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Filtering by user: DuckHunt
Monday, February 13, 2023
[00:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:06] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[00:13:10] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[00:13:12] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:13:16] DuckHunt ComputerTech > *BANG* You shot down the duck in 16.286s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:41] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:48:44] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:48:53] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:48:54] DuckHunt End3r > *BOOM* You shot down the golden duck in 1mn54.31s, which makes you a total of 259 ducks (including 112 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[01:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:03] DuckHunt Zack > Missed. [missed: -1 xp]
[01:16:05] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[01:16:06] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[01:16:08] DuckHunt Zack > Missed. [missed: -1 xp]
[01:16:09] DuckHunt Zack > *BOOM* You shot down the duck in 8.631s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:16:13] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:16:21] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:48:29] DuckHunt End3r > *BOOM* You shot down the duck in 2mn28.591s, which makes you a total of 260 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:24:28] DuckHunt PapaFrog > *BANG* You shot down the duck in 28.015s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:24:33] DuckHunt PapaFrog > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[02:35:26] DuckHunt Hunting stats for crovax: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: yes (2 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 65 xp | lvl 3 (trainee) / 25 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 50% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 6.392s | average react.
[02:35:28] DuckHunt time: 1mn33.04s | 3 ducks (incl. 1 golden duck) | 3 misses | 0 accident | 0 empty shot | 0 wild shot | 6 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[02:38:03] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (8 times) | confisc.: no (17 times) [Profile] [Profile] [Profile] 4 xp | lvl 1 (tourist) / 16 xp pts for lvl sup. | karma: 43.59% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 52% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 0.919s | average react.
[02:38:05] DuckHunt time: 1mn52.618s | 42 ducks (incl. 1 golden duck) | 38 misses | 8 accidents | 11 empty shots | 9 wild shots | 80 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:43:47] DuckHunt Hunting stats for dramo: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: yes (19 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 163 xp | lvl 5 (member of the Comitee Against Ducks) / 37 xp pts for lvl sup. | karma: 41.18% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 47% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best
[02:43:49] DuckHunt time: 2.911s | average react. time: 3mn47.8s | 42 ducks (incl. 3 golden ducks) | 47 misses | 10 accidents | 18 empty shots | 5 wild shots | 89 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:44:32] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle crovax with a sunbeam, thereby reducing by 50% the accuracy of their next shot.
[02:47:11] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:47:13] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:57:03] DuckHunt Zack > *BOOM* You shot down the duck in 3.262s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[02:58:03] DuckHunt dramo > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes. Your purchase made you go back to level 3 (trainee).
[03:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:05] DuckHunt Zack > Missed. [missed: -1 xp]
[03:00:06] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[03:00:13] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[03:00:15] DuckHunt Zack > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:00:16] DuckHunt Zack > Missed. [missed: -1 xp]
[03:00:19] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[03:00:21] DuckHunt Zack > *BOOM* You shot down the golden duck in 20.638s, which makes you a total of 66 ducks (including 7 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[03:07:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:07:46] DuckHunt dramo > *CLACK* JAMMED GUN
[03:07:50] DuckHunt dramo > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[03:07:51] DuckHunt dramo > Missed. [missed: -1 xp]
[03:07:53] DuckHunt dramo > Missed. [missed: -1 xp]
[03:07:55] DuckHunt dramo > *BANG* You shot down the duck in 19.51s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:25:17] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:25:28] DuckHunt dramo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:25:32] DuckHunt dramo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[03:25:36] DuckHunt dramo > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[03:25:38] DuckHunt dramo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:25:40] DuckHunt dramo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[03:25:44] DuckHunt dramo > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[03:25:45] DuckHunt dramo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:25:49] DuckHunt dramo > Missed. [missed: -1 xp]
[03:25:51] DuckHunt dramo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:25:53] DuckHunt dramo > Missed. [missed: -1 xp]
[03:25:55] DuckHunt dramo > Missed. [missed: -1 xp]
[03:25:57] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[03:26:01] DuckHunt dramo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[03:26:04] DuckHunt dramo > Missed. [missed: -1 xp]
[03:26:07] DuckHunt dramo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:26:12] DuckHunt dramo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[03:26:16] DuckHunt dramo > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[03:26:19] DuckHunt dramo > Missed. [missed: -1 xp]
[03:26:21] DuckHunt *BANG* xO' ji just get shot by accident by dramo. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:27:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[03:46:08] DuckHunt dramo > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[03:46:23] DuckHunt dramo > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[03:47:29] DuckHunt dramo > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[03:50:33] DuckHunt dramo > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:52:16] DuckHunt dramo > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 1 (tourist).
