#computertech Bot Logged User list

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Topic: Welcome to #computertech || we're horny perverts || End3r is DJing LIVE at https://is.gd/yDJnuF
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Filtering by user: DuckHunt
Thursday, February 16, 2023
[00:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:24] DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn23.993s, which makes you a total of 329 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:13:29] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:32:16] DuckHunt dramo > *BANG* You shot down the duck in 15.531s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:07:13] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[01:07:15] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:07:22] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:07:25] DuckHunt CoolKevin > *BANG* You shot down the duck in 24.568s, which makes you a total of 330 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:07:40] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:19:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:19:13] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:19:15] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:19:17] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:19:18] DuckHunt *BANG* xO' tr just get shot by accident by CoolKevin. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[01:19:18] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:19:18] DuckHunt CoolKevin is demoted to level 23 (duck fragger).
[01:19:25] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:19:27] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:19:28] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:19:29] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:19:35] DuckHunt End3r > *BANG* You shot down the golden duck in 24.437s, which makes you a total of 263 ducks (including 115 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[01:19:52] DuckHunt CoolKevin already has a gun and looks at End3r without understanding.
[01:20:02] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[01:20:10] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:20:12] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:20:15] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:20:17] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:20:19] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[01:20:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:46] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:20:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:50] DuckHunt End3r > *BOOM* You shot down one of the ducks in 8.215s, which makes you a total of 264 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:20:52] DuckHunt End3r > Missed. [missed: -3 xp]
[01:20:52] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:20:54] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:20:54] DuckHunt Frightened by so much noise, 3 ducks fled. ·°'`'°-.,¸¸.·°'`
[01:20:54] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[01:20:56] DuckHunt CoolKevin > *BANG* You shot down one of the ducks in 11.353s, which makes you a total of 331 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:20:56] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:20:56] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:20:58] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:20:58] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:21:05] DuckHunt CoolKevin > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[01:21:11] DuckHunt End3r returns End3r's gun to them.
[01:21:17] DuckHunt End3r > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[01:21:20] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:21:22] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:21:24] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:21:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:21:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:21:34] DuckHunt CoolKevin > *BANG* You shot down one of the ducks in 3.936s, which makes you a total of 332 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:21:34] DuckHunt End3r > Missed. [missed: -3 xp]
[01:21:36] DuckHunt End3r > *BOOM* You shot down the duck in 5.305s, which makes you a total of 265 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:21:36] DuckHunt CoolKevin > *CLICK* Trigger locked.
[01:21:42] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:21:44] DuckHunt CoolKevin > The magazine is already full.
[01:21:45] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:21:47] DuckHunt CoolKevin > *CLICK* Trigger locked.
[01:21:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:21:54] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:21:55] DuckHunt End3r > Missed. [missed: -3 xp]
[01:21:56] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[01:21:57] DuckHunt End3r > *BOOM* You shot down the golden duck in 5.98s, which makes you a total of 266 ducks (including 116 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[01:22:00] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:22:02] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:22:05] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[01:22:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:22:29] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:22:29] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[01:22:32] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[01:22:32] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:22:36] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:22:39] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:22:41] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:22:41] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:22:43] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:22:43] DuckHunt End3r > *BOOM* You shot down the golden duck in 33.259s, which makes you a total of 267 ducks (including 117 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[01:22:54] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:22:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:02] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:23:04] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:23:08] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:23:10] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:23:12] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 12.26s, which makes you a total of 333 ducks (including 31 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover]
[01:23:13] DuckHunt CoolKevin > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[01:27:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:29] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:28:29] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:28:32] DuckHunt CoolKevin > *BANG* You shot down a golden duck in 36.06s, which makes you a total of 334 ducks (including 32 golden ducks) on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [63 xp] [four-leaf clover] [AP ammo]
[01:28:32] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:28:34] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:28:34] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 1 minute and 26 seconds.
[01:28:36] DuckHunt Peorth > You already own this item. It will expire in 1 minute and 29 seconds.
[01:28:37] DuckHunt Peorth > *BOOM* You shot down the golden duck in 38.937s, which makes you a total of 445 ducks (including 133 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[01:28:37] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:28:39] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:28:41] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:28:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:28:46] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:28:48] DuckHunt Peorth returns Peorth's gun to them.
