#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 3 hours ago
Topic: Welcome to #computertech || we're horny perverts || vk2bio is DJing LIVE at https://techy.music
#4
Rank
322
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Thursday, February 23, 2023
[00:07:56] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[00:08:02] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[00:08:05] DuckHunt Harzilein > *CLICK* Trigger locked.
[00:08:07] DuckHunt Harzilein > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[00:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:09:01] DuckHunt Serion > Missed. [missed: -1 xp]
[00:09:07] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:09:08] DuckHunt Serion > *BOOM* You shot down the duck in 7.545s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:09:10] DuckHunt Serion > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[00:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:06] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:17:11] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[00:17:12] DuckHunt Serion > *CLACK* JAMMED GUN
[00:17:14] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[00:17:14] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:17:17] DuckHunt Serion > *BOOM* You shot down the golden duck in 14.745s, which makes you a total of 70 ducks (including 6 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [60 xp] [expl. ammo]
[00:17:18] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:17:20] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:21:59] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:22:02] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:22:17] DuckHunt kisser > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:22:22] DuckHunt kisser > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 3 (trainee).
[00:22:23] DuckHunt kisser > Your magazine stock is already full.
[00:22:30] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 1/2 | jammed: no (15 times) | confisc.: no (31 times) [Profile] [Profile] [Profile] 255 xp | lvl 6 (duck hater) / 15 xp pts for lvl sup. | karma: 45.08% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 48% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 0.812s | average
[00:22:32] DuckHunt react. time: 1mn28.409s | 70 ducks (incl. 6 golden ducks) | 73 misses | 11 accidents | 18 empty shots | 20 wild shots | 143 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Infrared detect. / Sunglasses
[00:22:34] DuckHunt Hunting stats for kisser: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 85 xp | lvl 3 (trainee) / 5 xp pts for lvl sup. | karma: 66.67% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 41% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 2.826s | average react. time:
[00:22:37] DuckHunt 1mn13.138s | 10 ducks (incl. 0 golden duck) | 14 misses | 0 accident | 4 empty shots | 4 wild shots | 24 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[01:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:04] DuckHunt *BANG* xO' TaZeR just get shot by accident by kisser. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:16:18] DuckHunt Serion > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:16:20] DuckHunt Serion > *BOOM* You shot down the golden duck in 19.503s, which makes you a total of 71 ducks (including 7 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [60 xp] [expl. ammo]
[01:16:21] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/3
[01:16:23] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/3
[01:16:48] DuckHunt kisser > Your gun is not confiscated.
[01:16:53] DuckHunt kisser > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:19:41] DuckHunt gry > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:19:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:19:58] DuckHunt *BANG* xO' franstam just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[01:19:59] DuckHunt ComputerTech > *BOOM* You shot down the duck in 9.248s, which makes you a total of 191 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [10 xp]
[01:20:02] DuckHunt ComputerTech > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[01:20:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:30] DuckHunt foxy > You are not armed.
[01:20:31] DuckHunt gry > You are not armed.
[01:20:37] DuckHunt gry > You are not armed.
[01:20:39] DuckHunt ComputerTech returns gry's gun to them.
[01:20:40] DuckHunt Serion > Missed. [missed: -1 xp]
[01:20:41] DuckHunt gry > *BANG* You shot down the duck in 15.263s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:20:41] DuckHunt Serion > *CLICK* Trigger locked.
[01:20:42] DuckHunt Serion > *CLICK* Trigger locked.
[01:20:49] DuckHunt foxy already has a gun and looks at foxy without understanding.
[01:20:50] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:20:55] DuckHunt ComputerTech returns foxy's gun to them.
[01:21:00] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:21:41] DuckHunt End3r > You already own this item. It will expire in 3 hours 50 minutes and 34 seconds, 2 uses left.
[01:21:51] DuckHunt End3r > *CLICK* Trigger locked.
[01:22:01] DuckHunt End3r > You already own this item. It will expire in 3 hours 50 minutes and 15 seconds, 1 use left.
[01:22:09] DuckHunt End3r > *CLICK* Trigger locked.
