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* All times are UTC
Filtering by user: DuckHunt
Friday, February 10, 2023
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:05] DuckHunt ComputerTech > *BOOM* You shot down the duck in 5.053s, which makes you a total of 152 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:39] DuckHunt herald > *BOOM* You shot down the duck in 1mn38.532s, which makes you a total of 148 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:25:57] DuckHunt End3r > *BOOM* You shot down the duck in 1mn57.313s, which makes you a total of 250 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:18] DuckHunt Zack > Missed. [missed: -1 xp]
[01:28:20] DuckHunt Zack > *BANG* You shot down the duck in 1mn19.938s, which makes you a total of 54 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[01:28:25] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[02:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:48:06] DuckHunt Phoenix > *BANG* You shot down the duck in 6.569s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:48:14] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:38] DuckHunt Gentoo > Missed. [missed: -1 xp]
[02:50:40] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[02:50:42] DuckHunt Gentoo > Missed. [missed: -1 xp]
[02:50:43] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:50:44] DuckHunt Gentoo > *BANG* You shot down the duck in 43.831s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:59] DuckHunt *BANG* xO' ski just get shot by accident by PapaFrog. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:34:13] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn12.975s, which makes you a total of 403 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:34:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:47:38] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn37.924s, which makes you a total of 404 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:47:41] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:18:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:23] DuckHunt Zack > *BANG* You shot down the duck in 23.276s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:33:34] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[04:44:41] DuckHunt dramo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2 [sabotage by Serion] [sand by Serion]
[04:44:59] DuckHunt dramo > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[05:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:08:20] DuckHunt dramo > Missed. [missed: -1 xp]
[05:08:23] DuckHunt dramo > *BANG* You shot down the duck in 23.174s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:12:07] DuckHunt dramo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:22] DuckHunt dramo > You are not armed.
[05:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:58:44] DuckHunt Phoenix returns dramo's gun to them.
[05:59:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:27] DuckHunt dramo > *BANG* You shot down the duck in 1mn6.953s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:33:40] DuckHunt Peorth > *BOOM* You shot down the duck in 40.411s, which makes you a total of 405 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:33:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:38:08] DuckHunt Peorth > *BOOM* You shot down the duck in 7.78s, which makes you a total of 406 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[06:38:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:24] DuckHunt dramo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:33:27] DuckHunt dramo > Missed. [missed: -1 xp]
[07:33:30] DuckHunt dramo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[07:33:32] DuckHunt dramo > Missed. [missed: -1 xp]
[07:33:34] DuckHunt dramo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/2
[07:33:36] DuckHunt dramo > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/2
[07:33:39] DuckHunt dramo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/2
[07:33:42] DuckHunt dramo > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/2
[07:33:44] DuckHunt dramo > Missed. [missed: -1 xp]
[07:33:47] DuckHunt dramo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:33:50] DuckHunt dramo > Missed. [missed: -1 xp]
[07:33:52] DuckHunt dramo > Missed. [missed: -1 xp]
[07:33:54] DuckHunt dramo > Missed. [missed: -1 xp]
[07:33:56] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[07:34:06] DuckHunt dramo > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[07:34:11] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:34:13] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:34:16] DuckHunt dramo > You just added an extra magazine to your stock in exchange for 20 xp points.
[07:34:19] DuckHunt dramo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[07:34:22] DuckHunt dramo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:34:25] DuckHunt *BANG* xO' HellSpawn just get shot by accident by dramo. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:34:29] DuckHunt Zack > *BANG* You shot down the golden duck in 2mn29.232s, which makes you a total of 56 ducks (including 6 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [54 xp] [four-leaf clover]
[07:34:36] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 3 (trainee).
[07:34:40] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[07:35:00] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:35:02] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:35:56] DuckHunt Zack > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[07:36:08] DuckHunt Zack > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[07:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:49:27] DuckHunt dramo > Missed. [missed: -1 xp]
[07:49:30] DuckHunt dramo > *BANG* You shot down the duck in 2mn29.358s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:49:31] DuckHunt dramo > By searching the bushes around the duck, you find an extra ammo clip !
[08:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:07] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn7.071s, which makes you a total of 407 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[08:03:11] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:03:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:21:28] DuckHunt Zack > *BOOM* You shot down the duck in 4mn27.736s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[09:21:38] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:21:43] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[09:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:59:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:22:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:06:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:20] DuckHunt Kowal > *BANG* You shot down the duck in 1mn19.967s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:21:52] DuckHunt Phoenix > *BANG* You shot down the duck in 3mn51.853s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:21:57] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[12:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:44:49] DuckHunt Phoenix > Missed. [missed: -1 xp]
[12:44:51] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:44:52] DuckHunt *BANG* xO' GreenNinja just get shot by accident by Phoenix. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[12:48:31] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:48:35] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:48:41] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:48:41] DuckHunt Kowal > Missed. [missed: -1 xp]
[12:50:12] DuckHunt Phoenix returns Phoenix's gun to them.
