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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Wednesday, February 22, 2023
[00:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:08:04] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[00:08:06] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[00:08:07] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 7.063s, which makes you a total of 188 ducks (including 22 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [AP ammo]
[00:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:46] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:23:49] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:23:50] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[00:23:53] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[00:23:54] DuckHunt franstam > *BANG* You shot down the duck in 54.199s, which makes you a total of 86 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[00:24:00] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h. Your purchase made you go back to level 4 (duck misser).
[01:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:10] DuckHunt *BANG* xO' Peorth just get shot by accident by cvey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:39:15] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[01:39:16] DuckHunt ORATEGOD > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[01:39:17] DuckHunt ORATEGOD > *BANG* You shot down the duck in 3mn16.795s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:39:18] DuckHunt ORATEGOD > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[01:39:19] DuckHunt ORATEGOD > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[01:39:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:39:21] DuckHunt ORATEGOD > *CLACK* JAMMED GUN
[01:39:22] DuckHunt ORATEGOD > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[01:39:24] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:39:26] DuckHunt ORATEGOD > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[01:39:26] DuckHunt *BANG* xO' jeff_stacey just get shot by accident by ORATEGOD. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:39:28] DuckHunt ORATEGOD > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[01:39:31] DuckHunt ORATEGOD > You are not armed.
[01:39:32] DuckHunt ORATEGOD > You are not armed.
[01:39:38] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:39:40] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:39:47] DuckHunt Zack > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 4 (duck misser).
[01:40:26] DuckHunt Zack > You already own this type of ammunition. The bonus will expire in 4 hours 37 minutes and 0 second.
[01:40:31] DuckHunt Zack > You already own this item. It will expire in 6 hours 37 minutes and 34 seconds.
[01:45:06] DuckHunt ORATEGOD > You are not armed.
[01:55:33] DuckHunt ORATEGOD > You are not armed.
[02:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:19:52] DuckHunt Peorth > *BOOM* You shot down the duck in 51.839s, which makes you a total of 479 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:19:56] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:27:58] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:23] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 2 hours 23 minutes and 31 seconds.
[02:28:24] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 25.983s, which makes you a total of 480 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:28:27] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 25.377s, which makes you a total of 481 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:28:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:28:29] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:28:29] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:28:31] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:28:31] DuckHunt Peorth > *BOOM* You shot down the golden duck in 28.297s, which makes you a total of 482 ducks (including 152 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[02:28:33] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[02:28:35] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:38:03] DuckHunt Serion > Missed. [missed: -1 xp] [bedazzled by h4]
[02:38:05] DuckHunt Serion > *BANG* You shot down the duck in 4.579s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:38:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:38:38] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[02:38:38] DuckHunt *SHTOK* jeff_stacey receives Billy's bullet but takes the hit, thanks to their armor modifier of 50%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:38:43] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:38:43] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:38:44] DuckHunt Billy > You are not armed.
[02:38:46] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:38:48] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:38:50] DuckHunt ComputerTech > You can't throw sand in Billy's weapon since they do not have any.
[02:38:53] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:38:55] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:38:56] DuckHunt Billy > I do not know any hunter with that name.
[02:39:01] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:39:01] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:39:04] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:39:07] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:39:10] DuckHunt End3r > You already own this item. It will expire in 14 hours 59 minutes and 37 seconds.