[01:28:50] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:28:52] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:28:56] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:03] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[01:29:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:05] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 3/4
[01:29:06] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[01:29:07] DuckHunt End3r > *BOOM* You shot down a golden duck in 6.662s, which makes you a total of 268 ducks (including 118 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[01:29:09] DuckHunt Peorth > *BOOM* You shot down a golden duck in 7.31s, which makes you a total of 446 ducks (including 134 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[01:29:09] DuckHunt CoolKevin > *CLACK* JAMMED GUN
[01:29:10] DuckHunt CoolKevin > *CLACK* JAMMED GUN
[01:29:11] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 4/4
[01:29:15] DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 4/4
[01:29:15] DuckHunt CoolKevin > *CLACK* JAMMED GUN
[01:29:21] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:21] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 3/4
[01:29:22] DuckHunt CoolKevin > The magazine is already full.
[01:29:24] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[01:29:25] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:25] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 21.635s, which makes you a total of 335 ducks (including 33 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [AP ammo]
[01:29:26] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:29:26] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[01:29:30] DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[01:29:32] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:29:34] DuckHunt CoolKevin > The magazine is already full.
[01:29:37] DuckHunt CoolKevin > The magazine is already full.
[01:29:39] DuckHunt End3r > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[01:29:40] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 6/5 | jammed: no (33 times) | confisc.: no (53 times) [Profile] [Profile] [Profile] 4270 xp | lvl 28 (duck impaler) / 70 xp pts for lvl sup. | karma: 79.3% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 72% | gun reliability: 99% | armor: 67% | deflection: 40%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s | average
[01:29:42] DuckHunt react. time: 2mn31.287s | 446 ducks (incl. 134 golden ducks) | 165 misses | 28 accidents | 54 empty shots | 19 wild shots | 611 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Silencer
[01:29:44] DuckHunt End3r returns End3r's gun to them.
[01:29:46] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 23 seconds.
[01:29:48] DuckHunt ::: Flood control has been triggered on the command "!shop" for CoolKevin: no more than 20 requests every 600 seconds.
[01:29:50] DuckHunt Peorth returns Peorth's gun to them.
[01:29:58] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:30:00] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:30:04] DuckHunt Peorth > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:30:44] DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 3/4 | jammed: no (38 times) | confisc.: no (48 times) [Profile] [Profile] [Profile] 3038 xp | lvl 24 (duck shatterer) / 202 xp pts for lvl sup. | karma: 75.39% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 68% | gun reliability: 98% | armor: 57% | deflection: 36%[Hunting bag][Hunting bag][Hunting bag] best time: 1.628s
[01:30:46] DuckHunt | average react. time: 1mn10.598s | 335 ducks (incl. 33 golden ducks) | 151 misses | 22 accidents | 77 empty shots | 28 wild shots | 486 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Infrared detect. / AP ammo
[01:31:02] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 4/4 | jammed: no (30 times) | confisc.: no (56 times) [Profile] [Profile] [Profile] 3366 xp | lvl 25 (duck smasher) / 134 xp pts for lvl sup. | karma: 75.16% good hunter [Stats][Stats][Stats] theor. accuracy: 85% | effectiv. of fire: 67% | gun reliability: 98% | armor: 60% | deflection: 37%[Hunting bag][Hunting bag][Hunting bag] best time: 1.042s |
[01:31:05] DuckHunt average react. time: 1mn42.386s | 268 ducks (incl. 118 golden ducks) | 127 misses | 11 accidents | 172 empty shots | 43 wild shots | 395 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 2 lethals, 1 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[01:31:08] DuckHunt The top duck(s) are: peorth with 4247 xp | end3r with 3366 xp | coolkevin with 3038 xp | jeff_stacey with 2418 xp | phoenix with 1281 xp
[01:31:11] DuckHunt Peorth > You just added an extra bullet in End3r's gun in exchange for 7 xp points.
[01:31:21] DuckHunt Peorth > You just added an extra bullet in End3r's gun in exchange for 7 xp points.
