] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:09:24] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[02:09:25] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:09:26] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:09:27] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[02:09:29] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:09:29] DuckHunt End3r > *BOOM* You shot down a golden duck in 2mn19.562s, which makes you a total of 211 ducks (including 90 golden ducks) on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[02:09:29] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[02:09:32] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[02:09:33] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[02:09:35] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[02:13:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:14] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[02:13:15] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[02:13:17] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:13:19] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/3
[02:13:19] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:13:21] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/3
[02:13:22] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[02:13:22] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[02:14:07] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[02:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:11] DuckHunt Phoenix > Missed. [missed: -1 xp]
[02:26:13] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[02:26:16] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[02:26:17] DuckHunt Phoenix > *BOOM* You shot down the duck in 16.071s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:39:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:40:04] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[02:40:08] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[02:40:10] DuckHunt End3r > *BOOM* You shot down the duck in 22.837s, which makes you a total of 212 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:40:33] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:40:34] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 23 (duck fragger).
[02:40:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:40:47] DuckHunt End3r > *BOOM* You shot down the golden duck in 2.652s, which makes you a total of 213 ducks (including 91 golden ducks) on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[02:41:09] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 4/4 | jammed: no (20 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 3025 xp | lvl 24 (duck shatterer) / 215 xp pts for lvl sup. | karma: 76.03% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 67% | gun reliability: 98% | armor: 57% | deflection: 36%[Hunting bag][Hunting bag][Hunting bag] best time: 1.042s |
[02:41:11] DuckHunt average react. time: 1mn47.597s | 213 ducks (incl. 91 golden ducks) | 102 misses | 9 accidents | 133 empty shots | 31 wild shots | 315 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 2 lethals, 1 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Sunglasses
[02:41:25] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:41:30] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:48] DuckHunt phonekait > Missed. [missed: -1 xp]
[03:21:53] DuckHunt phonekait > *BANG* You shot down the duck in 52.863s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:42:12] DuckHunt ComputerTech > You just added an extra bullet in phonekait's gun in exchange for 7 xp points.
[03:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:47:20] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[03:47:23] DuckHunt *BANG* xO' Jerry just get shot by accident by ZOEboy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:47:26] DuckHunt dramo > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[03:47:26] DuckHunt dramo > *BANG* You shot down the duck in 26.452s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:56:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:56:55] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:56:56] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[03:56:56] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:56:58] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:56:59] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[03:57:00] DuckHunt million > Missed. [missed: -1 xp]
[03:57:02] DuckHunt million > *BANG* You shot down the duck in 8.685s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:57:03] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[03:57:10] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[03:57:12] DuckHunt million > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[03:57:14] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[03:57:16] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[04:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:03] DuckHunt foxy > Missed. [missed: -1 xp]
[04:04:05] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[04:04:06] DuckHunt foxy > Missed. [missed: -1 xp]
[04:04:07] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[04:04:09] DuckHunt million > Missed. [missed: -1 xp]
[04:04:10] DuckHunt million > Missed. [missed: -1 xp]
[04:04:11] DuckHunt million > *BANG* You shot down the duck in 10.989s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:04:11] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:04:18] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[04:04:20] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[04:04:22] DuckHunt foxy returns foxy's gun to him.
[04:04:26] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:04:28] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[04:04:30] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:04:32] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:04:34] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:04:36] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[04:04:38] DuckHunt million > You are not rich enough to make this purchase.
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:47] DuckHunt FireWire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[04:33:52] DuckHunt FireWire > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[04:33:54] DuckHunt FireWire > *BANG* You shot down the duck in 53.925s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:44:43] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[04:44:57] DuckHunt Hunting stats for chronic: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 116 xp | lvl 4 (duck misser) / 24 xp pts for lvl sup. | karma: 66.67% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 55% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 4.895s | average
[04:44:59] DuckHunt react. time: 2mn11.107s | 15 ducks (incl. 1 golden duck) | 12 misses | 1 accident | 3 empty shots | 3 wild shots | 27 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:45:08] DuckHunt ChRoNiC > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:06:17] DuckHunt Phoenix > *BOOM* You shot down the duck in 16.438s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:06:35] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[05:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:32:03] DuckHunt dramo > *BANG* You shot down the duck in 2.911s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:32:12] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[05:32:15] DuckHunt dramo > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[05:32:16] DuckHunt ChRoNiC > *CLACK* JAMMED GUN
[06:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:47:27] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:47:36] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[06:47:37] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[06:47:39] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[06:47:39] DuckHunt Peorth > Missed. [missed: -3 xp]
[06:47:43] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2mn43.126s, which makes you a total of 327 ducks (including 102 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[06:47:48] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[06:47:51] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:47:55] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:31] DuckHunt Phoenix > *BOOM* You shot down the duck in 30.865s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:53:32] DuckHunt Phoenix > By searching the bushes around the duck, you find a +7 four-leaf clover ! You will earn an extra 7 xp points for each duck you shoot for 24h.
[07:07:30] DuckHunt Peorth's magazine of their weapon is already full.
[07:07:32] DuckHunt Your purchase made you go back to level 12 (duck clobber).
[07:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:16:29] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:16:30] DuckHunt Peorth > *BOOM* You shot down the duck in 30.075s, which makes you a total of 328 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:16:33] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:16:41] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:21:00] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 2/3 | jammed: no (34 times) | confisc.: no (35 times) [Profile] [Profile] [Profile] 276 xp | lvl 7 (duck pest) / 74 xp pts for lvl sup. | karma: 62.46% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 56% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 2.147s | average react.
