#computertech Bot Logged User list

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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Thursday, February 9, 2023
[00:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:33:37] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[00:33:41] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:33:43] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn42.697s, which makes you a total of 393 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:33:44] DuckHunt Peorth > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[00:33:46] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:44] DuckHunt algorithm > *CLACK* JAMMED GUN
[00:59:48] DuckHunt algorithm > *CLACK* JAMMED GUN
[00:59:51] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn50.861s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:59:56] DuckHunt ComputerTech > You just added an extra bullet in algorithm's gun in exchange for 7 xp points.
[01:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:00:08] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[01:00:09] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[01:00:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.727s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:02:58] DuckHunt aloo_shu's magazine of their weapon is already full.
[01:03:00] DuckHunt ComputerTech > You just added an extra bullet in algorithm's gun in exchange for 7 xp points.
[01:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:33:25] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:33:27] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:33:27] DuckHunt ComputerTech > *BANG* You shot down the duck in 26.842s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:33:30] DuckHunt ComputerTech > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:34:15] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:34:17] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:34:22] DuckHunt ComputerTech > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:34:25] DuckHunt ComputerTech > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[01:34:31] DuckHunt ComputerTech > You already own this item. 1 use left.
[01:34:33] DuckHunt ComputerTech > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[01:34:39] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[01:34:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:34:51] DuckHunt *BANG* xO' kisser_ just get shot by accident by franstam. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:34:52] DuckHunt ComputerTech > *BOOM* You shot down one of the ducks in 8.068s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:34:53] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[01:34:54] DuckHunt ComputerTech > *BOOM* You shot down one of the ducks in 9.384s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:34:56] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[01:34:59] DuckHunt franstam > You are not armed.
[01:35:01] DuckHunt franstam > You are not armed.
[01:35:03] DuckHunt ComputerTech returns franstam's gun to them.
[01:35:11] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[01:35:14] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[01:35:14] DuckHunt ComputerTech > *BOOM* You shot down one of the ducks in 28.929s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:35:16] DuckHunt ComputerTech > *BOOM* You shot down one of the ducks in 28.885s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:35:17] DuckHunt ComputerTech > *BOOM* You shot down one of the ducks in 30.086s, which makes you a total of 148 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:35:18] DuckHunt ComputerTech > *BOOM* You shot down one of the ducks in 31.161s, which makes you a total of 149 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:35:19] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:35:20] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[01:35:22] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:35:23] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[01:35:25] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:35:26] DuckHunt franstam > *BANG* You shot down one of the ducks in 36.338s, which makes you a total of 78 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[01:35:27] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[01:35:29] DuckHunt franstam > Missed. [missed: -1 xp]
[01:35:32] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:35:34] DuckHunt franstam is demoted to level 1 (tourist).
[01:35:35] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:35:43] DuckHunt ComputerTech > By searching the bushes around the duck, you find a +1 four-leaf clover ! You will earn an extra 1 xp point for each duck you shoot for 24h.
[01:35:45] DuckHunt ComputerTech > By searching the bushes around the duck, you find... a vibrating duck.
[01:35:47] DuckHunt franstam > By searching the bushes around the duck, you find an extra bullet !
[01:35:49] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/3
[01:35:51] DuckHunt franstam > You are not armed.
[01:35:53] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:35:55] DuckHunt ComputerTech > You are not armed.
[01:35:57] DuckHunt franstam > You are not armed.
[01:35:59] DuckHunt Compass already has a gun and looks at ComputerTech without understanding.
[01:36:02] DuckHunt ComputerTech returns franstam's gun to them.
[01:36:04] DuckHunt ComputerTech returns ComputerTech's gun to them.
[01:36:06] DuckHunt franstam > You are not rich enough to make this purchase.
[01:36:25] DuckHunt Peorth > You just added an extra bullet in franstam's gun in exchange for 7 xp points.
[01:37:21] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[02:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:02:03] DuckHunt ComputerTech > You are not armed.
