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Filtering by user: DuckHunt
Friday, February 17, 2023
[00:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:46] DuckHunt Zack > *BANG* You shot down the duck in 4mn45.728s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:35:18] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[00:35:22] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[00:35:32] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[00:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:29] DuckHunt c0ded > Missed. [missed: -1 xp]
[00:56:38] DuckHunt c0ded > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[00:56:39] DuckHunt c0ded > *BANG* You shot down the duck in 2mn38.796s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:56:40] DuckHunt c0ded > By searching the bushes around the duck, you find an extra bullet !
[01:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:10:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[01:10:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 4.733s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:40:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:28] DuckHunt franstam > *BOOM* You shot down the golden duck in 50.628s, which makes you a total of 85 ducks (including 22 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover] [expl. ammo]
[01:41:28] DuckHunt franstam > By searching the bushes around the duck, you find an extra ammo clip !
[01:41:50] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 3/2
[01:41:58] DuckHunt franstam > You already own this item. It will expire in 1 hour 42 minutes and 55 seconds.
[01:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:22:58] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn57.746s, which makes you a total of 124 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:23:03] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[03:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:06] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:51:09] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:51:11] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:51:12] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:51:15] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:51:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:51:18] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[03:53:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:19] DuckHunt CoolKevin > *BANG* You shot down the duck in 18.865s, which makes you a total of 359 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:26:20] DuckHunt CoolKevin > By searching the bushes around the duck, you find... a cow dung.
[04:31:02] DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[04:32:05] DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 5/5 | jammed: no (38 times) | confisc.: no (52 times) [Profile] [Profile] [Profile] 3514 xp | lvl 26 (duck breaker) / 256 xp pts for lvl sup. | karma: 74.7% good hunter [Stats][Stats][Stats] theor. accuracy: 90% | effectiv. of fire: 69% | gun reliability: 99% | armor: 62% | deflection: 38%[Hunting bag][Hunting bag][Hunting bag] best time: 1.628s |
[04:32:07] DuckHunt average react. time: 1mn16.701s | 359 ducks (incl. 52 golden ducks) | 158 misses | 25 accidents | 92 empty shots | 29 wild shots | 517 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[04:39:54] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:34] DuckHunt CoolKevin > *BANG* You shot down the duck in 33.651s, which makes you a total of 360 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:40:40] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:13:36] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn36.042s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:13:42] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[05:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:24:44] DuckHunt jmjl > *BANG* You shot down the duck in 44.524s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:50] DuckHunt PapaFrog > *BANG* You shot down the duck in 50.448s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:23] DuckHunt PapaFrog > *BANG* You shot down the duck in 22.583s, which makes you a total of 64 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[07:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:06] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn5.958s, which makes you a total of 126 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:27:11] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[07:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:04] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[07:31:07] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[07:31:08] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn8.31s, which makes you a total of 127 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [10 xp]
[07:31:12] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/2 | Chargers: 1/4
[08:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:26:56] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:27:01] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn0.646s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:27:03] DuckHunt Phoenix > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[08:27:08] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[08:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:49:28] DuckHunt FireWire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[08:49:32] DuckHunt FireWire > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[08:49:35] DuckHunt *BANG* xO' Chewbakka85 just get shot by accident by FireWire. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:54:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:59:44] DuckHunt FireWire already has a gun and looks at Phoenix without understanding.
[09:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:18:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:33:20] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[09:33:25] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:33:29] DuckHunt FireWire > *BANG* You shot down the duck in 2mn28.844s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:33:35] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (30 times) | confisc.: no (47 times) [Profile] [Profile] [Profile] 1142 xp | lvl 14 (duck eater) / 48 xp pts for lvl sup. | karma: 52.24% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 52% | gun reliability: 95% | armor: 32% | deflection: 22%[Hunting bag][Hunting bag][Hunting bag] best time: 2.767s | average
[10:33:37] DuckHunt react. time: 3mn40.921s | 153 ducks (incl. 13 golden ducks) | 136 misses | 24 accidents | 81 empty shots | 24 wild shots | 289 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 3 lethals, 0 ricocheted and 1 neutralized.
[10:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:46:42] DuckHunt deadly > *BANG* You shot down the duck in 2mn42.319s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:50:07] DuckHunt *BANG* xO' bfft just get shot by accident by Spookan. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:05] DuckHunt FireWire > *BANG* You shot down the duck in 5.072s, which makes you a total of 46 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[11:45:07] DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[11:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:54:06] DuckHunt deadly > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:54:08] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[11:54:14] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[11:54:15] DuckHunt deadly > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:54:17] DuckHunt deadly > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:54:18] DuckHunt deadly > Missed. [missed: -1 xp]
[11:54:19] DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[11:54:22] DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[11:54:23] DuckHunt deadly > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:54:24] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[11:54:26] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[11:54:27] DuckHunt deadly > *BANG* You shot down the golden duck in 26.398s, which makes you a total of 49 ducks (including 4 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [60 xp]
[11:54:37] DuckHunt ComputerTech > You just added an extra bullet in deadly's gun in exchange for 7 xp points.