[02:39:12] DuckHunt End3r > *BOOM* You shot down the golden duck in 39.734s, which makes you a total of 317 ducks (including 157 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[02:40:06] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:40:14] DuckHunt The top duck(s) are: peorth with 5079 xp | end3r with 3915 xp | coolkevin with 3607 xp | jeff_stacey with 2418 xp | phoenix with 1485 xp
[02:40:28] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (30 times) | confisc.: no (63 times) [Profile] [Profile] [Profile] 3915 xp | lvl 27 (duck wrecker) / 135 xp pts for lvl sup. | karma: 75.87% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 68% | gun reliability: 99% | armor: 65% | deflection: 39%[Hunting bag][Hunting bag][Hunting bag] best time: 1.042s | average
[02:40:30] DuckHunt react. time: 1mn52.788s | 317 ducks (incl. 157 golden ducks) | 143 misses | 13 accidents | 209 empty shots | 48 wild shots | 460 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 2 lethals, 1 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / 4-leaf clover / Expl. ammo
[03:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:39:50] DuckHunt foxy > *BOOM* You shot down the duck in 49.62s, which makes you a total of 187 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:39:56] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:07:34] DuckHunt Billy > Missed. [missed: -1 xp]
[04:07:36] DuckHunt Billy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[04:07:39] DuckHunt Billy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[04:07:39] DuckHunt Billy > *BANG* You shot down the duck in 39.401s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:57:05] DuckHunt Billy > *BANG* You shot down the duck in 4.747s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:04:22] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (8 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 78 xp | lvl 3 (trainee) / 12 xp pts for lvl sup. | karma: 41.18% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 50% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 0.919s | average react.
[05:04:24] DuckHunt time: 1mn41.315s | 48 ducks (incl. 2 golden ducks) | 48 misses | 8 accidents | 13 empty shots | 16 wild shots | 96 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[05:04:27] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[05:04:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:36] DuckHunt Serion > Missed. [missed: -1 xp]
[05:04:37] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:04:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:42] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:04:43] DuckHunt foxy > Missed. [missed: -1 xp]
[05:04:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:44] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:04:44] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[05:04:44] DuckHunt Serion > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:04:44] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[05:04:44] DuckHunt Serion > Missed. [missed: -1 xp]
[05:04:44] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[05:04:45] DuckHunt foxy > *BANG* You shot down a golden duck in 9.266s, which makes you a total of 188 ducks (including 30 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [36 xp]
[05:04:45] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[05:04:49] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[05:04:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:53] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:04:54] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:04:54] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:04:55] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:04:56] DuckHunt foxy > *BANG* You shot down a golden duck in 12.881s, which makes you a total of 189 ducks (including 31 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[05:04:58] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[05:04:59] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:05:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:02] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:05:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:03] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[05:05:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:05] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:05:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:07] DuckHunt Serion > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[05:05:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:09] DuckHunt Serion > You already own this type of ammunition. The bonus will expire in 23 hours 59 minutes and 59 seconds.
[05:05:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:10] DuckHunt *BANG* xO' sur just get shot by accident by Serion. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:05:11] DuckHunt Serion is demoted to level 2 (noob).
[05:05:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:19] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:05:22] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[05:05:22] DuckHunt Frightened by so much noise, 5 ducks fled. ·°'`'°-.,¸¸.·°'`
[05:05:23] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:05:26] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:05:27] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:05:28] DuckHunt foxy > *BANG* You shot down a golden duck in 38.672s, which makes you a total of 190 ducks (including 32 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[05:05:28] DuckHunt Frightened by so much noise, 6 ducks fled. ·°'`'°-.,¸¸.·°'`
[05:05:29] DuckHunt Frightened by so much noise, 3 ducks fled. ·°'`'°-.,¸¸.·°'`
[05:05:29] DuckHunt CoolKevin > *BANG* You shot down one of the ducks in 26.695s, which makes you a total of 392 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:05:31] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[05:05:31] DuckHunt foxy > Missed. [missed: -1 xp]
[05:05:34] DuckHunt CoolKevin > *BANG* You shot down one of the ducks in 27.537s, which makes you a total of 393 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:05:34] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[05:05:35] DuckHunt Serion > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:05:37] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 29.421s, which makes you a total of 394 ducks (including 56 golden ducks) on #computertech. \_X< *KWAK* [67 xp] [four-leaf clover] [AP ammo]
[05:05:39] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[05:05:41] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[05:05:41] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[05:05:45] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[05:05:46] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:05:49] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:05:52] DuckHunt Serion > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[05:05:53] DuckHunt CoolKevin > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[05:05:55] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:05:58] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:05:59] DuckHunt foxy > You already own this item. It will expire in 14 hours 38 minutes and 5 seconds, 5 uses left.