[02:02:52] DuckHunt Zack > Missed. [missed: -1 xp]
[02:02:54] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[02:02:56] DuckHunt Zack > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[02:02:58] DuckHunt Zack > *BANG* You shot down the duck in 57.331s, which makes you a total of 53 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [20 xp] [four-leaf clover]
[02:03:06] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[02:03:10] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[02:09:50] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:09:53] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:09:55] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:10:01] DuckHunt ComputerTech > You throw a bucket of water on herald in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 13 (duck chewer).
[02:10:03] DuckHunt herald > The magazine is already full.
[02:10:05] DuckHunt ComputerTech > You throw a handful of sand in herald's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of their gun for its next shot. Your purchase made you go back to level 13 (duck chewer).
[02:10:09] DuckHunt ComputerTech > You poke stuff and thingies in the barrel of herald's gun in exchange for 14 xp points. Your purchase made you go back to level 13 (duck chewer).
[02:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:34:09] DuckHunt icopus > Missed. [missed: -1 xp]
[02:34:42] DuckHunt algorithm > *CLACK* JAMMED GUN
[02:34:46] DuckHunt algorithm > *CLACK* JAMMED GUN
[02:34:51] DuckHunt DarthOreo > Missed. [missed: -1 xp]
[02:34:56] DuckHunt DarthOreo > *BANG* You shot down the duck in 55.983s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[02:34:57] DuckHunt DarthOreo > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[02:34:58] DuckHunt icopus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/1
[02:35:08] DuckHunt icopus > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/1
[02:54:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:54:35] DuckHunt icopus > Missed. [missed: -1 xp]
[02:54:48] DuckHunt icopus > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:54:48] DuckHunt icopus > *BANG* You shot down the duck in 16.665s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[02:54:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:55:03] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:55:08] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:55:10] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[02:55:10] DuckHunt DarthOreo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:55:15] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:55:16] DuckHunt DarthOreo > You are not rich enough to make this purchase.
[02:55:17] DuckHunt End3r > *BOOM* You shot down the golden duck in 24.558s, which makes you a total of 249 ducks (including 107 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[02:55:18] DuckHunt End3r > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[02:55:25] DuckHunt DarthOreo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:55:36] DuckHunt DarkAngel already has a gun and looks at End3r without understanding.
[02:55:50] DuckHunt End3r returns DarthOreo's gun to them.
[02:56:40] DuckHunt icopus > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:56:47] DuckHunt End3r > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[02:56:53] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:56:55] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:57:10] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[03:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:18:57] DuckHunt dumbgoy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:19:01] DuckHunt dumbgoy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:19:05] DuckHunt dumbgoy > *BANG* You shot down the duck in 1mn4.962s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:50:31] DuckHunt Peorth > *BOOM* You shot down the duck in 31.278s, which makes you a total of 394 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:50:33] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:08] DuckHunt *BANG* xO' powermail just get shot by accident by Darthkilroy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:05:11] DuckHunt Peorth > *BOOM* You shot down the duck in 11.387s, which makes you a total of 395 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[04:05:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:05:19] DuckHunt Darthkilroy already has a gun and looks at foxy without understanding.
[04:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:18] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[04:35:21] DuckHunt Serion > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[04:35:22] DuckHunt Serion > *BANG* You shot down the duck in 1mn21.33s, which makes you a total of 38 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:51:57] DuckHunt sur > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:01:08] DuckHunt sur > You are not armed.
[05:01:08] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[05:01:13] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[05:01:14] DuckHunt *PEWWW* Serion's bullet ricochetes on ComputerTech, thanks to their deflection modifier of 20%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[05:04:18] DuckHunt Serion > You are not armed.
[05:04:24] DuckHunt Serion > You are not armed.
[05:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:12] DuckHunt sur > You are not armed.
[05:28:38] DuckHunt Serion > You are not armed.
[05:29:19] DuckHunt dramo > *BANG* You shot down the duck in 2mn18.797s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:48:13] DuckHunt supasharpshoota > Missed. [missed: -1 xp]
[06:48:15] DuckHunt *BANG* xO' Worm` just get shot by accident by supasharpshoota. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:48:15] DuckHunt supasharpshoota is demoted to level 0 (public danger).
