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Filtering by user: DuckHunt
Wednesday, February 8, 2023
[00:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:19] DuckHunt Peorth > *BANG* You shot down one of the ducks in 2mn18.988s, which makes you a total of 386 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:49:22] DuckHunt Peorth > *BANG* You shot down the duck in 1mn21.533s, which makes you a total of 387 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:49:22] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:49:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:40] DuckHunt sur > *BANG* You shot down the duck in 40.406s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:26] DuckHunt End3r > *BANG* You shot down the duck in 25.87s, which makes you a total of 248 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:10] DuckHunt sinner > Missed. [missed: -1 xp]
[02:26:13] DuckHunt sinner > *BANG* You shot down the duck in 13.358s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[02:33:11] DuckHunt crovax > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:33:26] DuckHunt Hunting stats for crovax: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 1/2 | jammed: no (1 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 66 xp | lvl 3 (trainee) / 24 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 60% | gun reliability: 87%-43% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 6.392s | average react.
[02:33:28] DuckHunt time: 1mn27.15s | 3 ducks (incl. 1 golden duck) | 2 misses | 0 accident | 0 empty shot | 0 wild shot | 5 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Sand
[02:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:49:17] DuckHunt MonkeySays > Missed. [missed: -1 xp]
[02:49:17] DuckHunt MonkeySays is demoted to level 1 (tourist).
[02:49:31] DuckHunt MonkeySays > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:49:39] DuckHunt MonkeySays > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:49:45] DuckHunt MonkeySays > *BANG* You shot down the duck in 44.852s, which makes you a total of 6 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:49:46] DuckHunt MonkeySays > By searching the bushes around the duck, you find an extra bullet !
[03:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:21] DuckHunt sinner > Missed. [missed: -1 xp]
[03:21:23] DuckHunt sinner > *BANG* You shot down the duck in 1mn23.363s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:45:52] DuckHunt ZOEboy > *BANG* You shot down the duck in 2mn51.688s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:45:56] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[04:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:12] DuckHunt Darthkilroy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:08:15] DuckHunt Darthkilroy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:08:17] DuckHunt Darthkilroy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:08:18] DuckHunt Darthkilroy > Missed. [missed: -1 xp]
[04:08:20] DuckHunt Darthkilroy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:08:24] DuckHunt Darthkilroy > *BANG* You shot down the golden duck in 3mn23.294s, which makes you a total of 11 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:29:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:10] DuckHunt ZOEboy > *BANG* You shot down the duck in 2mn10.191s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:19:14] DuckHunt sur > *BANG* You shot down the duck in 13.844s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:10] DuckHunt *BANG* xO' artmodelmale just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:39:10] DuckHunt franstam is demoted to level 1 (tourist).
[06:39:13] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:39:16] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:39:18] DuckHunt franstam > You are not armed.
[06:39:18] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[06:39:21] DuckHunt ZOEboy > *BANG* You shot down the duck in 20.639s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:39:26] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[07:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:51:58] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[07:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:54:02] DuckHunt Zack > *BANG* You shot down the duck in 2.195s, which makes you a total of 50 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:54:12] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[08:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:22] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn21.646s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:23:28] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[08:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:58:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:27:24] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn23.387s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:27:25] DuckHunt Phoenix > By searching the bushes around the duck, you find... a vibrating duck.
[10:27:29] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[10:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:54:34] DuckHunt Phoenix > *BANG* You shot down the duck in 33.685s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:54:35] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[11:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:39:00] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:39:05] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:39:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:39:09] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:39:11] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[11:39:12] DuckHunt Peorth > *BOOM* You shot down a golden duck in 4mn12.39s, which makes you a total of 388 ducks (including 118 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover] [expl. ammo]
[11:39:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:39:13] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[11:39:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:04:17] DuckHunt Peorth > *BOOM* You shot down the duck in 17.031s, which makes you a total of 389 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[12:04:19] DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[12:04:25] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.319s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:07] DuckHunt Kowal > *BANG* You shot down the duck in 4mn7.353s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:46:23] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:46:27] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:46:28] DuckHunt Kowal > Missed. [missed: -1 xp]
[13:46:33] DuckHunt Kowal > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:46:37] DuckHunt Kowal > Missed. [missed: -1 xp]
[13:46:39] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:46:42] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[13:46:46] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[13:46:48] DuckHunt Kowal > *BANG* You shot down the golden duck in 48.099s, which makes you a total of 49 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[13:46:49] DuckHunt Kowal > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[13:47:03] DuckHunt Kowal > *CLICK* Trigger locked.
[14:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:13:22] DuckHunt Kowal > Missed. [missed: -1 xp]
[14:13:24] DuckHunt Kowal > Missed. [missed: -1 xp]
[14:13:29] DuckHunt Kowal > *BANG* You shot down the duck in 1mn28.457s, which makes you a total of 50 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[14:13:30] DuckHunt Kowal > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[14:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:56:12] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn11.512s, which makes you a total of 390 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[14:56:13] DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[14:56:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:42:04] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[15:42:07] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[15:42:12] DuckHunt Kowal > Missed. [missed: -1 xp]
[15:42:16] DuckHunt Kowal > *BANG* You shot down the duck in 3mn15.714s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:58:42] DuckHunt Kowal > *BANG* You shot down the duck in 42.285s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:59:16] DuckHunt Hunting stats for yournamehere: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] -3 xp | lvl 1 (tourist) / 23 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react.