[05:06:01] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:06:04] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[05:06:06] DuckHunt Serion > You are not armed.
[05:06:07] DuckHunt Serion > You are not armed.
[05:06:09] DuckHunt Serion > You are not armed.
[05:06:11] DuckHunt second2050 already has a gun and looks at foxy without understanding.
[05:06:13] DuckHunt foxy returns Serion's gun to them.
[05:06:15] DuckHunt Serion > You are not rich enough to make this purchase.
[05:06:33] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:06:37] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:06:39] DuckHunt CoolKevin > You are not armed.
[05:06:41] DuckHunt foxy > The magazine is already full.
[05:06:48] DuckHunt foxy returns CoolKevin's gun to them.
[05:06:55] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 0/2 | jammed: no (9 times) | confisc.: no (26 times) [Profile] [Profile] [Profile] 4 xp | lvl 1 (tourist) / 16 xp pts for lvl sup. | karma: 37.14% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 48% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 0.919s | average react.
[05:06:57] DuckHunt time: 1mn44.337s | 48 ducks (incl. 2 golden ducks) | 52 misses | 9 accidents | 15 empty shots | 17 wild shots | 100 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Expl. ammo
[05:06:59] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[05:07:00] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:07:23] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[05:07:35] DuckHunt foxy returns Serion's gun to them.
[05:07:54] DuckHunt Serion > You are not rich enough to make this purchase.
[05:07:59] DuckHunt Serion > You are not rich enough to make this purchase.
[05:08:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:08:32] DuckHunt Serion > *BOOM* You shot down the duck in 5.719s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:08:33] DuckHunt Serion > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[05:09:09] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 0/2 | jammed: no (9 times) | confisc.: no (27 times) [Profile] [Profile] [Profile] 22 xp | lvl 2 (noob) / 28 xp pts for lvl sup. | karma: 37.06% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 48% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 0.919s | average react.
[05:09:10] DuckHunt time: 1mn42.324s | 49 ducks (incl. 2 golden ducks) | 53 misses | 9 accidents | 15 empty shots | 18 wild shots | 102 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Expl. ammo
[05:10:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:10:42] DuckHunt Serion > *BOOM* You shot down the duck in 7.865s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:11:06] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:11:22] DuckHunt End3r returns Serion's gun to them.
[05:11:57] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 0/2 | jammed: no (9 times) | confisc.: no (28 times) [Profile] [Profile] [Profile] 30 xp | lvl 2 (noob) / 20 xp pts for lvl sup. | karma: 36.99% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 48% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 0.919s | average react.
[05:11:59] DuckHunt time: 1mn40.435s | 50 ducks (incl. 2 golden ducks) | 54 misses | 9 accidents | 15 empty shots | 19 wild shots | 104 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Expl. ammo
[05:12:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:12:07] DuckHunt Serion > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:12:10] DuckHunt Syntax: !rearm <nick> | Returns their gun to a player that has been automatically or manually unarmed.
[05:12:14] DuckHunt Serion > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:12:15] DuckHunt Serion > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 1 (tourist).
[05:12:15] DuckHunt End3r > *BOOM* You shot down the golden duck in 9.654s, which makes you a total of 318 ducks (including 158 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[05:12:17] DuckHunt Serion > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:12:19] DuckHunt End3r > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[05:12:55] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 0/1 | charg.: 5/5 | jammed: no (30 times) | confisc.: no (63 times) [Profile] [Profile] [Profile] 3980 xp | lvl 27 (duck wrecker) / 70 xp pts for lvl sup. | karma: 75.93% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 68% | gun reliability: 99% | armor: 65% | deflection: 39%[Hunting bag][Hunting bag][Hunting bag] best time: 1.042s |
[05:12:57] DuckHunt average react. time: 1mn52.464s | 318 ducks (incl. 158 golden ducks) | 143 misses | 13 accidents | 209 empty shots | 48 wild shots | 461 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 2 lethals, 1 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo / Infrared detect.