[06:48:27] DuckHunt Serion > *BANG* You shot down the duck in 26.746s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:54:23] DuckHunt Serion > Missed. [missed: -1 xp]
[06:54:25] DuckHunt Serion > Missed. [missed: -1 xp]
[06:54:27] DuckHunt Serion > *BANG* You shot down the duck in 26.894s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:54:27] DuckHunt Serion > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[07:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:04:03] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[07:04:06] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[07:04:07] DuckHunt Serion > Missed. [missed: -1 xp]
[07:04:08] DuckHunt Serion > *BANG* You shot down the duck in 8.318s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:43:08] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:43:10] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:43:26] DuckHunt Serion > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[07:43:28] DuckHunt Serion > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[07:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:53:11] DuckHunt deadly > *BANG* You shot down the duck in 1mn10.386s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:55:38] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle serion with a sunbeam, thereby reducing by 50% the accuracy of their next shot.
[07:56:04] DuckHunt Serion > You poke stuff and thingies in the barrel of dramo's gun in exchange for 14 xp points. Your purchase made you go back to level 2 (noob).
[07:56:20] DuckHunt Serion > You throw a handful of sand in dramo's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of their gun for its next shot. Your purchase made you go back to level 1 (tourist).
[07:56:30] DuckHunt Serion > Your attempt to dazzle dramo failed because they're wearing sunglasses. Your failure still costs you 7 xp points. Your purchase made you go back to level 1 (tourist).
[07:56:34] DuckHunt Serion > Your attempt to dazzle dramo failed because they're wearing sunglasses. Your failure still costs you 7 xp points. Your purchase made you go back to level 1 (tourist).
[08:13:08] DuckHunt Harzilein > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 2 (noob).
[08:13:14] DuckHunt Harzilein > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[08:13:18] DuckHunt Harzilein > Your magazine stock is already full.
[08:13:22] DuckHunt Harzilein > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[08:13:54] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:15:06] DuckHunt deadly > Missed. [missed: -1 xp]
[08:15:07] DuckHunt Phoenix > *BANG* You shot down the duck in 7.363s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:15:11] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:46:04] DuckHunt Phoenix > *BANG* You shot down the duck in 3.999s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:46:09] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[09:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:43:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:03:08] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[10:03:18] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[10:03:20] DuckHunt franstam > *BANG* You shot down the duck in 3mn19.87s, which makes you a total of 79 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[10:03:28] DuckHunt franstam > You are not rich enough to make this purchase.
[10:03:31] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[10:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:33:09] DuckHunt Phoenix > *BANG* You shot down the duck in 9.691s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:33:12] DuckHunt Phoenix > By searching the bushes around the duck, you find a +6 four-leaf clover ! You will earn an extra 6 xp points for each duck you shoot for 24h.
[11:33:21] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[11:33:25] DuckHunt ComputerTech > You just added an extra bullet in Phoenix's gun in exchange for 7 xp points. Your purchase made you go back to level 13 (duck chewer).
[11:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:44:24] DuckHunt deadly > *BANG* You shot down the duck in 24.322s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:45:03] DuckHunt ComputerTech > You just added an extra bullet in deadly's gun in exchange for 7 xp points.
[12:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:08:11] DuckHunt deadly > *BANG* You shot down the duck in 11.05s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:08:12] DuckHunt deadly > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[12:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:58:11] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:58:16] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[12:58:18] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[12:58:20] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[12:58:22] DuckHunt foxy > *BOOM* You shot down the golden duck in 1mn21.491s, which makes you a total of 150 ducks (including 15 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[12:58:22] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 6 (duck hater).
[13:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:00:18] DuckHunt foxy > *BOOM* You shot down the duck in 17.862s, which makes you a total of 151 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[13:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:15] DuckHunt *BANG* xO' algorithm just get shot by accident by DarthOreo. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:50:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:11:07] DuckHunt Kowal > *BANG* You shot down the duck in 6.47s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:57:53] DuckHunt Peorth > *BANG* You shot down the duck in 52.877s, which makes you a total of 396 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:57:57] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:19:47] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:19:53] DuckHunt franstam > You are not armed.