[11:56:21] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:56:23] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:56:34] DuckHunt herald > You throw a bucket of water on deadly in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[12:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:08] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:06:09] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:06:09] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[12:06:11] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[12:06:11] DuckHunt ComputerTech > *BANG* You shot down the duck in 10.949s, which makes you a total of 170 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:36:08] DuckHunt herald > Missed. [missed: -1 xp]
[12:36:11] DuckHunt herald > *BANG* You shot down the duck in 10.665s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:36:15] DuckHunt herald > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:36:17] DuckHunt herald > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:36:19] DuckHunt herald > The magazine is already full.
[13:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:56] DuckHunt Kowal > *BANG* You shot down the duck in 1mn56.016s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:23:13] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:23:16] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:23:19] DuckHunt Kowal > Missed. [missed: -1 xp]
[13:23:21] DuckHunt Kowal > *BANG* You shot down the duck in 21.348s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:23:21] DuckHunt Kowal > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[14:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:52] DuckHunt deadly > *BANG* You shot down the duck in 52.218s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:05:54] DuckHunt deadly > By searching the bushes around the duck, you find an extra bullet !
[14:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:40:15] DuckHunt CoolKevin > *BANG* You shot down the duck in 14.687s, which makes you a total of 361 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:40:17] DuckHunt CoolKevin > By searching the bushes around the duck, you find... an expired hunting license.
[14:40:36] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:05:04] DuckHunt CoolKevin > *BANG* You shot down the duck in 4.098s, which makes you a total of 362 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:05:08] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:08] DuckHunt Kowal > *BANG* You shot down the duck in 7.68s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:09:53] DuckHunt CoolKevin > *BANG* You shot down the duck in 53.068s, which makes you a total of 363 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:10:00] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:24:15] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:24:16] DuckHunt Kowal > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[16:24:18] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[16:24:21] DuckHunt Kowal > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[16:24:22] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:24:23] DuckHunt Kowal > Missed. [missed: -1 xp]
[16:24:23] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 23.269s, which makes you a total of 364 ducks (including 53 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover]
[16:26:02] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:25:11] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[17:25:14] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:25:16] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:25:17] DuckHunt PapaFrog > *BANG* You shot down the duck in 17.041s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:25:18] DuckHunt PapaFrog > By searching the bushes around the duck, you find... a cow dung.
[17:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:43:43] DuckHunt Peorth > *BANG* You shot down the duck in 1mn42.101s, which makes you a total of 468 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:43:44] DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[17:43:45] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:16:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:32:04] DuckHunt jmjl > *BANG* You shot down the duck in 3.267s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:32:07] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:01:03] DuckHunt h4 > Missed. [missed: -1 xp]
[19:01:04] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:01:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[19:01:06] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:01:06] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:01:06] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:01:07] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:01:08] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 8.294s, which makes you a total of 365 ducks (including 54 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover]
[19:01:09] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 1/3
[19:01:09] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:01:10] DuckHunt irishh > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:01:12] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 1/3
[19:01:15] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:01:22] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[19:01:24] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[19:01:26] DuckHunt ComputerTech > You are not armed.
[19:01:28] DuckHunt ComputerTech > You are not armed.
[19:01:30] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:01:38] DuckHunt irishh > You are not armed.
[19:02:10] DuckHunt irishh > You are not armed.
[19:02:16] DuckHunt ComputerTech returns irishh's gun to them.
[19:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 9.053s, which makes you a total of 366 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:38:18] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:11:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 9.048s, which makes you a total of 367 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:11:14] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:45:18] DuckHunt Kowal > *BANG* You shot down the duck in 18.075s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:45:18] DuckHunt Kowal > By searching the bushes around the duck, you find... a rubber ducky.
[21:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:47:06] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/1 | Chargers: 5/5
[21:47:12] DuckHunt CoolKevin > *Crr..CLICK* You unjam your gun. | Ammo: 1/1 | Chargers: 5/5
[21:47:17] DuckHunt CoolKevin > *BANG* You shot down the duck in 2mn16.536s, which makes you a total of 368 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:47:19] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[21:47:26] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:33] DuckHunt foxy > *BANG* You shot down the duck in 32.47s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:08] DuckHunt CoolKevin > *BANG* You shot down the duck in 8.276s, which makes you a total of 369 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:57:11] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:35:05] DuckHunt Phoenix > *BANG* You shot down the duck in 5.323s, which makes you a total of 129 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:35:09] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[23:36:18] DuckHunt Hunting stats for gk-kmfdm: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (14 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 140 xp | lvl 5 (member of the Comitee Against Ducks) / 60 xp pts for lvl sup. | karma: 53.85% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 37% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[23:36:20] DuckHunt 6.779s | average react. time: 4mn55.413s | 20 ducks (incl. 1 golden duck) | 34 misses | 3 accidents | 9 empty shots | 3 wild shots | 54 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[23:36:31] DuckHunt Hunting stats for phoenix: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 3/4 | jammed: no (27 times) | confisc.: no (18 times) [Profile] [Profile] [Profile] 1378 xp | lvl 16 (duck disassembler) / 142 xp pts for lvl sup. | karma: 70.86% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 63% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 2.81s |
[23:36:33] DuckHunt average react. time: 3mn11.304s | 129 ducks (incl. 9 golden ducks) | 73 misses | 13 accidents | 27 empty shots | 5 wild shots | 202 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[23:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:55:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 14.099s, which makes you a total of 370 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:55:19] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
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