[01:22:14] DuckHunt End3r > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:22:16] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:22:19] DuckHunt foxy > *BANG* You shot down the duck in 2.26s, which makes you a total of 204 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:22:22] DuckHunt Serion > *CLICK* Trigger locked.
[01:22:24] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:22:25] DuckHunt Serion > Missed. [missed: -1 xp]
[01:22:27] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[01:22:29] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[01:22:30] DuckHunt *BANG* xO' monery just get shot by accident by gry. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:22:30] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:22:35] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:22:36] DuckHunt End3r > *BOOM* You shot down the golden duck in 11.992s, which makes you a total of 332 ducks (including 169 golden ducks) on #computertech. You are promoted to level 29 (duck eviscerator). \_X< *KWAK* [60 xp] [expl. ammo]
[01:22:36] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:22:54] DuckHunt End3r returns Serion's gun to them.
[01:26:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:48] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[01:26:48] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[01:26:50] DuckHunt ComputerTech > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[01:26:51] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[01:26:52] DuckHunt ComputerTech > *BOOM* You shot down the golden duck in 8.453s, which makes you a total of 191 ducks (including 23 golden ducks) on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [60 xp] [expl. ammo]
[01:26:53] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[01:26:56] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:27:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:10] DuckHunt End3r > *BOOM* You shot down the duck in 3.247s, which makes you a total of 333 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:27:58] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[01:27:58] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[01:28:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:16] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:16] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[01:28:16] DuckHunt *BANG* xO' DarthOreo just get shot by accident by Serion. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:28:17] DuckHunt Harzilein > *BOOM* You shot down one of the ducks in 4.469s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:28:18] DuckHunt foxy > *BANG* You shot down one of the ducks in 4.1s, which makes you a total of 205 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:28:21] DuckHunt Serion > You are not armed.
[01:28:23] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:28:25] DuckHunt ComputerTech > *BOOM* You shot down the duck in 9.519s, which makes you a total of 192 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:28:25] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[01:28:27] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[01:28:30] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[01:28:33] DuckHunt Serion already has a gun and looks at End3r without understanding.
[01:28:36] DuckHunt ComputerTech returns ComputerTech's gun to them.
[01:29:00] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 0/3 | jammed: no (16 times) | confisc.: no (33 times) [Profile] [Profile] [Profile] 306 xp | lvl 7 (duck pest) / 44 xp pts for lvl sup. | karma: 42.71% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 47% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 0.812s | average
[01:29:02] DuckHunt react. time: 1mn28.074s | 71 ducks (incl. 7 golden ducks) | 77 misses | 12 accidents | 19 empty shots | 21 wild shots | 148 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Sunglasses
[01:29:05] DuckHunt End3r > *CLICK* Trigger locked.
[01:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:03] DuckHunt Harzilein > *BOOM* You shot down the duck in 2.777s, which makes you a total of 39 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:04:57] DuckHunt The top duck(s) are: peorth with 5082 xp | end3r with 4366 xp | coolkevin with 3677 xp | jeff_stacey with 2418 xp | phoenix with 1495 xp
[02:08:01] DuckHunt Hunting stats for computertech: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 2/4 | jammed: no (35 times) | confisc.: no (58 times) [Profile] [Profile] [Profile] 1412 xp | lvl 16 (duck disassembler) / 108 xp pts for lvl sup. | karma: 56.1% good hunter [Stats][Stats][Stats] theor. accuracy: 80% | effectiv. of fire: 55% | gun reliability: 97%+1% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time:
[02:08:04] DuckHunt 0.971s | average react. time: 1mn46.872s | 192 ducks (incl. 23 golden ducks) | 153 misses | 25 accidents | 85 empty shots | 33 wild shots | 345 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Silencer / Grease
[02:19:31] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[02:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:20:01] DuckHunt The Top Hunters(s) are: peorth - 5082 xp | end3r - 4366 xp | coolkevin - 3677 xp | jeff_stacey - 2418 xp | phoenix - 1495 xp
[02:20:01] DuckHunt ComputerTech > *BOOM* You shot down the duck in 1.548s, which makes you a total of 193 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:20:02] DuckHunt The Top Hunters(s) are: peorth - 5082 xp | end3r - 4366 xp | coolkevin - 3677 xp | jeff_stacey - 2418 xp | phoenix - 1495 xp
[02:20:04] DuckHunt The Top Hunters(s) are: peorth - 5082 xp | end3r - 4366 xp | coolkevin - 3677 xp | jeff_stacey - 2418 xp | phoenix - 1495 xp
[02:20:09] DuckHunt kisser > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:20:12] DuckHunt kisser > You are not armed.