[07:21:02] DuckHunt time: 1mn49.791s | 132 ducks (incl. 12 golden ducks) | 101 misses | 14 accidents | 36 empty shots | 19 wild shots | 233 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Infrared detect. / Silencer
[07:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:25:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.367s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:07:05] DuckHunt ChRoNiC > *CLACK* JAMMED GUN
[08:07:08] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[08:07:09] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[08:07:11] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[08:07:12] DuckHunt foxy > Missed. [missed: -1 xp]
[08:07:15] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[08:07:17] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[08:07:17] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[08:07:19] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:07:19] DuckHunt foxy > *BOOM* You shot down the golden duck in 18.695s, which makes you a total of 134 ducks (including 13 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[08:07:20] DuckHunt *BANG* xO' blake just get shot by accident by ComputerTech. [missed: -1 xp] [wild fire: -2 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:07:23] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[08:07:25] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[08:07:27] DuckHunt ComputerTech > You are not armed.
[08:07:29] DuckHunt ComputerTech > You are not armed.
[08:08:14] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[08:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:36] DuckHunt Phoenix > *BOOM* You shot down the duck in 1mn36.478s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[09:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:18:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:16] DuckHunt ChRoNiC > *BANG* You shot down the duck in 4mn15.687s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:19:31] DuckHunt jmjl > *BANG* You shot down the duck in 3mn31.276s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:19:33] DuckHunt jmjl > By searching the bushes around the duck, you find an extra ammo clip !
[10:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:06] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[10:56:10] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[10:56:11] DuckHunt Phoenix > *BOOM* You shot down the duck in 10.713s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[11:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:06:31] DuckHunt Phoenix > *BOOM* You shot down the duck in 2mn31.007s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[11:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:44:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:09:36] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:09:41] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:09:43] DuckHunt FireWire > *BANG* You shot down the duck in 4mn42.93s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:58:31] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[13:58:34] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[14:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:01:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:49] DuckHunt akoizumi > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:16:53] DuckHunt akoizumi > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:16:54] DuckHunt akoizumi > *BANG* You shot down the duck in 2mn54.533s, which makes you a total of 30 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[15:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:56:13] DuckHunt jmjl > *BANG* You shot down the duck in 11.977s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:55:09] DuckHunt herald > *BANG* You shot down the duck in 8.958s, which makes you a total of 136 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:03:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:13:47] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[17:13:50] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[17:13:51] DuckHunt PapaFrog > *BANG* You shot down the duck in 50.338s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:55] DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/2
[17:18:58] DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/2
[17:18:59] DuckHunt jmjl > Missed. [missed: -1 xp]
[17:19:02] DuckHunt jmjl > *BANG* You shot down the duck in 3mn1.561s, which makes you a total of 17 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[18:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:14:07] DuckHunt sebastian > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[18:14:09] DuckHunt h4 > *BANG* You shot down the duck in 8.285s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:14:33] DuckHunt sebastian > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[18:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:56:28] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:56:30] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:56:31] DuckHunt h4 > *BANG* You shot down the duck in 1mn31.012s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:06:03] DuckHunt h4 > *BANG* You shot down the duck in 3.127s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:06:05] DuckHunt h4 > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[19:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:16] DuckHunt ComputerTech > *BANG* You shot down the duck in 15.677s, which makes you a total of 116 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[20:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:05] DuckHunt h4 > *BANG* You shot down the duck in 5.239s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:18:35] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 2/3 | jammed: no (22 times) | confisc.: no (31 times) [Profile] [Profile] [Profile] 858 xp | lvl 12 (duck clobber) / 42 xp pts for lvl sup. | karma: 52.54% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 55% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 1.461s | average
[20:18:37] DuckHunt react. time: 1mn27.62s | 90 ducks (incl. 10 golden ducks) | 73 misses | 12 accidents | 34 empty shots | 20 wild shots | 163 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[20:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:16] DuckHunt h4 > *BANG* You shot down the duck in 1mn16.542s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:24:36] DuckHunt million > *BANG* You shot down the duck in 1mn35.602s, which makes you a total of 5 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:24:45] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[21:24:49] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:58:03] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2.982s, which makes you a total of 226 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:42:24] DuckHunt jeff_stacey > Missed. [missed: -3 xp]
[22:42:26] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[22:42:28] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[22:42:29] DuckHunt jeff_stacey > *BANG* You shot down the duck in 28.3s, which makes you a total of 227 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:10] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:01:12] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[23:01:14] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[23:01:14] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:01:16] DuckHunt jeff_stacey > Missed. [missed: -3 xp]
[23:01:18] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[23:01:18] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:01:19] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:01:20] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 2mn19.829s, which makes you a total of 228 ducks (including 28 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[23:01:20] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:01:29] DuckHunt jeff_stacey > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[23:01:31] DuckHunt DoctorGoatLips > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:01:39] DuckHunt blake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:05:32] DuckHunt ComputerTech returns blake's gun to him.
[23:05:35] DuckHunt ComputerTech > You just added an extra bullet in blake's gun in exchange for 7 xp points.
[23:05:47] DuckHunt End3r > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[23:05:56] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 23 (duck fragger).
[23:05:58] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[23:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:14:29] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 28.775s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:14:31] DuckHunt DoctorGoatLips > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[23:24:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:24:19] DuckHunt End3r > *BOOM* You shot down the golden duck in 12.01s, which makes you a total of 214 ducks (including 92 golden ducks) on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[23:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:33:27] DuckHunt ZOEboy > *BANG* You shot down the duck in 1mn27.332s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
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