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Topic: Welcome to #computertech || we're horny perverts || End3r is DJing LIVE at https://is.gd/yDJnuF
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Filtering by user: DuckHunt
Saturday, February 18, 2023
[00:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:03:59] DuckHunt foxy > *BANG* You shot down the duck in 59.54s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:04:01] DuckHunt foxy > By searching the bushes around the duck, you find... a cartridge.
[00:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:19:21] DuckHunt Suntop > Missed. [missed: -1 xp]
[00:19:23] DuckHunt Suntop > Missed. [missed: -1 xp]
[00:19:23] DuckHunt Suntop is demoted to level 1 (tourist).
[00:19:26] DuckHunt Suntop > *BANG* You shot down the duck in 25.091s, which makes you a total of 4 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[00:19:39] DuckHunt Suntop > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[01:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:09:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.924s, which makes you a total of 171 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:09:04] DuckHunt ComputerTech > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 100 xp points ! [100 xp]
[01:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:06] DuckHunt CoolKevin > *BANG* You shot down the duck in 5.772s, which makes you a total of 371 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:17:11] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:26:19] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 3/4
[01:26:41] DuckHunt ComputerTech > You throw a handful of sand in Phoenix's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of their gun for its next shot. Your purchase made you go back to level 15 (duck flattener).
[01:27:42] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 3/4
[02:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:38:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:44:25] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn25.151s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:44:32] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[03:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:42:22] DuckHunt Phoenix > *BANG* You shot down the duck in 3mn22.492s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:42:26] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[03:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:50] DuckHunt PapaFrog > *BANG* You shot down the duck in 49.565s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:49:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:49:08] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:49:12] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[03:49:13] DuckHunt End3r > Missed. [missed: -3 xp]
[03:49:14] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 4/5
[03:49:16] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[03:49:18] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:49:24] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:49:27] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 3/5
[03:49:28] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[03:49:29] DuckHunt End3r > *BOOM* You shot down the golden duck in 26.828s, which makes you a total of 292 ducks (including 141 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[03:49:46] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:49:48] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:49:50] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 26 (duck breaker).
[03:49:59] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[04:10:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:10:24] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[04:10:27] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[04:10:28] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[04:10:30] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 4/5
[04:10:32] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[04:10:33] DuckHunt End3r > *BOOM* You shot down the golden duck in 11.806s, which makes you a total of 293 ducks (including 142 golden ducks) on #computertech. You are promoted to level 27 (duck wrecker). \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[04:10:36] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[04:10:43] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:10:45] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 26 (duck breaker).
[04:10:47] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:13:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:42] DuckHunt End3r > *BOOM* You shot down the duck in 3.069s, which makes you a total of 294 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:13:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:48] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[04:13:51] DuckHunt End3r > *BOOM* You shot down the duck in 5.497s, which makes you a total of 295 ducks on #computertech. You are promoted to level 27 (duck wrecker). \_X< *KWAK* [14 xp] [four-leaf clover]
[04:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:59:58] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 4/5 | jammed: no (30 times) | confisc.: no (57 times) [Profile] [Profile] [Profile] 3773 xp | lvl 27 (duck wrecker) / 277 xp pts for lvl sup. | karma: 76.91% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 68% | gun reliability: 99% | armor: 65% | deflection: 39%[Hunting bag][Hunting bag][Hunting bag] best time: 1.042s |
[05:00:00] DuckHunt average react. time: 1mn54.593s | 295 ducks (incl. 142 golden ducks) | 133 misses | 11 accidents | 188 empty shots | 44 wild shots | 428 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 2 lethals, 1 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[05:00:04] DuckHunt The top duck(s) are: peorth with 4794 xp | end3r with 3773 xp | coolkevin with 3624 xp | jeff_stacey with 2418 xp | phoenix with 1398 xp
[05:06:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:06:33] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 4/5
[05:06:36] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[05:06:38] DuckHunt End3r > *BOOM* You shot down the duck in 6.929s, which makes you a total of 296 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:06:38] DuckHunt Billy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:06:47] DuckHunt End3r returns Billy's gun to them.
[05:06:53] DuckHunt Billy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[05:06:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:07:00] DuckHunt Billy > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[05:07:01] DuckHunt Billy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[05:07:04] DuckHunt Billy > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[05:07:05] DuckHunt Billy > *BANG* You shot down the duck in 6.303s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:02] DuckHunt Billy > *BANG* You shot down the duck in 1.707s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:35:23] DuckHunt *BANG* xO' Nando just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:35:31] DuckHunt foxy returns foxy's gun to them.
[05:35:32] DuckHunt foxy > Missed. [missed: -1 xp]
[05:35:37] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[05:35:39] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h. Your purchase made you go back to level 4 (duck misser).