[02:21:13] DuckHunt Hunting stats for kisser: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: yes (7 times) [Profile] [Profile] [Profile] 76 xp | lvl 3 (trainee) / 14 xp pts for lvl sup. | karma: 37.93% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 37% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 2.826s | average react.
[02:21:14] DuckHunt time: 1mn13.435s | 10 ducks (incl. 0 golden duck) | 17 misses | 1 accident | 4 empty shots | 6 wild shots | 27 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[02:27:01] DuckHunt The last duck has been seen 7 minutes and 0 second ago.
[02:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:13] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[02:39:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 13.653s, which makes you a total of 399 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:39:16] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:39:18] DuckHunt foxy > *CLICK* Trigger locked.
[02:39:20] DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra ammo clip !
[02:39:26] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:40:36] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:40:56] DuckHunt foxy > The magazine is already full.
[02:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:41:03] DuckHunt foxy > *BANG* You shot down one of the ducks in 2.685s, which makes you a total of 206 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:41:05] DuckHunt CoolKevin > The magazine is already full.
[02:41:05] DuckHunt foxy > Missed. [missed: -1 xp]
[02:41:07] DuckHunt CoolKevin > The magazine is already full.
[02:41:08] DuckHunt foxy > Missed. [missed: -1 xp]
[02:41:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 7.589s, which makes you a total of 400 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:41:09] DuckHunt foxy > *CLICK* Trigger locked.
[02:41:14] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[02:41:14] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:41:16] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[02:41:18] DuckHunt CoolKevin > You are not armed.
[02:41:23] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:41:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:41:47] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:09] DuckHunt CoolKevin > You are not armed.
[03:00:37] DuckHunt Syndus > *BANG* You shot down the duck in 37.248s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:00:56] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:05] DuckHunt CoolKevin > *BANG* You shot down the duck in 5.577s, which makes you a total of 401 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:03:07] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:32:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:49] DuckHunt foxy > *BANG* You shot down one of the ducks in 15.428s, which makes you a total of 207 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:32:51] DuckHunt foxy > *BANG* You shot down the duck in 15.409s, which makes you a total of 208 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:32:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:01] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:33:06] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:33:06] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:33:07] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:33:09] DuckHunt foxy > *BANG* You shot down a golden duck in 12.453s, which makes you a total of 209 ducks (including 38 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [53 xp] [four-leaf clover]
[03:33:19] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:33:19] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[03:33:23] DuckHunt End3r > *BANG* You shot down the duck in 22.341s, which makes you a total of 334 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:33:23] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:33:26] DuckHunt foxy > *CLICK* Trigger locked.
[03:33:29] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[03:33:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:31] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:33:31] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:33] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:44] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:33:51] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:33:57] DuckHunt foxy > Missed. [missed: -1 xp]
[03:34:02] DuckHunt foxy > *BANG* You shot down a golden duck in 31.265s, which makes you a total of 210 ducks (including 39 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover]
[03:34:05] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:34:07] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:34:07] DuckHunt foxy > Missed. [missed: -1 xp]
[03:34:09] DuckHunt End3r > *BANG* You shot down one of the ducks in 38.009s, which makes you a total of 335 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:34:10] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:34:11] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:34:13] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:34:13] DuckHunt foxy > *BANG* You shot down a golden duck in 41.281s, which makes you a total of 211 ducks (including 40 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover]
[03:34:15] DuckHunt End3r > *BANG* You shot down one of the ducks in 42.52s, which makes you a total of 336 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:34:17] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:34:19] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:34:19] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[03:34:21] DuckHunt Frightened by so much noise, 3 ducks fled. ·°'`'°-.,¸¸.·°'`
[03:34:21] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:34:22] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:34:23] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:34:26] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:34:30] DuckHunt foxy > *BANG* You shot down a golden duck in 57.224s, which makes you a total of 212 ducks (including 41 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [53 xp] [four-leaf clover]
[03:34:31] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:34:33] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:34:35] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[03:34:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:34:38] DuckHunt komputer already has a gun and looks at foxy without understanding.