[01:31:30] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:31:34] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[01:31:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:40] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 6/5
[01:31:41] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:31:43] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:31:45] DuckHunt Peorth > *BOOM* You shot down the golden duck in 8.232s, which makes you a total of 447 ducks (including 135 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[01:31:48] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:31:51] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:31:52] DuckHunt Peorth > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[01:31:54] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:31:55] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:02] DuckHunt CoolKevin > The magazine is already full.
[01:32:03] DuckHunt Peorth > *BOOM* You shot down the duck in 3.051s, which makes you a total of 448 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:32:04] DuckHunt CoolKevin > The magazine is already full.
[01:32:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:07] DuckHunt Peorth > *BOOM* You shot down the duck in 7.033s, which makes you a total of 449 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:13:10] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:13:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:34] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:13:36] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[02:13:41] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:13:43] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 12.358s, which makes you a total of 336 ducks (including 34 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [AP ammo]
[02:13:43] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:13:45] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:14:09] DuckHunt CoolKevin > The magazine is already full.
[02:14:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:04] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[02:15:05] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:15:09] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:15:11] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 20.169s, which makes you a total of 337 ducks (including 35 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [AP ammo]
[02:15:11] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:15:13] DuckHunt CoolKevin > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[02:15:15] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:15:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:31] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:15:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:33] DuckHunt CoolKevin > *BANG* You shot down a golden duck in 11.616s, which makes you a total of 338 ducks (including 36 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [AP ammo]
[02:15:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:36] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:15:42] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:15:44] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:15:45] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:15:46] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[02:15:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:50] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:15:51] DuckHunt CoolKevin > *BANG* You shot down a golden duck in 19.258s, which makes you a total of 339 ducks (including 37 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [AP ammo]
[02:15:52] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:15:54] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:15:56] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:15:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:58] DuckHunt CoolKevin > *BANG* You shot down a golden duck in 21.685s, which makes you a total of 340 ducks (including 38 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [AP ammo]
[02:16:00] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:16:02] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:16:05] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:16:06] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[02:16:10] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:16:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:16:11] DuckHunt CoolKevin > *BANG* You shot down a golden duck in 22.036s, which makes you a total of 341 ducks (including 39 golden ducks) on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [63 xp] [four-leaf clover] [AP ammo]
[02:16:12] DuckHunt CoolKevin > By searching the bushes around the duck, you find... a four-leaf clover with only 3 left.
[02:16:14] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:16:16] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:16:16] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:16:18] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[02:16:20] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:16:24] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:16:26] DuckHunt CoolKevin > *BANG* You shot down a golden duck in 29.084s, which makes you a total of 342 ducks (including 40 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [AP ammo]
[02:16:28] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:16:30] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:16:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:16:43] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:16:45] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[02:16:48] DuckHunt ::: Flood control has been triggered on the command "!shop" for CoolKevin: no more than 20 requests every 600 seconds.
[02:16:50] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:17:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:53] DuckHunt dragon > Missed. [missed: -1 xp]
[02:17:55] DuckHunt dragon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[02:17:59] DuckHunt End3r > *BOOM* You shot down a golden duck in 1mn48.95s, which makes you a total of 269 ducks (including 119 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[02:18:02] DuckHunt End3r > *BOOM* You shot down a golden duck in 1mn25.484s, which makes you a total of 270 ducks (including 120 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[02:18:06] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:18:07] DuckHunt dragon > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[02:18:08] DuckHunt End3r > *BOOM* You shot down a golden duck in 39.616s, which makes you a total of 271 ducks (including 121 golden ducks) on #computertech. You are promoted to level 26 (duck breaker). \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[02:18:08] DuckHunt dragon > Missed. [missed: -1 xp]
[02:18:09] DuckHunt End3r > *BOOM* You shot down a golden duck in 39.698s, which makes you a total of 272 ducks (including 122 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[02:18:11] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 3/5
[02:18:12] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:18:14] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[02:18:15] DuckHunt End3r > *BOOM* You shot down a golden duck in 42.366s, which makes you a total of 273 ducks (including 123 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[02:18:17] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:18:19] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 2/5