[05:35:41] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[05:35:42] DuckHunt foxy > Missed. [missed: -1 xp]
[05:35:45] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:35:48] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:35:49] DuckHunt foxy > Missed. [missed: -1 xp]
[05:35:51] DuckHunt foxy > *BOOM* You shot down the golden duck in 51.148s, which makes you a total of 159 ducks (including 18 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[05:35:57] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:36:03] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[05:36:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 4 (duck misser).
[05:36:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:56:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[07:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:02:14] DuckHunt c0ded > *BANG* You shot down the duck in 13.459s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:09:14] DuckHunt c0ded > *BANG* You shot down the duck in 13.915s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:16:04] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn4.046s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:16:10] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[08:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:33:10] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[08:33:13] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[08:33:14] DuckHunt Gentoo > *BANG* You shot down the duck in 14.065s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:33:15] DuckHunt Gentoo > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[09:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:39:57] DuckHunt FireWire > *BANG* You shot down the duck in 56.848s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:53:59] DuckHunt Gentoo > Missed. [missed: -1 xp]
[09:54:01] DuckHunt Gentoo > *BOOM* You shot down the duck in 3mn0.854s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:54:02] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[10:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:29:23] DuckHunt Gentoo > *BOOM* You shot down the duck in 23.001s, which makes you a total of 76 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[10:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:59:56] DuckHunt deadly > *BANG* You shot down the duck in 55.978s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:59:56] DuckHunt getimiskon > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:05:52] DuckHunt getimiskon > You are not armed.
[11:06:21] DuckHunt sebastian > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[11:06:24] DuckHunt FireWire > *BANG* You shot down the duck in 1mn23.924s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:06:25] DuckHunt FireWire > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[11:06:26] DuckHunt sebastian > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[11:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:10:15] DuckHunt sebastian > Missed. [missed: -1 xp]
[12:10:17] DuckHunt sebastian > *BANG* You shot down the duck in 2mn17.273s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:28] DuckHunt Gentoo > Missed. [missed: -1 xp]
[12:38:29] DuckHunt Gentoo > *BOOM* You shot down the duck in 29.006s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:38:31] DuckHunt Gentoo > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[13:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:53:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[13:57:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:10:27] DuckHunt ComputerTech > *BANG* You shot down the duck in 27.23s, which makes you a total of 172 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:15:37] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 3/3
[15:15:42] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 3/3
[15:15:44] DuckHunt herald > *BANG* You shot down the duck in 44.205s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:06] DuckHunt h4 > *BANG* You shot down the duck in 6.309s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:02] DuckHunt h4 > *BANG* You shot down the duck in 1.906s, which makes you a total of 151 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:00:08] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[17:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:11] DuckHunt Direktor > Missed. [missed: -1 xp]
[17:44:14] DuckHunt h4 > *BANG* You shot down the duck in 13.97s, which makes you a total of 152 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:03] DuckHunt h4 > Missed. [missed: -1 xp]
[18:09:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:09:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:09:06] DuckHunt h4 > Missed. [missed: -1 xp]
[18:09:07] DuckHunt h4 > *BANG* You shot down the duck in 6.968s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:15:16] DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[19:15:41] DuckHunt h4 > You throw a bucket of water on CoolKevin in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 15 (duck flattener).
[19:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:29:07] DuckHunt foxy > *BOOM* You shot down the duck in 6.848s, which makes you a total of 160 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [17 xp] [four-leaf clover]
[19:29:08] DuckHunt foxy > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[19:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:52:21] DuckHunt h4 > *BANG* You shot down the duck in 20.989s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:37] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[20:01:38] DuckHunt PapaFrog > *BANG* You shot down the duck in 37.937s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:01:40] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:48:05] DuckHunt c0ded > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[20:48:10] DuckHunt c0ded > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:48:13] DuckHunt c0ded > *BANG* You shot down the duck in 12.228s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:48:14] DuckHunt c0ded > By searching the bushes around the duck, you find... a rubber ducky.
[21:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:22:04] DuckHunt *BANG* xO' kisser just get shot by accident by h4. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[21:22:32] DuckHunt CoolKevin > *BANG* You shot down the duck in 31.522s, which makes you a total of 372 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:22:44] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:04] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[21:26:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.591s, which makes you a total of 173 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:26:06] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[22:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:02] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[22:02:04] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[22:02:05] DuckHunt h4 > *BANG* You shot down the duck in 4.312s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:20:11] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[22:20:14] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[22:20:16] DuckHunt FireWire > *BANG* You shot down the duck in 15.587s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:10:03] DuckHunt h4 > Missed. [missed: -1 xp]
[23:10:05] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[23:10:06] DuckHunt h4 > Missed. [missed: -1 xp]
[23:10:07] DuckHunt h4 > *BANG* You shot down the duck in 6.689s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:10:10] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:45:03] DuckHunt h4 > *BANG* You shot down the duck in 2.7s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [10 xp]
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