[03:53:23] DuckHunt Hunting stats for dramo: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 0/2 | jammed: no (22 times) | confisc.: yes (17 times) [Profile] [Profile] [Profile] 5 xp | lvl 1 (tourist) / 15 xp pts for lvl sup. | karma: 38.71% good hunter [Stats][Stats][Stats] theor. accuracy: 55%+15% | effectiv. of fire: 43% | gun reliability: 85%+7% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.911s
[03:53:24] DuckHunt | average react. time: 5mn31.853s | 43 ducks (incl. 3 golden ducks) | 55 misses | 11 accidents | 20 empty shots | 5 wild shots | 98 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Sight / Infrared detect.
[03:53:38] DuckHunt dramo > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:58:29] DuckHunt dramo > You are not rich enough to make this purchase.
[04:06:27] DuckHunt crovax > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[04:08:39] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:08:41] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:23:59] DuckHunt dramo > You are not armed.
[04:24:09] DuckHunt Hunting stats for dramo: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 0/2 | jammed: no (22 times) | confisc.: yes (17 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: 38.71% good hunter [Stats][Stats][Stats] theor. accuracy: 55%+15% | effectiv. of fire: 43% | gun reliability: 85%+7% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time:
[04:24:11] DuckHunt 2.911s | average react. time: 5mn31.853s | 43 ducks (incl. 3 golden ducks) | 55 misses | 11 accidents | 20 empty shots | 5 wild shots | 98 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Grease / Sight / Infrared detect. / Silencer
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:07] DuckHunt CoolKevin > *BOOM* You shot down the duck in 7.116s, which makes you a total of 303 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:33:09] DuckHunt CoolKevin > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[04:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:54:03] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[04:54:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:54:06] DuckHunt Peorth > *BOOM* You shot down the duck in 5.667s, which makes you a total of 432 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:54:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:08] DuckHunt CoolKevin > *BOOM* You shot down the duck in 7.868s, which makes you a total of 304 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:45:22] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[05:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:46:14] DuckHunt CoolKevin > *BOOM* You shot down the duck in 13.409s, which makes you a total of 305 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:46:29] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:03:09] DuckHunt CoolKevin > *BOOM* You shot down the duck in 8.779s, which makes you a total of 306 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:03:14] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:47] DuckHunt CoolKevin > *BOOM* You shot down the duck in 47.304s, which makes you a total of 307 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:10:51] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:53:08] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn8.36s, which makes you a total of 433 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[07:53:10] DuckHunt Peorth > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[07:53:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:30:15] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:30:17] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[08:30:19] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:30:20] DuckHunt Phoenix > *BANG* You shot down the duck in 19.944s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:02:39] DuckHunt Peorth > Missed. [missed: -3 xp]
[09:02:43] DuckHunt Peorth > Missed. [missed: -3 xp]
[09:02:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:02:46] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:02:48] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[09:02:54] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:02:54] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4mn54.198s, which makes you a total of 434 ducks (including 130 golden ducks) on #computertech. \_X< *KWAK* [54 xp] [four-leaf clover] [expl. ammo]
[09:03:02] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 5/5 | jammed: no (32 times) | confisc.: no (52 times) [Profile] [Profile] [Profile] 4141 xp | lvl 28 (duck impaler) / 199 xp pts for lvl sup. | karma: 78.97% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 72% | gun reliability: 99% | armor: 67% | deflection: 40%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[09:03:04] DuckHunt average react. time: 2mn30.074s | 434 ducks (incl. 130 golden ducks) | 164 misses | 28 accidents | 51 empty shots | 18 wild shots | 598 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Silencer
[09:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:09:08] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[09:09:12] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 3mn12.073s, which makes you a total of 435 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[09:09:12] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:09:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:09:14] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2mn14.337s, which makes you a total of 436 ducks (including 131 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[09:09:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:55:00] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:57:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:06] DuckHunt yournamehere > Missed. [missed: -1 xp]
[11:24:42] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[11:24:59] DuckHunt Phoenix > *BANG* You shot down the duck in 58.744s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:27:14] DuckHunt Phoenix > *BANG* You shot down the duck in 13.407s, which makes you a total of 115 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:27:18] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[12:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:07:32] DuckHunt herald > *BANG* You shot down the duck in 4mn31.98s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:21:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:13:14] DuckHunt franstam > Missed. [missed: -1 xp]
[13:13:23] DuckHunt franstam > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[13:13:24] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:13:28] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:13:29] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[13:13:32] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[13:13:33] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[13:13:35] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[13:13:38] DuckHunt franstam > *BANG* You shot down the duck in 37.507s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:14:31] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[13:14:39] DuckHunt franstam > You are not rich enough to make this purchase.