[02:18:21] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:18:21] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:18:23] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[02:18:24] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:18:25] DuckHunt Peorth > *BOOM* You shot down a golden duck in 50.731s, which makes you a total of 450 ducks (including 136 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[02:18:28] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:18:29] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 1/5
[02:18:31] DuckHunt Peorth > *BOOM* You shot down a golden duck in 52.71s, which makes you a total of 451 ducks (including 137 golden ducks) on #computertech. You are promoted to level 29 (duck eviscerator). \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[02:18:33] DuckHunt Peorth > *BOOM* You shot down a golden duck in 54.652s, which makes you a total of 452 ducks (including 138 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[02:18:35] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:18:37] DuckHunt Peorth > *BOOM* You shot down a golden duck in 57.302s, which makes you a total of 453 ducks (including 139 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[02:18:39] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[02:18:41] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:18:42] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:18:43] DuckHunt Peorth > *BOOM* You shot down a golden duck in 58.331s, which makes you a total of 454 ducks (including 140 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[02:18:45] DuckHunt Peorth > *BOOM* You shot down a golden duck in 1mn0.567s, which makes you a total of 455 ducks (including 141 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[02:18:45] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:18:47] DuckHunt End3r > *BOOM* You shot down a golden duck in 1mn2.813s, which makes you a total of 274 ducks (including 124 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[02:18:49] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[02:18:51] DuckHunt Peorth > *BOOM* You shot down a golden duck in 1mn6.443s, which makes you a total of 456 ducks (including 142 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[02:18:52] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:18:54] DuckHunt Peorth > *BOOM* You shot down a golden duck in 1mn9.733s, which makes you a total of 457 ducks (including 143 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[02:18:58] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:19:01] DuckHunt Peorth > *BOOM* You shot down a golden duck in 1mn14.654s, which makes you a total of 458 ducks (including 144 golden ducks) on #computertech. You are promoted to level 30 (ducks terror). \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[02:19:01] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[02:19:04] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:19:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:07] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn17.999s, which makes you a total of 459 ducks (including 145 golden ducks) on #computertech. You are promoted to level 30 (ducks terror). \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[02:19:07] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:09] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:10] DuckHunt Peorth > *CLICK* Trigger locked.
[02:19:11] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:13] DuckHunt ::: Flood control is still active, please try again later.
[02:19:15] DuckHunt Peorth > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[02:19:17] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:19] DuckHunt ::: Flood control has been triggered on the command "!bang" for CoolKevin: no more than 30 requests every 600 seconds.
[02:19:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:23] DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[02:19:25] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:27] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:29] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:31] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:33] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:35] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:19:37] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:39] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:19:41] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:19:43] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:19:45] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:47] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:19:49] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:19:51] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 29 (duck eviscerator).
[02:19:54] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:20:33] DuckHunt End3r > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 4/5
[02:20:39] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:20:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:51] DuckHunt ::: Flood control is still active, please try again later.
[02:20:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:03] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:21:07] DuckHunt foxy > Missed. [missed: -1 xp]
[02:21:08] DuckHunt End3r > *BOOM* You shot down a golden duck in 21.263s, which makes you a total of 275 ducks (including 125 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[02:21:10] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[02:21:11] DuckHunt foxy > Missed. [missed: -1 xp]
[02:21:13] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:21:15] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[02:21:18] DuckHunt End3r > *BOOM* You shot down a golden duck in 29.288s, which makes you a total of 276 ducks (including 126 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[02:21:20] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[02:21:21] DuckHunt foxy > Missed. [missed: -1 xp]
[02:21:22] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:21:24] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[02:21:26] DuckHunt End3r > *BOOM* You shot down a golden duck in 36.771s, which makes you a total of 277 ducks (including 127 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[02:21:28] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:21:29] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:21:31] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[02:21:37] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:21:39] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[02:21:40] DuckHunt foxy > Missed. [missed: -1 xp]
[02:21:41] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:21:43] DuckHunt foxy > Missed. [missed: -1 xp]
[02:21:43] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:21:45] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:21:47] DuckHunt foxy > *BOOM* You shot down a golden duck in 56.461s, which makes you a total of 155 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[02:21:48] DuckHunt End3r > Your magazine stock is already full.