[05:13:21] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:13:29] DuckHunt Serion already has a gun and looks at foxy without understanding.
[05:15:03] DuckHunt End3r > *CLICK* Trigger locked.
[05:15:07] DuckHunt foxy already has a gun and looks at End3r without understanding.
[05:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:35:11] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:35:15] DuckHunt cvey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:35:18] DuckHunt cvey > Missed. [missed: -1 xp]
[05:35:18] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 0/2
[05:35:22] DuckHunt cvey > *BANG* You shot down the duck in 21.602s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:35:22] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 0/2
[05:35:53] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:35:58] DuckHunt Serion > *BOOM* You shot down the duck in 4.457s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:35:59] DuckHunt cvey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:02] DuckHunt Serion > *BOOM* You shot down the duck in 1.398s, which makes you a total of 52 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[05:36:10] DuckHunt cvey already has a gun and looks at foxy without understanding.
[05:36:20] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 0/2 | jammed: no (10 times) | confisc.: no (28 times) [Profile] [Profile] [Profile] 29 xp | lvl 2 (noob) / 21 xp pts for lvl sup. | karma: 38.67% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 49% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 0.919s | average react.
[05:36:22] DuckHunt time: 1mn37.553s | 52 ducks (incl. 2 golden ducks) | 54 misses | 9 accidents | 15 empty shots | 19 wild shots | 106 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Expl. ammo
[05:36:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:41] DuckHunt Serion > Missed. [missed: -1 xp]
[05:36:42] DuckHunt *BANG* xO' Peorth just get shot by accident by cvey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:36:48] DuckHunt foxy returns cvey's gun to them.
[05:36:57] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[05:36:57] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[05:37:01] DuckHunt Serion > *BOOM* You shot down the duck in 21.677s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:37:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:06] DuckHunt cvey > *BANG* You shot down the duck in 0.99s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:37:06] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:37:24] DuckHunt foxy returns Serion's gun to them.
[05:37:28] DuckHunt foxy > *CLICK* Trigger locked.
[05:37:28] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[05:37:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:33] DuckHunt cvey > *BANG* You shot down the duck in 1.357s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:37:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:35] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[05:37:37] DuckHunt Serion > *BOOM* You shot down the duck in 3.909s, which makes you a total of 54 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[05:37:38] DuckHunt cvey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[05:37:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:55] DuckHunt Serion > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:37:56] DuckHunt cvey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:37:58] DuckHunt cvey > Missed. [missed: -1 xp]
[05:37:58] DuckHunt Serion > Missed. [missed: -1 xp]
[05:38:00] DuckHunt cvey > *BANG* You shot down a golden duck in 4.934s, which makes you a total of 15 ducks (including 6 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [60 xp]
[05:38:00] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 0/2
[05:38:05] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[05:38:05] DuckHunt foxy > *CLACK* JAMMED GUN
[05:38:07] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 0/2
[05:38:07] DuckHunt cvey > Missed. [missed: -1 xp]
[05:38:08] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[05:38:09] DuckHunt cvey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:38:10] DuckHunt cvey > Missed. [missed: -1 xp]
[05:38:11] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:38:12] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[05:38:13] DuckHunt foxy > Missed. [missed: -1 xp]
[05:38:15] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:38:16] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[05:38:16] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:38:19] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[05:38:21] DuckHunt foxy > *BANG* You shot down the golden duck in 25.785s, which makes you a total of 191 ducks (including 33 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [65 xp] [four-leaf clover]
[05:38:27] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 0/2 | jammed: no (11 times) | confisc.: no (29 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 39.35% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 48% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 0.919s | average react.
[05:38:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:38:29] DuckHunt time: 1mn35.478s | 54 ducks (incl. 2 golden ducks) | 57 misses | 9 accidents | 15 empty shots | 20 wild shots | 111 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Expl. ammo
[05:38:31] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:38:32] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[05:38:33] DuckHunt Serion > Missed. [missed: -1 xp]
[05:38:36] DuckHunt cvey > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[05:38:38] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 0/2 | jammed: no (11 times) | confisc.: no (29 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 39.35% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 48% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 0.919s | average react.