[13:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:06:24] DuckHunt Kowal > *BANG* You shot down the duck in 24.576s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:51:19] DuckHunt Harzilein > Missed. [missed: -1 xp]
[13:51:22] DuckHunt Harzilein > *BANG* You shot down the duck in 3mn21.967s, which makes you a total of 32 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[13:51:22] DuckHunt Harzilein > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[14:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:31:12] DuckHunt ComputerTech > *BANG* You shot down the duck in 11.334s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:31:12] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra bullet !
[15:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:59:06] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[15:59:08] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:59:08] DuckHunt ComputerTech > *BANG* You shot down the duck in 8.043s, which makes you a total of 154 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:09] DuckHunt deadly > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:13:11] DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[16:13:16] DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[16:13:17] DuckHunt deadly > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:13:21] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:13:25] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:13:31] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:13:35] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:13:38] DuckHunt deadly > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:13:40] DuckHunt *BANG* xO' zer0bitz just get shot by accident by deadly. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:13:50] DuckHunt TaZeR > Missed. [missed: -1 xp]
[16:13:53] DuckHunt TaZeR > Missed. [missed: -1 xp]
[16:13:56] DuckHunt TaZeR > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:14:00] DuckHunt TaZeR > *BANG* You shot down the golden duck in 59.691s, which makes you a total of 22 ducks (including 3 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp]
[16:14:16] DuckHunt TaZeR > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:14:20] DuckHunt TaZeR > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 4 (duck misser).
[16:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:24:10] DuckHunt TaZeR > *BANG* You shot down the duck in 10.207s, which makes you a total of 23 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[17:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:33:33] DuckHunt ComputerTech > *BANG* You shot down the duck in 33.527s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:59:03] DuckHunt h4 > Missed. [missed: -1 xp]
[17:59:03] DuckHunt foxy > *BANG* You shot down the duck in 2.97s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:59:12] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[18:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:53:20] DuckHunt h4 > Missed. [missed: -1 xp]
[18:53:22] DuckHunt h4 > *BANG* You shot down the duck in 2mn21.338s, which makes you a total of 129 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:53:26] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:56:12] DuckHunt TaZeR > *BANG* You shot down the duck in 11.79s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:53:08] DuckHunt crovax > Missed. [missed: -1 xp]
[19:53:11] DuckHunt crovax > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[19:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:58:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[20:01:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:04] DuckHunt *BANG* xO' burrows just get shot by accident by h4. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:52:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[20:53:04] DuckHunt h4 > You are not armed.
[20:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:07] DuckHunt h4 > You are not armed.
[21:29:09] DuckHunt h4 > You are not armed.
[21:29:10] DuckHunt h4 > You are not armed.
[21:29:12] DuckHunt h4 > You are not armed.
[21:29:15] DuckHunt h4 > You are not armed.
[21:29:16] DuckHunt h4 > You are not armed.
[21:29:18] DuckHunt h4 > You are not armed.
[21:29:21] DuckHunt h4 > You are not armed.
[21:29:23] DuckHunt GK-KMFDM > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[21:30:01] DuckHunt End3r > You throw a bucket of water on GK-Deacon in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[21:30:10] DuckHunt h4 > You throw a bucket of water on End3r in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 14 (duck eater).
[21:30:20] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:30:22] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:30:29] DuckHunt Kowal > I do not know any hunter with that name.
[21:34:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:03] DuckHunt h4 > You are not armed.
[21:46:04] DuckHunt Kowal > *BANG* You shot down the duck in 4.101s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:49:25] DuckHunt GK-KMFDM > h4 is already soggy.
[21:49:27] DuckHunt Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[22:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:19:04] DuckHunt h4 > Thanks to GK-KMFDM, your clothes are soggy and you can't hunt in this condition. You still have to wait for 10 minutes and 15 seconds.
[22:19:10] DuckHunt h4 > *BANG* You shot down the duck in 10.403s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:19:11] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[22:22:46] DuckHunt The last duck has been seen 3 minutes and 43 seconds ago.
[22:47:04] DuckHunt GK-KMFDM > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:58:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:12:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:50:00] DuckHunt The last duck has been seen 42 minutes and 57 seconds ago.
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:03] DuckHunt Zack > *BOOM* You shot down the duck in 2.157s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:50:51] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
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