[15:59:18] DuckHunt time: - | 0 duck (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 1 wild shot | 2 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[16:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:12:54] DuckHunt Kowal > Missed. [missed: -1 xp]
[16:12:58] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[16:13:04] DuckHunt Kowal > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[16:13:12] DuckHunt Kowal > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:13:16] DuckHunt Kowal > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[16:13:21] DuckHunt Kowal > *BANG* You shot down the duck in 1mn20.537s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:13:28] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:13:30] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:13:58] DuckHunt Kowal > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:28:26] DuckHunt franstam > You are not rich enough to make this purchase.
[16:28:29] DuckHunt franstam > Missed. [missed: -1 xp]
[16:28:31] DuckHunt franstam > Missed. [missed: -1 xp]
[16:28:33] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[16:28:36] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[16:28:37] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:28:37] DuckHunt franstam > Missed. [missed: -1 xp]
[16:30:14] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[17:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:02] DuckHunt h4 > *BANG* You shot down the duck in 1.743s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:04] DuckHunt h4 > *BANG* You shot down the duck in 3.934s, which makes you a total of 124 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:29:05] DuckHunt h4 > By searching the bushes around the duck, you find a +8 four-leaf clover ! You will earn an extra 8 xp points for each duck you shoot for 24h.
[17:29:06] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:21:34] DuckHunt The last duck has been seen 52 minutes and 33 seconds ago.
[18:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:44:23] DuckHunt deadly > *BANG* You shot down the duck in 22.008s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:51:04] DuckHunt Zack > *BANG* You shot down the duck in 4.498s, which makes you a total of 51 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [20 xp] [four-leaf clover]
[19:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:24:02] DuckHunt h4 > Missed. [missed: -1 xp]
[19:24:03] DuckHunt h4 > *BANG* You shot down the duck in 3.387s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:37:04] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[19:37:06] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[19:37:07] DuckHunt h4 > Missed. [missed: -1 xp]
[19:37:08] DuckHunt *BANG* xO' Darthkilroy just get shot by accident by h4. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[19:37:11] DuckHunt Peorth > *BOOM* You shot down the duck in 10.3s, which makes you a total of 391 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:37:16] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:37:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:12:04] DuckHunt mrinfinity > *CLACK* JAMMED GUN
[20:12:04] DuckHunt h4 > *BANG* You shot down the duck in 4.092s, which makes you a total of 126 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:12:17] DuckHunt The top duck(s) are: peorth with 3659 xp | end3r with 3304 xp | coolkevin with 2794 xp | jeff_stacey with 2408 xp | herald with 1135 xp
[20:12:21] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 1/3 | jammed: no (25 times) | confisc.: no (37 times) [Profile] [Profile] [Profile] 1000 xp | lvl 13 (duck chewer) / 40 xp pts for lvl sup. | karma: 59.49% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 58% | gun reliability: 95% | armor: 30% | deflection: 20%[Hunting bag][Hunting bag][Hunting bag] best time: 1.461s | average
[20:12:23] DuckHunt react. time: 1mn33.488s | 126 ducks (incl. 10 golden ducks) | 89 misses | 14 accidents | 53 empty shots | 22 wild shots | 215 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[20:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:46:20] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:46:21] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:46:22] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:46:24] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[20:46:26] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[20:46:26] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:46:27] DuckHunt h4 > Missed. [missed: -1 xp]
[20:46:27] DuckHunt h4 > *BANG* You shot down the golden duck in 27.003s, which makes you a total of 127 ducks (including 11 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [68 xp] [four-leaf clover]
[21:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:15:01] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[21:15:04] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:15:08] DuckHunt Kowal > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[21:15:08] DuckHunt Kowal > *BANG* You shot down the duck in 1mn8.01s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:30:21] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:30:26] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:30:26] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[21:30:33] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[21:30:34] DuckHunt Phoenix > *BANG* You shot down the golden duck in 33.146s, which makes you a total of 101 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[22:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:01:04] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[22:01:06] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[22:01:08] DuckHunt Zack > Missed. [missed: -1 xp]
[22:01:11] DuckHunt Zack > *BANG* You shot down the duck in 10.571s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:01:14] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[22:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:08] DuckHunt sinner > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[22:22:17] DuckHunt sinner > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[22:22:19] DuckHunt sinner > *BANG* You shot down the duck in 2mn18.74s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:22:50] DuckHunt sinner > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[22:23:21] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:23:23] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[23:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:21:51] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[23:21:54] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[23:21:55] DuckHunt PapaFrog > *BANG* You shot down the duck in 4mn54.765s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:37:30] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn29.692s, which makes you a total of 392 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
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