[05:38:40] DuckHunt time: 1mn35.478s | 54 ducks (incl. 2 golden ducks) | 57 misses | 9 accidents | 15 empty shots | 20 wild shots | 111 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Expl. ammo
[05:38:41] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[05:38:43] DuckHunt cvey > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:38:43] DuckHunt End3r > *BOOM* You shot down the golden duck in 14.17s, which makes you a total of 319 ducks (including 159 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[05:38:47] DuckHunt cvey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[05:38:49] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:38:51] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 9 (duck plucker).
[05:38:53] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:39:22] DuckHunt foxy > You just added an extra bullet in Serion's gun in exchange for 7 xp points.
[05:39:32] DuckHunt foxy > You just added an extra bullet in Serion's gun in exchange for 7 xp points.
[05:40:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:40:37] DuckHunt Serion > *BOOM* You shot down the duck in 0.812s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:42:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:07] DuckHunt *SHTOK* Vultyre receives cvey's bullet but takes the hit, thanks to their armor modifier of 2%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:42:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:15] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:42:16] DuckHunt foxy > Missed. [missed: -1 xp]
[05:42:18] DuckHunt Serion > Missed. [missed: -1 xp]
[05:42:19] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:42:19] DuckHunt cvey > You are not armed.
[05:42:20] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[05:42:20] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:42:23] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:42:26] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:42:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:31] DuckHunt foxy > Missed. [missed: -1 xp]
[05:42:34] DuckHunt foxy > *BANG* You shot down a golden duck in 28.355s, which makes you a total of 192 ducks (including 34 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [53 xp] [four-leaf clover]
[05:42:36] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:42:38] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:42:39] DuckHunt End3r > You just added an extra bullet in Serion's gun in exchange for 7 xp points.
[05:42:40] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[05:42:43] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[05:42:44] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:42:46] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:42:48] DuckHunt *BANG* xO' dumbgoy just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[05:42:56] DuckHunt End3r > You just added an extra bullet in Serion's gun in exchange for 7 xp points.
[05:42:58] DuckHunt foxy returns foxy's gun to them.
[05:42:59] DuckHunt Serion > Missed. [missed: -1 xp]
[05:43:01] DuckHunt foxy > *BANG* You shot down a golden duck in 52.606s, which makes you a total of 193 ducks (including 35 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover]
[05:43:03] DuckHunt End3r > You just added an extra bullet in Serion's gun in exchange for 7 xp points.
[05:43:07] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[05:43:08] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 0/2
[05:43:10] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[05:43:11] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:43:13] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:43:13] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 0/2
[05:43:15] DuckHunt End3r > You just added an extra bullet in Serion's gun in exchange for 7 xp points.
[05:43:16] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:43:16] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[05:43:16] DuckHunt Serion > *BOOM* You shot down a golden duck in 1mn3.163s, which makes you a total of 56 ducks (including 3 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp] [expl. ammo]
[05:43:17] DuckHunt Serion > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[05:43:21] DuckHunt End3r > You just added an extra bullet in Serion's gun in exchange for 7 xp points.
[05:43:22] DuckHunt foxy > *BANG* You shot down the duck in 54.575s, which makes you a total of 194 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:43:26] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:43:27] DuckHunt cvey > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/3
[05:43:31] DuckHunt End3r > You just added an extra bullet in Serion's gun in exchange for 7 xp points.
[05:43:31] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[05:43:36] DuckHunt End3r > You just added an extra bullet in Serion's gun in exchange for 7 xp points.
[05:43:37] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:43:38] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:43:39] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:43:43] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:43:45] DuckHunt foxy > *CLICK* Trigger locked.
[05:43:47] DuckHunt End3r > You just added an extra bullet in Serion's gun in exchange for 7 xp points.