[02:21:50] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:21:53] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:21:55] DuckHunt End3r > Missed. [missed: -3 xp]
[02:21:56] DuckHunt foxy > Missed. [missed: -1 xp]
[02:21:57] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[02:21:58] DuckHunt End3r > *BOOM* You shot down a golden duck in 1mn7.092s, which makes you a total of 278 ducks (including 128 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[02:22:03] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[02:22:03] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[02:22:05] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[02:22:07] DuckHunt foxy > Missed. [missed: -1 xp]
[02:22:11] DuckHunt End3r > Missed. [missed: -3 xp]
[02:22:11] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[02:22:13] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[02:22:14] DuckHunt End3r > *BOOM* You shot down a golden duck in 1mn21.266s, which makes you a total of 279 ducks (including 129 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[02:22:15] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[02:22:17] DuckHunt foxy > Missed. [missed: -1 xp]
[02:22:19] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[02:22:21] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:22:23] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[02:22:24] DuckHunt End3r > *BOOM* You shot down a golden duck in 1mn30.718s, which makes you a total of 280 ducks (including 130 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[02:22:26] DuckHunt foxy > Missed. [missed: -1 xp]
[02:22:28] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:22:29] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[02:22:31] DuckHunt foxy > Missed. [missed: -1 xp]
[02:22:34] DuckHunt End3r > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[02:22:35] DuckHunt foxy > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[02:22:40] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:22:41] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:22:43] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:22:43] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[02:22:45] DuckHunt foxy > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[02:22:46] DuckHunt End3r > *BOOM* You shot down a golden duck in 1mn51.227s, which makes you a total of 281 ducks (including 131 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[02:22:47] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[02:22:50] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:22:52] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:22:57] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:22:58] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:22:59] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:23:00] DuckHunt foxy > *BOOM* You shot down a golden duck in 2mn4.395s, which makes you a total of 156 ducks (including 17 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[02:23:00] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 4/5
[02:23:03] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[02:23:03] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[02:23:07] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:23:09] DuckHunt foxy > Missed. [missed: -1 xp]
[02:23:10] DuckHunt End3r > *BOOM* You shot down the golden duck in 2mn13.801s, which makes you a total of 282 ducks (including 132 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[02:23:12] DuckHunt foxy > *CLICK* Trigger locked.
[02:23:15] DuckHunt End3r > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[02:23:17] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:23:19] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:23:23] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[02:23:23] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[02:23:27] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:23:29] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:23:31] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:23:33] DuckHunt End3r > Your magazine stock is already full.
[02:23:35] DuckHunt End3r > Your magazine stock is already full.
[02:23:41] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:23:45] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:23:52] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[02:23:58] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:24:11] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (30 times) | confisc.: no (56 times) [Profile] [Profile] [Profile] 3652 xp | lvl 26 (duck breaker) / 118 xp pts for lvl sup. | karma: 76.25% good hunter [Stats][Stats][Stats] theor. accuracy: 90% | effectiv. of fire: 68% | gun reliability: 99%+0% | armor: 62% | deflection: 38%[Hunting bag][Hunting bag][Hunting bag] best time: 1.042s |
[02:24:13] DuckHunt average react. time: 1mn50.902s | 282 ducks (incl. 132 golden ducks) | 129 misses | 11 accidents | 178 empty shots | 43 wild shots | 411 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 2 lethals, 1 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Grease
[02:24:31] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (38 times) | confisc.: no (40 times) [Profile] [Profile] [Profile] 140 xp | lvl 5 (member of the Comitee Against Ducks) / 60 xp pts for lvl sup. | karma: 62.5% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 55% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[02:24:33] DuckHunt 2.147s | average react. time: 2mn9.732s | 156 ducks (incl. 17 golden ducks) | 124 misses | 17 accidents | 42 empty shots | 21 wild shots | 280 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Infrared detect. / Expl. ammo
[02:34:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:34:05] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:34:11] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:34:12] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:34:12] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[02:34:14] DuckHunt End3r > *BOOM* You shot down the golden duck in 11.731s, which makes you a total of 283 ducks (including 133 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[02:34:17] DuckHunt CoolKevin > *CLICK* Trigger locked.