[03:34:39] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:34:45] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[03:34:48] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:34:48] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[03:34:48] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:34:51] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:34:52] DuckHunt foxy > *BANG* You shot down a golden duck in 1mn18.925s, which makes you a total of 213 ducks (including 42 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [41 xp] [four-leaf clover]
[03:34:53] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:34:53] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:34:55] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:34:58] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:34:59] DuckHunt foxy > Missed. [missed: -1 xp]
[03:34:59] DuckHunt End3r > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 28 (duck impaler).
[03:35:03] DuckHunt End3r > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[03:35:05] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:35:07] DuckHunt End3r > Missed. [missed: -3 xp]
[03:35:08] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[03:35:09] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:35:11] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:35:14] DuckHunt foxy > Missed. [missed: -1 xp]
[03:35:14] DuckHunt foxy is demoted to level 11 (inside out duck turner).
[03:35:15] DuckHunt End3r > *BOOM* You shot down the golden duck in 1mn41.178s, which makes you a total of 337 ducks (including 170 golden ducks) on #computertech. You are promoted to level 29 (duck eviscerator). \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[03:35:19] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:35:22] DuckHunt foxy > *CLICK* Trigger locked.
[03:35:26] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:35:35] DuckHunt foxy > Your magazine stock is already full.
[03:35:43] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[03:35:48] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:35:49] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:36:23] DuckHunt The Top Hunters(s) are: peorth - 5082 xp | end3r - 4341 xp | coolkevin - 3672 xp | jeff_stacey - 2418 xp | phoenix - 1495 xp
[03:37:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:38:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:38:08] DuckHunt foxy > *BANG* You shot down one of the ducks in 12.52s, which makes you a total of 214 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:38:10] DuckHunt foxy > Missed. [missed: -1 xp]
[03:38:12] DuckHunt foxy > *BANG* You shot down the duck in 5.92s, which makes you a total of 215 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [15 xp] [four-leaf clover]
[03:54:28] DuckHunt The last duck has been seen 16 minutes and 21 seconds ago.
[03:55:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:55:54] DuckHunt gry > *BANG* You shot down the duck in 10.194s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:55:55] DuckHunt gry > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[04:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:33] DuckHunt Billy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:36:37] DuckHunt Billy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:36:39] DuckHunt Billy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:36:42] DuckHunt Billy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:36:42] DuckHunt Billy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:36:44] DuckHunt Billy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:36:45] DuckHunt Billy > *BANG* You shot down the golden duck in 1mn45.177s, which makes you a total of 44 ducks (including 4 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [60 xp]
[04:36:45] DuckHunt Billy > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[04:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:39:17] DuckHunt Billy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:39:20] DuckHunt Billy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[04:39:21] DuckHunt Billy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[04:39:23] DuckHunt Billy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[04:39:24] DuckHunt Billy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:39:25] DuckHunt Billy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:39:26] DuckHunt Billy > Missed. [missed: -1 xp]
[04:39:28] DuckHunt Billy is demoted to level 8 (duck hassler).
[04:39:28] DuckHunt Billy > Missed. [missed: -1 xp]
[04:39:32] DuckHunt Billy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[04:39:37] DuckHunt Billy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[04:39:39] DuckHunt Billy > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 0/3
[04:39:41] DuckHunt Billy > *BANG* You shot down the golden duck in 41.131s, which makes you a total of 45 ducks (including 5 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [48 xp]
[05:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:38] DuckHunt Peorth > *BANG* You shot down the duck in 37.333s, which makes you a total of 484 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:17:41] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:44:09] DuckHunt *BANG* xO' deadly just get shot by accident by Billy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:44:13] DuckHunt Billy > You are not armed.