[13:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:33:17] DuckHunt Kowal > *BANG* You shot down the duck in 2mn16.687s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:00:06] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:00:13] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:00:17] DuckHunt Kowal > Missed. [missed: -1 xp]
[15:00:18] DuckHunt Kowal > *BANG* You shot down the duck in 1mn18.292s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:10] DuckHunt Kowal > *BANG* You shot down the duck in 9.864s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:43:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:01:47] DuckHunt deadly > Missed. [missed: -1 xp]
[16:01:49] DuckHunt deadly > Missed. [missed: -1 xp]
[16:01:50] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:01:55] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:01:56] DuckHunt deadly > *BANG* You shot down the duck in 55.094s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:34:15] DuckHunt jmjl > *BANG* You shot down the duck in 3mn14.674s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:06:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:06:11] DuckHunt CoolKevin > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[17:06:15] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[17:06:27] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[17:06:30] DuckHunt CoolKevin > *BOOM* You shot down the golden duck in 27.262s, which makes you a total of 308 ducks (including 27 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[17:06:38] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:07:05] DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[17:41:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:41:28] DuckHunt deadly > *BANG* You shot down the duck in 24.931s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:51:45] DuckHunt supr > *BANG* You shot down the duck in 45.32s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[18:52:17] DuckHunt h4 > You throw a bucket of water on supr in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[18:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:59] DuckHunt Darthkilroy > *BANG* You shot down the duck in 1mn58.677s, which makes you a total of 12 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[19:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:06] DuckHunt Kowal > *BANG* You shot down the duck in 6.132s, which makes you a total of 63 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[19:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:24:42] DuckHunt ZOEboy > *BANG* You shot down the duck in 2mn41.915s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:35:45] DuckHunt hadeed > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:43:15] DuckHunt CoolKevin > *BOOM* You shot down the duck in 14.695s, which makes you a total of 309 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:43:29] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:08] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[20:47:10] DuckHunt CoolKevin > *BOOM* You shot down the duck in 10.042s, which makes you a total of 310 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:47:15] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:47:17] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:59:02] DuckHunt The top duck(s) are: peorth with 4178 xp | end3r with 3373 xp | coolkevin with 2890 xp | jeff_stacey with 2418 xp | phoenix with 1248 xp
[21:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:07:03] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:07:05] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:07:07] DuckHunt ZOEboy > *BANG* You shot down the duck in 7.193s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:54:03] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[21:54:06] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[21:54:08] DuckHunt Kowal > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:54:11] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[21:54:14] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[21:54:18] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:54:23] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:54:26] DuckHunt Kowal > *BANG* You shot down the golden duck in 25.641s, which makes you a total of 64 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:06] DuckHunt CoolKevin > *BOOM* You shot down the duck in 6.156s, which makes you a total of 311 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:23:10] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:36:12] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[22:36:14] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[22:36:22] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:36:24] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:36:26] DuckHunt CoolKevin > *BOOM* You shot down the duck in 25.226s, which makes you a total of 312 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:36:30] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:36:47] DuckHunt *BANG* xO' toni just get shot by accident by ComputerTech. [missed: -1 xp] [wild fire: -2 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[23:16:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:13] DuckHunt CoolKevin > *BANG* You shot down the duck in 12.417s, which makes you a total of 313 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[23:16:14] DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra ammo clip !
[23:16:29] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:11] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[23:42:13] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:42:25] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 4/4
[23:42:28] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:42:31] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:42:39] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:42:40] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:42:45] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:42:50] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:42:50] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[23:42:52] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[23:42:55] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:42:56] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[23:43:02] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:43:04] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:43:04] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 1mn3.226s, which makes you a total of 314 ducks (including 28 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover]
[23:43:54] DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 4/4 | jammed: no (37 times) | confisc.: no (46 times) [Profile] [Profile] [Profile] 2917 xp | lvl 23 (duck fragger) / 73 xp pts for lvl sup. | karma: 74.93% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 69% | gun reliability: 98% | armor: 55% | deflection: 35%[Hunting bag][Hunting bag][Hunting bag] best time: 1.628s |
[23:43:56] DuckHunt average react. time: 1mn11.525s | 314 ducks (incl. 28 golden ducks) | 140 misses | 21 accidents | 72 empty shots | 27 wild shots | 454 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
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