[05:44:10] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 0/2 | jammed: no (12 times) | confisc.: no (29 times) [Profile] [Profile] [Profile] 92 xp | lvl 4 (duck misser) / 48 xp pts for lvl sup. | karma: 40.88% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 48% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 0.812s | average
[05:44:12] DuckHunt react. time: 1mn36.737s | 56 ducks (incl. 3 golden ducks) | 60 misses | 9 accidents | 16 empty shots | 20 wild shots | 116 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Expl. ammo / Infrared detect.
[05:44:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:44:51] DuckHunt Serion is demoted to level 3 (trainee).
[05:44:51] DuckHunt *BANG* xO' akoizumi just get shot by accident by Serion. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:44:51] DuckHunt cvey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:44:53] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[05:44:55] DuckHunt cvey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:44:56] DuckHunt cvey > *BANG* You shot down the golden duck in 6.237s, which makes you a total of 16 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[05:45:00] DuckHunt cvey > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[05:45:05] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:45:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:12] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:45:13] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[05:45:14] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[05:45:16] DuckHunt End3r > *BOOM* You shot down the golden duck in 5.739s, which makes you a total of 320 ducks (including 160 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[05:45:17] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:45:19] DuckHunt cvey > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[05:45:21] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:45:24] DuckHunt cvey > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:45:27] DuckHunt cvey > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:45:31] DuckHunt cvey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/3
[05:45:50] DuckHunt foxy > *CLICK* Trigger locked.
[05:45:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:56] DuckHunt End3r > *BOOM* You shot down one of the ducks in 3.976s, which makes you a total of 321 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:45:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:46:00] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:46:00] DuckHunt End3r > *BOOM* You shot down one of the ducks in 5.815s, which makes you a total of 322 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:46:01] DuckHunt foxy > Missed. [missed: -1 xp]
[05:46:02] DuckHunt foxy > Missed. [missed: -1 xp]
[05:46:03] DuckHunt foxy > *BANG* You shot down one of the ducks in 9.326s, which makes you a total of 195 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:46:08] DuckHunt foxy > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[05:46:08] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[05:46:09] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:46:14] DuckHunt cvey > *BANG* You shot down the duck in 16.775s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:46:16] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:46:17] DuckHunt foxy > *CLACK* JAMMED GUN
[05:46:17] DuckHunt cvey > *BANG* You shot down the duck in 1.181s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:46:18] DuckHunt End3r > *CLICK* Trigger locked.
[05:46:20] DuckHunt foxy > *CLACK* JAMMED GUN
[05:46:21] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[05:46:22] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[05:46:23] DuckHunt foxy > *CLICK* Trigger locked.
[05:46:25] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[05:46:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:46:29] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[05:46:30] DuckHunt End3r > Missed. [missed: -3 xp]
[05:46:33] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:46:33] DuckHunt End3r > *BOOM* You shot down the golden duck in 5.751s, which makes you a total of 323 ducks (including 161 golden ducks) on #computertech. You are promoted to level 28 (duck impaler). \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[05:46:35] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:46:39] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:46:42] DuckHunt foxy > *CLICK* Trigger locked.
[05:46:45] DuckHunt cvey > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[05:46:47] DuckHunt cvey > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[05:46:49] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[05:46:51] DuckHunt cvey > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:46:53] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:46:55] DuckHunt cvey > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:46:57] DuckHunt foxy > Your magazine stock is already full.
[05:46:59] DuckHunt foxy > The magazine is already full.