[15:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:24:11] DuckHunt Peorth > *BANG* You shot down the duck in 10.563s, which makes you a total of 397 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:24:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:26:12] DuckHunt Peorth > *BANG* You shot down the duck in 11.606s, which makes you a total of 398 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:26:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:12:22] DuckHunt franstam > Missed. [missed: -1 xp]
[16:12:25] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:12:28] DuckHunt franstam > *BANG* You shot down the duck in 26.894s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:12:35] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:25] DuckHunt ZOEboy > *BANG* You shot down the duck in 24.987s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:37:33] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[17:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:16:12] DuckHunt Peorth > *BANG* You shot down the duck in 12.1s, which makes you a total of 399 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:16:15] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:17] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[17:47:19] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[17:47:20] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[17:47:20] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[17:47:23] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[17:47:28] DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[17:47:32] DuckHunt ZOEboy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[17:47:34] DuckHunt ZOEboy > *BANG* You shot down the duck in 33.004s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:47:37] DuckHunt ZOEboy > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[18:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:00:04] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[18:00:09] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 12 (duck clobber).
[18:00:09] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:00:10] DuckHunt ComputerTech > *BOOM* You shot down the duck in 9.982s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:00:13] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:00:15] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:43:35] DuckHunt Peorth > *BANG* You shot down the duck in 34.728s, which makes you a total of 400 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:43:37] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:52:40] DuckHunt CuchilloBaishan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:53:27] DuckHunt ComputerTech returns CuchilloBaishan's gun to them.
[18:55:43] DuckHunt ZOEboy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:59:22] DuckHunt Peorth returns ZOEboy's gun to them.
[19:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:01:16] DuckHunt ComputerTech > *BOOM* You shot down the duck in 15.894s, which makes you a total of 151 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:05:16] DuckHunt ComputerTech > You just added an extra bullet in ZOEboy's gun in exchange for 7 xp points.
[19:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:25:03] DuckHunt algorithm > *CLACK* JAMMED GUN
[19:25:03] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:25:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:25:08] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:25:09] DuckHunt Peorth > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[19:25:10] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[19:25:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:25:13] DuckHunt Peorth > Missed. [missed: -3 xp]
[19:25:16] DuckHunt Peorth > *BOOM* You shot down the golden duck in 15.892s, which makes you a total of 401 ducks (including 119 golden ducks) on #computertech. \_X< *KWAK* [61 xp] [four-leaf clover] [expl. ammo]
[19:25:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:25:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:26:09] DuckHunt Kowal > *BANG* You shot down the duck in 9.155s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:49:42] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[20:49:45] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:49:46] DuckHunt foxy > *BOOM* You shot down the duck in 46.096s, which makes you a total of 152 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [20 xp] [four-leaf clover]
[20:50:01] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:50:08] DuckHunt foxy's magazine of their weapon is already full.
[20:50:35] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:50:37] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:04:08] DuckHunt h4 > Missed. [missed: -1 xp]
[21:04:10] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:04:12] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:04:13] DuckHunt h4 > *BANG* You shot down the duck in 2mn12.156s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:33:48] DuckHunt sur > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:36:22] DuckHunt ComputerTech returns sur's gun to them.
[21:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:45:45] DuckHunt sur > *BANG* You shot down the duck in 44.355s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:09:23] DuckHunt foxy > *BOOM* You shot down the duck in 23.363s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:09:26] DuckHunt foxy > By searching the bushes around the duck, you find... an old video recording: http://tinyurl.com/zbejktu
[22:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:14:06] DuckHunt little_mac > Missed. [missed: -1 xp]
[22:14:23] DuckHunt Peorth > *BOOM* You shot down the duck in 22.79s, which makes you a total of 402 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:14:27] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:11] DuckHunt irishh > *CLACK* JAMMED GUN
[23:31:15] DuckHunt irishh > *CLACK* JAMMED GUN
[23:31:21] DuckHunt irishh > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[23:31:25] DuckHunt irishh > *BANG* You shot down the duck in 24.348s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:04] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3 [sabotage by ComputerTech] [sand by ComputerTech]
[23:50:07] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[23:50:11] DuckHunt herald > *BANG* You shot down the duck in 10.332s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:50:13] DuckHunt herald > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
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