[05:49:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:05] DuckHunt Zack > Missed. [missed: -1 xp]
[06:00:10] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:00:12] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:00:14] DuckHunt Zack > Missed. [missed: -1 xp]
[06:00:19] DuckHunt Zack > *BOOM* You shot down the duck in 18.807s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:00:25] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[06:00:30] DuckHunt Zack > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:00:32] DuckHunt Zack > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:00:35] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:39] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/1 | Chargers: 5/5
[06:43:42] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 1/1 | Chargers: 5/5
[06:43:43] DuckHunt Peorth > *BANG* You shot down the duck in 42.769s, which makes you a total of 485 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:43:45] DuckHunt Peorth > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[06:43:47] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:47:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:21] DuckHunt *PEWWW* Phoenix's bullet ricochetes on c0ded, thanks to their deflection modifier of 10%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:16:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:20:32] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[08:20:35] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[08:20:36] DuckHunt Phoenix > *BANG* You shot down the duck in 35.476s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:20:41] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[09:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:13:13] DuckHunt Phoenix > *BANG* You shot down the duck in 3mn13.21s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:13:15] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[09:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:04:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[10:04:29] DuckHunt Harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:04:33] DuckHunt Harzilein > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:04:34] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[10:04:37] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[10:04:38] DuckHunt Harzilein > *BOOM* You shot down the duck in 2mn37.457s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:43:07] DuckHunt Phoenix > *BANG* You shot down the duck in 6.497s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:43:11] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[11:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:23:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:03:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:14:15] DuckHunt ComputerTech > *BOOM* You shot down the duck in 14.637s, which makes you a total of 194 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:06] DuckHunt wildting2 > *BANG* You shot down the duck in 4.919s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:26:31] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[13:26:34] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[13:26:35] DuckHunt foxy > *BANG* You shot down the duck in 34.691s, which makes you a total of 216 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:26:37] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[13:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:49:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:23:24] DuckHunt cvey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:24:22] DuckHunt franstam > *BANG* You shot down the duck in 21.005s, which makes you a total of 87 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[14:24:29] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[14:24:35] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h. Your purchase made you go back to level 4 (duck misser).
[14:24:41] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:54:30] DuckHunt franstam > Missed. [missed: -1 xp]
[14:54:33] DuckHunt franstam > *BOOM* You shot down the duck in 1mn32.877s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[14:54:38] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[15:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:08:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:32:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:24:09] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[16:24:12] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[16:24:14] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 0/4
[16:24:16] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 0/4
[16:24:18] DuckHunt ComputerTech > *BANG* You shot down the duck in 17.746s, which makes you a total of 195 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:58:29] DuckHunt King345 > Missed. [missed: -1 xp]
[16:58:34] DuckHunt King345 > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[16:58:34] DuckHunt King345 > *BANG* You shot down the duck in 32.437s, which makes you a total of 15 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[17:50:41] DuckHunt h4 > You throw a bucket of water on CoolKevin in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 16 (duck disassembler).
[17:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[17:54:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[17:54:06] DuckHunt h4 > Missed. [missed: -1 xp]
[17:54:07] DuckHunt h4 > *BANG* You shot down the duck in 6.821s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:54:09] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[17:54:14] DuckHunt h4 > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[17:54:15] DuckHunt ComputerTech > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[17:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:01:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:03] DuckHunt h4 > Thanks to ComputerTech, your clothes are soggy and you can't hunt in this condition. You still have to wait for 20 minutes and 13 seconds.