[05:47:01] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:47:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:08] DuckHunt cvey > *BANG* You shot down one of the ducks in 2.099s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:47:08] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:10] DuckHunt cvey > *BANG* You shot down one of the ducks in 2.907s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:47:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:11] DuckHunt cvey > *BANG* You shot down one of the ducks in 2.982s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:47:12] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[05:47:12] DuckHunt cvey > Missed. [missed: -1 xp]
[05:47:12] DuckHunt foxy > Missed. [missed: -1 xp]
[05:47:15] DuckHunt foxy > *BANG* You shot down one of the ducks in 4.702s, which makes you a total of 196 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:47:18] DuckHunt foxy > Missed. [missed: -1 xp]
[05:47:20] DuckHunt foxy > *BANG* You shot down one of the ducks in 9.72s, which makes you a total of 197 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:47:24] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[05:47:26] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[05:47:27] DuckHunt foxy > *BANG* You shot down the duck in 16.717s, which makes you a total of 198 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:47:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:29] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[05:47:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:47:30] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[05:47:30] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[05:47:33] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[05:47:33] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:47:35] DuckHunt cvey > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[05:47:37] DuckHunt Serion > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[05:47:37] DuckHunt End3r > *BOOM* You shot down a golden duck in 9.64s, which makes you a total of 324 ducks (including 162 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[05:47:38] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/3
[05:47:39] DuckHunt GK-Deacon > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:47:39] DuckHunt Serion > *BOOM* You shot down a golden duck in 10.85s, which makes you a total of 57 ducks (including 4 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp] [expl. ammo]
[05:47:40] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:47:40] DuckHunt foxy > *CLACK* JAMMED GUN
[05:47:41] DuckHunt foxy > *CLACK* JAMMED GUN
[05:47:43] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/3
[05:47:45] DuckHunt End3r > *BOOM* You shot down a golden duck in 14.578s, which makes you a total of 325 ducks (including 163 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[05:47:45] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:47:47] DuckHunt End3r > *BOOM* You shot down a golden duck in 16.22s, which makes you a total of 326 ducks (including 164 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[05:47:48] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:47:50] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[05:47:52] DuckHunt End3r > *BOOM* You shot down the golden duck in 22.607s, which makes you a total of 326 ducks (including 164 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[05:47:53] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[05:47:56] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[05:47:57] DuckHunt End3r > *CLICK* Trigger locked.
[05:47:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:00] DuckHunt GK-Deacon > Missed. [missed: -1 xp]
[05:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:03] DuckHunt Serion > Missed. [missed: -1 xp]
[05:48:03] DuckHunt Serion > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:48:03] DuckHunt Serion > *BOOM* You shot down a golden duck in 3.428s, which makes you a total of 58 ducks (including 5 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [60 xp] [expl. ammo]
[05:48:07] DuckHunt End3r > *BOOM* You shot down a golden duck in 7.389s, which makes you a total of 327 ducks (including 165 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[05:48:10] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[05:48:11] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:48:13] DuckHunt End3r > *BOOM* You shot down a golden duck in 12.954s, which makes you a total of 328 ducks (including 166 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[05:48:14] DuckHunt foxy > Missed. [missed: -1 xp]
[05:48:16] DuckHunt End3r > *BOOM* You shot down a golden duck in 15.554s, which makes you a total of 329 ducks (including 167 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[05:48:16] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:48:17] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:48:18] DuckHunt End3r > *BOOM* You shot down a golden duck in 17.479s, which makes you a total of 330 ducks (including 168 golden ducks) on #computertech. You are promoted to level 29 (duck eviscerator). \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[05:48:18] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[05:48:20] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:48:23] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[05:48:24] DuckHunt foxy > *BANG* You shot down a golden duck in 24.027s, which makes you a total of 199 ducks (including 36 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover]
[05:48:25] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[05:48:27] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:48:29] DuckHunt foxy > *BANG* You shot down the golden duck in 28.123s, which makes you a total of 200 ducks (including 37 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [65 xp] [four-leaf clover]
[05:48:32] DuckHunt ::: Flood control has been triggered for all commands of Duck Hunt: no more than 60 requests every 600 seconds.
[05:48:32] DuckHunt End3r > *CLICK* Trigger locked.
[05:48:34] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:48:36] DuckHunt ::: Flood control has been triggered for all commands of Duck Hunt: no more than 60 requests every 600 seconds.
[05:48:38] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:48:40] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:48:42] DuckHunt End3r > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[05:48:44] DuckHunt End3r > The magazine is already full.
[05:48:46] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:48:48] DuckHunt foxy > You are not armed.
[05:48:50] DuckHunt foxy returns foxy's gun to them.
[05:48:52] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:48:54] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:48:56] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:48:58] DuckHunt Serion > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
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