[02:34:22] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 4/5 | jammed: no (30 times) | confisc.: no (56 times) [Profile] [Profile] [Profile] 3714 xp | lvl 26 (duck breaker) / 56 xp pts for lvl sup. | karma: 76.32% good hunter [Stats][Stats][Stats] theor. accuracy: 90% | effectiv. of fire: 68% | gun reliability: 99%+0% | armor: 62% | deflection: 38%[Hunting bag][Hunting bag][Hunting bag] best time: 1.042s
[02:34:24] DuckHunt | average react. time: 1mn50.599s | 283 ducks (incl. 133 golden ducks) | 129 misses | 11 accidents | 178 empty shots | 43 wild shots | 412 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 2 lethals, 1 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Grease
[02:34:34] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[02:34:40] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:34:43] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:34:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:34:53] DuckHunt End3r > Missed. [missed: -3 xp]
[02:34:53] DuckHunt *BANG* xO' ReZaT just get shot by accident by CoolKevin. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[02:34:59] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[02:35:00] DuckHunt End3r > *BOOM* You shot down the golden duck in 10.624s, which makes you a total of 284 ducks (including 134 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[02:35:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:35:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:35:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:35:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:35:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:35:31] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:35:40] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[02:35:46] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[02:35:48] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:35:50] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:35:54] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[02:35:56] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (30 times) | confisc.: no (56 times) [Profile] [Profile] [Profile] 3669 xp | lvl 26 (duck breaker) / 101 xp pts for lvl sup. | karma: 76.4% good hunter [Stats][Stats][Stats] theor. accuracy: 90% | effectiv. of fire: 68% | gun reliability: 99%+0% | armor: 62% | deflection: 38%[Hunting bag][Hunting bag][Hunting bag] best time: 1.042s |
[02:35:58] DuckHunt average react. time: 1mn50.494s | 284 ducks (incl. 134 golden ducks) | 130 misses | 11 accidents | 178 empty shots | 43 wild shots | 414 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 2 lethals, 1 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Grease
[02:36:01] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:36:02] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[02:36:05] DuckHunt End3r > *BOOM* You shot down a golden duck in 39.737s, which makes you a total of 285 ducks (including 135 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[02:36:05] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:36:10] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[02:36:10] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:36:12] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:36:12] DuckHunt CoolKevin > *BANG* You shot down a golden duck in 45.673s, which makes you a total of 343 ducks (including 41 golden ducks) on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [51 xp] [four-leaf clover] [AP ammo]
[02:36:14] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:36:14] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[02:36:16] DuckHunt End3r > *BOOM* You shot down a golden duck in 48.359s, which makes you a total of 286 ducks (including 136 golden ducks) on #computertech. You are promoted to level 27 (duck wrecker). \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[02:36:19] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:36:20] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[02:36:21] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:36:22] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[02:36:23] DuckHunt CoolKevin > *BANG* You shot down a golden duck in 53.901s, which makes you a total of 344 ducks (including 42 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [AP ammo]
[02:36:24] DuckHunt End3r > Missed. [missed: -3 xp]
[02:36:26] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 3/5
[02:36:28] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[02:36:29] DuckHunt End3r > *BOOM* You shot down the golden duck in 59.862s, which makes you a total of 287 ducks (including 137 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[02:36:30] DuckHunt CoolKevin > *CLICK* Trigger locked.
[02:36:34] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:36:36] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:36:45] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[02:36:51] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:36:52] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:36:54] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 26 (duck breaker).
[02:36:56] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:37:04] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:37:07] DuckHunt *BANG* xO' l0de just get shot by accident by CoolKevin. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[02:37:07] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[02:37:09] DuckHunt End3r > *BOOM* You shot down the golden duck in 8.239s, which makes you a total of 288 ducks (including 138 golden ducks) on #computertech. You are promoted to level 27 (duck wrecker). \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[02:37:12] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:37:14] DuckHunt CoolKevin > The magazine is already full.
[02:37:14] DuckHunt CoolKevin > *CLICK* Trigger locked.
[02:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:47:30] DuckHunt Zack > *BOOM* You shot down the duck in 29.618s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:14:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:40] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[03:14:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:41] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:41] DuckHunt CoolKevin > *BANG* You shot down a golden duck in 6.178s, which makes you a total of 345 ducks (including 43 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [AP ammo]
[03:14:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:44] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:14:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:46] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:14:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:14:47] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[03:14:48] DuckHunt CoolKevin > *BANG* You shot down a golden duck in 12.465s, which makes you a total of 346 ducks (including 44 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [AP ammo]
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