[18:34:09] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[18:34:09] DuckHunt h4 > *BANG* You shot down the duck in 8.622s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:34:10] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[18:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:51:04] DuckHunt *BANG* xO' Suntop just get shot by accident by cvey. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:51:48] DuckHunt h4 > *BANG* You shot down the duck in 48.322s, which makes you a total of 170 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:42] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[19:13:44] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[19:13:44] DuckHunt h4 > *BANG* You shot down the duck in 44.116s, which makes you a total of 171 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:13:49] DuckHunt h4 > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:51:08] DuckHunt h4 > Missed. [missed: -1 xp]
[19:51:10] DuckHunt *BANG* xO' Tcache just get shot by accident by h4. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[19:51:12] DuckHunt h4 > You are not armed.
[19:51:28] DuckHunt ComputerTech returns h4's gun to them.
[19:51:32] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[19:51:34] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[19:51:34] DuckHunt h4 > *BANG* You shot down the duck in 34.222s, which makes you a total of 172 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:51:44] DuckHunt h4 > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:13:10] DuckHunt gry > Missed. [missed: -1 xp]
[20:13:11] DuckHunt Peorth > *BOOM* You shot down the duck in 10.282s, which makes you a total of 486 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:13:15] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:13:20] DuckHunt Peorth > You just added an extra bullet in gry's gun in exchange for 7 xp points.
[20:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:50:35] DuckHunt Harzilein > Missed. [missed: -1 xp]
[20:50:38] DuckHunt Harzilein > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[20:50:39] DuckHunt Harzilein > *BOOM* You shot down the duck in 38.829s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:50:45] DuckHunt sebastian > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[21:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:04:04] DuckHunt Harzilein > *BOOM* You shot down the duck in 3.828s, which makes you a total of 42 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[21:04:14] DuckHunt Harzilein > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 2 (noob).
[21:04:18] DuckHunt Harzilein > You already own this type of ammunition. The bonus will expire in 1 hour 48 minutes and 4 seconds.
[21:04:28] DuckHunt Harzilein > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[21:16:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:16:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:16:32] DuckHunt Serion > *BANG* You shot down one of the ducks in 12.107s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:16:33] DuckHunt Serion > Missed. [missed: -1 xp]
[21:16:34] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[21:16:36] DuckHunt foxy > *BANG* You shot down the duck in 10.174s, which makes you a total of 217 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:16:38] DuckHunt Serion > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[21:18:48] DuckHunt Peorth > You just added an extra bullet in Serion's gun in exchange for 7 xp points.
[21:20:01] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 0/3 | jammed: no (16 times) | confisc.: no (33 times) [Profile] [Profile] [Profile] 315 xp | lvl 7 (duck pest) / 35 xp pts for lvl sup. | karma: 43.28% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 48% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 0.812s | average
[21:20:02] DuckHunt react. time: 1mn27.226s | 72 ducks (incl. 7 golden ducks) | 78 misses | 12 accidents | 20 empty shots | 21 wild shots | 150 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses
[21:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:45:07] DuckHunt Serion > *BANG* You shot down the duck in 6.629s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:52:02] DuckHunt *BANG* xO' Saphir just get shot by accident by DoctorGoatLips. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:52:32] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn32.033s, which makes you a total of 487 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:52:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:55:06] DuckHunt Harzilein > *BANG* You shot down the duck in 5.959s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:03] DuckHunt Harzilein > *BANG* You shot down the duck in 2.543s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:44:03] DuckHunt Harzilein > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[23:44:04] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:44:08] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:44:15] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:54:05] DuckHunt Harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:54:08] DuckHunt Harzilein > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:54:08] DuckHunt *BANG* xO' dumbgoy__ just get shot by accident by Harzilein. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:54:15] DuckHunt Harzilein > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[23:54:18] DuckHunt Harzilein > *BANG* You shot down the duck in 17.914s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:54:19] DuckHunt Harzilein > By searching the bushes around the duck, you find... an old hunting photo: http://tinyurl.com/hmn4r88
[23:56:17] DuckHunt ComputerTech > You just added an extra bullet in y's gun in exchange for 7 xp points.
[23:57:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:58:04] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:58:06] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:58:07] DuckHunt foxy > *BANG* You shot down the duck in 9.872s, which makes you a total of 218 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:58:10] DuckHunt foxy > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[23:58:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:58:15] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 11 (inside out duck turner).
Prev
Next